removed support for 'real' (non-desktop) fullscreen mode for all targets
[rocksndiamonds.git] / src / tools.c
index 9d97bc9e0339cbe60be42e914fea08d466e24773..211e6e01b2fda5eb3924482e70236aeaf9e22e45 100644 (file)
@@ -8211,9 +8211,6 @@ void ToggleFullscreenOrChangeWindowScalingIfNeeded()
 {
   boolean change_fullscreen = (setup.fullscreen !=
                               video.fullscreen_enabled);
-  boolean change_fullscreen_mode = (video.fullscreen_enabled &&
-                                   !strEqual(setup.fullscreen_mode,
-                                             video.fullscreen_mode_current));
   boolean change_window_scaling_percent = (!video.fullscreen_enabled &&
                                           setup.window_scaling_percent !=
                                           video.window_scaling_percent);
@@ -8243,7 +8240,6 @@ void ToggleFullscreenOrChangeWindowScalingIfNeeded()
 #endif
 
   if (change_fullscreen ||
-      change_fullscreen_mode ||
       change_window_scaling_percent)
   {
     Bitmap *tmp_backbuffer = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
@@ -8251,12 +8247,6 @@ void ToggleFullscreenOrChangeWindowScalingIfNeeded()
     /* save backbuffer content which gets lost when toggling fullscreen mode */
     BlitBitmap(backbuffer, tmp_backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
 
-    if (change_fullscreen_mode)
-    {
-      /* keep fullscreen, but change fullscreen mode (screen resolution) */
-      video.fullscreen_enabled = FALSE;                /* force new fullscreen mode */
-    }
-
     if (change_window_scaling_percent)
     {
       /* keep window mode, but change window scaling */