rnd-19990216-1
[rocksndiamonds.git] / src / tools.c
index 797befefd672ee8451de8d191e3c35dbef241e7f..258c99a6517a72c65b3c205214920884a8483bcf 100644 (file)
@@ -43,6 +43,7 @@ extern boolean wait_for_vsync;
 #define NUM_TOOL_BUTTONS       7
 
 /* forward declaration for internal use */
+static int getGraphicAnimationPhase(int, int, int);
 static void UnmapToolButtons();
 static void HandleToolButtons(struct GadgetInfo *);
 
@@ -117,9 +118,9 @@ void BackToFront()
 
   if (redraw_mask & REDRAW_ALL)
   {
-    XCopyArea(display,backbuffer,window,gc,
-             0,0, WIN_XSIZE,WIN_YSIZE,
-             0,0);
+    XCopyArea(display, backbuffer, window, gc,
+             0, 0, WIN_XSIZE, WIN_YSIZE,
+             0, 0);
     redraw_mask = 0;
   }
 
@@ -127,9 +128,9 @@ void BackToFront()
   {
     if (game_status != PLAYING || redraw_mask & REDRAW_FROM_BACKBUFFER)
     {
-      XCopyArea(display,backbuffer,window,gc,
-               REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE,
-               REAL_SX,REAL_SY);
+      XCopyArea(display, backbuffer, window, gc,
+               REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE,
+               REAL_SX, REAL_SY);
     }
     else
     {
@@ -169,9 +170,9 @@ void BackToFront()
   if (redraw_mask & REDRAW_DOORS)
   {
     if (redraw_mask & REDRAW_DOOR_1)
-      XCopyArea(display,backbuffer,window,gc,
-               DX,DY, DXSIZE,DYSIZE,
-               DX,DY);
+      XCopyArea(display, backbuffer, window, gc,
+               DX, DY, DXSIZE, DYSIZE,
+               DX, DY);
     if (redraw_mask & REDRAW_DOOR_2)
     {
       if ((redraw_mask & REDRAW_DOOR_2) == REDRAW_DOOR_2)
@@ -419,7 +420,7 @@ void DrawTextExt(Drawable d, GC gc, int x, int y,
 
        XSetClipOrigin(display, clip_gc[font_pixmap],
                       dest_x - src_x, dest_y - src_y);
-       XCopyArea(display, pix[font_pixmap], drawto, clip_gc[font_pixmap],
+       XCopyArea(display, pix[font_pixmap], d, clip_gc[font_pixmap],
                  0, 0, font_width, font_height, dest_x, dest_y);
       }
       else
@@ -455,8 +456,9 @@ void DrawPlayer(struct PlayerInfo *player)
   int next_jx = jx + (jx - last_jx), next_jy = jy + (jy - last_jy);
   int sx = SCREENX(jx), sy = SCREENY(jy);
   int sxx = 0, syy = 0;
-  int element = Feld[jx][jy];
+  int element = Feld[jx][jy], last_element = Feld[last_jx][last_jy];
   int graphic, phase;
+  boolean player_is_moving = (last_jx != jx || last_jy != jy ? TRUE : FALSE);
 
   if (!player->active || player->gone ||
       !IN_SCR_FIELD(SCREENX(last_jx), SCREENY(last_jy)))
@@ -477,14 +479,18 @@ void DrawPlayer(struct PlayerInfo *player)
 
   /* draw things in the field the player is leaving, if needed */
 
+  /*
   if (last_jx != jx || last_jy != jy)
+  */
+
+  if (player_is_moving)
   {
-    if (Store[last_jx][last_jy])
+    if (Store[last_jx][last_jy] && IS_DRAWABLE(last_element))
     {
       DrawLevelElement(last_jx, last_jy, Store[last_jx][last_jy]);
       DrawLevelFieldThruMask(last_jx, last_jy);
     }
-    else if (Feld[last_jx][last_jy] == EL_DYNAMIT)
+    else if (last_element == EL_DYNAMIT)
       DrawDynamite(last_jx, last_jy);
     else
       DrawLevelField(last_jx, last_jy);
@@ -518,17 +524,73 @@ void DrawPlayer(struct PlayerInfo *player)
 
