updated various names of EM engine specific definitions
[rocksndiamonds.git] / src / tools.c
index 55f00ac327732c1f816e588c53f6179ccb6105b9..c3668807a3f9601fd34ed7a7b6dac3dd960392b7 100644 (file)
 #define TOOL_CTRL_ID_PLAYER_2  4
 #define TOOL_CTRL_ID_PLAYER_3  5
 #define TOOL_CTRL_ID_PLAYER_4  6
+#define TOOL_CTRL_ID_TOUCH_YES 7
+#define TOOL_CTRL_ID_TOUCH_NO  8
+#define TOOL_CTRL_ID_TOUCH_CONFIRM 9
 
-#define NUM_TOOL_BUTTONS       7
+#define NUM_TOOL_BUTTONS       10
 
 // constants for number of doors and door parts
 #define NUM_DOORS              2
@@ -208,18 +211,19 @@ int correctLevelPosY_EM(int ly)
   return ly;
 }
 
-static int getFieldbufferOffsetX_RND(void)
+int getFieldbufferOffsetX_RND(int dir, int pos)
 {
   int full_lev_fieldx = lev_fieldx + (BorderElement != EL_EMPTY ? 2 : 0);
-  int dx = (ScreenMovDir & (MV_LEFT | MV_RIGHT) ? ScreenGfxPos : 0);
+  int dx = (dir & MV_HORIZONTAL ? pos : 0);
   int dx_var = dx * TILESIZE_VAR / TILESIZE;
   int fx = FX;
 
   if (EVEN(SCR_FIELDX))
   {
-    int ffx = (scroll_x - SBX_Left)  * TILEX_VAR + dx_var;
+    int sbx_right = SBX_Right + (BorderElement != EL_EMPTY ? 1 : 0);
+    int ffx = (scroll_x - SBX_Left) * TILEX_VAR + dx_var;
 
-    if (ffx < SBX_Right * TILEX_VAR + TILEX_VAR / 2 + TILEX_VAR)
+    if (ffx < sbx_right * TILEX_VAR + TILEX_VAR / 2)
       fx += dx_var - MIN(ffx, TILEX_VAR / 2) + TILEX_VAR;
     else
       fx += (dx_var > 0 ? TILEX_VAR : 0);
@@ -240,18 +244,19 @@ static int getFieldbufferOffsetX_RND(void)
   return fx;
 }
 
-static int getFieldbufferOffsetY_RND(void)
+int getFieldbufferOffsetY_RND(int dir, int pos)
 {
   int full_lev_fieldy = lev_fieldy + (BorderElement != EL_EMPTY ? 2 : 0);
-  int dy = (ScreenMovDir & (MV_UP | MV_DOWN)    ? ScreenGfxPos : 0);
+  int dy = (dir & MV_VERTICAL ? pos : 0);
   int dy_var = dy * TILESIZE_VAR / TILESIZE;
   int fy = FY;
 
   if (EVEN(SCR_FIELDY))
   {
+    int sby_lower = SBY_Lower + (BorderElement != EL_EMPTY ? 1 : 0);
     int ffy = (scroll_y - SBY_Upper) * TILEY_VAR + dy_var;
 
-    if (ffy < SBY_Lower * TILEY_VAR + TILEY_VAR / 2 + TILEY_VAR)
+    if (ffy < sby_lower * TILEY_VAR + TILEY_VAR / 2)
       fy += dy_var - MIN(ffy, TILEY_VAR / 2) + TILEY_VAR;
     else
       fy += (dy_var > 0 ? TILEY_VAR : 0);
@@ -274,7 +279,7 @@ static int getFieldbufferOffsetY_RND(void)
 
 static int getLevelFromScreenX_RND(int sx)
 {
-  int fx = getFieldbufferOffsetX_RND();
+  int fx = getFieldbufferOffsetX_RND(ScreenMovDir, ScreenGfxPos);
   int dx = fx - FX;
   int px = sx - SX;
   int lx = LEVELX((px + dx) / TILESIZE_VAR);
@@ -284,7 +289,7 @@ static int getLevelFromScreenX_RND(int sx)
 
 static int getLevelFromScreenY_RND(int sy)
 {
-  int fy = getFieldbufferOffsetY_RND();
+  int fy = getFieldbufferOffsetY_RND(ScreenMovDir, ScreenGfxPos);
   int dy = fy - FY;
   int py = sy - SY;
   int ly = LEVELY((py + dy) / TILESIZE_VAR);
@@ -689,12 +694,17 @@ void DrawTileCursor(int draw_target)
                     dst_x, dst_y);
 }
 
+void BlitScreenToBitmapExt_RND(Bitmap *target_bitmap, int fx, int fy)
+{
+  BlitBitmap(drawto_field, target_bitmap, fx, fy, SXSIZE, SYSIZE, SX, SY);
+}
+
 void BlitScreenToBitmap_RND(Bitmap *target_bitmap)
 {
-  int fx = getFieldbufferOffsetX_RND();
-  int fy = getFieldbufferOffsetY_RND();
+  int fx = getFieldbufferOffsetX_RND(ScreenMovDir, ScreenGfxPos);
+  int fy = getFieldbufferOffsetY_RND(ScreenMovDir, ScreenGfxPos);
 
-  BlitBitmap(drawto_field, target_bitmap, fx, fy, SXSIZE, SYSIZE, SX, SY);
+  BlitScreenToBitmapExt_RND(target_bitmap, fx, fy);
 }
 
 void BlitScreenToBitmap(Bitmap *target_bitmap)
@@ -1057,7 +1067,8 @@ void FadeIn(int fade_mask)
 void FadeOut(int fade_mask)
 {
   // update screen if areas covered by "fade_mask" and "redraw_mask" differ
-  if (!equalRedrawMasks(fade_mask, redraw_mask))
+  if (!equalRedrawMasks(fade_mask, redraw_mask) &&
+      fade_type_skip != FADE_MODE_SKIP_FADE_OUT)
     BackToFront();
 
   SetScreenStates_BeforeFadingOut();
@@ -2838,7 +2849,7 @@ void ShowEnvelope(int envelope_nr)
   AnimateEnvelope(envelope_nr, main_anim_mode, ACTION_OPENING);
 
   if (tape.playing)
-    Delay(wait_delay_value);
+    Delay_WithScreenUpdates(wait_delay_value);
   else
     WaitForEventToContinue();
 
