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rnd-20060829-1-src
[rocksndiamonds.git]
/
src
/
tools.c
diff --git
a/src/tools.c
b/src/tools.c
index 23a255108812d00a7028e4d171f69cc6f408bdd7..7a2fd3e29793c249ffe6c43a5c4fc5dd527edb38 100644
(file)
--- a/
src/tools.c
+++ b/
src/tools.c
@@
-138,7
+138,6
@@
void RedrawPlayfield(boolean force_redraw, int x, int y, int width, int height)
level.game_engine_type == GAME_ENGINE_TYPE_EM)
{
/* currently there is no partial redraw -- always redraw whole playfield */
level.game_engine_type == GAME_ENGINE_TYPE_EM)
{
/* currently there is no partial redraw -- always redraw whole playfield */
-
RedrawPlayfield_EM(TRUE);
/* blit playfield from scroll buffer to normal back buffer for fading in */
RedrawPlayfield_EM(TRUE);
/* blit playfield from scroll buffer to normal back buffer for fading in */
@@
-184,6
+183,14
@@
void RedrawPlayfield(boolean force_redraw, int x, int y, int width, int height)
}
}
}
}
+ if (force_redraw)
+ {
+ x = gfx.sx;
+ y = gfx.sy;
+ width = gfx.sxsize;
+ height = gfx.sysize;
+ }
+
BlitBitmap(drawto, window, x, y, width, height, x, y);
}
BlitBitmap(drawto, window, x, y, width, height, x, y);
}