fixed bug with playing team mode tapes with changed visible playfield size
[rocksndiamonds.git] / src / tools.c
index f0fcae2929884c3eb2fc751a08b6a82313584c3d..21232c2d335fd51bb1eaf956cc79bccabe9eb92f 100644 (file)
@@ -391,6 +391,16 @@ int getLevelFromScreenY(int y)
     return getLevelFromScreenY_RND(y);
 }
 
+int getScreenFieldSizeX(void)
+{
+  return (tape.playing ? tape.scr_fieldx : SCR_FIELDX);
+}
+
+int getScreenFieldSizeY(void)
+{
+  return (tape.playing ? tape.scr_fieldy : SCR_FIELDY);
+}
+
 void DumpTile(int x, int y)
 {
   int sx = SCREENX(x);