   /* draw player himself */
 
-  if (player->MovDir == MV_LEFT)
-    graphic = (player->Pushing ? GFX_SPIELER1_PUSH_LEFT : GFX_SPIELER1_LEFT);
-  else if (player->MovDir == MV_RIGHT)
-    graphic = (player->Pushing ? GFX_SPIELER1_PUSH_RIGHT : GFX_SPIELER1_RIGHT);
-  else if (player->MovDir == MV_UP)
-    graphic = GFX_SPIELER1_UP;
-  else /* MV_DOWN || MV_NO_MOVING */
-    graphic = GFX_SPIELER1_DOWN;
+  if (game_emulation == EMU_SUPAPLEX)
+  {
+    static int last_dir = MV_LEFT;
+    int action = (player->programmed_action ? player->programmed_action :
+                 player->action);
+    boolean action_moving =
+      (player_is_moving ||
+       ((action & (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)) &&
+       !(action & ~(MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN))));
+
+    graphic = GFX_SP_MURPHY;
+
+    if (player->Pushing)
+    {
+      if (player->MovDir == MV_LEFT)
+       graphic = GFX_MURPHY_PUSH_LEFT;
+      else if (player->MovDir == MV_RIGHT)
+       graphic = GFX_MURPHY_PUSH_RIGHT;
+      else if (player->MovDir & (MV_UP | MV_DOWN) && last_dir == MV_LEFT)
+       graphic = GFX_MURPHY_PUSH_LEFT;
+      else if (player->MovDir & (MV_UP | MV_DOWN) && last_dir == MV_RIGHT)
+       graphic = GFX_MURPHY_PUSH_RIGHT;
+    }
+    else if (player->snapped)
+    {
+      if (player->MovDir == MV_LEFT)
+       graphic = GFX_MURPHY_SNAP_LEFT;
+      else if (player->MovDir == MV_RIGHT)
+       graphic = GFX_MURPHY_SNAP_RIGHT;
+      else if (player->MovDir == MV_UP)
+       graphic = GFX_MURPHY_SNAP_UP;
+      else if (player->MovDir == MV_DOWN)
+       graphic = GFX_MURPHY_SNAP_DOWN;
+    }
+    else if (action_moving)
+    {
+      if (player->MovDir == MV_LEFT)
+       graphic = GFX_MURPHY_GO_LEFT;
+      else if (player->MovDir == MV_RIGHT)
+       graphic = GFX_MURPHY_GO_RIGHT;
+      else if (player->MovDir & (MV_UP | MV_DOWN) && last_dir == MV_LEFT)
+       graphic = GFX_MURPHY_GO_LEFT;
+      else if (player->MovDir & (MV_UP | MV_DOWN) && last_dir == MV_RIGHT)
+       graphic = GFX_MURPHY_GO_RIGHT;
+
+      graphic += getGraphicAnimationPhase(3, 2, ANIM_OSCILLATE);
+    }
+
+    if (player->MovDir == MV_LEFT || player->MovDir == MV_RIGHT)
+      last_dir = player->MovDir;
+  }
+  else
+  {
+    if (player->MovDir == MV_LEFT)
+      graphic =
+       (player->Pushing ? GFX_SPIELER1_PUSH_LEFT : GFX_SPIELER1_LEFT);
+    else if (player->MovDir == MV_RIGHT)
+      graphic =
+       (player->Pushing ? GFX_SPIELER1_PUSH_RIGHT : GFX_SPIELER1_RIGHT);
+    else if (player->MovDir == MV_UP)
+      graphic = GFX_SPIELER1_UP;
+    else       /* MV_DOWN || MV_NO_MOVING */
+      graphic = GFX_SPIELER1_DOWN;
 
-  graphic += player->index_nr * 3*HEROES_PER_LINE;
-  graphic += player->Frame;
+    graphic += player->index_nr * 3 * HEROES_PER_LINE;
+    graphic += player->Frame;
+  }
 
   if (player->GfxPos)
   {
@@ -547,7 +609,7 @@ void DrawPlayer(struct PlayerInfo *player)
   {
     int px = SCREENX(next_jx), py = SCREENY(next_jy);
 
-    if (Feld[jx][jy] == EL_SOKOBAN_FELD_LEER ||
+    if (element == EL_SOKOBAN_FELD_LEER ||
        Feld[next_jx][next_jy] == EL_SOKOBAN_FELD_VOLL)
       DrawGraphicShiftedThruMask(px, py, sxx, syy, GFX_SOKOBAN_OBJEKT,
                                 NO_CUTTING);
@@ -556,21 +618,21 @@ void DrawPlayer(struct PlayerInfo *player)
       int element = Feld[next_jx][next_jy];
       int graphic = el2gfx(element);
 
