/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-98 Artsoft Entertainment *
-* Holger Schemel *
-* Oststrasse 11a *
-* 33604 Bielefeld *
-* phone: ++49 +521 290471 *
-* email: aeglos@valinor.owl.de *
+* (c) 1995-2001 Artsoft Entertainment *
+* Holger Schemel *
+* Detmolder Strasse 189 *
+* 33604 Bielefeld *
+* Germany *
+* e-mail: info@artsoft.org *
*----------------------------------------------------------*
-* tools.c *
+* tools.c *
***********************************************************/
#include <stdarg.h>
#include "joystick.h"
#include "cartoons.h"
#include "network.h"
+#include "tape.h"
#if defined(PLATFORM_MSDOS)
extern boolean wait_for_vsync;
void BackToFront()
{
int x,y;
- DrawBuffer buffer = (drawto_field == window ? backbuffer : drawto_field);
+ DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field);
if (setup.direct_draw && game_status == PLAYING)
redraw_mask &= ~REDRAW_MAIN;
redraw_mask |= REDRAW_FIELD;
}
-
-#if 0
-int getFontWidth(int font_size, int font_type)
-{
- return (font_size == FS_BIG ? FONT1_XSIZE :
- font_size == FS_MEDIUM ? FONT6_XSIZE :
- font_type == FC_SPECIAL1 ? FONT3_XSIZE :
- font_type == FC_SPECIAL2 ? FONT4_XSIZE :
- font_type == FC_SPECIAL3 ? FONT5_XSIZE :
- FONT2_XSIZE);
-}
-
-int getFontHeight(int font_size, int font_type)
-{
- return (font_size == FS_BIG ? FONT1_YSIZE :
- font_size == FS_MEDIUM ? FONT6_YSIZE :
- font_type == FC_SPECIAL1 ? FONT3_YSIZE :
- font_type == FC_SPECIAL2 ? FONT4_YSIZE :
- font_type == FC_SPECIAL3 ? FONT5_YSIZE :
- FONT2_YSIZE);
-}
-
-void DrawInitText(char *text, int ypos, int color)
-{
- if (window && pix[PIX_SMALLFONT])
- {
- ClearRectangle(window, 0, ypos, WIN_XSIZE, FONT2_YSIZE);
- DrawTextExt(window, (WIN_XSIZE - strlen(text) * FONT2_XSIZE)/2,
- ypos, text, FS_SMALL, color);
- FlushDisplay();
- }
-}
-
-void DrawTextFCentered(int y, int font_type, char *format, ...)
-{
- char buffer[FULL_SXSIZE / FONT5_XSIZE + 10];
- int font_width = getFontWidth(FS_SMALL, font_type);
- va_list ap;
-
- va_start(ap, format);
- vsprintf(buffer, format, ap);
- va_end(ap);
-
- DrawText(SX + (SXSIZE - strlen(buffer) * font_width) / 2, SY + y,
- buffer, FS_SMALL, font_type);
-}
-
-void DrawTextF(int x, int y, int font_type, char *format, ...)
+void MarkTileDirty(int x, int y)
{
- char buffer[FULL_SXSIZE / FONT5_XSIZE + 10];
- va_list ap;
+ int xx = redraw_x1 + x;
+ int yy = redraw_y1 + y;
- va_start(ap, format);
- vsprintf(buffer, format, ap);
- va_end(ap);
+ if (!redraw[xx][yy])
+ redraw_tiles++;
- DrawText(SX + x, SY + y, buffer, FS_SMALL, font_type);
+ redraw[xx][yy] = TRUE;
+ redraw_mask |= REDRAW_TILES;
}
-void DrawText(int x, int y, char *text, int font_size, int font_type)
+void SetBorderElement()
{
- DrawTextExt(drawto, gc, x, y, text, font_size, font_type);
-
- if (x < DX)
- redraw_mask |= REDRAW_FIELD;
- else if (y < VY)
- redraw_mask |= REDRAW_DOOR_1;
-}
-
-void DrawTextExt(DrawBuffer d, GC gc, int x, int y,
- char *text, int font_size, int font_type)
-{
- int font_width, font_height, font_start;
- int font_bitmap;
- boolean print_inverse = FALSE;
-
- if (font_size != FS_SMALL && font_size != FS_BIG && font_size != FS_MEDIUM)
- font_size = FS_SMALL;
- if (font_type < FC_RED || font_type > FC_SPECIAL3)
- font_type = FC_RED;
-
- font_width = getFontWidth(font_size, font_type);
- font_height = getFontHeight(font_size, font_type);
-