@@ -3125,10 +3136,13 @@ static void ShowEnvelopeRequest(char *text, unsigned int req_state, int action)
     {
       MapGadget(tool_gadget[TOOL_CTRL_ID_YES]);
       MapGadget(tool_gadget[TOOL_CTRL_ID_NO]);
+      MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_YES]);
+      MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_NO]);
     }
     else if (req_state & REQ_CONFIRM)
     {
       MapGadget(tool_gadget[TOOL_CTRL_ID_CONFIRM]);
+      MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_CONFIRM]);
     }
     else if (req_state & REQ_PLAYER)
     {
@@ -4331,12 +4345,15 @@ static int RequestHandleEvents(unsigned int req_state)
            switch (request_gadget_id)
            {
              case TOOL_CTRL_ID_YES:
+             case TOOL_CTRL_ID_TOUCH_YES:
                result = TRUE;
                break;
              case TOOL_CTRL_ID_NO:
+             case TOOL_CTRL_ID_TOUCH_NO:
                result = FALSE;
                break;
              case TOOL_CTRL_ID_CONFIRM:
+             case TOOL_CTRL_ID_TOUCH_CONFIRM:
                result = TRUE | FALSE;
                break;
 
@@ -4354,6 +4371,8 @@ static int RequestHandleEvents(unsigned int req_state)
                break;
 
              default:
+               // only check clickable animations if no request gadget clicked
+               HandleGlobalAnimClicks(mx, my, button_status, FALSE);
                break;
            }
 
@@ -4666,10 +4685,13 @@ static boolean RequestDoor(char *text, unsigned int req_state)
   {
     MapGadget(tool_gadget[TOOL_CTRL_ID_YES]);
     MapGadget(tool_gadget[TOOL_CTRL_ID_NO]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_YES]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_NO]);
   }
   else if (req_state & REQ_CONFIRM)
   {
     MapGadget(tool_gadget[TOOL_CTRL_ID_CONFIRM]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_CONFIRM]);
   }
   else if (req_state & REQ_PLAYER)
   {
@@ -5541,36 +5563,49 @@ static struct
   int graphic;
   struct TextPosInfo *pos;
   int gadget_id;
+  boolean is_touch_button;
   char *infotext;
 } toolbutton_info[NUM_TOOL_BUTTONS] =
 {
   {
     IMG_GFX_REQUEST_BUTTON_YES,                &request.button.yes,
-    TOOL_CTRL_ID_YES,                  "yes"
+    TOOL_CTRL_ID_YES, FALSE,           "yes"
   },
   {
     IMG_GFX_REQUEST_BUTTON_NO,         &request.button.no,
-    TOOL_CTRL_ID_NO,                   "no"
+    TOOL_CTRL_ID_NO, FALSE,            "no"
   },
   {
     IMG_GFX_REQUEST_BUTTON_CONFIRM,    &request.button.confirm,
-    TOOL_CTRL_ID_CONFIRM,              "confirm"
+    TOOL_CTRL_ID_CONFIRM, FALSE,       "confirm"
   },
   {
     IMG_GFX_REQUEST_BUTTON_PLAYER_1,   &request.button.player_1,
-    TOOL_CTRL_ID_PLAYER_1,             "player 1"
+    TOOL_CTRL_ID_PLAYER_1, FALSE,      "player 1"
   },
   {
     IMG_GFX_REQUEST_BUTTON_PLAYER_2,   &request.button.player_2,
-    TOOL_CTRL_ID_PLAYER_2,             "player 2"
+    TOOL_CTRL_ID_PLAYER_2, FALSE,      "player 2"
   },
   {
     IMG_GFX_REQUEST_BUTTON_PLAYER_3,   &request.button.player_3,
-    TOOL_CTRL_ID_PLAYER_3,             "player 3"
+    TOOL_CTRL_ID_PLAYER_3, FALSE,      "player 3"
   },
   {
     IMG_GFX_REQUEST_BUTTON_PLAYER_4,   &request.button.player_4,
-    TOOL_CTRL_ID_PLAYER_4,             "player 4"
+    TOOL_CTRL_ID_PLAYER_4, FALSE,      "player 4"
+  },
+  {
+    IMG_GFX_REQUEST_BUTTON_TOUCH_YES,  &request.button.touch_yes,
+    TOOL_CTRL_ID_TOUCH_YES, TRUE,      "yes"
+  },
+  {
+    IMG_GFX_REQUEST_BUTTON_TOUCH_NO,   &request.button.touch_no,
+    TOOL_CTRL_ID_TOUCH_NO, TRUE,       "no"
+  },
+  {
+    IMG_GFX_REQUEST_BUTTON_TOUCH_CONFIRM, &request.button.touch_confirm,
+    TOOL_CTRL_ID_TOUCH_CONFIRM, TRUE,  "confirm"
   }
 };
 
@@ -5587,8 +5622,9 @@ void CreateToolButtons(void)
     Bitmap *deco_bitmap = None;
     int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
     unsigned int event_mask = GD_EVENT_RELEASED;
-    int dx = DX;
-    int dy = DY;
+    boolean is_touch_button = toolbutton_info[i].is_touch_button;
+    int base_x = (is_touch_button ? 0 : DX);
+    int base_y = (is_touch_button ? 0 : DY);
     int gd_x = gfx->src_x;
     int gd_y = gfx->src_y;
     int gd_xp = gfx->src_x + gfx->pressed_xoffset;
@@ -5597,9 +5633,9 @@ void CreateToolButtons(void)
     int y = pos->y;
     int id = i;
 
-    if (global.use_envelope_request)
+    if (global.use_envelope_request && !is_touch_button)
     {
-      setRequestPosition(&dx, &dy, TRUE);
+      setRequestPosition(&base_x, &base_y, TRUE);
 