-      if (element == EL_FELSBROCKEN && sxx)
+      if ((element == EL_FELSBROCKEN || element == EL_SP_ZONK) && sxx)
       {
-       int phase = (player->GfxPos / (TILEX/4));
+       int phase = (player->GfxPos / (TILEX / 4));
 
        if (player->MovDir == MV_LEFT)
          graphic += phase;
        else
-         graphic += (phase+4)%4;
+         graphic += (phase + 4) % 4;
       }
 
       DrawGraphicShifted(px, py, sxx, syy, graphic, NO_CUTTING, NO_MASKING);
     }
   }
 
-  /* draw things in front of player (EL_DYNAMIT || EL_DYNABOMB) */
+  /* draw things in front of player (EL_DYNAMIT or EL_DYNABOMB) */
 
   if (element == EL_DYNAMIT || element == EL_DYNABOMB)
   {
@@ -593,8 +655,11 @@ void DrawPlayer(struct PlayerInfo *player)
       DrawGraphicThruMask(sx, sy, graphic + phase);
   }
 
-  if ((last_jx != jx || last_jy != jy) &&
-      Feld[last_jx][last_jy] == EL_EXPLODING)
+  /*
+  if ((last_jx != jx || last_jy != jy) && last_element == EL_EXPLODING)
+  */
+
+  if (player_is_moving && last_element == EL_EXPLODING)
   {
     int phase = Frame[last_jx][last_jy];
     int delay = 2;
@@ -604,6 +669,14 @@ void DrawPlayer(struct PlayerInfo *player)
                          GFX_EXPLOSION + ((phase - 1) / delay - 1));
   }
 
+  /* draw elements that stay over the player */
+  /* handle the field the player is leaving ... */
+  if (player_is_moving && IS_OVER_PLAYER(last_element))
+    DrawLevelField(last_jx, last_jy);
+  /* ... and the field the player is entering */
+  if (IS_OVER_PLAYER(element))
+    DrawLevelField(jx, jy);
+
   if (setup.direct_draw)
   {
     int dest_x = SX + SCREENX(MIN(jx, last_jx)) * TILEX;
@@ -664,6 +737,45 @@ void DrawGraphicAnimationThruMask(int x, int y, int graphic,
   DrawGraphicAnimationExt(x, y, graphic, frames, delay, mode, USE_MASKING);
 }
 
+void getGraphicSource(int graphic, int *pixmap_nr, int *x, int *y)
+{
+  if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
+  {
+    graphic -= GFX_START_ROCKSSCREEN;
+    *pixmap_nr = PIX_BACK;
+    *x = SX + (graphic % GFX_PER_LINE) * TILEX;
+    *y = SY + (graphic / GFX_PER_LINE) * TILEY;
+  }
+  else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
+  {
+    graphic -= GFX_START_ROCKSMORE;
+    *pixmap_nr = PIX_MORE;
+    *x = (graphic % MORE_PER_LINE) * TILEX;
+    *y = (graphic / MORE_PER_LINE) * TILEY;
+  }
+  else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
+  {
+    graphic -= GFX_START_ROCKSHEROES;
+    *pixmap_nr = PIX_HEROES;
+    *x = (graphic % HEROES_PER_LINE) * TILEX;
+    *y = (graphic / HEROES_PER_LINE) * TILEY;
+  }
+  else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
+  {
+    graphic -= GFX_START_ROCKSFONT;
+    *pixmap_nr = PIX_BIGFONT;
+    *x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
+    *y = ((graphic / FONT_CHARS_PER_LINE) * TILEY +
+         FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY);
+  }
+  else
+  {
+    *pixmap_nr = PIX_MORE;
+    *x = 0;
+    *y = 0;
+  }
+}
+
 void DrawGraphic(int x, int y, int graphic)
 {
 #if DEBUG
@@ -681,6 +793,18 @@ void DrawGraphic(int x, int y, int graphic)
 
