added check for OpenGL renderer when trying to change vsync mode
[rocksndiamonds.git] / src / tools.c
index 32d33f4d76d275195f200d63f5cdece94ce6142d..dba9f4737024d7ed95304c616b3dbbb99f1d073f 100644 (file)
@@ -4,7 +4,7 @@
 // (c) 1995-2014 by Artsoft Entertainment
 //                         Holger Schemel
 //                 info@artsoft.org
-//                 http://www.artsoft.org/
+//                 https://www.artsoft.org/
 // ----------------------------------------------------------------------------
 // tools.c
 // ============================================================================
@@ -6535,11 +6535,11 @@ em_object_mapping_list[GAME_TILE_MAX + 1] =
     EL_SPRING,                         -1, -1
   },
   {
-    Xspring_e,                         FALSE,  FALSE,
+    Xspring_e,                         TRUE,   FALSE,
     EL_SPRING_RIGHT,                   -1, -1
   },
   {
-    Xspring_w,                         FALSE,  FALSE,
+    Xspring_w,                         TRUE,   FALSE,
     EL_SPRING_LEFT,                    -1, -1
   },
   {
@@ -6628,11 +6628,11 @@ em_object_mapping_list[GAME_TILE_MAX + 1] =
     EL_NUT,                            -1, MV_BIT_LEFT
   },
   {
-    Xpush_spring_e,                    TRUE,   FALSE,
+    Xpush_spring_e,                    FALSE,  FALSE,
     EL_SPRING_RIGHT,                   -1, MV_BIT_RIGHT
   },
   {
-    Xpush_spring_w,                    TRUE,   FALSE,
+    Xpush_spring_w,                    FALSE,  FALSE,
     EL_SPRING_LEFT,                    -1, MV_BIT_LEFT
   },
 
@@ -6852,11 +6852,11 @@ em_object_mapping_list[GAME_TILE_MAX + 1] =
   },
 
   {
-    Xdrip,                             FALSE,  FALSE,
+    Xdrip,                             TRUE,   FALSE,
     EL_AMOEBA_DROP,                    ACTION_GROWING, -1
   },
   {
-    Xdrip_fall,                                TRUE,   FALSE,
+    Xdrip_fall,                                FALSE,  FALSE,
     EL_AMOEBA_DROP,                    -1, -1
   },
   {
@@ -9641,6 +9641,6 @@ void ChangeViewportPropertiesIfNeeded(void)
 
   if (init_em_graphics)
   {
-      InitGraphicInfo_EM();
+    InitGraphicInfo_EM();
   }
 }