       // check if request buttons are outside of envelope and fix, if needed
       if (x < 0 || x + gfx->width  > request.width ||
@@ -5646,8 +5682,8 @@ void CreateToolButtons(void)
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_IMAGE_ID, graphic,
                      GDI_INFO_TEXT, toolbutton_info[i].infotext,
-                     GDI_X, dx + x,
-                     GDI_Y, dy + y,
+                     GDI_X, base_x + x,
+                     GDI_Y, base_y + y,
                      GDI_WIDTH, gfx->width,
                      GDI_HEIGHT, gfx->height,
                      GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
@@ -5659,6 +5695,7 @@ void CreateToolButtons(void)
                      GDI_DECORATION_SIZE, pos->size, pos->size,
                      GDI_DECORATION_SHIFTING, 1, 1,
                      GDI_DIRECT_DRAW, FALSE,
+                     GDI_OVERLAY_TOUCH_BUTTON, is_touch_button,
                      GDI_EVENT_MASK, event_mask,
                      GDI_CALLBACK_ACTION, HandleToolButtons,
                      GDI_END);
@@ -5708,61 +5745,61 @@ em_object_mapping_list[] =
     EL_EMPTY,                          -1, -1
   },
   {
-    Yacid_splash_eB,                   FALSE,  FALSE,
+    Xacid_splash_e,                    FALSE,  FALSE,
     EL_ACID_SPLASH_RIGHT,              -1, -1
   },
   {
-    Yacid_splash_wB,                   FALSE,  FALSE,
+    Xacid_splash_w,                    FALSE,  FALSE,
     EL_ACID_SPLASH_LEFT,               -1, -1
   },
 