 void DrawGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
 {
+
+#if 1
+
+  int pixmap_nr;
+  int src_x, src_y;
+
+  getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
+  XCopyArea(display, pix[pixmap_nr], d, gc,
+           src_x, src_y, TILEX, TILEY, x, y);
+
+#else
+
   if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
   {
     graphic -= GFX_START_ROCKSSCREEN;
@@ -716,6 +840,9 @@ void DrawGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
   }
   else
     XFillRectangle(display, d, gc, x, y, TILEX, TILEY);
+
+#endif
+
 }
 
 void DrawGraphicThruMask(int x, int y, int graphic)
@@ -735,6 +862,24 @@ void DrawGraphicThruMask(int x, int y, int graphic)
 
 void DrawGraphicThruMaskExt(Drawable d, int dest_x, int dest_y, int graphic)
 {
+
+#if 1
+
+  int tile = graphic;
+  int pixmap_nr;
+  int src_x, src_y;
+  Pixmap src_pixmap;
+  GC drawing_gc;
+
+  if (graphic == GFX_LEERRAUM)
+    return;
+
+  getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
+  src_pixmap = pix[pixmap_nr];
+  drawing_gc = clip_gc[pixmap_nr];
+
+#else
+
   int src_x, src_y;
   int tile = graphic;
   Pixmap src_pixmap;
@@ -770,11 +915,14 @@ void DrawGraphicThruMaskExt(Drawable d, int dest_x, int dest_y, int graphic)
     return;
   }
 
+#endif
+
+
   if (tile_clipmask[tile] != None)
   {
     XSetClipMask(display, tile_clip_gc, tile_clipmask[tile]);
     XSetClipOrigin(display, tile_clip_gc, dest_x, dest_y);
-    XCopyArea(display, src_pixmap, drawto_field, tile_clip_gc,
+    XCopyArea(display, src_pixmap, d, tile_clip_gc,
              src_x, src_y, TILEX, TILEY, dest_x, dest_y);
   }
   else
@@ -784,7 +932,7 @@ void DrawGraphicThruMaskExt(Drawable d, int dest_x, int dest_y, int graphic)
 #endif
 
     XSetClipOrigin(display, drawing_gc, dest_x-src_x, dest_y-src_y);
-    XCopyArea(display, src_pixmap, drawto_field, drawing_gc,
+    XCopyArea(display, src_pixmap, d, drawing_gc,
              src_x, src_y, TILEX, TILEY, dest_x, dest_y);
   }
 }
@@ -807,6 +955,7 @@ void getMiniGraphicSource(int graphic, Pixmap *pixmap, int *x, int *y)
   else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
   {
     graphic -= GFX_START_ROCKSMORE;
+    graphic -= ((graphic / MORE_PER_LINE) * MORE_PER_LINE) / 2;
     *pixmap = pix[PIX_MORE];
     *x = MINI_MORE_STARTX + (graphic % MINI_MORE_PER_LINE) * MINI_TILEX;
     *y = MINI_MORE_STARTY + (graphic / MINI_MORE_PER_LINE) * MINI_TILEY;
@@ -817,7 +966,7 @@ void getMiniGraphicSource(int graphic, Pixmap *pixmap, int *x, int *y)
     *pixmap = pix[PIX_SMALLFONT];
     *x = (graphic % FONT_CHARS_PER_LINE) * FONT4_XSIZE;
     *y = ((graphic / FONT_CHARS_PER_LINE) * FONT4_YSIZE +
-         FC_SPECIAL2 * FONT2_YSIZE * FONT_LINES_PER_FONT);
+             FC_SPECIAL2 * FONT2_YSIZE * FONT_LINES_PER_FONT);
   }
   else
   {
@@ -829,6 +978,18 @@ void getMiniGraphicSource(int graphic, Pixmap *pixmap, int *x, int *y)
 
 void DrawMiniGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
 {
+
+#if 1
+
+  Pixmap pixmap;
+  int src_x, src_y;
+
+  getMiniGraphicSource(graphic, &pixmap, &src_x, &src_y);
+  XCopyArea(display, pixmap, d, gc,
+           src_x, src_y, MINI_TILEX, MINI_TILEY, x, y);
+
+#else
+
   if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
   {
     graphic -= GFX_START_ROCKSSCREEN;
@@ -856,6 +1017,9 @@ void DrawMiniGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
   }
   else
     XFillRectangle(display, d, gc, x, y, MINI_TILEX, MINI_TILEY);
+
+#endif
+
 }
 
