rnd-20000721-1-src
[rocksndiamonds.git] / src / tools.c
index 41fd86eb12a560033ca6864d414deb58862f4cbe..3bf2c5a5ad9644c6587e4a4b1655528ff763a7e9 100644 (file)
@@ -44,6 +44,8 @@ extern boolean wait_for_vsync;
 
 /* forward declaration for internal use */
 static int getGraphicAnimationPhase(int, int, int);
+static void DrawGraphicAnimationShiftedThruMask(int, int, int, int, int,
+                                               int, int, int);
 static void UnmapToolButtons();
 static void HandleToolButtons(struct GadgetInfo *);
 
@@ -83,7 +85,7 @@ void SetDrawtoField(int mode)
 void BackToFront()
 {
   int x,y;
-  Drawable buffer = (drawto_field == window ? backbuffer : drawto_field);
+  DrawBuffer buffer = (drawto_field == window ? backbuffer : drawto_field);
 
   if (setup.direct_draw && game_status == PLAYING)
     redraw_mask &= ~REDRAW_MAIN;
@@ -102,13 +104,11 @@ void BackToFront()
      this could mean that we have to wait for the graphics to complete,
      although we could go on doing calculations for the next frame */
 
-  XSync(display, FALSE);
+  SyncDisplay();
 
   if (redraw_mask & REDRAW_ALL)
   {
-    XCopyArea(display, backbuffer, window, gc,
-             0, 0, WIN_XSIZE, WIN_YSIZE,
-             0, 0);
+    BlitBitmap(backbuffer, window, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
     redraw_mask = 0;
   }
 
@@ -116,9 +116,8 @@ void BackToFront()
   {
     if (game_status != PLAYING || redraw_mask & REDRAW_FROM_BACKBUFFER)
     {
-      XCopyArea(display, backbuffer, window, gc,
-               REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE,
-               REAL_SX, REAL_SY);
+      BlitBitmap(backbuffer, window,
+                REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, REAL_SX, REAL_SY);
     }
     else
     {
@@ -135,7 +134,7 @@ void BackToFront()
          ABS(ScreenMovPos) == ScrollStepSize ||
          redraw_tiles > REDRAWTILES_THRESHOLD)
       {
-       XCopyArea(display, buffer, window, gc, fx, fy, SXSIZE, SYSIZE, SX, SY);
+       BlitBitmap(buffer, window, fx, fy, SXSIZE, SYSIZE, SX, SY);
 
 #ifdef DEBUG
 #if 0
@@ -158,49 +157,43 @@ void BackToFront()
   if (redraw_mask & REDRAW_DOORS)
   {
     if (redraw_mask & REDRAW_DOOR_1)
-      XCopyArea(display, backbuffer, window, gc,
-               DX, DY, DXSIZE, DYSIZE,
-               DX, DY);
+      BlitBitmap(backbuffer, window, DX, DY, DXSIZE, DYSIZE, DX, DY);
     if (redraw_mask & REDRAW_DOOR_2)
     {
       if ((redraw_mask & REDRAW_DOOR_2) == REDRAW_DOOR_2)
-       XCopyArea(display,backbuffer,window,gc,
-                 VX,VY, VXSIZE,VYSIZE,
-                 VX,VY);
+       BlitBitmap(backbuffer, window, VX,VY, VXSIZE,VYSIZE, VX,VY);
       else
       {
        if (redraw_mask & REDRAW_VIDEO_1)
-         XCopyArea(display,backbuffer,window,gc,
-                   VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS,
-                   VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE,
-                   VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS);
+         BlitBitmap(backbuffer, window,
+                    VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS,
+                    VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE,
+                    VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS);
        if (redraw_mask & REDRAW_VIDEO_2)
-         XCopyArea(display,backbuffer,window,gc,
-                   VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS,
-                   VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE,
-                   VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS);
+         BlitBitmap(backbuffer, window,
+                    VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS,
+                    VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE,
+                    VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS);
        if (redraw_mask & REDRAW_VIDEO_3)
-         XCopyArea(display,backbuffer,window,gc,
-                   VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS,
-                   VIDEO_CONTROL_XSIZE,VIDEO_CONTROL_YSIZE,
-                   VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS);
+         BlitBitmap(backbuffer, window,
+                    VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS,
+                    VIDEO_CONTROL_XSIZE,VIDEO_CONTROL_YSIZE,
+                    VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS);
       }
     }
     if (redraw_mask & REDRAW_DOOR_3)
-      XCopyArea(display, backbuffer, window, gc,
-               EX, EY, EXSIZE, EYSIZE,
-               EX, EY);
+      BlitBitmap(backbuffer, window, EX, EY, EXSIZE, EYSIZE, EX, EY);
     redraw_mask &= ~REDRAW_DOORS;
   }
 
   if (redraw_mask & REDRAW_MICROLEVEL)
   {
-    XCopyArea(display,backbuffer,window,gc,
-             MICROLEV_XPOS, MICROLEV_YPOS, MICROLEV_XSIZE, MICROLEV_YSIZE,
-             MICROLEV_XPOS, MICROLEV_YPOS);
-    XCopyArea(display,backbuffer,window,gc,
-             SX, MICROLABEL_YPOS, SXSIZE, FONT4_YSIZE,
-             SX, MICROLABEL_YPOS);
+    BlitBitmap(backbuffer, window,
+              MICROLEV_XPOS, MICROLEV_YPOS, MICROLEV_XSIZE, MICROLEV_YSIZE,
+              MICROLEV_XPOS, MICROLEV_YPOS);
+    BlitBitmap(backbuffer, window,
+              SX, MICROLABEL_YPOS, SXSIZE, FONT4_YSIZE,
+              SX, MICROLABEL_YPOS);
     redraw_mask &= ~REDRAW_MICROLEVEL;
   }
 
@@ -209,12 +202,12 @@ void BackToFront()
     for(x=0; x<SCR_FIELDX; x++)
       for(y=0; y<SCR_FIELDY; y++)
        if (redraw[redraw_x1 + x][redraw_y1 + y])
-         XCopyArea(display, buffer, window, gc,
-                   FX + x * TILEX, FX + y * TILEY, TILEX, TILEY,
-                   SX + x * TILEX, SY + y * TILEY);
+         BlitBitmap(buffer, window,
+                    FX + x * TILEX, FX + y * TILEY, TILEX, TILEY,
+                    SX + x * TILEX, SY + y * TILEY);
   }
 
-  XFlush(display);
+  FlushDisplay();
 
   for(x=0; x<MAX_BUF_XSIZE; x++)
     for(y=0; y<MAX_BUF_YSIZE; y++)
@@ -225,80 +218,82 @@ void BackToFront()
 
 void FadeToFront()
 {
-/*
+#if 0
   long fading_delay = 300;
 
   if (setup.fading && (redraw_mask & REDRAW_FIELD))
   {
-*/
+#endif
 
-/*
+#if 0
     int x,y;
 
-    XFillRectangle(display,window,gc,
-                  REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE);
-    XFlush(display);
+    ClearRectangle(window, REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE);
+    FlushDisplay();
 
     for(i=0;i<2*FULL_SYSIZE;i++)
     {
       for(y=0;y<FULL_SYSIZE;y++)
       {
-       XCopyArea(display,backbuffer,window,gc,
-                 REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
+       BlitBitmap(backbuffer, window,
+                  REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
       }
-      XFlush(display);
+      FlushDisplay();
       Delay(10);
     }
-*/
+#endif
 
-/*
+#if 0
     for(i=1;i<FULL_SYSIZE;i+=2)
-      XCopyArea(display,backbuffer,window,gc,
-               REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
-    XFlush(display);
+      BlitBitmap(backbuffer, window,
+                REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
+    FlushDisplay();
     Delay(fading_delay);
-*/
+#endif
 
-/*
-    XSetClipOrigin(display,clip_gc[PIX_FADEMASK],0,0);
-    XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
-             REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
-    XFlush(display);
+#if 0
+    SetClipOrigin(clip_gc[PIX_FADEMASK], 0, 0);
+    BlitBitmapMasked(backbuffer, window,
+                    REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE,
+                    REAL_SX,REAL_SY);
+    FlushDisplay();
     Delay(fading_delay);
 
-    XSetClipOrigin(display,clip_gc[PIX_FADEMASK],-1,-1);
-    XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
-             REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
-    XFlush(display);
+    SetClipOrigin(clip_gc[PIX_FADEMASK], -1, -1);
+    BlitBitmapMasked(backbuffer, window,
+                    REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE,
+                    REAL_SX,REAL_SY);
+    FlushDisplay();
     Delay(fading_delay);
 
-    XSetClipOrigin(display,clip_gc[PIX_FADEMASK],0,-1);
-    XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
-             REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
-    XFlush(display);
+    SetClipOrigin(clip_gc[PIX_FADEMASK], 0, -1);
+    BlitBitmapMasked(backbuffer, window,
+                    REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE,
+                    REAL_SX,REAL_SY);
+    FlushDisplay();
     Delay(fading_delay);
 
-    XSetClipOrigin(display,clip_gc[PIX_FADEMASK],-1,0);
-    XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
-             REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
-    XFlush(display);
+    SetClipOrigin(clip_gc[PIX_FADEMASK], -1, 0);
+    BlitBitmapMasked(backbuffer, window,
+                    REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE,
+                    REAL_SX,REAL_SY);
+    FlushDisplay();
     Delay(fading_delay);
 
     redraw_mask &= ~REDRAW_MAIN;
   }
-*/
+#endif
 
   BackToFront();
 }
 
 void ClearWindow()
 {
-  XFillRectangle(display, backbuffer, gc,
-                REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+  ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
 
   if (setup.soft_scrolling && game_status == PLAYING)
   {
-    XFillRectangle(display, fieldbuffer, gc, 0, 0, FXSIZE, FYSIZE);
+    ClearRectangle(fieldbuffer, 0, 0, FXSIZE, FYSIZE);
     SetDrawtoField(DRAW_BUFFERED);
   }
   else
@@ -306,8 +301,7 @@ void ClearWindow()
 
   if (setup.direct_draw && game_status == PLAYING)
   {
-    XFillRectangle(display, window, gc,
-                  REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+    ClearRectangle(window, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
     SetDrawtoField(DRAW_DIRECT);
   }
 