 #ifdef EM_ENGINE_BAD_ROLL
   {
-    Xstone_force_e,                    FALSE,  FALSE,
+    Xpush_stone_e,                     FALSE,  FALSE,
     EL_ROCK,                           -1, MV_BIT_RIGHT
   },
   {
-    Xstone_force_w,                    FALSE,  FALSE,
+    Xpush_stone_w,                     FALSE,  FALSE,
     EL_ROCK,                           -1, MV_BIT_LEFT
   },
   {
-    Xnut_force_e,                      FALSE,  FALSE,
+    Xpush_nut_e,                       FALSE,  FALSE,
     EL_NUT,                            -1, MV_BIT_RIGHT
   },
   {
-    Xnut_force_w,                      FALSE,  FALSE,
+    Xpush_nut_w,                       FALSE,  FALSE,
     EL_NUT,                            -1, MV_BIT_LEFT
   },
   {
-    Xspring_force_e,                   FALSE,  FALSE,
+    Xpush_spring_e,                    FALSE,  FALSE,
     EL_SPRING,                         -1, MV_BIT_RIGHT
   },
   {
-    Xspring_force_w,                   FALSE,  FALSE,
+    Xpush_spring_w,                    FALSE,  FALSE,
     EL_SPRING,                         -1, MV_BIT_LEFT
   },
   {
-    Xemerald_force_e,                  FALSE,  FALSE,
+    Xpush_emerald_e,                   FALSE,  FALSE,
     EL_EMERALD,                                -1, MV_BIT_RIGHT
   },
   {
-    Xemerald_force_w,                  FALSE,  FALSE,
+    Xpush_emerald_w,                   FALSE,  FALSE,
     EL_EMERALD,                                -1, MV_BIT_LEFT
   },
   {
-    Xdiamond_force_e,                  FALSE,  FALSE,
+    Xpush_diamond_e,                   FALSE,  FALSE,
     EL_DIAMOND,                                -1, MV_BIT_RIGHT
   },
   {
-    Xdiamond_force_w,                  FALSE,  FALSE,
+    Xpush_diamond_w,                   FALSE,  FALSE,
     EL_DIAMOND,                                -1, MV_BIT_LEFT
   },
   {
-    Xbomb_force_e,                     FALSE,  FALSE,
+    Xpush_bomb_e,                      FALSE,  FALSE,
     EL_BOMB,                           -1, MV_BIT_RIGHT
   },
   {
-    Xbomb_force_w,                     FALSE,  FALSE,
+    Xpush_bomb_w,                      FALSE,  FALSE,
     EL_BOMB,                           -1, MV_BIT_LEFT
   },
 #endif // EM_ENGINE_BAD_ROLL
@@ -5840,35 +5877,35 @@ em_object_mapping_list[] =
     EL_NUT,                            ACTION_MOVING, MV_BIT_LEFT
   },
   {
-    Xbug_n,                            TRUE,   FALSE,
+    Xbug_1_n,                          TRUE,   FALSE,
     EL_BUG_UP,                         -1, -1
   },
   {
-    Xbug_e,                            TRUE,   FALSE,
+    Xbug_1_e,                          TRUE,   FALSE,
     EL_BUG_RIGHT,                      -1, -1
   },
   {
-    Xbug_s,                            TRUE,   FALSE,
+    Xbug_1_s,                          TRUE,   FALSE,
     EL_BUG_DOWN,                       -1, -1
   },
   {
-    Xbug_w,                            TRUE,   FALSE,
+    Xbug_1_w,                          TRUE,   FALSE,
     EL_BUG_LEFT,                       -1, -1
   },
   {
-    Xbug_gon,                          FALSE,  FALSE,
+    Xbug_2_n,                          FALSE,  FALSE,
     EL_BUG_UP,                         -1, -1
   },
   {
-    Xbug_goe,                          FALSE,  FALSE,
+    Xbug_2_e,                          FALSE,  FALSE,
     EL_BUG_RIGHT,                      -1, -1
   },
   {
-    Xbug_gos,                          FALSE,  FALSE,
+    Xbug_2_s,                          FALSE,  FALSE,
     EL_BUG_DOWN,                       -1, -1
   },
   {
-    Xbug_gow,                          FALSE,  FALSE,
+    Xbug_2_w,                          FALSE,  FALSE,
     EL_BUG_LEFT,                       -1, -1
   },
   {
@@ -5944,35 +5981,35 @@ em_object_mapping_list[] =
     EL_BUG,                            ACTION_SMASHED_BY_SPRING, -1
   },
   {
-    Xtank_n,                           TRUE,   FALSE,
+    Xtank_1_n,                         TRUE,   FALSE,
     EL_SPACESHIP_UP,                   -1, -1
   },
   {
-    Xtank_e,                           TRUE,   FALSE,
+    Xtank_1_e,                         TRUE,   FALSE,
     EL_SPACESHIP_RIGHT,                        -1, -1
   },
   {
-    Xtank_s,                           TRUE,   FALSE,
+    Xtank_1_s,                         TRUE,   FALSE,
     EL_SPACESHIP_DOWN,                 -1, -1
   },
   {
-    Xtank_w,                           TRUE,   FALSE,
+    Xtank_1_w,                         TRUE,   FALSE,
     EL_SPACESHIP_LEFT,                 -1, -1
   },
   {
-    Xtank_gon,                         FALSE,  FALSE,
+    Xtank_2_n,                         FALSE,  FALSE,
     EL_SPACESHIP_UP,                   -1, -1
   },
   {
-    Xtank_goe,                         FALSE,  FALSE,
+    Xtank_2_e,                         FALSE,  FALSE,
     EL_SPACESHIP_RIGHT,                        -1, -1
   },
   {
-    Xtank_gos,                         FALSE,  FALSE,
+    Xtank_2_s,                         FALSE,  FALSE,
     EL_SPACESHIP_DOWN,                 -1, -1
   },
   {
-    Xtank_gow,                         FALSE,  FALSE,
+    Xtank_2_w,                         FALSE,  FALSE,
     EL_SPACESHIP_LEFT,                 -1, -1
   },
   {
@@ -6192,19 +6229,19 @@ em_object_mapping_list[] =
     EL_SPRING,                         ACTION_MOVING, MV_BIT_LEFT
   },
   {
-    Yspring_kill_e,                    FALSE,  FALSE,
+    Yspring_alien_e,                   FALSE,  FALSE,
     EL_SPRING,                         ACTION_EATING, MV_BIT_RIGHT
   },
   {
-    Yspring_kill_eB,                   FALSE,  TRUE,
+    Yspring_alien_eB,                  FALSE,  TRUE,
     EL_SPRING,                         ACTION_EATING, MV_BIT_RIGHT
   },
   {
-    Yspring_kill_w,                    FALSE,  FALSE,
+    Yspring_alien_w,                   FALSE,  FALSE,
     EL_SPRING,                         ACTION_EATING, MV_BIT_LEFT
   },
   {
-    Yspring_kill_wB,                   FALSE,  TRUE,
+    Yspring_alien_wB,                  FALSE,  TRUE,
     EL_SPRING,                         ACTION_EATING, MV_BIT_LEFT
   },
   {
@@ -6352,11 +6389,11 @@ em_object_mapping_list[] =
     EL_EMERALD,                                ACTION_MOVING, MV_BIT_LEFT
   },
   {
-    Yemerald_eat,                      FALSE,  FALSE,
+    Yemerald_blank,                    FALSE,  FALSE,
     EL_EMERALD,                                ACTION_COLLECTING, -1
   },
   {
-    Yemerald_stone,                    FALSE,  FALSE,
+    Ynut_stone,                                FALSE,  FALSE,
     EL_NUT,                            ACTION_BREAKING, -1
   },
   {
@@ -6400,7 +6437,7 @@ em_object_mapping_list[] =
     EL_DIAMOND,                                ACTION_MOVING, MV_BIT_LEFT
   },
   {
-    Ydiamond_eat,                      FALSE,  FALSE,
+    Ydiamond_blank,                    FALSE,  FALSE,
     EL_DIAMOND,                                ACTION_COLLECTING, -1
   },
   {
@@ -6420,23 +6457,23 @@ em_object_mapping_list[] =
     EL_AMOEBA_DROP,                    ACTION_FALLING, -1
   },
   {
