DrawLevelElement(last_jx, last_jy, Store[last_jx][last_jy]);
DrawLevelFieldThruMask(last_jx, last_jy);
}
- else if (last_element == EL_DYNAMIT)
+ else if (last_element == EL_DYNAMITE_ACTIVE)
DrawDynamite(last_jx, last_jy);
else
DrawLevelField(last_jx, last_jy);
if (Store[jx][jy])
DrawLevelElement(jx, jy, Store[jx][jy]);
- else if (element != EL_DYNAMIT && element != EL_DYNABOMB)
+ else if (!IS_ACTIVE_BOMB(element))
DrawLevelField(jx, jy);
/* draw player himself */
}
}
- /* draw things in front of player (EL_DYNAMIT or EL_DYNABOMB) */
+ /* draw things in front of player (active dynamite or dynabombs) */
- if (element == EL_DYNAMIT || element == EL_DYNABOMB)
+ if (IS_ACTIVE_BOMB(element))
{
graphic = el2gfx(element);
- if (element == EL_DYNAMIT)
+ if (element == EL_DYNAMITE_ACTIVE)
{
if ((phase = (96 - MovDelay[jx][jy]) / 12) > 6)
phase = 6;
*x = SX + (graphic % GFX_PER_LINE) * TILEX;
*y = SY + (graphic / GFX_PER_LINE) * TILEY;
}
- else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
- {
- graphic -= GFX_START_ROCKSMORE;
- *pixmap_nr = PIX_MORE;
- *x = (graphic % MORE_PER_LINE) * TILEX;
- *y = (graphic / MORE_PER_LINE) * TILEY;
- }
else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
{
graphic -= GFX_START_ROCKSHEROES;
*x = (graphic % HEROES_PER_LINE) * TILEX;
*y = (graphic / HEROES_PER_LINE) * TILEY;
}
+ else if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
+ {
+ graphic -= GFX_START_ROCKSSP;
+ *pixmap_nr = PIX_SP;
+ *x = (graphic % SP_PER_LINE) * TILEX;
+ *y = (graphic / SP_PER_LINE) * TILEY;
+ }
+ else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
+ {
+ graphic -= GFX_START_ROCKSDC;
+ *pixmap_nr = PIX_DC;
+ *x = (graphic % DC_PER_LINE) * TILEX;
+ *y = (graphic / DC_PER_LINE) * TILEY;
+ }
else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
{
graphic -= GFX_START_ROCKSFONT;
}
else
{
- *pixmap_nr = PIX_MORE;
+ *pixmap_nr = PIX_SP;
*x = 0;
*y = 0;
}
*x = MINI_GFX_STARTX + (graphic % MINI_GFX_PER_LINE) * MINI_TILEX;
*y = MINI_GFX_STARTY + (graphic / MINI_GFX_PER_LINE) * MINI_TILEY;
}
- else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
+ else if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
{
- graphic -= GFX_START_ROCKSMORE;
- graphic -= ((graphic / MORE_PER_LINE) * MORE_PER_LINE) / 2;
- *pixmap = pix[PIX_MORE];
- *x = MINI_MORE_STARTX + (graphic % MINI_MORE_PER_LINE) * MINI_TILEX;
- *y = MINI_MORE_STARTY + (graphic / MINI_MORE_PER_LINE) * MINI_TILEY;
+ graphic -= GFX_START_ROCKSSP;
+ graphic -= ((graphic / SP_PER_LINE) * SP_PER_LINE) / 2;
+ *pixmap = pix[PIX_SP];
+ *x = MINI_SP_STARTX + (graphic % MINI_SP_PER_LINE) * MINI_TILEX;
+ *y = MINI_SP_STARTY + (graphic / MINI_SP_PER_LINE) * MINI_TILEY;
+ }