@@ -317,6 +311,7 @@ void ClearWindow()
 int getFontWidth(int font_size, int font_type)
 {
   return (font_size == FS_BIG ? FONT1_XSIZE :
+         font_size == FS_MEDIUM ? FONT6_XSIZE :
          font_type == FC_SPECIAL1 ? FONT3_XSIZE :
          font_type == FC_SPECIAL2 ? FONT4_XSIZE :
          font_type == FC_SPECIAL3 ? FONT5_XSIZE :
@@ -326,12 +321,24 @@ int getFontWidth(int font_size, int font_type)
 int getFontHeight(int font_size, int font_type)
 {
   return (font_size == FS_BIG ? FONT1_YSIZE :
+         font_size == FS_MEDIUM ? FONT6_YSIZE :
          font_type == FC_SPECIAL1 ? FONT3_YSIZE :
          font_type == FC_SPECIAL2 ? FONT4_YSIZE :
          font_type == FC_SPECIAL3 ? FONT5_YSIZE :
          FONT2_YSIZE);
 }
 
+void DrawInitText(char *text, int ypos, int color)
+{
+  if (window && pix[PIX_SMALLFONT])
+  {
+    ClearRectangle(window, 0, ypos, WIN_XSIZE, FONT2_YSIZE);
+    DrawTextExt(window, gc, (WIN_XSIZE - strlen(text) * FONT2_XSIZE)/2,
+               ypos, text, FS_SMALL, color);
+    FlushDisplay();
+  }
+}
+
 void DrawTextFCentered(int y, int font_type, char *format, ...)
 {
   char buffer[FULL_SXSIZE / FONT5_XSIZE + 10];
@@ -368,14 +375,14 @@ void DrawText(int x, int y, char *text, int font_size, int font_type)
     redraw_mask |= REDRAW_DOOR_1;
 }
 
-void DrawTextExt(Drawable d, GC gc, int x, int y,
+void DrawTextExt(DrawBuffer d, GC gc, int x, int y,
                 char *text, int font_size, int font_type)
 {
   int font_width, font_height, font_start;
-  int font_pixmap;
+  int font_bitmap;
   boolean print_inverse = FALSE;
 
-  if (font_size != FS_SMALL && font_size != FS_BIG)
+  if (font_size != FS_SMALL && font_size != FS_BIG && font_size != FS_MEDIUM)
     font_size = FS_SMALL;
   if (font_type < FC_RED || font_type > FC_SPECIAL3)
     font_type = FC_RED;
@@ -383,8 +390,12 @@ void DrawTextExt(Drawable d, GC gc, int x, int y,
   font_width = getFontWidth(font_size, font_type);
   font_height = getFontHeight(font_size, font_type);
 
-  font_pixmap = (font_size == FS_BIG ? PIX_BIGFONT : PIX_SMALLFONT);
-  font_start = (font_type * (font_size == FS_BIG ? FONT1_YSIZE : FONT2_YSIZE) *
+  font_bitmap = (font_size == FS_BIG ? PIX_BIGFONT :
+                font_size == FS_MEDIUM ? PIX_MEDIUMFONT :
+                PIX_SMALLFONT);
+  font_start = (font_type * (font_size == FS_BIG ? FONT1_YSIZE :
+                            font_size == FS_MEDIUM ? FONT6_YSIZE :
+                            FONT2_YSIZE) *
                FONT_LINES_PER_FONT);
 
   if (font_type == FC_SPECIAL3)
@@ -417,19 +428,18 @@ void DrawTextExt(Drawable d, GC gc, int x, int y,
 
       if (print_inverse)
       {
-       XCopyArea(display, pix[font_pixmap], d, gc,
-                 FONT_CHARS_PER_LINE * font_width,
-                 3 * font_height + font_start,
-                 font_width, font_height, x, y);
-
-       XSetClipOrigin(display, clip_gc[font_pixmap],
-                      dest_x - src_x, dest_y - src_y);
-       XCopyArea(display, pix[font_pixmap], d, clip_gc[font_pixmap],
-                 0, 0, font_width, font_height, dest_x, dest_y);
+       BlitBitmap(pix[font_bitmap], d,
+                  FONT_CHARS_PER_LINE * font_width,
+                  3 * font_height + font_start,
+                  font_width, font_height, x, y);
+
+       SetClipOrigin(clip_gc[font_bitmap], dest_x - src_x, dest_y - src_y);
+       BlitBitmapMasked(pix_masked[font_bitmap], d,
+                        0, 0, font_width, font_height, dest_x, dest_y);
       }
       else
-       XCopyArea(display, pix[font_pixmap], d, gc,
-                 src_x, src_y, font_width, font_height, dest_x, dest_y);
+       BlitBitmap(pix[font_bitmap], d,
+                  src_x, src_y, font_width, font_height, dest_x, dest_y);
     }
 
     x += font_width;
@@ -567,6 +577,8 @@ void DrawPlayer(struct PlayerInfo *player)
        graphic = GFX_MURPHY_GO_LEFT;
       else if (player->MovDir & (MV_UP | MV_DOWN) && last_dir == MV_RIGHT)
        graphic = GFX_MURPHY_GO_RIGHT;
+      else
+       graphic = GFX_MURPHY_GO_LEFT;
 
       graphic += getGraphicAnimationPhase(3, 2, ANIM_OSCILLATE);
     }
@@ -604,6 +616,15 @@ void DrawPlayer(struct PlayerInfo *player)
 
   DrawGraphicShiftedThruMask(sx, sy, sxx, syy, graphic, NO_CUTTING);
 
+  if (SHIELD_ON(player))
+  {
+    int graphic = (player->shield_active_time_left ? GFX2_SHIELD_ACTIVE :
+                  GFX2_SHIELD_PASSIVE);
+
+    DrawGraphicAnimationShiftedThruMask(sx, sy, sxx, syy, graphic,
+                                       3, 8, ANIM_OSCILLATE);
+  }
+
   if (player->Pushing && player->GfxPos)
   {
     int px = SCREENX(next_jx), py = SCREENY(next_jy);
@@ -617,7 +638,9 @@ void DrawPlayer(struct PlayerInfo *player)
       int element = Feld[next_jx][next_jy];
       int graphic = el2gfx(element);
 
-      if ((element == EL_FELSBROCKEN || element == EL_SP_ZONK) && sxx)
+      if ((element == EL_FELSBROCKEN ||
+          element == EL_SP_ZONK ||
+          element == EL_BD_ROCK) && sxx)
       {
        int phase = (player->GfxPos / (TILEX / 4));
 
@@ -679,8 +702,8 @@ void DrawPlayer(struct PlayerInfo *player)
     int x_size = TILEX * (1 + ABS(jx - last_jx));
     int y_size = TILEY * (1 + ABS(jy - last_jy));
 
-    XCopyArea(display, drawto_field, window, gc,
-             dest_x, dest_y, x_size, y_size, dest_x, dest_y);
+    BlitBitmap(drawto_field, window,
+              dest_x, dest_y, x_size, y_size, dest_x, dest_y);
     SetDrawtoField(DRAW_DIRECT);
   }
 
@@ -732,47 +755,65 @@ void DrawGraphicAnimationThruMask(int x, int y, int graphic,
   DrawGraphicAnimationExt(x, y, graphic, frames, delay, mode, USE_MASKING);
 }
 
-void getGraphicSource(int graphic, int *pixmap_nr, int *x, int *y)
+static void DrawGraphicAnimationShiftedThruMask(int sx, int sy,
+                                               int sxx, int syy,
+                                               int graphic,
+                                               int frames, int delay,
+                                               int mode)
+{
+  int phase = getGraphicAnimationPhase(frames, delay, mode);
+
+  DrawGraphicShiftedThruMask(sx, sy, sxx, syy, graphic + phase, NO_CUTTING);
+}
+
+void getGraphicSource(int graphic, int *bitmap_nr, int *x, int *y)
 {
   if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
   {
     graphic -= GFX_START_ROCKSSCREEN;
-    *pixmap_nr = PIX_BACK;
+    *bitmap_nr = PIX_BACK;
     *x = SX + (graphic % GFX_PER_LINE) * TILEX;
     *y = SY + (graphic / GFX_PER_LINE) * TILEY;
   }
   else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
   {
     graphic -= GFX_START_ROCKSHEROES;
-    *pixmap_nr = PIX_HEROES;
+    *bitmap_nr = PIX_HEROES;
     *x = (graphic % HEROES_PER_LINE) * TILEX;
     *y = (graphic / HEROES_PER_LINE) * TILEY;
   }
   else if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
   {
     graphic -= GFX_START_ROCKSSP;
-    *pixmap_nr = PIX_SP;
+    *bitmap_nr = PIX_SP;
     *x = (graphic % SP_PER_LINE) * TILEX;
     *y = (graphic / SP_PER_LINE) * TILEY;
   }
   else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
   {
     graphic -= GFX_START_ROCKSDC;
-    *pixmap_nr = PIX_DC;
+    *bitmap_nr = PIX_DC;
     *x = (graphic % DC_PER_LINE) * TILEX;
     *y = (graphic / DC_PER_LINE) * TILEY;
   }
+  else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
+  {
+    graphic -= GFX_START_ROCKSMORE;
+    *bitmap_nr = PIX_MORE;
+    *x = (graphic % MORE_PER_LINE) * TILEX;
+    *y = (graphic / MORE_PER_LINE) * TILEY;
+  }
   else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
   {
     graphic -= GFX_START_ROCKSFONT;
-    *pixmap_nr = PIX_BIGFONT;
+    *bitmap_nr = PIX_BIGFONT;
     *x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
     *y = ((graphic / FONT_CHARS_PER_LINE) * TILEY +
          FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY);
   }
   else
   {
-    *pixmap_nr = PIX_SP;
+    *bitmap_nr = PIX_SP;
     *x = 0;
     *y = 0;
   }
@@ -793,14 +834,13 @@ void DrawGraphic(int x, int y, int graphic)
   MarkTileDirty(x,y);
 }
 