-    Xdrip_eat,                         FALSE,  FALSE,
+    Xdrip,                             FALSE,  FALSE,
     EL_AMOEBA_DROP,                    ACTION_GROWING, -1
   },
   {
-    Ydrip_s1,                          FALSE,  FALSE,
+    Ydrip_1_s,                         FALSE,  FALSE,
     EL_AMOEBA_DROP,                    ACTION_FALLING, -1
   },
   {
-    Ydrip_s1B,                         FALSE,  TRUE,
+    Ydrip_1_sB,                                FALSE,  TRUE,
     EL_AMOEBA_DROP,                    ACTION_FALLING, -1
   },
   {
-    Ydrip_s2,                          FALSE,  FALSE,
+    Ydrip_2_s,                         FALSE,  FALSE,
     EL_AMOEBA_DROP,                    ACTION_FALLING, -1
   },
   {
-    Ydrip_s2B,                         FALSE,  TRUE,
+    Ydrip_2_sB,                                FALSE,  TRUE,
     EL_AMOEBA_DROP,                    ACTION_FALLING, -1
   },
   {
@@ -6476,7 +6513,7 @@ em_object_mapping_list[] =
     EL_BOMB,                           ACTION_MOVING, MV_BIT_LEFT
   },
   {
-    Ybomb_eat,                         FALSE,  FALSE,
+    Ybomb_blank,                       FALSE,  FALSE,
     EL_BOMB,                           ACTION_ACTIVATING, -1
   },
   {
@@ -6612,7 +6649,7 @@ em_object_mapping_list[] =
     EL_EMC_MAGIC_BALL,                 -1, -1
   },
   {
-    Xball_1B,                          FALSE,  FALSE,
+    Yball_1,                           FALSE,  FALSE,
     EL_EMC_MAGIC_BALL,                 ACTION_ACTIVE, -1
   },
   {
@@ -6620,75 +6657,75 @@ em_object_mapping_list[] =
     EL_EMC_MAGIC_BALL,                 ACTION_ACTIVE, -1
   },
   {
-    Xball_2B,                          FALSE,  FALSE,
+    Yball_2,                           FALSE,  FALSE,
     EL_EMC_MAGIC_BALL,                 ACTION_ACTIVE, -1
   },
   {
-    Yball_eat,                         FALSE,  FALSE,
+    Yball_blank,                       FALSE,  FALSE,
     EL_EMC_MAGIC_BALL,                 ACTION_DROPPING, -1
   },
   {
-    Ykey_1_eat,                                FALSE,  FALSE,
+    Ykey_1_blank,                      FALSE,  FALSE,
     EL_EM_KEY_1,                       ACTION_COLLECTING, -1
   },
   {
-    Ykey_2_eat,                                FALSE,  FALSE,
+    Ykey_2_blank,                      FALSE,  FALSE,
     EL_EM_KEY_2,                       ACTION_COLLECTING, -1
   },
   {
-    Ykey_3_eat,                                FALSE,  FALSE,
+    Ykey_3_blank,                      FALSE,  FALSE,
     EL_EM_KEY_3,                       ACTION_COLLECTING, -1
   },
   {
-    Ykey_4_eat,                                FALSE,  FALSE,
+    Ykey_4_blank,                      FALSE,  FALSE,
     EL_EM_KEY_4,                       ACTION_COLLECTING, -1
   },
   {
-    Ykey_5_eat,                                FALSE,  FALSE,
+    Ykey_5_blank,                      FALSE,  FALSE,
     EL_EMC_KEY_5,                      ACTION_COLLECTING, -1
   },
   {
-    Ykey_6_eat,                                FALSE,  FALSE,
+    Ykey_6_blank,                      FALSE,  FALSE,
     EL_EMC_KEY_6,                      ACTION_COLLECTING, -1
   },
   {
-    Ykey_7_eat,                                FALSE,  FALSE,
+    Ykey_7_blank,                      FALSE,  FALSE,
     EL_EMC_KEY_7,                      ACTION_COLLECTING, -1
   },
   {
-    Ykey_8_eat,                                FALSE,  FALSE,
+    Ykey_8_blank,                      FALSE,  FALSE,
     EL_EMC_KEY_8,                      ACTION_COLLECTING, -1
   },
   {
-    Ylenses_eat,                       FALSE,  FALSE,
+    Ylenses_blank,                     FALSE,  FALSE,
     EL_EMC_LENSES,                     ACTION_COLLECTING, -1
   },
   {
-    Ymagnify_eat,                      FALSE,  FALSE,
+    Ymagnify_blank,                    FALSE,  FALSE,
     EL_EMC_MAGNIFIER,                  ACTION_COLLECTING, -1
   },
   {
-    Ygrass_eat,                                FALSE,  FALSE,
+    Ygrass_blank,                      FALSE,  FALSE,
     EL_EMC_GRASS,                      ACTION_SNAPPING, -1
   },
   {
-    Ydirt_eat,                         FALSE,  FALSE,
+    Ydirt_blank,                       FALSE,  FALSE,
     EL_SAND,                           ACTION_SNAPPING, -1
   },
   {
-    Xgrow_ns,                          TRUE,   FALSE,
+    Xslidewall_ns,                     TRUE,   FALSE,
     EL_EXPANDABLE_WALL_VERTICAL,       -1, -1
   },
   {
-    Ygrow_ns_eat,                      FALSE,  FALSE,
+    Yslidewall_ns_blank,               FALSE,  FALSE,
     EL_EXPANDABLE_WALL_VERTICAL,       ACTION_GROWING, -1
   },
   {
-    Xgrow_ew,                          TRUE,   FALSE,
+    Xslidewall_ew,                     TRUE,   FALSE,
     EL_EXPANDABLE_WALL_HORIZONTAL,     -1, -1
   },
   {
-    Ygrow_ew_eat,                      FALSE,  FALSE,
+    Yslidewall_ew_blank,               FALSE,  FALSE,
     EL_EXPANDABLE_WALL_HORIZONTAL,     ACTION_GROWING, -1
   },
   {
@@ -6812,7 +6849,7 @@ em_object_mapping_list[] =
     EL_BALLOON_SWITCH_LEFT,            -1, -1
   },
   {
-    Xwind_nesw,                                TRUE,   FALSE,
+    Xwind_any,                         TRUE,   FALSE,
     EL_BALLOON_SWITCH_ANY,             -1, -1
   },
   {
@@ -6840,7 +6877,7 @@ em_object_mapping_list[] =
     EL_EM_DYNAMITE,                    -1, -1
   },
   {
-    Ydynamite_eat,                     FALSE,  FALSE,
+    Ydynamite_blank,                   FALSE,  FALSE,
     EL_EM_DYNAMITE,                    ACTION_COLLECTING, -1
   },
   {
@@ -6972,11 +7009,11 @@ em_object_mapping_list[] =
     EL_EMC_MAGNIFIER,                  -1, -1
   },
   {
-    Xdripper,                          TRUE,   FALSE,
+    Xfake_amoeba,                      TRUE,   FALSE,
     EL_EMC_DRIPPER,                    -1, -1
   },
   {
-    XdripperB,                         FALSE,  FALSE,
+    Xfake_amoebaB,                     FALSE,  FALSE,
     EL_EMC_DRIPPER,                    ACTION_ACTIVE, -1
   },
   {
@@ -7092,19 +7129,19 @@ em_object_mapping_list[] =
     EL_EMC_WALL_16,                    -1, -1
   },
   {
-    Xround_wall_1,                     TRUE,   FALSE,
+    Xroundwall_1,                      TRUE,   FALSE,
     EL_WALL_SLIPPERY,                  -1, -1
   },
   {
-    Xround_wall_2,                     TRUE,   FALSE,
+    Xroundwall_2,                      TRUE,   FALSE,
     EL_EMC_WALL_SLIPPERY_2,            -1, -1
   },
   {
-    Xround_wall_3,                     TRUE,   FALSE,
+    Xroundwall_3,                      TRUE,   FALSE,
     EL_EMC_WALL_SLIPPERY_3,            -1, -1
   },
   {
-    Xround_wall_4,                     TRUE,   FALSE,
+    Xroundwall_4,                      TRUE,   FALSE,
     EL_EMC_WALL_SLIPPERY_4,            -1, -1
   },
   {
@@ -7373,7 +7410,7 @@ em_object_mapping_list[] =
     EL_EMPTY,                          -1, -1
   },
   {
-    ZBORDER,                           FALSE,  FALSE,
+    Zborder,                           FALSE,  FALSE,
     EL_EMPTY,                          -1, -1
   },
 
