added option to swap game elements in EM caves using V5/V6 EMC graphics
[rocksndiamonds.git] / src / tools.c
index d358aed5203ec88473f5668dc6e45c16656c804b..67bb1795a766b963738122a3bf1d9c96fe172b9d 100644 (file)
@@ -8267,6 +8267,11 @@ int getBeltSwitchElementFromBeltNrAndBeltDir(int belt_nr, int belt_dir)
   return getBeltSwitchElementFromBeltNrAndBeltDirNr(belt_nr, belt_dir_nr);
 }
 
+boolean swapTiles_EM(boolean is_pre_emc_cave)
+{
+  return is_pre_emc_cave && leveldir_current->use_emc_tiles;
+}
+
 boolean getTeamMode_EM(void)
 {
   return game.team_mode || network_playing;