-void DrawGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
+void DrawGraphicExt(DrawBuffer d, GC gc, int x, int y, int graphic)
 {
-  int pixmap_nr;
+  int bitmap_nr;
   int src_x, src_y;
 
-  getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
-  XCopyArea(display, pix[pixmap_nr], d, gc,
-           src_x, src_y, TILEX, TILEY, x, y);
+  getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
+  BlitBitmap(pix[bitmap_nr], d, src_x, src_y, TILEX, TILEY, x, y);
 }
 
 void DrawGraphicThruMask(int x, int y, int graphic)
@@ -818,37 +858,39 @@ void DrawGraphicThruMask(int x, int y, int graphic)
   MarkTileDirty(x,y);
 }
 
-void DrawGraphicThruMaskExt(Drawable d, int dest_x, int dest_y, int graphic)
+void DrawGraphicThruMaskExt(DrawBuffer d, int dest_x, int dest_y, int graphic)
 {
   int tile = graphic;
-  int pixmap_nr;
+  int bitmap_nr;
   int src_x, src_y;
-  Pixmap src_pixmap;
+  Bitmap src_bitmap;
   GC drawing_gc;
 
   if (graphic == GFX_LEERRAUM)
     return;
 
-  getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
-  src_pixmap = pix[pixmap_nr];
-  drawing_gc = clip_gc[pixmap_nr];
+  getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
+  src_bitmap = pix_masked[bitmap_nr];
+  drawing_gc = clip_gc[bitmap_nr];
 
   if (tile_clipmask[tile] != None)
   {
-    XSetClipMask(display, tile_clip_gc, tile_clipmask[tile]);
-    XSetClipOrigin(display, tile_clip_gc, dest_x, dest_y);
-    XCopyArea(display, src_pixmap, d, tile_clip_gc,
-             src_x, src_y, TILEX, TILEY, dest_x, dest_y);
+    SetClipMask(tile_clip_gc, tile_clipmask[tile]);
+    SetClipOrigin(tile_clip_gc, dest_x, dest_y);
+    BlitBitmapMasked(src_bitmap, d,
+                    src_x, src_y, TILEX, TILEY, dest_x, dest_y);
   }
   else
   {
 #if DEBUG
+#ifndef USE_SDL_LIBRARY
     printf("DrawGraphicThruMask(): tile '%d' needs clipping!\n", tile);
+#endif
 #endif
 
-    XSetClipOrigin(display, drawing_gc, dest_x-src_x, dest_y-src_y);
-    XCopyArea(display, src_pixmap, d, drawing_gc,
-             src_x, src_y, TILEX, TILEY, dest_x, dest_y);
+    SetClipOrigin(drawing_gc, dest_x-src_x, dest_y-src_y);
+    BlitBitmapMasked(src_bitmap, d,
+                    src_x, src_y, TILEX, TILEY, dest_x, dest_y);
   }
 }
 
@@ -858,12 +900,12 @@ void DrawMiniGraphic(int x, int y, int graphic)
   MarkTileDirty(x/2, y/2);
 }
 
-void getMiniGraphicSource(int graphic, Pixmap *pixmap, int *x, int *y)
+void getMiniGraphicSource(int graphic, Bitmap *bitmap, int *x, int *y)
 {
   if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
   {
     graphic -= GFX_START_ROCKSSCREEN;
-    *pixmap = pix[PIX_BACK];
+    *bitmap = pix[PIX_BACK];
     *x = MINI_GFX_STARTX + (graphic % MINI_GFX_PER_LINE) * MINI_TILEX;
     *y = MINI_GFX_STARTY + (graphic / MINI_GFX_PER_LINE) * MINI_TILEY;
   }
@@ -871,41 +913,47 @@ void getMiniGraphicSource(int graphic, Pixmap *pixmap, int *x, int *y)
   {
     graphic -= GFX_START_ROCKSSP;
     graphic -= ((graphic / SP_PER_LINE) * SP_PER_LINE) / 2;
-    *pixmap = pix[PIX_SP];
+    *bitmap = pix[PIX_SP];
     *x = MINI_SP_STARTX + (graphic % MINI_SP_PER_LINE) * MINI_TILEX;
     *y = MINI_SP_STARTY + (graphic / MINI_SP_PER_LINE) * MINI_TILEY;
   }
   else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
   {
     graphic -= GFX_START_ROCKSDC;
-    *pixmap = pix[PIX_DC];
+    *bitmap = pix[PIX_DC];
     *x = MINI_DC_STARTX + (graphic % MINI_DC_PER_LINE) * MINI_TILEX;
     *y = MINI_DC_STARTY + (graphic / MINI_DC_PER_LINE) * MINI_TILEY;
   }
+  else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
+  {
+    graphic -= GFX_START_ROCKSMORE;
+    *bitmap = pix[PIX_MORE];
+    *x = MINI_MORE_STARTX + (graphic % MINI_MORE_PER_LINE) * MINI_TILEX;
+    *y = MINI_MORE_STARTY + (graphic / MINI_MORE_PER_LINE) * MINI_TILEY;
+  }
   else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
   {
     graphic -= GFX_START_ROCKSFONT;
-    *pixmap = pix[PIX_SMALLFONT];
+    *bitmap = pix[PIX_SMALLFONT];
     *x = (graphic % FONT_CHARS_PER_LINE) * FONT4_XSIZE;
     *y = ((graphic / FONT_CHARS_PER_LINE) * FONT4_YSIZE +
              FC_SPECIAL2 * FONT2_YSIZE * FONT_LINES_PER_FONT);
   }
   else
   {
-    *pixmap = pix[PIX_SP];
+    *bitmap = pix[PIX_SP];
     *x = MINI_SP_STARTX;
     *y = MINI_SP_STARTY;
   }
 }
 
-void DrawMiniGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
+void DrawMiniGraphicExt(DrawBuffer d, GC gc, int x, int y, int graphic)
 {
-  Pixmap pixmap;
+  Bitmap bitmap;
   int src_x, src_y;
 
-  getMiniGraphicSource(graphic, &pixmap, &src_x, &src_y);
-  XCopyArea(display, pixmap, d, gc,
-           src_x, src_y, MINI_TILEX, MINI_TILEY, x, y);
+  getMiniGraphicSource(graphic, &bitmap, &src_x, &src_y);
+  BlitBitmap(bitmap, d, src_x, src_y, MINI_TILEX, MINI_TILEY, x, y);
 }
 
 void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic,
@@ -915,8 +963,7 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic,
   int cx = 0, cy = 0;
   int src_x, src_y, dest_x, dest_y;
   int tile = graphic;
-  int pixmap_nr;
-  Pixmap src_pixmap;
+  int bitmap_nr;
   GC drawing_gc;
 
   if (graphic < 0)
@@ -989,9 +1036,8 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic,
       MarkTileDirty(x, y + SIGN(dy));
   }
 
-  getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
-  src_pixmap = pix[pixmap_nr];
-  drawing_gc = clip_gc[pixmap_nr];
+  getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
+  drawing_gc = clip_gc[bitmap_nr];
 
   src_x += cx;
   src_y += cy;
@@ -1012,25 +1058,27 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic,
   {
     if (tile_clipmask[tile] != None)
     {
-      XSetClipMask(display, tile_clip_gc, tile_clipmask[tile]);
-      XSetClipOrigin(display, tile_clip_gc, dest_x, dest_y);
-      XCopyArea(display, src_pixmap, drawto_field, tile_clip_gc,
-               src_x, src_y, TILEX, TILEY, dest_x, dest_y);
+      SetClipMask(tile_clip_gc, tile_clipmask[tile]);
+      SetClipOrigin(tile_clip_gc, dest_x, dest_y);
+      BlitBitmapMasked(pix_masked[bitmap_nr], drawto_field,
+                      src_x, src_y, TILEX, TILEY, dest_x, dest_y);
     }
     else
     {
 #if DEBUG
+#ifndef        USE_SDL_LIBRARY
       printf("DrawGraphicShifted(): tile '%d' needs clipping!\n", tile);
+#endif
 #endif
 
-      XSetClipOrigin(display, drawing_gc, dest_x - src_x, dest_y - src_y);
-      XCopyArea(display, src_pixmap, drawto_field, drawing_gc,
-               src_x, src_y, width, height, dest_x, dest_y);
+      SetClipOrigin(drawing_gc, dest_x - src_x, dest_y - src_y);
+      BlitBitmapMasked(pix_masked[bitmap_nr], drawto_field,
+                      src_x, src_y, width, height, dest_x, dest_y);
     }
   }
   else
-    XCopyArea(display, src_pixmap, drawto_field, gc,
-             src_x, src_y, width, height, dest_x, dest_y);
+    BlitBitmap(pix[bitmap_nr], drawto_field,
+              src_x, src_y, width, height, dest_x, dest_y);
 
