changed some EM engine game element names
[rocksndiamonds.git] / src / tools.c
index 24e227768b9f420b582675d2cda7a33cdc7915c2..62f7314bb2e955eb6d1cc1ef2914979a0d0a72bc 100644 (file)
@@ -5746,11 +5746,11 @@ em_object_mapping_list[] =
   },
 
   {
-    Xacid_splash_e,                    FALSE,  FALSE,
+    Xsplash_e,                         FALSE,  FALSE,
     EL_ACID_SPLASH_RIGHT,              -1, -1
   },
   {
-    Xacid_splash_w,                    FALSE,  FALSE,
+    Xsplash_w,                         FALSE,  FALSE,
     EL_ACID_SPLASH_LEFT,               -1, -1
   },
 
@@ -7027,19 +7027,19 @@ em_object_mapping_list[] =
   },
 
   {
-    Xslidewall_ns,                     TRUE,   FALSE,
+    Xslide_ns,                         TRUE,   FALSE,
     EL_EXPANDABLE_WALL_VERTICAL,       -1, -1
   },
   {
-    Yslidewall_ns_blank,               FALSE,  FALSE,
+    Yslide_ns_blank,                   FALSE,  FALSE,
     EL_EXPANDABLE_WALL_VERTICAL,       ACTION_GROWING, -1
   },
   {
-    Xslidewall_ew,                     TRUE,   FALSE,
+    Xslide_ew,                         TRUE,   FALSE,
     EL_EXPANDABLE_WALL_HORIZONTAL,     -1, -1
   },
   {
-    Yslidewall_ew_blank,               FALSE,  FALSE,
+    Yslide_ew_blank,                   FALSE,  FALSE,
     EL_EXPANDABLE_WALL_HORIZONTAL,     ACTION_GROWING, -1
   },
 
@@ -8249,8 +8249,8 @@ static int get_effective_element_EM(int tile, int frame_em)
   {
     switch (tile)
     {
-      case Xacid_splash_e:
-      case Xacid_splash_w:
+      case Xsplash_e:
+      case Xsplash_w:
        return (frame_em > 5 ? EL_EMPTY : element);
 
       default:
@@ -8261,8 +8261,8 @@ static int get_effective_element_EM(int tile, int frame_em)
   {
     switch (tile)
     {
-      case Xacid_splash_e:
-      case Xacid_splash_w:
+      case Xsplash_e:
+      case Xsplash_w:
        return EL_EMPTY;
 
       case Ynut_stone:
@@ -8330,8 +8330,8 @@ static boolean check_linear_animation_EM(int tile)
     case Ytank_s_e:
     case Ytank_w_s:
     case Ytank_n_w:
-    case Xacid_splash_e:
-    case Xacid_splash_w:
+    case Xsplash_e:
+    case Xsplash_w:
     case Ynut_stone:
       return TRUE;
   }