*x = SX + (graphic % GFX_PER_LINE) * TILEX;
*y = SY + (graphic / GFX_PER_LINE) * TILEY;
}
- else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
- {
- graphic -= GFX_START_ROCKSMORE;
- *pixmap_nr = PIX_MORE;
- *x = (graphic % MORE_PER_LINE) * TILEX;
- *y = (graphic / MORE_PER_LINE) * TILEY;
- }
else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
{
graphic -= GFX_START_ROCKSHEROES;
*x = (graphic % HEROES_PER_LINE) * TILEX;
*y = (graphic / HEROES_PER_LINE) * TILEY;
}
+ else if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
+ {
+ graphic -= GFX_START_ROCKSSP;
+ *pixmap_nr = PIX_SP;
+ *x = (graphic % SP_PER_LINE) * TILEX;
+ *y = (graphic / SP_PER_LINE) * TILEY;
+ }
+ else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
+ {
+ graphic -= GFX_START_ROCKSDC;
+ *pixmap_nr = PIX_DC;
+ *x = (graphic % DC_PER_LINE) * TILEX;
+ *y = (graphic / DC_PER_LINE) * TILEY;
+ }
else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
{
graphic -= GFX_START_ROCKSFONT;
}
else
{
- *pixmap_nr = PIX_MORE;
+ *pixmap_nr = PIX_SP;
*x = 0;
*y = 0;
}
*x = MINI_GFX_STARTX + (graphic % MINI_GFX_PER_LINE) * MINI_TILEX;
*y = MINI_GFX_STARTY + (graphic / MINI_GFX_PER_LINE) * MINI_TILEY;
}
- else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
+ else if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
{
- graphic -= GFX_START_ROCKSMORE;
- graphic -= ((graphic / MORE_PER_LINE) * MORE_PER_LINE) / 2;
- *pixmap = pix[PIX_MORE];
- *x = MINI_MORE_STARTX + (graphic % MINI_MORE_PER_LINE) * MINI_TILEX;
- *y = MINI_MORE_STARTY + (graphic / MINI_MORE_PER_LINE) * MINI_TILEY;
+ graphic -= GFX_START_ROCKSSP;
+ graphic -= ((graphic / SP_PER_LINE) * SP_PER_LINE) / 2;
+ *pixmap = pix[PIX_SP];
+ *x = MINI_SP_STARTX + (graphic % MINI_SP_PER_LINE) * MINI_TILEX;
+ *y = MINI_SP_STARTY + (graphic / MINI_SP_PER_LINE) * MINI_TILEY;
+ }
+ else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
+ {
+ graphic -= GFX_START_ROCKSDC;
+ *pixmap = pix[PIX_DC];
+ *x = MINI_DC_STARTX + (graphic % MINI_DC_PER_LINE) * MINI_TILEX;
+ *y = MINI_DC_STARTY + (graphic / MINI_DC_PER_LINE) * MINI_TILEY;
}
else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
{
}
else
{
- *pixmap = pix[PIX_MORE];
- *x = MINI_MORE_STARTX;
- *y = MINI_MORE_STARTY;
+ *pixmap = pix[PIX_SP];
+ *x = MINI_SP_STARTX;
+ *y = MINI_SP_STARTY;
}
}
graphic = el2gfx(element);
- if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
+ if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
+ {
+ graphic -= GFX_START_ROCKSSP;
+ graphic -= ((graphic / SP_PER_LINE) * SP_PER_LINE) / 2;
+ XCopyArea(display, pix[PIX_SP], drawto, gc,
+ MICRO_SP_STARTX + (graphic % MICRO_SP_PER_LINE) *MICRO_TILEX,
+ MICRO_SP_STARTY + (graphic / MICRO_SP_PER_LINE) *MICRO_TILEY,
+ MICRO_TILEX, MICRO_TILEY, xpos, ypos);
+ }
+ else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
{
- graphic -= GFX_START_ROCKSMORE;
- graphic -= ((graphic / MORE_PER_LINE) * MORE_PER_LINE) / 2;
- XCopyArea(display, pix[PIX_MORE], drawto, gc,
- MICRO_MORE_STARTX + (graphic % MICRO_MORE_PER_LINE) *MICRO_TILEX,
- MICRO_MORE_STARTY + (graphic / MICRO_MORE_PER_LINE) *MICRO_TILEY,
+ graphic -= GFX_START_ROCKSDC;
+ graphic -= ((graphic / DC_PER_LINE) * DC_PER_LINE) / 2;