   MarkTileDirty(x,y);
 }
@@ -1079,23 +1127,23 @@ void DrawScreenElementExt(int x, int y, int dx, int dy, int element,
   {
     graphic = GFX2_SP_ELECTRON + getGraphicAnimationPhase(8, 2, ANIM_NORMAL);
   }
-  else if (element == EL_MAULWURF || element == EL_PINGUIN ||
+  else if (element == EL_MOLE || element == EL_PINGUIN ||
           element == EL_SCHWEIN || element == EL_DRACHE)
   {
     if (dir == MV_LEFT)
-      graphic = (element == EL_MAULWURF ? GFX_MAULWURF_LEFT :
+      graphic = (element == EL_MOLE ? GFX_MOLE_LEFT :
                 element == EL_PINGUIN ? GFX_PINGUIN_LEFT :
                 element == EL_SCHWEIN ? GFX_SCHWEIN_LEFT : GFX_DRACHE_LEFT);
     else if (dir == MV_RIGHT)
-      graphic = (element == EL_MAULWURF ? GFX_MAULWURF_RIGHT :
+      graphic = (element == EL_MOLE ? GFX_MOLE_RIGHT :
                 element == EL_PINGUIN ? GFX_PINGUIN_RIGHT :
                 element == EL_SCHWEIN ? GFX_SCHWEIN_RIGHT : GFX_DRACHE_RIGHT);
     else if (dir == MV_UP)
-      graphic = (element == EL_MAULWURF ? GFX_MAULWURF_UP :
+      graphic = (element == EL_MOLE ? GFX_MOLE_UP :
                 element == EL_PINGUIN ? GFX_PINGUIN_UP :
                 element == EL_SCHWEIN ? GFX_SCHWEIN_UP : GFX_DRACHE_UP);
     else
-      graphic = (element == EL_MAULWURF ? GFX_MAULWURF_DOWN :
+      graphic = (element == EL_MOLE ? GFX_MOLE_DOWN :
                 element == EL_PINGUIN ? GFX_PINGUIN_DOWN :
                 element == EL_SCHWEIN ? GFX_SCHWEIN_DOWN : GFX_DRACHE_DOWN);
 
@@ -1113,12 +1161,20 @@ void DrawScreenElementExt(int x, int y, int dx, int dy, int element,
   {
     graphic += !phase2;
   }
-  else if ((element == EL_FELSBROCKEN || element == EL_SP_ZONK ||
+  else if (element == EL_BALLOON)
+  {
+    graphic += phase4;
+  }
+  else if ((element == EL_FELSBROCKEN ||
+           element == EL_SP_ZONK ||
+           element == EL_BD_ROCK ||
            IS_GEM(element)) && !cut_mode)
   {
     if (uy >= lev_fieldy-1 || !IS_BELT(Feld[ux][uy+1]))
     {
-      if (element == EL_FELSBROCKEN || element == EL_SP_ZONK)
+      if (element == EL_FELSBROCKEN ||
+         element == EL_SP_ZONK ||
+         element == EL_BD_ROCK)
       {
        if (dir == MV_LEFT)
          graphic += (4 - phase4) % 4;
@@ -1131,8 +1187,10 @@ void DrawScreenElementExt(int x, int y, int dx, int dy, int element,
        graphic += phase2;
     }
   }
-  else if (element == EL_SIEB_LEER || element == EL_SIEB2_LEER ||
-          element == EL_SIEB_VOLL || element == EL_SIEB2_VOLL)
+  else if (element == EL_MAGIC_WALL_EMPTY ||
+          element == EL_MAGIC_WALL_BD_EMPTY ||
+          element == EL_MAGIC_WALL_FULL ||
+          element == EL_MAGIC_WALL_BD_FULL)
   {
     graphic += 3 + getGraphicAnimationPhase(4, 4, ANIM_REVERSE);
   }
@@ -1228,7 +1286,10 @@ void ErdreichAnbroeckeln(int x, int y)
 
   element = Feld[ux][uy];
 
-  if (element == EL_ERDREICH || element == EL_LANDMINE)
+  if (element == EL_ERDREICH ||
+      element == EL_LANDMINE ||
+      element == EL_TRAP_INACTIVE ||
+      element == EL_TRAP_ACTIVE)
   {
     if (!IN_SCR_FIELD(x, y))
       return;
@@ -1246,7 +1307,10 @@ void ErdreichAnbroeckeln(int x, int y)
       else
        element = Feld[uxx][uyy];
 
-      if (element == EL_ERDREICH || element == EL_LANDMINE)
+      if (element == EL_ERDREICH ||
+         element == EL_LANDMINE ||
+         element == EL_TRAP_INACTIVE ||
+         element == EL_TRAP_ACTIVE)
        continue;
 
       if (i == 1 || i == 2)
@@ -1264,10 +1328,10 @@ void ErdreichAnbroeckeln(int x, int y)
        cy = (i == 3 ? TILEY - snip : 0);
       }
 
-      XCopyArea(display, pix[PIX_BACK], drawto_field, gc,
-               SX + (graphic % GFX_PER_LINE) * TILEX + cx,
-               SY + (graphic / GFX_PER_LINE) * TILEY + cy,
-               width, height, FX + x * TILEX + cx, FY + y * TILEY + cy);
+      BlitBitmap(pix[PIX_BACK], drawto_field,
+                SX + (graphic % GFX_PER_LINE) * TILEX + cx,
+                SY + (graphic / GFX_PER_LINE) * TILEY + cy,
+                width, height, FX + x * TILEX + cx, FY + y * TILEY + cy);
     }
 
     MarkTileDirty(x, y);
@@ -1286,7 +1350,10 @@ void ErdreichAnbroeckeln(int x, int y)
       uyy = uy + xy[i][1];
 
       if (!IN_LEV_FIELD(uxx, uyy) ||
-         (Feld[uxx][uyy] != EL_ERDREICH && Feld[uxx][uyy] != EL_LANDMINE) ||
+         (Feld[uxx][uyy] != EL_ERDREICH &&
+          Feld[uxx][uyy] != EL_LANDMINE &&
+          Feld[uxx][uyy] != EL_TRAP_INACTIVE &&
+          Feld[uxx][uyy] != EL_TRAP_ACTIVE) ||
          !IN_SCR_FIELD(xx, yy))
        continue;
 
@@ -1305,10 +1372,10 @@ void ErdreichAnbroeckeln(int x, int y)
        cy = (i==0 ? TILEY-snip : 0);
       }
 
-      XCopyArea(display, pix[PIX_BACK], drawto_field, gc,
-               SX + (graphic % GFX_PER_LINE) * TILEX + cx,
-               SY + (graphic / GFX_PER_LINE) * TILEY + cy,
-               width, height, FX + xx * TILEX + cx, FY + yy * TILEY + cy);
+      BlitBitmap(pix[PIX_BACK], drawto_field,
+                SX + (graphic % GFX_PER_LINE) * TILEX + cx,
+                SY + (graphic / GFX_PER_LINE) * TILEY + cy,
+                width, height, FX + xx * TILEX + cx, FY + yy * TILEY + cy);
 
       MarkTileDirty(xx, yy);
     }
@@ -1351,13 +1418,13 @@ void DrawScreenField(int x, int y)
     boolean cut_mode = NO_CUTTING;
 
     if (Store[ux][uy] == EL_MORAST_LEER ||
-       Store[ux][uy] == EL_SIEB_LEER ||
-       Store[ux][uy] == EL_SIEB2_LEER ||
+       Store[ux][uy] == EL_MAGIC_WALL_EMPTY ||
+       Store[ux][uy] == EL_MAGIC_WALL_BD_EMPTY ||
        Store[ux][uy] == EL_AMOEBE_NASS)
       cut_mode = CUT_ABOVE;
     else if (Store[ux][uy] == EL_MORAST_VOLL ||
-            Store[ux][uy] == EL_SIEB_VOLL ||
-            Store[ux][uy] == EL_SIEB2_VOLL)
+            Store[ux][uy] == EL_MAGIC_WALL_FULL ||
+            Store[ux][uy] == EL_MAGIC_WALL_BD_FULL)
       cut_mode = CUT_BELOW;
 
     if (cut_mode == CUT_ABOVE)
@@ -1387,8 +1454,8 @@ void DrawScreenField(int x, int y)
                  MovDir[oldx][oldy] == MV_RIGHT);
 
     if (Store[oldx][oldy] == EL_MORAST_LEER ||
-       Store[oldx][oldy] == EL_SIEB_LEER ||
-       Store[oldx][oldy] == EL_SIEB2_LEER ||
+       Store[oldx][oldy] == EL_MAGIC_WALL_EMPTY ||
+       Store[oldx][oldy] == EL_MAGIC_WALL_BD_EMPTY ||
        Store[oldx][oldy] == EL_AMOEBE_NASS)
       cut_mode = CUT_ABOVE;
 
