rnd-20020315-2-src
[rocksndiamonds.git] / src / tools.c
index b1c832c04e6f839302880dc74e8c9f30c04d5bc3..d467fcdab02194e28c0b98fe18be6567f47da3ba 100644 (file)
@@ -434,7 +434,10 @@ void DrawPlayer(struct PlayerInfo *player)
     if (Store[last_jx][last_jy] && IS_DRAWABLE(last_element))
     {
       DrawLevelElement(last_jx, last_jy, Store[last_jx][last_jy]);
-      DrawLevelFieldThruMask(last_jx, last_jy);
+      if (last_element == EL_DYNAMITE_ACTIVE)
+       DrawDynamite(last_jx, last_jy);
+      else
+       DrawLevelFieldThruMask(last_jx, last_jy);
     }
     else if (last_element == EL_DYNAMITE_ACTIVE)
       DrawDynamite(last_jx, last_jy);
@@ -467,6 +470,8 @@ void DrawPlayer(struct PlayerInfo *player)
     DrawLevelElement(jx, jy, Store[jx][jy]);
   else if (!IS_ACTIVE_BOMB(element))
     DrawLevelField(jx, jy);
+  else
+    DrawLevelElement(jx, jy, EL_LEERRAUM);
 
   /* draw player himself */
 
@@ -1107,7 +1112,9 @@ void DrawScreenElementExt(int x, int y, int dx, int dy, int element,
   else if ((element == EL_FELSBROCKEN ||
            element == EL_SP_ZONK ||
            element == EL_BD_ROCK ||
-           IS_GEM(element)) && !cut_mode)
+           element == EL_SP_INFOTRON ||
+           IS_GEM(element))
+          && !cut_mode)
   {
     if (uy >= lev_fieldy-1 || !IS_BELT(Feld[ux][uy+1]))
     {