+ else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
+ {
+ graphic -= GFX_START_ROCKSDC;
+ *pixmap = pix[PIX_DC];
+ *x = MINI_DC_STARTX + (graphic % MINI_DC_PER_LINE) * MINI_TILEX;
+ *y = MINI_DC_STARTY + (graphic / MINI_DC_PER_LINE) * MINI_TILEY;
}
else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
{
}
else
{
- *pixmap = pix[PIX_MORE];
- *x = MINI_MORE_STARTX;
- *y = MINI_MORE_STARTY;
+ *pixmap = pix[PIX_SP];
+ *x = MINI_SP_STARTX;
+ *y = MINI_SP_STARTY;
}
}
else if ((element == EL_FELSBROCKEN || element == EL_SP_ZONK ||
IS_GEM(element)) && !cut_mode)
{
- if (element == EL_FELSBROCKEN || element == EL_SP_ZONK)
+ if (uy >= lev_fieldy-1 || !IS_BELT(Feld[ux][uy+1]))
{
- if (dir == MV_LEFT)
- graphic += (4 - phase4) % 4;
- else if (dir == MV_RIGHT)
- graphic += phase4;
- else
- graphic += phase2 * 2;
+ if (element == EL_FELSBROCKEN || element == EL_SP_ZONK)
+ {
+ if (dir == MV_LEFT)
+ graphic += (4 - phase4) % 4;
+ else if (dir == MV_RIGHT)
+ graphic += phase4;
+ else
+ graphic += phase2 * 2;
+ }
+ else if (element != EL_SP_INFOTRON)
+ graphic += phase2;
}
- else if (element != EL_SP_INFOTRON)
- graphic += phase2;
}
else if (element == EL_SIEB_LEER || element == EL_SIEB2_LEER ||
element == EL_SIEB_VOLL || element == EL_SIEB2_VOLL)
else if (rechts_massiv)
graphic = GFX_MAUER_L;
}
+ else if ((element == EL_INVISIBLE_STEEL ||
+ element == EL_UNSICHTBAR ||
+ element == EL_SAND_INVISIBLE) && game.light_time_left)
+ {
+ graphic = (element == EL_INVISIBLE_STEEL ? GFX_INVISIBLE_STEEL_ON :
+ element == EL_UNSICHTBAR ? GFX_UNSICHTBAR_ON :
+ GFX_SAND_INVISIBLE_ON);
+ }
if (dx || dy)
DrawGraphicShifted(x, y, dx, dy, graphic, cut_mode, mask_mode);
element = Feld[ux][uy];
- if (element == EL_ERDREICH)
+ if (element == EL_ERDREICH || element == EL_LANDMINE)
{
if (!IN_SCR_FIELD(x, y))
return;
else
element = Feld[uxx][uyy];
- if (element == EL_ERDREICH)
+ if (element == EL_ERDREICH || element == EL_LANDMINE)
continue;
if (i == 1 || i == 2)
uxx = ux + xy[i][0];
uyy = uy + xy[i][1];
- if (!IN_LEV_FIELD(uxx, uyy) || Feld[uxx][uyy] != EL_ERDREICH ||
+ if (!IN_LEV_FIELD(uxx, uyy) ||
+ (Feld[uxx][uyy] != EL_ERDREICH && Feld[uxx][uyy] != EL_LANDMINE) ||
!IN_SCR_FIELD(xx, yy))
continue;
graphic = el2gfx(element);
- if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
+ if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
+ {
+ graphic -= GFX_START_ROCKSSP;
+ graphic -= ((graphic / SP_PER_LINE) * SP_PER_LINE) / 2;
+ XCopyArea(display, pix[PIX_SP], drawto, gc,
+ MICRO_SP_STARTX + (graphic % MICRO_SP_PER_LINE) * MICRO_TILEX,
+ MICRO_SP_STARTY + (graphic / MICRO_SP_PER_LINE) * MICRO_TILEY,
+ MICRO_TILEX, MICRO_TILEY, xpos, ypos);
+ }
+ else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
{
