if (x < 0 || x + gfx->width > request.width ||
y < 0 || y + gfx->height > request.height)
{
- // use left padding of "yes" button as default border padding
- int padding = toolbutton_info[TOOL_CTRL_ID_YES].pos->x;
-
if (id == TOOL_CTRL_ID_YES)
{
- x = padding;
- y = request.height - 2 * request.border_size - gfx->height - padding;
+ x = 0;
+ y = request.height - 2 * request.border_size - gfx->height;
}
else if (id == TOOL_CTRL_ID_NO)
{
- x = request.width - 2 * request.border_size - gfx->width - padding;
- y = request.height - 2 * request.border_size - gfx->height - padding;
+ x = request.width - 2 * request.border_size - gfx->width;
+ y = request.height - 2 * request.border_size - gfx->height;
}
else if (id == TOOL_CTRL_ID_CONFIRM)
{
x = (request.width - 2 * request.border_size - gfx->width) / 2;
- y = request.height - 2 * request.border_size - gfx->height - padding;
+ y = request.height - 2 * request.border_size - gfx->height;
}
else if (id >= TOOL_CTRL_ID_PLAYER_1 && id <= TOOL_CTRL_ID_PLAYER_4)
{
int player_nr = id - TOOL_CTRL_ID_PLAYER_1;
x = (request.width - 2 * request.border_size - gfx->width) / 2;
- y = request.height - 2 * request.border_size - gfx->height - padding;
+ y = request.height - 2 * request.border_size - gfx->height * 2;
- x += (player_nr % 2 ? +1 : -1) * gfx->width / 2;
- y += (player_nr / 2 ? 0 : -1) * gfx->height;
+ x += (player_nr == 3 ? -1 : player_nr == 1 ? +1 : 0) * gfx->width;
+ y += (player_nr == 0 ? -1 : player_nr == 2 ? +1 : 0) * gfx->height;
}
}
}