@@ -7395,211 +7432,211 @@ static struct Mapping_EM_to_RND_player
 em_player_mapping_list[] =
 {
   {
-    SPR_walk + 0,                      0,
+    PLY_walk_n,                                0,
     EL_PLAYER_1,                       ACTION_MOVING, MV_BIT_UP,
   },
   {
-    SPR_walk + 1,                      0,
+    PLY_walk_e,                                0,
     EL_PLAYER_1,                       ACTION_MOVING, MV_BIT_RIGHT,
   },
   {
-    SPR_walk + 2,                      0,
+    PLY_walk_s,                                0,
     EL_PLAYER_1,                       ACTION_MOVING, MV_BIT_DOWN,
   },
   {
-    SPR_walk + 3,                      0,
+    PLY_walk_w,                                0,
     EL_PLAYER_1,                       ACTION_MOVING, MV_BIT_LEFT,
   },
   {
-    SPR_push + 0,                      0,
+    PLY_push_n,                                0,
     EL_PLAYER_1,                       ACTION_PUSHING, MV_BIT_UP,
   },
   {
-    SPR_push + 1,                      0,
+    PLY_push_e,                                0,
     EL_PLAYER_1,                       ACTION_PUSHING, MV_BIT_RIGHT,
   },
   {
-    SPR_push + 2,                      0,
+    PLY_push_s,                                0,
     EL_PLAYER_1,                       ACTION_PUSHING, MV_BIT_DOWN,
   },
   {
-    SPR_push + 3,                      0,
+    PLY_push_w,                                0,
     EL_PLAYER_1,                       ACTION_PUSHING, MV_BIT_LEFT,
   },
   {
-    SPR_spray + 0,                     0,
+    PLY_shoot_n,                       0,
     EL_PLAYER_1,                       ACTION_SNAPPING, MV_BIT_UP,
   },
   {
-    SPR_spray + 1,                     0,
+    PLY_shoot_e,                       0,
     EL_PLAYER_1,                       ACTION_SNAPPING, MV_BIT_RIGHT,
   },
   {
-    SPR_spray + 2,                     0,
+    PLY_shoot_s,                       0,
     EL_PLAYER_1,                       ACTION_SNAPPING, MV_BIT_DOWN,
   },
   {
-    SPR_spray + 3,                     0,
+    PLY_shoot_w,                       0,
     EL_PLAYER_1,                       ACTION_SNAPPING, MV_BIT_LEFT,
   },
   {
-    SPR_walk + 0,                      1,
+    PLY_walk_n,                                1,
     EL_PLAYER_2,                       ACTION_MOVING, MV_BIT_UP,
   },
   {
-    SPR_walk + 1,                      1,
+    PLY_walk_e,                                1,
     EL_PLAYER_2,                       ACTION_MOVING, MV_BIT_RIGHT,
   },
   {
-    SPR_walk + 2,                      1,
+    PLY_walk_s,                                1,
     EL_PLAYER_2,                       ACTION_MOVING, MV_BIT_DOWN,
   },
   {
-    SPR_walk + 3,                      1,
+    PLY_walk_w,                                1,
     EL_PLAYER_2,                       ACTION_MOVING, MV_BIT_LEFT,
   },
   {
-    SPR_push + 0,                      1,
+    PLY_push_n,                                1,
     EL_PLAYER_2,                       ACTION_PUSHING, MV_BIT_UP,
   },
   {
-    SPR_push + 1,                      1,
+    PLY_push_e,                                1,
     EL_PLAYER_2,                       ACTION_PUSHING, MV_BIT_RIGHT,
   },
   {
-    SPR_push + 2,                      1,
+    PLY_push_s,                                1,
     EL_PLAYER_2,                       ACTION_PUSHING, MV_BIT_DOWN,
   },
   {
-    SPR_push + 3,                      1,
+    PLY_push_w,                                1,
     EL_PLAYER_2,                       ACTION_PUSHING, MV_BIT_LEFT,
   },
   {
-    SPR_spray + 0,                     1,
+    PLY_shoot_n,                       1,
     EL_PLAYER_2,                       ACTION_SNAPPING, MV_BIT_UP,
   },
   {
-    SPR_spray + 1,                     1,
+    PLY_shoot_e,                       1,
     EL_PLAYER_2,                       ACTION_SNAPPING, MV_BIT_RIGHT,
   },
   {
-    SPR_spray + 2,                     1,
+    PLY_shoot_s,                       1,
     EL_PLAYER_2,                       ACTION_SNAPPING, MV_BIT_DOWN,
   },
   {
-    SPR_spray + 3,                     1,
+    PLY_shoot_w,                       1,
     EL_PLAYER_2,                       ACTION_SNAPPING, MV_BIT_LEFT,
   },
   {
-    SPR_still,                         0,
+    PLY_still,                         0,
     EL_PLAYER_1,                       ACTION_DEFAULT, -1,
   },
   {
-    SPR_still,                         1,
+    PLY_still,                         1,
     EL_PLAYER_2,                       ACTION_DEFAULT, -1,
   },
   {
-    SPR_walk + 0,                      2,
+    PLY_walk_n,                                2,
     EL_PLAYER_3,                       ACTION_MOVING, MV_BIT_UP,
   },
   {
-    SPR_walk + 1,                      2,
+    PLY_walk_e,                                2,
     EL_PLAYER_3,                       ACTION_MOVING, MV_BIT_RIGHT,
   },
   {
-    SPR_walk + 2,                      2,
+    PLY_walk_s,                                2,
     EL_PLAYER_3,                       ACTION_MOVING, MV_BIT_DOWN,
   },
   {
-    SPR_walk + 3,                      2,
+    PLY_walk_w,                                2,
     EL_PLAYER_3,                       ACTION_MOVING, MV_BIT_LEFT,
   },
   {
-    SPR_push + 0,                      2,
+    PLY_push_n,                                2,
     EL_PLAYER_3,                       ACTION_PUSHING, MV_BIT_UP,
   },
   {
-    SPR_push + 1,                      2,
+    PLY_push_e,                                2,
     EL_PLAYER_3,                       ACTION_PUSHING, MV_BIT_RIGHT,
   },
   {
-    SPR_push + 2,                      2,
+    PLY_push_s,                                2,
     EL_PLAYER_3,                       ACTION_PUSHING, MV_BIT_DOWN,
   },
   {
-    SPR_push + 3,                      2,
+    PLY_push_w,                                2,
     EL_PLAYER_3,                       ACTION_PUSHING, MV_BIT_LEFT,
   },
   {
-    SPR_spray + 0,                     2,
+    PLY_shoot_n,                       2,
     EL_PLAYER_3,                       ACTION_SNAPPING, MV_BIT_UP,
   },
   {
-    SPR_spray + 1,                     2,
+    PLY_shoot_e,                       2,
     EL_PLAYER_3,                       ACTION_SNAPPING, MV_BIT_RIGHT,
   },
   {
-    SPR_spray + 2,                     2,
+    PLY_shoot_s,                       2,
     EL_PLAYER_3,                       ACTION_SNAPPING, MV_BIT_DOWN,
   },
   {
-    SPR_spray + 3,                     2,
+    PLY_shoot_w,                       2,
     EL_PLAYER_3,                       ACTION_SNAPPING, MV_BIT_LEFT,
   },
   {
-    SPR_walk + 0,                      3,
+    PLY_walk_n,                                3,
     EL_PLAYER_4,                       ACTION_MOVING, MV_BIT_UP,
   },
   {
-    SPR_walk + 1,                      3,
+    PLY_walk_e,                                3,
     EL_PLAYER_4,                       ACTION_MOVING, MV_BIT_RIGHT,
   },
   {
-    SPR_walk + 2,                      3,
+    PLY_walk_s,                                3,
     EL_PLAYER_4,                       ACTION_MOVING, MV_BIT_DOWN,
   },
   {
-    SPR_walk + 3,                      3,
+    PLY_walk_w,                                3,
     EL_PLAYER_4,                       ACTION_MOVING, MV_BIT_LEFT,
   },
   {
-    SPR_push + 0,                      3,
+    PLY_push_n,                                3,
     EL_PLAYER_4,                       ACTION_PUSHING, MV_BIT_UP,
   },
   {
-    SPR_push + 1,                      3,
+    PLY_push_e,                                3,
     EL_PLAYER_4,                       ACTION_PUSHING, MV_BIT_RIGHT,
   },
   {
-    SPR_push + 2,                      3,
+    PLY_push_s,                                3,
     EL_PLAYER_4,                       ACTION_PUSHING, MV_BIT_DOWN,
   },
   {
-    SPR_push + 3,                      3,
+    PLY_push_w,                                3,
     EL_PLAYER_4,                       ACTION_PUSHING, MV_BIT_LEFT,
   },
   {
-    SPR_spray + 0,                     3,
+    PLY_shoot_n,                       3,
     EL_PLAYER_4,                       ACTION_SNAPPING, MV_BIT_UP,
   },
   {
-    SPR_spray + 1,                     3,
+    PLY_shoot_e,                       3,
     EL_PLAYER_4,                       ACTION_SNAPPING, MV_BIT_RIGHT,
   },
   {
-    SPR_spray + 2,                     3,
+    PLY_shoot_s,                       3,
     EL_PLAYER_4,                       ACTION_SNAPPING, MV_BIT_DOWN,
   },
   {
-    SPR_spray + 3,                     3,
+    PLY_shoot_w,                       3,
     EL_PLAYER_4,                       ACTION_SNAPPING, MV_BIT_LEFT,
   },
   {
-    SPR_still,                         2,
+    PLY_still,                         2,
     EL_PLAYER_3,                       ACTION_DEFAULT, -1,
   },
   {
-    SPR_still,                         3,
+    PLY_still,                         3,
     EL_PLAYER_4,                       ACTION_DEFAULT, -1,
   },
 