@@ -1489,24 +1556,32 @@ void DrawMicroElement(int xpos, int ypos, int element)
   {
     graphic -= GFX_START_ROCKSSP;
     graphic -= ((graphic / SP_PER_LINE) * SP_PER_LINE) / 2;
-    XCopyArea(display, pix[PIX_SP], drawto, gc,
-             MICRO_SP_STARTX + (graphic % MICRO_SP_PER_LINE) * MICRO_TILEX,
-             MICRO_SP_STARTY + (graphic / MICRO_SP_PER_LINE) * MICRO_TILEY,
-             MICRO_TILEX, MICRO_TILEY, xpos, ypos);
+    BlitBitmap(pix[PIX_SP], drawto,
+              MICRO_SP_STARTX + (graphic % MICRO_SP_PER_LINE) * MICRO_TILEX,
+              MICRO_SP_STARTY + (graphic / MICRO_SP_PER_LINE) * MICRO_TILEY,
+              MICRO_TILEX, MICRO_TILEY, xpos, ypos);
   }
   else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
   {
     graphic -= GFX_START_ROCKSDC;
-    XCopyArea(display, pix[PIX_DC], drawto, gc,
-             MICRO_DC_STARTX + (graphic % MICRO_DC_PER_LINE) * MICRO_TILEX,
-             MICRO_DC_STARTY + (graphic / MICRO_DC_PER_LINE) * MICRO_TILEY,
-             MICRO_TILEX, MICRO_TILEY, xpos, ypos);
+    BlitBitmap(pix[PIX_DC], drawto,
+              MICRO_DC_STARTX + (graphic % MICRO_DC_PER_LINE) * MICRO_TILEX,
+              MICRO_DC_STARTY + (graphic / MICRO_DC_PER_LINE) * MICRO_TILEY,
+              MICRO_TILEX, MICRO_TILEY, xpos, ypos);
+  }
+  else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
+  {
+    graphic -= GFX_START_ROCKSMORE;
+    BlitBitmap(pix[PIX_MORE], drawto,
+              MICRO_MORE_STARTX + (graphic % MICRO_MORE_PER_LINE)*MICRO_TILEX,
+              MICRO_MORE_STARTY + (graphic / MICRO_MORE_PER_LINE)*MICRO_TILEY,
+              MICRO_TILEX, MICRO_TILEY, xpos, ypos);
   }
   else
-    XCopyArea(display, pix[PIX_BACK], drawto, gc,
-             MICRO_GFX_STARTX + (graphic % MICRO_GFX_PER_LINE) * MICRO_TILEX,
-             MICRO_GFX_STARTY + (graphic / MICRO_GFX_PER_LINE) * MICRO_TILEY,
-             MICRO_TILEX, MICRO_TILEY, xpos, ypos);
+    BlitBitmap(pix[PIX_BACK], drawto,
+              MICRO_GFX_STARTX + (graphic % MICRO_GFX_PER_LINE) * MICRO_TILEX,
+              MICRO_GFX_STARTY + (graphic / MICRO_GFX_PER_LINE) * MICRO_TILEY,
+              MICRO_TILEX, MICRO_TILEY, xpos, ypos);
 }
 
 void DrawLevel()
@@ -1537,8 +1612,7 @@ static void DrawMicroLevelExt(int xpos, int ypos, int from_x, int from_y)
 {
   int x, y;
 
-  XFillRectangle(display, drawto, gc,
-                xpos, ypos, MICROLEV_XSIZE, MICROLEV_YSIZE);
+  ClearRectangle(drawto, xpos, ypos, MICROLEV_XSIZE, MICROLEV_YSIZE);
 
   if (lev_fieldx < STD_LEV_FIELDX)
     xpos += (STD_LEV_FIELDX - lev_fieldx) / 2 * MICRO_TILEX;
@@ -1579,15 +1653,14 @@ static void DrawMicroLevelLabelExt(int mode)
 {
   char label_text[MAX_MICROLABEL_SIZE + 1];
 
-  XFillRectangle(display, drawto,gc,
-                SX, MICROLABEL_YPOS, SXSIZE, FONT4_YSIZE);
+  ClearRectangle(drawto, SX, MICROLABEL_YPOS, SXSIZE, FONT4_YSIZE);
 
   strncpy(label_text, (mode == MICROLABEL_LEVEL_NAME ? level.name :
                       mode == MICROLABEL_CREATED_BY ? "created by" :
                       mode == MICROLABEL_LEVEL_AUTHOR ? level.author :
                       mode == MICROLABEL_IMPORTED_FROM ? "imported from" :
                       mode == MICROLABEL_LEVEL_IMPORT_INFO ?
-                      leveldir[leveldir_nr].imported_from : ""),
+                      leveldir_current->imported_from : ""),
          MAX_MICROLABEL_SIZE);
   label_text[MAX_MICROLABEL_SIZE] = '\0';
 
@@ -1670,12 +1743,12 @@ void DrawMicroLevel(int xpos, int ypos, boolean restart)
   /* redraw micro level label, if needed */
   if (strcmp(level.name, NAMELESS_LEVEL_NAME) != 0 &&
       strcmp(level.author, ANONYMOUS_NAME) != 0 &&
-      strcmp(level.author, leveldir[leveldir_nr].name) != 0 &&
+      strcmp(level.author, leveldir_current->name) != 0 &&
       DelayReached(&label_delay, MICROLEVEL_LABEL_DELAY))
   {
     int max_label_counter = 23;
 
-    if (leveldir[leveldir_nr].imported_from != NULL)
+    if (leveldir_current->imported_from != NULL)
       max_label_counter += 14;
 
     label_counter = (label_counter + 1) % max_label_counter;
@@ -1725,12 +1798,12 @@ boolean Request(char *text, unsigned int req_state)
   CloseDoor(DOOR_CLOSE_1);
 
   /* save old door content */
-  XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
-           DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE,
-           DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1);
+  BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
+            DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE,
+            DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1);
 
   /* clear door drawing field */
-  XFillRectangle(display, drawto, gc, DX, DY, DXSIZE, DYSIZE);
+  ClearRectangle(drawto, DX, DY, DXSIZE, DYSIZE);
 
   /* write text for request */
   for(ty=0; ty<13; ty++)
@@ -1779,9 +1852,9 @@ boolean Request(char *text, unsigned int req_state)
   }
 
   /* copy request gadgets to door backbuffer */
-  XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
-           DX, DY, DXSIZE, DYSIZE,
-           DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+  BlitBitmap(drawto, pix[PIX_DB_DOOR],
+            DX, DY, DXSIZE, DYSIZE,
+            DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
 
   OpenDoor(DOOR_OPEN_1);
 
@@ -1801,43 +1874,39 @@ boolean Request(char *text, unsigned int req_state)
 
   while(result < 0)
   {
-    if (XPending(display))
+    if (PendingEvent())
     {
-      XEvent event;
+      Event event;
 
-      XNextEvent(display, &event);
+      NextEvent(&event);
 
       switch(event.type)
       {
-       case ButtonPress:
-       case ButtonRelease:
-       case MotionNotify:
+       case EVENT_BUTTONPRESS:
+       case EVENT_BUTTONRELEASE:
+       case EVENT_MOTIONNOTIFY:
        {
-         if (event.type == MotionNotify)
+         if (event.type == EVENT_MOTIONNOTIFY)
          {
-           Window root, child;
-           int root_x, root_y;
            int win_x, win_y;
-           unsigned int mask;
 
-           if (!XQueryPointer(display, window, &root, &child,
-                              &root_x, &root_y, &win_x, &win_y, &mask))
-             continue;
+           if (!QueryPointer(window, &win_x, &win_y))
+             continue; /* window and pointer are on different screens */
 
            if (!button_status)
              continue;
 
            motion_status = TRUE;
-           mx = ((XMotionEvent *) &event)->x;
-           my = ((XMotionEvent *) &event)->y;
+           mx = ((MotionEvent *) &event)->x;
+           my = ((MotionEvent *) &event)->y;
          }
          else
          {
            motion_status = FALSE;
-           mx = ((XButtonEvent *) &event)->x;
-           my = ((XButtonEvent *) &event)->y;
-           if (event.type==ButtonPress)
-             button_status = ((XButtonEvent *) &event)->button;
+           mx = ((ButtonEvent *) &event)->x;
+           my = ((ButtonEvent *) &event)->y;
+           if (event.type == EVENT_BUTTONPRESS)
+             button_status = ((ButtonEvent *) &event)->button;
            else
              button_status = MB_RELEASED;
          }
@@ -1877,15 +1946,14 @@ boolean Request(char *text, unsigned int req_state)
          break;
        }
 
-       case KeyPress:
-         switch(XLookupKeysym((XKeyEvent *)&event,
-                              ((XKeyEvent *)&event)->state))
+       case EVENT_KEYPRESS:
+         switch(GetEventKey((KeyEvent *)&event, TRUE))
          {
-           case XK_Return:
+           case KEY_Return:
              result = 1;
              break;
 
-           case XK_Escape:
+           case KEY_Escape:
              result = 0;
              break;
 
@@ -1896,7 +1964,7 @@ boolean Request(char *text, unsigned int req_state)
            result = 0;
          break;
 
-       case KeyRelease:
+       case EVENT_KEYRELEASE:
          key_joystick_mapping = 0;
          break;
 
@@ -1932,9 +2000,9 @@ boolean Request(char *text, unsigned int req_state)
 
     if (!(req_state & REQ_STAY_CLOSED) && (old_door_state & DOOR_OPEN_1))
     {
-      XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
-               DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
-               DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
+      BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
+                DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
+                DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
       OpenDoor(DOOR_OPEN_1);
     }
   }
@@ -1958,9 +2026,9 @@ unsigned int OpenDoor(unsigned int door_state)
 
   if (door_state & DOOR_COPY_BACK)
   {
-    XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
-             DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE + VYSIZE,
-             DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+    BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR],
+              DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE + VYSIZE,
+              DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
     door_state &= ~DOOR_COPY_BACK;
   }
 
@@ -1973,10 +2041,10 @@ unsigned int CloseDoor(unsigned int door_state)
 {
   unsigned int new_door_state;
 
-  XCopyArea(display, backbuffer, pix[PIX_DB_DOOR], gc,
-           DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
-  XCopyArea(display, backbuffer, pix[PIX_DB_DOOR], gc,
-           VX, VY, VXSIZE, VYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY2);
+  BlitBitmap(backbuffer, pix[PIX_DB_DOOR],
+            DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
+  BlitBitmap(backbuffer, pix[PIX_DB_DOOR],
+            VX, VY, VXSIZE, VYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY2);
 
   new_door_state = MoveDoor(door_state);
 
@@ -2031,40 +2099,41 @@ unsigned int MoveDoor(unsigned int door_state)
        int i = (door_state & DOOR_OPEN_1 ? DXSIZE-x : x);
        int j = (DXSIZE - i) / 3;
 
