added re-initialization of textures after change of renderer
[rocksndiamonds.git] / src / tools.c
index e2352d185703d22585a66931c5e3a5ab07b199ac..dbeba50c151b71240f4558ffc780909718ec1f46 100644 (file)
@@ -8330,6 +8330,7 @@ void ChangeViewportPropertiesIfNeeded()
     // printf("::: init_video_buffer\n");
 
     InitVideoBuffer(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, setup.fullscreen);
+    InitImageTextures();
   }
 
   if (init_gadgets_and_toons)