- font_bitmap = (font_size == FS_BIG ? PIX_BIGFONT :
- font_size == FS_MEDIUM ? PIX_MEDIUMFONT :
- PIX_SMALLFONT);
- font_start = (font_type * (font_size == FS_BIG ? FONT1_YSIZE :
- font_size == FS_MEDIUM ? FONT6_YSIZE :
- FONT2_YSIZE) *
- FONT_LINES_PER_FONT);
+ int x, y;
- if (font_type == FC_SPECIAL3)
- font_start += (FONT4_YSIZE - FONT2_YSIZE) * FONT_LINES_PER_FONT;
+ BorderElement = EL_LEERRAUM;
- while (*text)
+ for(y=0; y<lev_fieldy && BorderElement == EL_LEERRAUM; y++)
{
- char c = *text++;
-
- if (c == '~' && font_size == FS_SMALL)
+ for(x=0; x<lev_fieldx; x++)
{
- print_inverse = TRUE;
- continue;
- }
+ if (!IS_MASSIVE(Feld[x][y]))
+ BorderElement = EL_BETON;
- if (c >= 'a' && c <= 'z')
- c = 'A' + (c - 'a');
- else if (c == 'ä' || c == 'Ä')
- c = 91;
- else if (c == 'ö' || c == 'Ö')
- c = 92;
- else if (c == 'ü' || c == 'Ü')
- c = 93;
-
- if (c >= 32 && c <= 95)
- {
- int src_x = ((c - 32) % FONT_CHARS_PER_LINE) * font_width;
- int src_y = ((c - 32) / FONT_CHARS_PER_LINE) * font_height + font_start;
- int dest_x = x, dest_y = y;
-
- if (print_inverse)
- {
- BlitBitmap(pix[font_bitmap], d,
- FONT_CHARS_PER_LINE * font_width,
- 3 * font_height + font_start,
- font_width, font_height, x, y);
-
- SetClipOrigin(clip_gc[font_bitmap], dest_x - src_x, dest_y - src_y);
- BlitBitmapMasked(pix_masked[font_bitmap], d,
- 0, 0, font_width, font_height, dest_x, dest_y);
- }
- else
- BlitBitmap(pix[font_bitmap], d,
- src_x, src_y, font_width, font_height, dest_x, dest_y);
+ if (y != 0 && y != lev_fieldy - 1 && x != lev_fieldx - 1)
+ x = lev_fieldx - 2;
}
-
- x += font_width;
}
}
-#endif
-
void DrawAllPlayers()
{
MarkTileDirty(x,y);
}
-void DrawGraphicExt(DrawBuffer bitmap, int x, int y, int graphic)
+void DrawGraphicExt(DrawBuffer *bitmap, int x, int y, int graphic)
{
int bitmap_nr;
int src_x, src_y;
MarkTileDirty(x,y);
}
-void DrawGraphicThruMaskExt(DrawBuffer d, int dest_x, int dest_y, int graphic)
+void DrawGraphicThruMaskExt(DrawBuffer *d, int dest_x, int dest_y, int graphic)
{
int tile = graphic;
int bitmap_nr;
int src_x, src_y;
- Bitmap src_bitmap;
+ Bitmap *src_bitmap;
GC drawing_gc;
if (graphic == GFX_LEERRAUM)
MarkTileDirty(x/2, y/2);
}
-void getMiniGraphicSource(int graphic, Bitmap *bitmap, int *x, int *y)
+void getMiniGraphicSource(int graphic, Bitmap **bitmap, int *x, int *y)
{
if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
{
}
}
-void DrawMiniGraphicExt(DrawBuffer d, int x, int y, int graphic)
+void DrawMiniGraphicExt(DrawBuffer *d, int x, int y, int graphic)
{
- Bitmap bitmap;
+ Bitmap *bitmap;
int src_x, src_y;
getMiniGraphicSource(graphic, &bitmap, &src_x, &src_y);
int src_x, src_y, dest_x, dest_y;
int tile = graphic;
int bitmap_nr;
- Bitmap src_bitmap;
+ Bitmap *src_bitmap;
GC drawing_gc;
if (graphic < 0)
for(x=start; x<=DXSIZE; x+=stepsize)
{
- Bitmap bitmap = pix[PIX_DOOR];
+ Bitmap *bitmap = pix[PIX_DOOR];
GC gc = bitmap->stored_clip_gc;
WaitUntilDelayReached(&door_delay, door_delay_value);
}
#ifndef TARGET_SDL
-int ReadPixel(DrawBuffer bitmap, int x, int y)
+int ReadPixel(DrawBuffer *bitmap, int x, int y)
{
XImage *pixel_image;
unsigned long pixel_value;
for (i=0; i<NUM_TOOL_BUTTONS; i++)
{
- Bitmap gd_bitmap = pix[PIX_DOOR];
- Bitmap deco_bitmap = None;
+ Bitmap *gd_bitmap = pix[PIX_DOOR];
+ Bitmap *deco_bitmap = None;
int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
struct GadgetInfo *gi;
unsigned long event_mask;