-       XCopyArea(display, pix[PIX_DB_DOOR], drawto, gc,
-                 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1 + i/2,
-                 DXSIZE,DYSIZE - i/2, DX, DY);
-
-       XFillRectangle(display, drawto, gc, DX, DY + DYSIZE - i/2, DXSIZE,i/2);
-
-       XSetClipOrigin(display, clip_gc[PIX_DOOR],
-                      DX - i, (DY + j) - DOOR_GFX_PAGEY1);
-       XCopyArea(display, pix[PIX_DOOR], drawto,clip_gc[PIX_DOOR],
-                 DXSIZE, DOOR_GFX_PAGEY1, i, 77, DX + DXSIZE - i, DY + j);
-       XCopyArea(display, pix[PIX_DOOR], drawto, clip_gc[PIX_DOOR],
-                 DXSIZE, DOOR_GFX_PAGEY1 + 140, i, 63, DX + DXSIZE - i,
-                 DY + 140 + j);
-       XSetClipOrigin(display, clip_gc[PIX_DOOR],
-                      DX - DXSIZE + i, DY - (DOOR_GFX_PAGEY1 + j));
-       XCopyArea(display, pix[PIX_DOOR], drawto, clip_gc[PIX_DOOR],
-                 DXSIZE - i, DOOR_GFX_PAGEY1 + j, i, 77 - j, DX, DY);
-       XCopyArea(display, pix[PIX_DOOR], drawto, clip_gc[PIX_DOOR],
-                 DXSIZE-i, DOOR_GFX_PAGEY1 + 140, i, 63, DX, DY + 140 - j);
-
-       XCopyArea(display, pix[PIX_DOOR], drawto, clip_gc[PIX_DOOR],
-                 DXSIZE - i, DOOR_GFX_PAGEY1 + 77, i, 63,
-                 DX, DY + 77 - j);
-       XCopyArea(display, pix[PIX_DOOR], drawto, clip_gc[PIX_DOOR],
-                 DXSIZE - i, DOOR_GFX_PAGEY1 + 203, i, 77,
-                 DX, DY + 203 - j);
-       XSetClipOrigin(display, clip_gc[PIX_DOOR],
-                      DX - i, (DY + j) - DOOR_GFX_PAGEY1);
-       XCopyArea(display, pix[PIX_DOOR], drawto, clip_gc[PIX_DOOR],
-                 DXSIZE, DOOR_GFX_PAGEY1 + 77, i, 63,
-                 DX + DXSIZE - i, DY + 77 + j);
-       XCopyArea(display, pix[PIX_DOOR], drawto, clip_gc[PIX_DOOR],
-                 DXSIZE, DOOR_GFX_PAGEY1 + 203, i, 77 - j,
-                 DX + DXSIZE - i, DY + 203 + j);
+       BlitBitmap(pix[PIX_DB_DOOR], drawto,
+                  DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1 + i/2,
+                  DXSIZE,DYSIZE - i/2, DX, DY);
+
+       ClearRectangle(drawto, DX, DY + DYSIZE - i/2, DXSIZE,i/2);
+
+       SetClipOrigin(clip_gc[PIX_DOOR], DX - i, (DY + j) - DOOR_GFX_PAGEY1);
+       BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+                        DXSIZE, DOOR_GFX_PAGEY1, i, 77,
+                        DX + DXSIZE - i, DY + j);
+       BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+                        DXSIZE, DOOR_GFX_PAGEY1 + 140, i, 63,
+                        DX + DXSIZE - i, DY + 140 + j);
+       SetClipOrigin(clip_gc[PIX_DOOR],
+                     DX - DXSIZE + i, DY - (DOOR_GFX_PAGEY1 + j));
+       BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+                        DXSIZE - i, DOOR_GFX_PAGEY1 + j, i, 77 - j,
+                        DX, DY);
+       BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+                        DXSIZE-i, DOOR_GFX_PAGEY1 + 140, i, 63,
+                        DX, DY + 140 - j);
+
+       BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+                        DXSIZE - i, DOOR_GFX_PAGEY1 + 77, i, 63,
+                        DX, DY + 77 - j);
+       BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+                        DXSIZE - i, DOOR_GFX_PAGEY1 + 203, i, 77,
+                        DX, DY + 203 - j);
+       SetClipOrigin(clip_gc[PIX_DOOR], DX - i, (DY + j) - DOOR_GFX_PAGEY1);
+       BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+                        DXSIZE, DOOR_GFX_PAGEY1 + 77, i, 63,
+                        DX + DXSIZE - i, DY + 77 + j);
+       BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+                        DXSIZE, DOOR_GFX_PAGEY1 + 203, i, 77 - j,
+                        DX + DXSIZE - i, DY + 203 + j);
 
        redraw_mask |= REDRAW_DOOR_1;
       }
@@ -2074,29 +2143,30 @@ unsigned int MoveDoor(unsigned int door_state)
        int i = (door_state & DOOR_OPEN_2 ? VXSIZE - x : x);
        int j = (VXSIZE - i) / 3;
 
-       XCopyArea(display, pix[PIX_DB_DOOR], drawto, gc,
-                 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY2 + i/2,
-                 VXSIZE, VYSIZE - i/2, VX, VY);
-
-       XFillRectangle(display, drawto, gc, VX, VY + VYSIZE-i/2, VXSIZE, i/2);
-
-       XSetClipOrigin(display, clip_gc[PIX_DOOR],
-                      VX - i, (VY + j) - DOOR_GFX_PAGEY2);
-       XCopyArea(display, pix[PIX_DOOR], drawto, clip_gc[PIX_DOOR],
-                 VXSIZE, DOOR_GFX_PAGEY2, i, VYSIZE / 2, VX + VXSIZE-i, VY+j);
-       XSetClipOrigin(display, clip_gc[PIX_DOOR],
-                      VX - VXSIZE + i, VY - (DOOR_GFX_PAGEY2 + j));
-       XCopyArea(display, pix[PIX_DOOR], drawto,clip_gc[PIX_DOOR],
-                 VXSIZE - i, DOOR_GFX_PAGEY2 + j, i, VYSIZE / 2 - j, VX, VY);
-
-       XCopyArea(display, pix[PIX_DOOR], drawto, clip_gc[PIX_DOOR],
-                 VXSIZE - i, DOOR_GFX_PAGEY2 + VYSIZE / 2, i, VYSIZE / 2,
-                 VX, VY + VYSIZE / 2 - j);
-       XSetClipOrigin(display, clip_gc[PIX_DOOR],
-                      VX - i, (VY + j) - DOOR_GFX_PAGEY2);
-       XCopyArea(display, pix[PIX_DOOR], drawto, clip_gc[PIX_DOOR],
-                 VXSIZE, DOOR_GFX_PAGEY2 + VYSIZE / 2, i, VYSIZE / 2 - j,
-                 VX + VXSIZE - i, VY + VYSIZE / 2 + j);
+       BlitBitmap(pix[PIX_DB_DOOR], drawto,
+                  DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY2 + i/2,
+                  VXSIZE, VYSIZE - i/2, VX, VY);
+
+       ClearRectangle(drawto, VX, VY + VYSIZE-i/2, VXSIZE, i/2);
+
+       SetClipOrigin(clip_gc[PIX_DOOR], VX - i, (VY + j) - DOOR_GFX_PAGEY2);
+       BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+                        VXSIZE, DOOR_GFX_PAGEY2, i, VYSIZE / 2,
+                        VX + VXSIZE-i, VY+j);
+       SetClipOrigin(clip_gc[PIX_DOOR],
+                     VX - VXSIZE + i, VY - (DOOR_GFX_PAGEY2 + j));
+       BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+                        VXSIZE - i, DOOR_GFX_PAGEY2 + j, i, VYSIZE / 2 - j,
+                        VX, VY);
+
+       BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+                        VXSIZE - i, DOOR_GFX_PAGEY2 + VYSIZE / 2,
+                        i, VYSIZE / 2, VX, VY + VYSIZE / 2 - j);
+       SetClipOrigin(clip_gc[PIX_DOOR], VX - i, (VY + j) - DOOR_GFX_PAGEY2);
+       BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+                        VXSIZE, DOOR_GFX_PAGEY2 + VYSIZE / 2,
+                        i, VYSIZE / 2 - j,
+                        VX + VXSIZE - i, VY + VYSIZE / 2 + j);
 
        redraw_mask |= REDRAW_DOOR_2;
       }
@@ -2122,8 +2192,8 @@ unsigned int MoveDoor(unsigned int door_state)
 void DrawSpecialEditorDoor()
 {
   /* draw bigger toolbox window */
-  XCopyArea(display, pix[PIX_DOOR], drawto, gc,
-           DOOR_GFX_PAGEX7, 0, 108, 56, EX - 4, EY - 12);
+  BlitBitmap(pix[PIX_DOOR], drawto,
+            DOOR_GFX_PAGEX7, 0, 108, 56, EX - 4, EY - 12);
 
   redraw_mask |= REDRAW_ALL;
 }
@@ -2131,13 +2201,14 @@ void DrawSpecialEditorDoor()
 void UndrawSpecialEditorDoor()
 {
   /* draw normal tape recorder window */
-  XCopyArea(display, pix[PIX_BACK], drawto, gc,
-           562, 344, 108, 56, EX - 4, EY - 12);
+  BlitBitmap(pix[PIX_BACK], drawto,
+            562, 344, 108, 56, EX - 4, EY - 12);
 
   redraw_mask |= REDRAW_ALL;
 }
 
-int ReadPixel(Drawable d, int x, int y)
+#ifndef        USE_SDL_LIBRARY
+int ReadPixel(DrawBuffer d, int x, int y)
 {
   XImage *pixel_image;
   unsigned long pixel_value;
@@ -2149,6 +2220,7 @@ int ReadPixel(Drawable d, int x, int y)
 
   return pixel_value;
 }
+#endif
 
 /* ---------- new tool button stuff ---------------------------------------- */
 
@@ -2262,8 +2334,8 @@ void CreateToolButtons()
 