- graphic -= GFX_START_ROCKSMORE;
- graphic -= ((graphic / MORE_PER_LINE) * MORE_PER_LINE) / 2;
- XCopyArea(display, pix[PIX_MORE], drawto, gc,
- MICRO_MORE_STARTX + (graphic % MICRO_MORE_PER_LINE) *MICRO_TILEX,
- MICRO_MORE_STARTY + (graphic / MICRO_MORE_PER_LINE) *MICRO_TILEY,
+ graphic -= GFX_START_ROCKSDC;
+ XCopyArea(display, pix[PIX_DC], drawto, gc,
+ MICRO_DC_STARTX + (graphic % MICRO_DC_PER_LINE) * MICRO_TILEX,
+ MICRO_DC_STARTY + (graphic / MICRO_DC_PER_LINE) * MICRO_TILEY,
MICRO_TILEX, MICRO_TILEY, xpos, ypos);
}
else
redraw_mask |= REDRAW_MICROLEVEL;
}
+#define MICROLABEL_EMPTY 0
+#define MICROLABEL_LEVEL_NAME 1
+#define MICROLABEL_CREATED_BY 2
+#define MICROLABEL_LEVEL_AUTHOR 3
+#define MICROLABEL_IMPORTED_FROM 4
+#define MICROLABEL_LEVEL_IMPORT_INFO 5
+
+#define MAX_MICROLABEL_SIZE (SXSIZE / FONT4_XSIZE)
+
static void DrawMicroLevelLabelExt(int mode)
{
- char label_text[100];
+ char label_text[MAX_MICROLABEL_SIZE + 1];
XFillRectangle(display, drawto,gc,
SX, MICROLABEL_YPOS, SXSIZE, FONT4_YSIZE);
- strcpy(label_text, (mode == 1 ? level.name :
- mode == 2 ? "created by" :
- mode == 3 ? level.author : ""));
+ strncpy(label_text, (mode == MICROLABEL_LEVEL_NAME ? level.name :
+ mode == MICROLABEL_CREATED_BY ? "created by" :
+ mode == MICROLABEL_LEVEL_AUTHOR ? level.author :
+ mode == MICROLABEL_IMPORTED_FROM ? "imported from" :
+ mode == MICROLABEL_LEVEL_IMPORT_INFO ?
+ leveldir[leveldir_nr].imported_from : ""),
+ MAX_MICROLABEL_SIZE);
+ label_text[MAX_MICROLABEL_SIZE] = '\0';
if (strlen(label_text) > 0)
{
- int size, lxpos, lypos;
-
- label_text[SXSIZE / FONT4_XSIZE] = '\0';
-
- size = strlen(label_text);
- lxpos = SX + (SXSIZE - size * FONT4_XSIZE) / 2;
- lypos = MICROLABEL_YPOS;
+ int lxpos = SX + (SXSIZE - strlen(label_text) * FONT4_XSIZE) / 2;
+ int lypos = MICROLABEL_YPOS;
DrawText(lxpos, lypos, label_text, FS_SMALL, FC_SPECIAL2);
}
strcmp(level.author, leveldir[leveldir_nr].name) != 0 &&
DelayReached(&label_delay, MICROLEVEL_LABEL_DELAY))
{
- label_counter = (label_counter + 1) % 23;
- label_state = (label_counter >= 0 && label_counter <= 7 ? 1 :
- label_counter >= 9 && label_counter <= 12 ? 2 :
- label_counter >= 14 && label_counter <= 21 ? 3 : 0);
+ int max_label_counter = 23;
+
+ if (leveldir[leveldir_nr].imported_from != NULL)
+ max_label_counter += 14;
+
+ label_counter = (label_counter + 1) % max_label_counter;
+ label_state = (label_counter >= 0 && label_counter <= 7 ?
+ MICROLABEL_LEVEL_NAME :
+ label_counter >= 9 && label_counter <= 12 ?
+ MICROLABEL_CREATED_BY :
+ label_counter >= 14 && label_counter <= 21 ?
+ MICROLABEL_LEVEL_AUTHOR :
+ label_counter >= 23 && label_counter <= 26 ?
+ MICROLABEL_IMPORTED_FROM :
+ label_counter >= 28 && label_counter <= 35 ?
