replaced hardcoded sounds with newly added element action sounds (MM engine)
[rocksndiamonds.git] / src / tools.c
index e1ff8140e3d56fbc44f8e30f050024072961a5d2..173c40aa658c7e28a3ea0808b8cc6749a6e5f618 100644 (file)
@@ -7409,6 +7409,9 @@ int map_sound_MM_to_RND(int sound_mm)
     case SND_MM_GAME_LEVELTIME_CHARGING:
       return SND_GAME_LEVELTIME_CHARGING;
 
+    case SND_MM_GAME_HEALTH_CHARGING:
+      return SND_GAME_HEALTH_CHARGING;
+
     default:
       return SND_UNDEFINED;
   }