   for (i=0; i<NUM_TOOL_BUTTONS; i++)
   {
-    Pixmap gd_pixmap = pix[PIX_DOOR];
-    Pixmap deco_pixmap = None;
+    Bitmap gd_bitmap = pix[PIX_DOOR];
+    Bitmap deco_bitmap = None;
     int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
     struct GadgetInfo *gi;
     unsigned long event_mask;
@@ -2282,7 +2354,7 @@ void CreateToolButtons()
     if (id >= TOOL_CTRL_ID_PLAYER_1 && id <= TOOL_CTRL_ID_PLAYER_4)
     {
       getMiniGraphicSource(GFX_SPIELER1 + id - TOOL_CTRL_ID_PLAYER_1,
-                          &deco_pixmap, &deco_x, &deco_y);
+                          &deco_bitmap, &deco_x, &deco_y);
       deco_xpos = (toolbutton_info[i].width - MINI_TILEX) / 2;
       deco_ypos = (toolbutton_info[i].height - MINI_TILEY) / 2;
     }
@@ -2295,9 +2367,9 @@ void CreateToolButtons()
                      GDI_HEIGHT, toolbutton_info[i].height,
                      GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
                      GDI_STATE, GD_BUTTON_UNPRESSED,
-                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
-                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
-                     GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
+                     GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
+                     GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+                     GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
                      GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
                      GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
                      GDI_DECORATION_SHIFTING, 1, 1,
@@ -2346,25 +2418,25 @@ int el2gfx(int element)
     case EL_SPIELER3:          return GFX_SPIELER3;
     case EL_SPIELER4:          return GFX_SPIELER4;
     case EL_KAEFER:            return GFX_KAEFER;
-    case EL_KAEFER_R:          return GFX_KAEFER_R;
-    case EL_KAEFER_O:          return GFX_KAEFER_O;
-    case EL_KAEFER_L:          return GFX_KAEFER_L;
-    case EL_KAEFER_U:          return GFX_KAEFER_U;
+    case EL_KAEFER_RIGHT:      return GFX_KAEFER_RIGHT;
+    case EL_KAEFER_UP:         return GFX_KAEFER_UP;
+    case EL_KAEFER_LEFT:       return GFX_KAEFER_LEFT;
+    case EL_KAEFER_DOWN:       return GFX_KAEFER_DOWN;
     case EL_FLIEGER:           return GFX_FLIEGER;
-    case EL_FLIEGER_R:         return GFX_FLIEGER_R;
-    case EL_FLIEGER_O:         return GFX_FLIEGER_O;
-    case EL_FLIEGER_L:         return GFX_FLIEGER_L;
-    case EL_FLIEGER_U:         return GFX_FLIEGER_U;
+    case EL_FLIEGER_RIGHT:     return GFX_FLIEGER_RIGHT;
+    case EL_FLIEGER_UP:                return GFX_FLIEGER_UP;
+    case EL_FLIEGER_LEFT:      return GFX_FLIEGER_LEFT;
+    case EL_FLIEGER_DOWN:      return GFX_FLIEGER_DOWN;
     case EL_BUTTERFLY:         return GFX_BUTTERFLY;
-    case EL_BUTTERFLY_R:       return GFX_BUTTERFLY_R;
-    case EL_BUTTERFLY_O:       return GFX_BUTTERFLY_O;
-    case EL_BUTTERFLY_L:       return GFX_BUTTERFLY_L;
-    case EL_BUTTERFLY_U:       return GFX_BUTTERFLY_U;
+    case EL_BUTTERFLY_RIGHT:   return GFX_BUTTERFLY_RIGHT;
+    case EL_BUTTERFLY_UP:      return GFX_BUTTERFLY_UP;
+    case EL_BUTTERFLY_LEFT:    return GFX_BUTTERFLY_LEFT;
+    case EL_BUTTERFLY_DOWN:    return GFX_BUTTERFLY_DOWN;
     case EL_FIREFLY:           return GFX_FIREFLY;
-    case EL_FIREFLY_R:         return GFX_FIREFLY_R;
-    case EL_FIREFLY_O:         return GFX_FIREFLY_O;
-    case EL_FIREFLY_L:         return GFX_FIREFLY_L;
-    case EL_FIREFLY_U:         return GFX_FIREFLY_U;
+    case EL_FIREFLY_RIGHT:     return GFX_FIREFLY_RIGHT;
+    case EL_FIREFLY_UP:                return GFX_FIREFLY_UP;
+    case EL_FIREFLY_LEFT:      return GFX_FIREFLY_LEFT;
+    case EL_FIREFLY_DOWN:      return GFX_FIREFLY_DOWN;
     case EL_MAMPFER:           return GFX_MAMPFER;
     case EL_ROBOT:             return GFX_ROBOT;
     case EL_BETON:             return GFX_BETON;
@@ -2373,10 +2445,10 @@ int el2gfx(int element)
     case EL_MORAST_VOLL:       return GFX_MORAST_VOLL;
     case EL_TROPFEN:           return GFX_TROPFEN;
     case EL_BOMBE:             return GFX_BOMBE;
-    case EL_SIEB_INAKTIV:      return GFX_SIEB_INAKTIV;
-    case EL_SIEB_LEER:         return GFX_SIEB_LEER;
-    case EL_SIEB_VOLL:         return GFX_SIEB_VOLL;
-    case EL_SIEB_TOT:          return GFX_SIEB_TOT;
+    case EL_MAGIC_WALL_OFF:    return GFX_MAGIC_WALL_OFF;
+    case EL_MAGIC_WALL_EMPTY:  return GFX_MAGIC_WALL_EMPTY;
+    case EL_MAGIC_WALL_FULL:   return GFX_MAGIC_WALL_FULL;
+    case EL_MAGIC_WALL_DEAD:   return GFX_MAGIC_WALL_DEAD;
     case EL_SALZSAEURE:                return GFX_SALZSAEURE;
     case EL_AMOEBE_TOT:                return GFX_AMOEBE_TOT;
     case EL_AMOEBE_NASS:       return GFX_AMOEBE_NASS;
@@ -2410,10 +2482,10 @@ int el2gfx(int element)
     case EL_PFORTE4X:          return GFX_PFORTE4X;
     case EL_DYNAMITE_INACTIVE: return GFX_DYNAMIT_AUS;
     case EL_PACMAN:            return GFX_PACMAN;
-    case EL_PACMAN_R:          return GFX_PACMAN_R;
-    case EL_PACMAN_O:          return GFX_PACMAN_O;
-    case EL_PACMAN_L:          return GFX_PACMAN_L;
-    case EL_PACMAN_U:          return GFX_PACMAN_U;
+    case EL_PACMAN_RIGHT:      return GFX_PACMAN_RIGHT;
+    case EL_PACMAN_UP:         return GFX_PACMAN_UP;
+    case EL_PACMAN_LEFT:       return GFX_PACMAN_LEFT;
+    case EL_PACMAN_DOWN:       return GFX_PACMAN_DOWN;
     case EL_UNSICHTBAR:                return GFX_UNSICHTBAR;
     case EL_ERZ_EDEL:          return GFX_ERZ_EDEL;
     case EL_ERZ_DIAM:          return GFX_ERZ_DIAM;
@@ -2434,10 +2506,10 @@ int el2gfx(int element)
     case EL_ERZ_EDEL_ROT:      return GFX_ERZ_EDEL_ROT;
     case EL_ERZ_EDEL_LILA:     return GFX_ERZ_EDEL_LILA;
     case EL_MAMPFER2:          return GFX_MAMPFER2;
-    case EL_SIEB2_INAKTIV:     return GFX_SIEB2_INAKTIV;
-    case EL_SIEB2_LEER:                return GFX_SIEB2_LEER;
-    case EL_SIEB2_VOLL:                return GFX_SIEB2_VOLL;
-    case EL_SIEB2_TOT:         return GFX_SIEB2_TOT;
+    case EL_MAGIC_WALL_BD_OFF: return GFX_MAGIC_WALL_BD_OFF;
+    case EL_MAGIC_WALL_BD_EMPTY:return GFX_MAGIC_WALL_BD_EMPTY;
+    case EL_MAGIC_WALL_BD_FULL:        return GFX_MAGIC_WALL_BD_FULL;
+    case EL_MAGIC_WALL_BD_DEAD:        return GFX_MAGIC_WALL_BD_DEAD;
     case EL_DYNABOMB_ACTIVE_1: return GFX_DYNABOMB;
     case EL_DYNABOMB_ACTIVE_2: return GFX_DYNABOMB;
     case EL_DYNABOMB_ACTIVE_3: return GFX_DYNABOMB;
@@ -2448,15 +2520,15 @@ int el2gfx(int element)
     case EL_SOKOBAN_OBJEKT:    return GFX_SOKOBAN_OBJEKT;
     case EL_SOKOBAN_FELD_LEER: return GFX_SOKOBAN_FELD_LEER;
     case EL_SOKOBAN_FELD_VOLL: return GFX_SOKOBAN_FELD_VOLL;
-    case EL_MAULWURF:          return GFX_MAULWURF;
+    case EL_MOLE:              return GFX_MOLE;
