cleanup of some function names ('Ext' functions without 'base' functions)
[rocksndiamonds.git] / src / tools.c
index d15f800e638e3534adc600d1db7b08694efcc5a7..8eff2cd2a2a47770347c3faa80f8b819b50cc5df 100644 (file)
@@ -622,11 +622,24 @@ void DrawFramesPerSecond()
   char text[100];
   int font_nr = FONT_TEXT_2;
   int font_width = getFontWidth(font_nr);
+  int draw_deactivation_mask = GetDrawDeactivationMask();
+  boolean draw_masked = (draw_deactivation_mask == REDRAW_NONE);
 
-  sprintf(text, "%04.1f fps", global.frames_per_second);
+  /* draw FPS with leading space (needed if field buffer deactivated) */
+  sprintf(text, " %04.1f fps", global.frames_per_second);
 
-  DrawTextExt(backbuffer, WIN_XSIZE - font_width * strlen(text), 0, text,
-             font_nr, BLIT_OPAQUE);
+  /* override draw deactivation mask (required for invisible warp mode) */
+  SetDrawDeactivationMask(REDRAW_NONE);
+
+  /* draw opaque FPS if field buffer deactivated, else draw masked FPS */
+  DrawTextExt(backbuffer, SX + SXSIZE - font_width * strlen(text), SY, text,
+             font_nr, (draw_masked ? BLIT_MASKED : BLIT_OPAQUE));
+
+  /* set draw deactivation mask to previous value */
+  SetDrawDeactivationMask(draw_deactivation_mask);
+
+  /* force full-screen redraw in this frame */
+  redraw_mask = REDRAW_ALL;
 }
 
 #if DEBUG_FRAME_TIME
@@ -2968,7 +2981,7 @@ void DrawMiniLevel(int size_x, int size_y, int scroll_x, int scroll_y)
   redraw_mask |= REDRAW_FIELD;
 }
 
-static void DrawPreviewLevelPlayfieldExt(int from_x, int from_y)
+static void DrawPreviewLevelPlayfield(int from_x, int from_y)
 {
   boolean show_level_border = (BorderElement != EL_EMPTY);
   int level_xsize = lev_fieldx + (show_level_border ? 2 : 0);
@@ -3033,7 +3046,7 @@ static int getMaxTextLength(struct TextPosInfo *pos, int font_nr)
   return max_text_width / font_width;
 }
 
-static void DrawPreviewLevelLabelExt(int mode)
+static void DrawPreviewLevelLabel(int mode)
 {
   struct TextPosInfo *pos = &menu.main.text.level_info_2;
   char label_text[MAX_OUTPUT_LINESIZE + 1];
@@ -3109,8 +3122,8 @@ static void DrawPreviewLevelExt(boolean restart)
     label_state = 1;
     label_counter = 0;
 
-    DrawPreviewLevelPlayfieldExt(from_x, from_y);
-    DrawPreviewLevelLabelExt(label_state);
+    DrawPreviewLevelPlayfield(from_x, from_y);
+    DrawPreviewLevelLabel(label_state);
 
     /* initialize delay counters */
     DelayReached(&scroll_delay, 0);
@@ -3189,7 +3202,7 @@ static void DrawPreviewLevelExt(boolean restart)
        break;
     }
 
-    DrawPreviewLevelPlayfieldExt(from_x, from_y);
+    DrawPreviewLevelPlayfield(from_x, from_y);
   }
 
   /* !!! THIS ALL SUCKS -- SHOULD BE CLEANLY REWRITTEN !!! */
@@ -3230,7 +3243,7 @@ static void DrawPreviewLevelExt(boolean restart)
       label_state = (label_state == MICROLABEL_IMPORTED_FROM_HEAD ?
                     MICROLABEL_IMPORTED_BY_HEAD : MICROLABEL_IMPORTED_BY);
 
-    DrawPreviewLevelLabelExt(label_state);
+    DrawPreviewLevelLabel(label_state);
   }
 }
 
@@ -4853,6 +4866,9 @@ unsigned int MoveDoor(unsigned int door_state)
        SkipUntilDelayReached(&door_delay, door_delay_value, &k, last_frame);
 
        current_move_delay += max_step_delay;
+
+       /* prevent OS (Windows) from complaining about program not responding */
+       CheckQuitEvent();
       }
 
       if (door_part_done_all)