width = WIN_XSIZE;
height = WIN_YSIZE;
- fade_delay = title.fade_delay_final;
- post_delay = (fade_mode == FADE_MODE_FADE_OUT ? title.post_delay_final : 0);
+ fade_delay = title.fade_delay;
+ post_delay = (fade_mode == FADE_MODE_FADE_OUT ? title.post_delay : 0);
}
redraw_mask |= fade_mask;