     case EL_PINGUIN:           return GFX_PINGUIN;
     case EL_SCHWEIN:           return GFX_SCHWEIN;
     case EL_DRACHE:            return GFX_DRACHE;
     case EL_SONDE:             return GFX_SONDE;
-    case EL_PFEIL_L:           return GFX_PFEIL_L;
-    case EL_PFEIL_R:           return GFX_PFEIL_R;
-    case EL_PFEIL_O:           return GFX_PFEIL_O;
-    case EL_PFEIL_U:           return GFX_PFEIL_U;
+    case EL_PFEIL_LEFT:                return GFX_PFEIL_LEFT;
+    case EL_PFEIL_RIGHT:       return GFX_PFEIL_RIGHT;
+    case EL_PFEIL_UP:          return GFX_PFEIL_UP;
+    case EL_PFEIL_DOWN:                return GFX_PFEIL_DOWN;
     case EL_SPEED_PILL:                return GFX_SPEED_PILL;
     case EL_SP_TERMINAL_ACTIVE:        return GFX_SP_TERMINAL;
     case EL_SP_BUG_ACTIVE:     return GFX_SP_BUG_ACTIVE;
@@ -2487,38 +2559,37 @@ int el2gfx(int element)
     case EL_DOOR_WHITE:                return GFX_DOOR_WHITE;
     case EL_DOOR_WHITE_GRAY:   return GFX_DOOR_WHITE_GRAY;
     case EL_KEY_WHITE:         return GFX_KEY_WHITE;
-    case EL_FORCE_FIELD:       return GFX_FORCE_FIELD;
+    case EL_SHIELD_PASSIVE:    return GFX_SHIELD_PASSIVE;
+    case EL_SHIELD_ACTIVE:     return GFX_SHIELD_ACTIVE;
     case EL_EXTRA_TIME:                return GFX_EXTRA_TIME;
     case EL_SWITCHGATE_OPEN:   return GFX_SWITCHGATE_OPEN;
     case EL_SWITCHGATE_CLOSED: return GFX_SWITCHGATE_CLOSED;
     case EL_SWITCHGATE_SWITCH_1:return GFX_SWITCHGATE_SWITCH_1;
     case EL_SWITCHGATE_SWITCH_2:return GFX_SWITCHGATE_SWITCH_2;
-    case EL_TIME_GATE:         return GFX_TIME_GATE;
-    case EL_TIME_GATE_WHEEL:   return GFX_TIME_GATE_WHEEL;
     case EL_BELT1_LEFT:                return GFX_BELT1_LEFT;
     case EL_BELT1_MIDDLE:      return GFX_BELT1_MIDDLE;
     case EL_BELT1_RIGHT:       return GFX_BELT1_RIGHT;
-    case EL_BELT1_SWITCH_L:    return GFX_BELT1_SWITCH_L;
-    case EL_BELT1_SWITCH_M:    return GFX_BELT1_SWITCH_M;
-    case EL_BELT1_SWITCH_R:    return GFX_BELT1_SWITCH_R;
+    case EL_BELT1_SWITCH_LEFT: return GFX_BELT1_SWITCH_LEFT;
+    case EL_BELT1_SWITCH_MIDDLE:return GFX_BELT1_SWITCH_MIDDLE;
+    case EL_BELT1_SWITCH_RIGHT:        return GFX_BELT1_SWITCH_RIGHT;
     case EL_BELT2_LEFT:                return GFX_BELT2_LEFT;
     case EL_BELT2_MIDDLE:      return GFX_BELT2_MIDDLE;
     case EL_BELT2_RIGHT:       return GFX_BELT2_RIGHT;
-    case EL_BELT2_SWITCH_L:    return GFX_BELT2_SWITCH_L;
-    case EL_BELT2_SWITCH_M:    return GFX_BELT2_SWITCH_M;
-    case EL_BELT2_SWITCH_R:    return GFX_BELT2_SWITCH_R;
+    case EL_BELT2_SWITCH_LEFT: return GFX_BELT2_SWITCH_LEFT;
+    case EL_BELT2_SWITCH_MIDDLE:return GFX_BELT2_SWITCH_MIDDLE;
+    case EL_BELT2_SWITCH_RIGHT:        return GFX_BELT2_SWITCH_RIGHT;
     case EL_BELT3_LEFT:                return GFX_BELT3_LEFT;
     case EL_BELT3_MIDDLE:      return GFX_BELT3_MIDDLE;
     case EL_BELT3_RIGHT:       return GFX_BELT3_RIGHT;
-    case EL_BELT3_SWITCH_L:    return GFX_BELT3_SWITCH_L;
-    case EL_BELT3_SWITCH_M:    return GFX_BELT3_SWITCH_M;
-    case EL_BELT3_SWITCH_R:    return GFX_BELT3_SWITCH_R;
+    case EL_BELT3_SWITCH_LEFT: return GFX_BELT3_SWITCH_LEFT;
+    case EL_BELT3_SWITCH_MIDDLE:return GFX_BELT3_SWITCH_MIDDLE;
+    case EL_BELT3_SWITCH_RIGHT:        return GFX_BELT3_SWITCH_RIGHT;
     case EL_BELT4_LEFT:                return GFX_BELT4_LEFT;
     case EL_BELT4_MIDDLE:      return GFX_BELT4_MIDDLE;
     case EL_BELT4_RIGHT:       return GFX_BELT4_RIGHT;
-    case EL_BELT4_SWITCH_L:    return GFX_BELT4_SWITCH_L;
-    case EL_BELT4_SWITCH_M:    return GFX_BELT4_SWITCH_M;
-    case EL_BELT4_SWITCH_R:    return GFX_BELT4_SWITCH_R;
+    case EL_BELT4_SWITCH_LEFT: return GFX_BELT4_SWITCH_LEFT;
+    case EL_BELT4_SWITCH_MIDDLE:return GFX_BELT4_SWITCH_MIDDLE;
+    case EL_BELT4_SWITCH_RIGHT:        return GFX_BELT4_SWITCH_RIGHT;
     case EL_LANDMINE:          return GFX_LANDMINE;
     case EL_ENVELOPE:          return GFX_ENVELOPE;
     case EL_LIGHT_SWITCH_OFF:  return GFX_LIGHT_SWITCH_OFF;
@@ -2541,6 +2612,49 @@ int el2gfx(int element)
     case EL_MOLE_DOWN:         return GFX_MOLE_DOWN;
     case EL_STEEL_SLANTED:     return GFX_STEEL_SLANTED;
     case EL_SAND_INVISIBLE:    return GFX_SAND_INVISIBLE;
+    case EL_DX_UNKNOWN_15:     return GFX_DX_UNKNOWN_15;
+    case EL_DX_UNKNOWN_42:     return GFX_DX_UNKNOWN_42;
+    case EL_TIMEGATE_OPEN:     return GFX_TIMEGATE_OPEN;
+    case EL_TIMEGATE_CLOSED:   return GFX_TIMEGATE_CLOSED;
+    case EL_TIMEGATE_SWITCH_ON:        return GFX_TIMEGATE_SWITCH;
+    case EL_TIMEGATE_SWITCH_OFF:return GFX_TIMEGATE_SWITCH;
+    case EL_BALLOON:           return GFX_BALLOON;
+    case EL_BALLOON_SEND_LEFT: return GFX_BALLOON_SEND_LEFT;
+    case EL_BALLOON_SEND_RIGHT:        return GFX_BALLOON_SEND_RIGHT;
+    case EL_BALLOON_SEND_UP:   return GFX_BALLOON_SEND_UP;
+    case EL_BALLOON_SEND_DOWN: return GFX_BALLOON_SEND_DOWN;
+    case EL_BALLOON_SEND_ANY:  return GFX_BALLOON_SEND_ANY;
+    case EL_EMC_STEEL_WALL_1:  return GFX_EMC_STEEL_WALL_1;
+    case EL_EMC_STEEL_WALL_2:  return GFX_EMC_STEEL_WALL_2;
+    case EL_EMC_STEEL_WALL_3:  return GFX_EMC_STEEL_WALL_3;
+    case EL_EMC_STEEL_WALL_4:  return GFX_EMC_STEEL_WALL_4;
+    case EL_EMC_WALL_1:                return GFX_EMC_WALL_1;
+    case EL_EMC_WALL_2:                return GFX_EMC_WALL_2;
+    case EL_EMC_WALL_3:                return GFX_EMC_WALL_3;
+    case EL_EMC_WALL_4:                return GFX_EMC_WALL_4;
+    case EL_EMC_WALL_5:                return GFX_EMC_WALL_5;
+    case EL_EMC_WALL_6:                return GFX_EMC_WALL_6;
+    case EL_EMC_WALL_7:                return GFX_EMC_WALL_7;
+    case EL_EMC_WALL_8:                return GFX_EMC_WALL_8;
+    case EL_TUBE_CROSS:                return GFX_TUBE_CROSS;
+    case EL_TUBE_VERTICAL:     return GFX_TUBE_VERTICAL;
+    case EL_TUBE_HORIZONTAL:   return GFX_TUBE_HORIZONTAL;
+    case EL_TUBE_VERT_LEFT:    return GFX_TUBE_VERT_LEFT;
+    case EL_TUBE_VERT_RIGHT:   return GFX_TUBE_VERT_RIGHT;
+    case EL_TUBE_HORIZ_UP:     return GFX_TUBE_HORIZ_UP;
+    case EL_TUBE_HORIZ_DOWN:   return GFX_TUBE_HORIZ_DOWN;
+    case EL_TUBE_LEFT_UP:      return GFX_TUBE_LEFT_UP;
+    case EL_TUBE_LEFT_DOWN:    return GFX_TUBE_LEFT_DOWN;
+    case EL_TUBE_RIGHT_UP:     return GFX_TUBE_RIGHT_UP;
+    case EL_TUBE_RIGHT_DOWN:   return GFX_TUBE_RIGHT_DOWN;
+    case EL_SPRING:            return GFX_SPRING;
+    case EL_SPRING_MOVING:     return GFX_SPRING;
+    case EL_TRAP_INACTIVE:     return GFX_TRAP_INACTIVE;
+    case EL_TRAP_ACTIVE:       return GFX_TRAP_ACTIVE;
+    case EL_BD_WALL:           return GFX_BD_WALL;
+    case EL_BD_ROCK:           return GFX_BD_ROCK;
+    case EL_DX_SUPABOMB:       return GFX_DX_SUPABOMB;
+    case EL_SP_MURPHY_CLONE:   return GFX_SP_MURPHY_CLONE;
 
     default:
     {