 void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic,
@@ -1082,10 +1246,35 @@ void DrawScreenElementExt(int x, int y, int dx, int dy, int element,
   {
     graphic += !phase2;
   }
-  else if ((element == EL_FELSBROCKEN || IS_GEM(element)) && !cut_mode)
+  else if ((element == EL_FELSBROCKEN || element == EL_SP_ZONK ||
+           IS_GEM(element)) && !cut_mode)
   {
-    if (element != EL_SP_INFOTRON)
+    if (element == EL_FELSBROCKEN || element == EL_SP_ZONK)
+    {
+      if (dir == MV_LEFT)
+       graphic += (4 - phase4) % 4;
+      else if (dir == MV_RIGHT)
+       graphic += phase4;
+      else
+       graphic += phase2 * 2;
+    }
+    else if (element != EL_SP_INFOTRON)
+      graphic += phase2;
+
+    /*
+    if (element == EL_SP_ZONK)
+    {
+      if (dir == MV_LEFT)
+       graphic += (4 - phase4) % 4;
+      else if (dir == MV_RIGHT)
+       graphic += phase4;
+      else
+       graphic += phase2 * 2;
+    }
+    else if (element != EL_SP_INFOTRON)
       graphic += phase2 * (element == EL_FELSBROCKEN ? 2 : 1);
+    */
+
   }
   else if (element == EL_SIEB_LEER || element == EL_SIEB2_LEER ||
           element == EL_SIEB_VOLL || element == EL_SIEB2_VOLL)
@@ -1453,6 +1642,7 @@ void DrawMicroElement(int xpos, int ypos, int element)
   if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
   {
     graphic -= GFX_START_ROCKSMORE;
+    graphic -= ((graphic / MORE_PER_LINE) * MORE_PER_LINE) / 2;
     XCopyArea(display, pix[PIX_MORE], drawto, gc,
              MICRO_MORE_STARTX + (graphic % MICRO_MORE_PER_LINE) *MICRO_TILEX,
              MICRO_MORE_STARTY + (graphic / MICRO_MORE_PER_LINE) *MICRO_TILEY,
@@ -1672,12 +1862,7 @@ boolean Request(char *text, unsigned int req_state)
            DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1);
 
   /* clear door drawing field */
-#if 0
-  XFillRectangle(display, pix[PIX_DB_DOOR], gc,
-                DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE);
-#else
   XFillRectangle(display, drawto, gc, DX, DY, DXSIZE, DYSIZE);
-#endif
 
   /* write text for request */
   for(ty=0; ty<13; ty++)
@@ -1702,37 +1887,12 @@ boolean Request(char *text, unsigned int req_state)
     }
     sprintf(txt, text); 
     txt[tl] = 0;
-#if 0
-    DrawTextExt(pix[PIX_DB_DOOR], gc,
-               DOOR_GFX_PAGEX1 + 51 - (tl * 14)/2, SY + ty * 16,
-               txt, FS_SMALL, FC_YELLOW);
-#else
     DrawTextExt(drawto, gc,
                DX + 51 - (tl * 14)/2, DY + 8 + ty * 16,
                txt, FS_SMALL, FC_YELLOW);
-#endif
     text += tl + (tc == 32 ? 1 : 0);
   }
 
-#if 0
-  if (req_state & REQ_ASK)
-  {
-    DrawYesNoButton(BUTTON_OK, DB_INIT);
-    DrawYesNoButton(BUTTON_NO, DB_INIT);
-  }
-  else if (req_state & REQ_CONFIRM)
-  {
-    DrawConfirmButton(BUTTON_CONFIRM, DB_INIT);
-  }
-  else if (req_state & REQ_PLAYER)
-  {
-    DrawPlayerButton(BUTTON_PLAYER_1, DB_INIT);
-    DrawPlayerButton(BUTTON_PLAYER_2, DB_INIT);
-    DrawPlayerButton(BUTTON_PLAYER_3, DB_INIT);
-    DrawPlayerButton(BUTTON_PLAYER_4, DB_INIT);
-  }
-#else
-
   if (req_state & REQ_ASK)
   {
     MapGadget(tool_gadget[TOOL_CTRL_ID_YES]);
@@ -1755,8 +1915,6 @@ boolean Request(char *text, unsigned int req_state)
            DX, DY, DXSIZE, DYSIZE,
            DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
 
