int real_preview_xsize = MIN(level_xsize, preview.xsize);
int real_preview_ysize = MIN(level_ysize, preview.ysize);
int dst_x = SX + ALIGNED_XPOS(preview.x, preview_width, preview.align);
+#if 1
+ int dst_y = SY + ALIGNED_YPOS(preview.y, preview_height, preview.valign);
+#else
int dst_y = SY + preview.y;
+#endif
int x, y;
DrawBackground(dst_x, dst_y, preview_width, preview_height);