+ MICROLABEL_LEVEL_IMPORT_INFO : MICROLABEL_EMPTY);
DrawMicroLevelLabelExt(label_state);
}
}
case EL_KOKOSNUSS: return GFX_KOKOSNUSS;
case EL_LIFE: return GFX_LIFE;
case EL_LIFE_ASYNC: return GFX_LIFE_ASYNC;
- case EL_DYNAMIT: return GFX_DYNAMIT;
+ case EL_DYNAMITE_ACTIVE: return GFX_DYNAMIT;
case EL_BADEWANNE: return GFX_BADEWANNE;
case EL_BADEWANNE1: return GFX_BADEWANNE1;
case EL_BADEWANNE2: return GFX_BADEWANNE2;
case EL_PFORTE2X: return GFX_PFORTE2X;
case EL_PFORTE3X: return GFX_PFORTE3X;
case EL_PFORTE4X: return GFX_PFORTE4X;
- case EL_DYNAMIT_AUS: return GFX_DYNAMIT_AUS;
+ case EL_DYNAMITE_INACTIVE: return GFX_DYNAMIT_AUS;
case EL_PACMAN: return GFX_PACMAN;
case EL_PACMAN_R: return GFX_PACMAN_R;
case EL_PACMAN_O: return GFX_PACMAN_O;
case EL_SIEB2_LEER: return GFX_SIEB2_LEER;
case EL_SIEB2_VOLL: return GFX_SIEB2_VOLL;
case EL_SIEB2_TOT: return GFX_SIEB2_TOT;
- case EL_DYNABOMB: return GFX_DYNABOMB;
+ case EL_DYNABOMB_ACTIVE_1: return GFX_DYNABOMB;
+ case EL_DYNABOMB_ACTIVE_2: return GFX_DYNABOMB;
+ case EL_DYNABOMB_ACTIVE_3: return GFX_DYNABOMB;
+ case EL_DYNABOMB_ACTIVE_4: return GFX_DYNABOMB;
case EL_DYNABOMB_NR: return GFX_DYNABOMB_NR;
case EL_DYNABOMB_SZ: return GFX_DYNABOMB_SZ;
case EL_DYNABOMB_XL: return GFX_DYNABOMB_XL;
case EL_EM_KEY_2: return GFX_EM_KEY_2;
case EL_EM_KEY_3: return GFX_EM_KEY_3;
case EL_EM_KEY_4: return GFX_EM_KEY_4;
+ case EL_PEARL: return GFX_PEARL;
+ case EL_CRYSTAL: return GFX_CRYSTAL;
+ case EL_WALL_PEARL: return GFX_WALL_PEARL;
+ case EL_WALL_CRYSTAL: return GFX_WALL_CRYSTAL;
+ case EL_DOOR_WHITE: return GFX_DOOR_WHITE;
+ case EL_DOOR_WHITE_GRAY: return GFX_DOOR_WHITE_GRAY;
+ case EL_KEY_WHITE: return GFX_KEY_WHITE;
+ case EL_FORCE_FIELD: return GFX_FORCE_FIELD;
+ case EL_EXTRA_TIME: return GFX_EXTRA_TIME;
+ case EL_SWITCHGATE_OPEN: return GFX_SWITCHGATE_OPEN;
+ case EL_SWITCHGATE_CLOSED: return GFX_SWITCHGATE_CLOSED;
+ case EL_SWITCHGATE_SWITCH_1:return GFX_SWITCHGATE_SWITCH_1;
+ case EL_SWITCHGATE_SWITCH_2:return GFX_SWITCHGATE_SWITCH_2;
+ case EL_TIME_GATE: return GFX_TIME_GATE;
+ case EL_TIME_GATE_WHEEL: return GFX_TIME_GATE_WHEEL;
+ case EL_BELT1_LEFT: return GFX_BELT1_LEFT;
+ case EL_BELT1_MIDDLE: return GFX_BELT1_MIDDLE;
+ case EL_BELT1_RIGHT: return GFX_BELT1_RIGHT;
+ case EL_BELT1_SWITCH_L: return GFX_BELT1_SWITCH_L;
+ case EL_BELT1_SWITCH_M: return GFX_BELT1_SWITCH_M;
