new_full_sysize != FULL_SYSIZE);
}
-boolean CheckIfGlobalBorderOrPlayfieldViewportHasChanged(void)
+boolean CheckFadeAll(void)
{
return (CheckIfGlobalBorderHasChanged() ||
CheckIfPlayfieldViewportHasChanged());
}
// add current and new door 2 area if position or size has changed
- if (new_dx != VX || new_dy != VY ||
- new_dxsize != VXSIZE || new_dysize != VYSIZE)
+ if (new_vx != VX || new_vy != VY ||
+ new_vxsize != VXSIZE || new_vysize != VYSIZE)
{
JoinRectangles(&FADE_SX, &FADE_SY, &FADE_SXSIZE, &FADE_SYSIZE,
VX, VY, VXSIZE, VYSIZE);