@@ -8165,7 +8202,7 @@ unsigned int InitRND(int seed)
 }
 
 static struct Mapping_EM_to_RND_object object_mapping[TILE_MAX];
-static struct Mapping_EM_to_RND_player player_mapping[MAX_PLAYERS][SPR_MAX];
+static struct Mapping_EM_to_RND_player player_mapping[MAX_PLAYERS][PLY_MAX];
 
 static int get_effective_element_EM(int tile, int frame_em)
 {
@@ -8180,8 +8217,8 @@ static int get_effective_element_EM(int tile, int frame_em)
   {
     switch (tile)
     {
-      case Yacid_splash_eB:
-      case Yacid_splash_wB:
+      case Xacid_splash_e:
+      case Xacid_splash_w:
        return (frame_em > 5 ? EL_EMPTY : element);
 
       default:
@@ -8192,11 +8229,11 @@ static int get_effective_element_EM(int tile, int frame_em)
   {
     switch (tile)
     {
-      case Yacid_splash_eB:
-      case Yacid_splash_wB:
+      case Xacid_splash_e:
+      case Xacid_splash_w:
        return EL_EMPTY;
 
-      case Yemerald_stone:
+      case Ynut_stone:
        return EL_EMERALD;
 
       case Ydiamond_stone:
@@ -8204,24 +8241,24 @@ static int get_effective_element_EM(int tile, int frame_em)
 
       case Xdrip_stretch:
       case Xdrip_stretchB:
-      case Ydrip_s1:
-      case Ydrip_s1B:
-      case Xball_1B:
+      case Ydrip_1_s:
+      case Ydrip_1_sB:
+      case Yball_1:
       case Xball_2:
-      case Xball_2B:
-      case Yball_eat:
-      case Ykey_1_eat:
-      case Ykey_2_eat:
-      case Ykey_3_eat:
-      case Ykey_4_eat:
-      case Ykey_5_eat:
-      case Ykey_6_eat:
-      case Ykey_7_eat:
-      case Ykey_8_eat:
-      case Ylenses_eat:
-      case Ymagnify_eat:
-      case Ygrass_eat:
-      case Ydirt_eat:
+      case Yball_2:
+      case Yball_blank:
+      case Ykey_1_blank:
+      case Ykey_2_blank:
+      case Ykey_3_blank:
+      case Ykey_4_blank:
+      case Ykey_5_blank:
+      case Ykey_6_blank:
+      case Ykey_7_blank:
+      case Ykey_8_blank:
+      case Ylenses_blank:
+      case Ymagnify_blank:
+      case Ygrass_blank:
+      case Ydirt_blank:
       case Xsand_stonein_1:
       case Xsand_stonein_2:
       case Xsand_stonein_3:
@@ -8261,9 +8298,9 @@ static boolean check_linear_animation_EM(int tile)
     case Ytank_s_e:
     case Ytank_w_s:
     case Ytank_n_w:
-    case Yacid_splash_eB:
-    case Yacid_splash_wB:
-    case Yemerald_stone:
+    case Xacid_splash_e:
+    case Xacid_splash_w:
+    case Ynut_stone:
       return TRUE;
   }
 
