fixed bug with not recognizing ".mode_loop: false" for music
[rocksndiamonds.git] / src / tools.c
index e6f09e1c330d32f0f48fdb992fa0fa9448c8d25a..a11f692eb2d66a2abd495ceab77017d10b0de2ca 100644 (file)
@@ -9215,7 +9215,10 @@ void PlayMenuMusicExt(int music)
   if (!setup.sound_music)
     return;
 
-  PlayMusic(music);
+  if (IS_LOOP_MUSIC(music))
+    PlayMusicLoop(music);
+  else
+    PlayMusic(music);
 }
 
 void PlayMenuMusic()