-#endif
-
   OpenDoor(DOOR_OPEN_1);
   ClearEventQueue();
 
@@ -1784,11 +1942,6 @@ boolean Request(char *text, unsigned int req_state)
        case ButtonRelease:
        case MotionNotify:
        {
-
-#if 0
-         int choice;
-#endif
-
          if (event.type == MotionNotify)
          {
            Window root, child;
@@ -1818,46 +1971,6 @@ boolean Request(char *text, unsigned int req_state)
              button_status = MB_RELEASED;
          }
 
-
-
-#if 0
-         if (req_state & REQ_ASK)
-           choice = CheckYesNoButtons(mx,my,button_status);
-         else if (req_state & REQ_CONFIRM)
-           choice = CheckConfirmButton(mx,my,button_status);
-         else
-           choice = CheckPlayerButtons(mx,my,button_status);
-
-         switch(choice)
-         {
-           case BUTTON_OK:
-             result = TRUE;
-             break;
-           case BUTTON_NO:
-             result = FALSE;
-             break;
-           case BUTTON_CONFIRM:
-             result = TRUE | FALSE;
-             break;
-
-           case BUTTON_PLAYER_1:
-             result = 1;
-             break;
-           case BUTTON_PLAYER_2:
-             result = 2;
-             break;
-           case BUTTON_PLAYER_3:
-             result = 3;
-             break;
-           case BUTTON_PLAYER_4:
-             result = 4;
-             break;
-
-           default:
-             break;
-         }
-#else
-
          /* this sets 'request_gadget_id' */
          HandleGadgets(mx, my, button_status);
 
@@ -1889,7 +2002,6 @@ boolean Request(char *text, unsigned int req_state)
            default:
              break;
          }
-#endif
 
          break;
        }
@@ -2265,8 +2377,8 @@ void CreateToolButtons()
   for (i=0; i<NUM_TOOL_BUTTONS; i++)
   {
     Pixmap gd_pixmap = pix[PIX_DOOR];
-    Pixmap deco_pixmap = 0;
-    int deco_x, deco_y, deco_xpos, deco_ypos;
+    Pixmap deco_pixmap = None;
+    int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
     struct GadgetInfo *gi;
     unsigned long event_mask;
     int gd_xoffset, gd_yoffset;
@@ -2557,7 +2669,26 @@ int el2gfx(int element)
     case EL_SPEED_PILL:                return GFX_SPEED_PILL;
     case EL_SP_TERMINAL_ACTIVE:        return GFX_SP_TERMINAL;
     case EL_SP_BUG_ACTIVE:     return GFX_SP_BUG_ACTIVE;
+    case EL_SP_ZONK:           return GFX_SP_ZONK;
+      /* ^^^^^^^^^^ non-standard position in supaplex graphic set! */
     case EL_INVISIBLE_STEEL:   return GFX_INVISIBLE_STEEL;
+    case EL_BLACK_ORB:         return GFX_BLACK_ORB;
+    case EL_EM_GATE_1:         return GFX_EM_GATE_1;
+    case EL_EM_GATE_2:         return GFX_EM_GATE_2;
+    case EL_EM_GATE_3:         return GFX_EM_GATE_3;
+    case EL_EM_GATE_4:         return GFX_EM_GATE_4;
+    case EL_EM_GATE_1X:                return GFX_EM_GATE_1X;
+    case EL_EM_GATE_2X:                return GFX_EM_GATE_2X;
+    case EL_EM_GATE_3X:                return GFX_EM_GATE_3X;
+    case EL_EM_GATE_4X:                return GFX_EM_GATE_4X;
+    case EL_EM_KEY_1_FILE:     return GFX_EM_KEY_1;
+    case EL_EM_KEY_2_FILE:     return GFX_EM_KEY_2;
+    case EL_EM_KEY_3_FILE:     return GFX_EM_KEY_3;
+    case EL_EM_KEY_4_FILE:     return GFX_EM_KEY_4;
+    case EL_EM_KEY_1:          return GFX_EM_KEY_1;
+    case EL_EM_KEY_2:          return GFX_EM_KEY_2;
+    case EL_EM_KEY_3:          return GFX_EM_KEY_3;
+    case EL_EM_KEY_4:          return GFX_EM_KEY_4;
 
     default:
     {