rnd-20060319-2-src
[rocksndiamonds.git] / src / tools.c
index f9b4f6394e41ce11db31acc447be9493a2835f3a..3bdf371f09e197e831f5e95ad620ddb7c7f3e937 100644 (file)
@@ -63,6 +63,12 @@ void DumpTile(int x, int y)
   int sx = SCREENX(x);
   int sy = SCREENY(y);
 
+  if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
+  {
+    x--;
+    y--;
+  }
+
   printf_line("-", 79);
   printf("Field Info: SCREEN(%d, %d), LEVEL(%d, %d)\n", sx, sy, x, y);
   printf_line("-", 79);
@@ -5125,6 +5131,7 @@ int font2baseimg(int font_nr)
   return font_info[font_nr].special_graphic[GFX_SPECIAL_ARG_DEFAULT];
 }
 
+#if 0
 void setCenteredPlayerNr_EM(int centered_player_nr)
 {
   game.centered_player_nr = game.centered_player_nr_next = centered_player_nr;
@@ -5153,6 +5160,7 @@ boolean getSetCenteredPlayer_EM()
 {
   return game.set_centered_player;
 }
+#endif
 
 int getNumActivePlayers_EM()
 {
@@ -5169,6 +5177,7 @@ int getNumActivePlayers_EM()
   return num_players;
 }
 
+#if 1
 int getGameFrameDelay_EM(int native_em_game_frame_delay)
 {
   int game_frame_delay_value;
@@ -5183,6 +5192,7 @@ int getGameFrameDelay_EM(int native_em_game_frame_delay)
 
   return game_frame_delay_value;
 }
+#endif
 
 unsigned int InitRND(long seed)
 {