+ case EL_BELT1_SWITCH_R: return GFX_BELT1_SWITCH_R;
+ case EL_BELT2_LEFT: return GFX_BELT2_LEFT;
+ case EL_BELT2_MIDDLE: return GFX_BELT2_MIDDLE;
+ case EL_BELT2_RIGHT: return GFX_BELT2_RIGHT;
+ case EL_BELT2_SWITCH_L: return GFX_BELT2_SWITCH_L;
+ case EL_BELT2_SWITCH_M: return GFX_BELT2_SWITCH_M;
+ case EL_BELT2_SWITCH_R: return GFX_BELT2_SWITCH_R;
+ case EL_BELT3_LEFT: return GFX_BELT3_LEFT;
+ case EL_BELT3_MIDDLE: return GFX_BELT3_MIDDLE;
+ case EL_BELT3_RIGHT: return GFX_BELT3_RIGHT;
+ case EL_BELT3_SWITCH_L: return GFX_BELT3_SWITCH_L;
+ case EL_BELT3_SWITCH_M: return GFX_BELT3_SWITCH_M;
+ case EL_BELT3_SWITCH_R: return GFX_BELT3_SWITCH_R;
+ case EL_BELT4_LEFT: return GFX_BELT4_LEFT;
+ case EL_BELT4_MIDDLE: return GFX_BELT4_MIDDLE;
+ case EL_BELT4_RIGHT: return GFX_BELT4_RIGHT;
+ case EL_BELT4_SWITCH_L: return GFX_BELT4_SWITCH_L;
+ case EL_BELT4_SWITCH_M: return GFX_BELT4_SWITCH_M;
+ case EL_BELT4_SWITCH_R: return GFX_BELT4_SWITCH_R;
+ case EL_LANDMINE: return GFX_LANDMINE;
+ case EL_ENVELOPE: return GFX_ENVELOPE;
+ case EL_LIGHT_SWITCH_OFF: return GFX_LIGHT_SWITCH_OFF;
+ case EL_LIGHT_SWITCH_ON: return GFX_LIGHT_SWITCH_ON;
+ case EL_SIGN_EXCLAMATION: return GFX_SIGN_EXCLAMATION;
+ case EL_SIGN_RADIOACTIVITY: return GFX_SIGN_RADIOACTIVITY;
+ case EL_SIGN_STOP: return GFX_SIGN_STOP;
+ case EL_SIGN_WHEELCHAIR: return GFX_SIGN_WHEELCHAIR;
+ case EL_SIGN_PARKING: return GFX_SIGN_PARKING;
+ case EL_SIGN_ONEWAY: return GFX_SIGN_ONEWAY;
+ case EL_SIGN_HEART: return GFX_SIGN_HEART;
+ case EL_SIGN_TRIANGLE: return GFX_SIGN_TRIANGLE;
+ case EL_SIGN_ROUND: return GFX_SIGN_ROUND;
+ case EL_SIGN_EXIT: return GFX_SIGN_EXIT;
+ case EL_SIGN_YINYANG: return GFX_SIGN_YINYANG;
+ case EL_SIGN_OTHER: return GFX_SIGN_OTHER;
+ case EL_MOLE_LEFT: return GFX_MOLE_LEFT;
+ case EL_MOLE_RIGHT: return GFX_MOLE_RIGHT;
+ case EL_MOLE_UP: return GFX_MOLE_UP;
+ case EL_MOLE_DOWN: return GFX_MOLE_DOWN;
+ case EL_STEEL_SLANTED: return GFX_STEEL_SLANTED;
+ case EL_SAND_INVISIBLE: return GFX_SAND_INVISIBLE;
default:
{
int nr_element = element - EL_SP_START;
int gfx_per_line = 8;
int nr_graphic =
- (nr_element / gfx_per_line) * MORE_PER_LINE +
+ (nr_element / gfx_per_line) * SP_PER_LINE +
(nr_element % gfx_per_line);
- return GFX_START_ROCKSMORE + nr_graphic;
+ return GFX_START_ROCKSSP + nr_graphic;
}
else
return -1;