@@ -8534,7 +8571,7 @@ void InitGraphicInfo_EM(void)
   // always start with reliable default values
   for (p = 0; p < MAX_PLAYERS; p++)
   {
-    for (i = 0; i < SPR_MAX; i++)
+    for (i = 0; i < PLY_MAX; i++)
     {
       player_mapping[p][i].element_rnd = EL_UNKNOWN;
       player_mapping[p][i].action = ACTION_DEFAULT;
@@ -8591,24 +8628,24 @@ void InitGraphicInfo_EM(void)
       int effective_action = (j < 7 ? action :
                              i == Xdrip_stretch ? action :
                              i == Xdrip_stretchB ? action :
-                             i == Ydrip_s1 ? action :
-                             i == Ydrip_s1B ? action :
-                             i == Xball_1B ? action :
+                             i == Ydrip_1_s ? action :
+                             i == Ydrip_1_sB ? action :
+                             i == Yball_1 ? action :
                              i == Xball_2 ? action :
-                             i == Xball_2B ? action :
-                             i == Yball_eat ? action :
-                             i == Ykey_1_eat ? action :
-                             i == Ykey_2_eat ? action :
-                             i == Ykey_3_eat ? action :
-                             i == Ykey_4_eat ? action :
-                             i == Ykey_5_eat ? action :
-                             i == Ykey_6_eat ? action :
-                             i == Ykey_7_eat ? action :
-                             i == Ykey_8_eat ? action :
-                             i == Ylenses_eat ? action :
-                             i == Ymagnify_eat ? action :
-                             i == Ygrass_eat ? action :
-                             i == Ydirt_eat ? action :
+                             i == Yball_2 ? action :
+                             i == Yball_blank ? action :
+                             i == Ykey_1_blank ? action :
+                             i == Ykey_2_blank ? action :
+                             i == Ykey_3_blank ? action :
+                             i == Ykey_4_blank ? action :
+                             i == Ykey_5_blank ? action :
+                             i == Ykey_6_blank ? action :
+                             i == Ykey_7_blank ? action :
+                             i == Ykey_8_blank ? action :
+                             i == Ylenses_blank ? action :
+                             i == Ymagnify_blank ? action :
+                             i == Ygrass_blank ? action :
+                             i == Ydirt_blank ? action :
                              i == Xsand_stonein_1 ? action :
                              i == Xsand_stonein_2 ? action :
                              i == Xsand_stonein_3 ? action :
@@ -8639,8 +8676,8 @@ void InitGraphicInfo_EM(void)
                                   g->anim_mode & ANIM_LINEAR);
       int sync_frame = (i == Xdrip_stretch ? 7 :
                        i == Xdrip_stretchB ? 7 :
-                       i == Ydrip_s2 ? j + 8 :
-                       i == Ydrip_s2B ? j + 8 :
+                       i == Ydrip_2_s ? j + 8 :
+                       i == Ydrip_2_sB ? j + 8 :
                        i == Xacid_1 ? 0 :
                        i == Xacid_2 ? 10 :
                        i == Xacid_3 ? 20 :
@@ -8658,20 +8695,20 @@ void InitGraphicInfo_EM(void)
                        i == Xfake_acid_7 ? 60 :
                        i == Xfake_acid_8 ? 70 :
                        i == Xball_2 ? 7 :
-                       i == Xball_2B ? j + 8 :
-                       i == Yball_eat ? j + 1 :
-                       i == Ykey_1_eat ? j + 1 :
-                       i == Ykey_2_eat ? j + 1 :
-                       i == Ykey_3_eat ? j + 1 :
-                       i == Ykey_4_eat ? j + 1 :
-                       i == Ykey_5_eat ? j + 1 :
-                       i == Ykey_6_eat ? j + 1 :
-                       i == Ykey_7_eat ? j + 1 :
-                       i == Ykey_8_eat ? j + 1 :
-                       i == Ylenses_eat ? j + 1 :
-                       i == Ymagnify_eat ? j + 1 :
-                       i == Ygrass_eat ? j + 1 :
-                       i == Ydirt_eat ? j + 1 :
+                       i == Yball_2 ? j + 8 :
+                       i == Yball_blank ? j + 1 :
+                       i == Ykey_1_blank ? j + 1 :
+                       i == Ykey_2_blank ? j + 1 :
+                       i == Ykey_3_blank ? j + 1 :
+                       i == Ykey_4_blank ? j + 1 :
+                       i == Ykey_5_blank ? j + 1 :
+                       i == Ykey_6_blank ? j + 1 :
+                       i == Ykey_7_blank ? j + 1 :
+                       i == Ykey_8_blank ? j + 1 :
+                       i == Ylenses_blank ? j + 1 :
+                       i == Ymagnify_blank ? j + 1 :
+                       i == Ygrass_blank ? j + 1 :
+                       i == Ydirt_blank ? j + 1 :
                        i == Xamoeba_1 ? 0 :
                        i == Xamoeba_2 ? 1 :
                        i == Xamoeba_3 ? 2 :
@@ -8783,10 +8820,10 @@ void InitGraphicInfo_EM(void)
           effective_action == ACTION_EMPTYING ? MV_DOWN : direction);
        int dx = (move_dir == MV_LEFT ? -1 : move_dir == MV_RIGHT ? 1 : 0);
        int dy = (move_dir == MV_UP   ? -1 : move_dir == MV_DOWN  ? 1 : 0);
-       int num_steps = (i == Ydrip_s1  ? 16 :
-                        i == Ydrip_s1B ? 16 :
-                        i == Ydrip_s2  ? 16 :
-                        i == Ydrip_s2B ? 16 :
+       int num_steps = (i == Ydrip_1_s  ? 16 :
+                        i == Ydrip_1_sB ? 16 :
+                        i == Ydrip_2_s  ? 16 :
+                        i == Ydrip_2_sB ? 16 :
                         i == Xsand_stonein_1 ? 32 :
                         i == Xsand_stonein_2 ? 32 :
                         i == Xsand_stonein_3 ? 32 :
@@ -8795,8 +8832,8 @@ void InitGraphicInfo_EM(void)
                         i == Xsand_stoneout_2 ? 16 : 8);
        int cx = ABS(dx) * (TILEX / num_steps);
        int cy = ABS(dy) * (TILEY / num_steps);
-       int step_frame = (i == Ydrip_s2         ? j + 8 :
-                         i == Ydrip_s2B        ? j + 8 :
+       int step_frame = (i == Ydrip_2_s        ? j + 8 :
+                         i == Ydrip_2_sB       ? j + 8 :
                          i == Xsand_stonein_2  ? j + 8 :
                          i == Xsand_stonein_3  ? j + 16 :
                          i == Xsand_stonein_4  ? j + 24 :
@@ -8957,7 +8994,7 @@ void InitGraphicInfo_EM(void)
 
   for (p = 0; p < MAX_PLAYERS; p++)
   {
-    for (i = 0; i < SPR_MAX; i++)
+    for (i = 0; i < PLY_MAX; i++)
     {
       int element = player_mapping[p][i].element_rnd;
       int action = player_mapping[p][i].action;