+ XCopyArea(display, pix[PIX_DC], drawto, gc,
+ MICRO_DC_STARTX + (graphic % MICRO_DC_PER_LINE) *MICRO_TILEX,
+ MICRO_DC_STARTY + (graphic / MICRO_DC_PER_LINE) *MICRO_TILEY,
MICRO_TILEX, MICRO_TILEY, xpos, ypos);
}
else
case EL_KEY_WHITE: return GFX_KEY_WHITE;
case EL_FORCE_FIELD: return GFX_FORCE_FIELD;
case EL_EXTRA_TIME: return GFX_EXTRA_TIME;
- case EL_SWITCH_GATE_OPEN: return GFX_SWITCH_GATE_OPEN;
- case EL_SWITCH_GATE_CLOSED: return GFX_SWITCH_GATE_CLOSED;
- case EL_SWITCH_GATE_SWITCH: return GFX_SWITCH_GATE_SWITCH;
+ case EL_SWITCHGATE_OPEN: return GFX_SWITCHGATE_OPEN;
+ case EL_SWITCHGATE_CLOSED: return GFX_SWITCHGATE_CLOSED;
+ case EL_SWITCHGATE_SWITCH_L:return GFX_SWITCHGATE_SWITCH_L;
+ case EL_SWITCHGATE_SWITCH_R:return GFX_SWITCHGATE_SWITCH_R;
case EL_TIME_GATE: return GFX_TIME_GATE;
case EL_TIME_GATE_WHEEL: return GFX_TIME_GATE_WHEEL;
- case EL_BELT_GREEN_LEFT: return GFX_BELT_GREEN_LEFT;
- case EL_BELT_GREEN_MIDDLE: return GFX_BELT_GREEN_MIDDLE;
- case EL_BELT_GREEN_RIGHT: return GFX_BELT_GREEN_RIGHT;
- case EL_BELT_GREEN_SWITCH: return GFX_BELT_GREEN_SWITCH;
- case EL_BELT_RED_LEFT: return GFX_BELT_RED_LEFT;
- case EL_BELT_RED_MIDDLE: return GFX_BELT_RED_MIDDLE;
- case EL_BELT_RED_RIGHT: return GFX_BELT_RED_RIGHT;
- case EL_BELT_RED_SWITCH: return GFX_BELT_RED_SWITCH;
- case EL_BELT_BLUE_LEFT: return GFX_BELT_BLUE_LEFT;
- case EL_BELT_BLUE_MIDDLE: return GFX_BELT_BLUE_MIDDLE;
- case EL_BELT_BLUE_RIGHT: return GFX_BELT_BLUE_RIGHT;
- case EL_BELT_BLUE_SWITCH: return GFX_BELT_BLUE_SWITCH;
+ case EL_BELT1_LEFT: return GFX_BELT1_LEFT;
+ case EL_BELT1_MIDDLE: return GFX_BELT1_MIDDLE;
+ case EL_BELT1_RIGHT: return GFX_BELT1_RIGHT;
+ case EL_BELT1_SWITCH_L: return GFX_BELT1_SWITCH_L;
+ case EL_BELT1_SWITCH_M: return GFX_BELT1_SWITCH_M;
+ case EL_BELT1_SWITCH_R: return GFX_BELT1_SWITCH_R;
+ case EL_BELT2_LEFT: return GFX_BELT2_LEFT;
+ case EL_BELT2_MIDDLE: return GFX_BELT2_MIDDLE;
+ case EL_BELT2_RIGHT: return GFX_BELT2_RIGHT;
+ case EL_BELT2_SWITCH_L: return GFX_BELT2_SWITCH_L;
+ case EL_BELT2_SWITCH_M: return GFX_BELT2_SWITCH_M;
+ case EL_BELT2_SWITCH_R: return GFX_BELT2_SWITCH_R;
+ case EL_BELT3_LEFT: return GFX_BELT3_LEFT;
+ case EL_BELT3_MIDDLE: return GFX_BELT3_MIDDLE;
+ case EL_BELT3_RIGHT: return GFX_BELT3_RIGHT;
+ case EL_BELT3_SWITCH_L: return GFX_BELT3_SWITCH_L;
+ case EL_BELT3_SWITCH_M: return GFX_BELT3_SWITCH_M;
+ case EL_BELT3_SWITCH_R: return GFX_BELT3_SWITCH_R;
+ case EL_BELT4_LEFT: return GFX_BELT4_LEFT;
+ case EL_BELT4_MIDDLE: return GFX_BELT4_MIDDLE;
+ case EL_BELT4_RIGHT: return GFX_BELT4_RIGHT;
+ case EL_BELT4_SWITCH_L: return GFX_BELT4_SWITCH_L;
+ case EL_BELT4_SWITCH_M: return GFX_BELT4_SWITCH_M;
+ case EL_BELT4_SWITCH_R: return GFX_BELT4_SWITCH_R;
case EL_LANDMINE: return GFX_LANDMINE;
case EL_ENVELOPE: return GFX_ENVELOPE;
case EL_LIGHT_SWITCH: return GFX_LIGHT_SWITCH;
int nr_element = element - EL_SP_START;
int gfx_per_line = 8;
int nr_graphic =
- (nr_element / gfx_per_line) * MORE_PER_LINE +
+ (nr_element / gfx_per_line) * SP_PER_LINE +
(nr_element % gfx_per_line);
- return GFX_START_ROCKSMORE + nr_graphic;
+ return GFX_START_ROCKSSP + nr_graphic;
}
else
return -1;