rnd-20000718-1-src
[rocksndiamonds.git] / src / tools.c
index 258c99a6517a72c65b3c205214920884a8483bcf..0c9cd1766e69264bcacc83ed69a7f278ac7d9e96 100644 (file)
@@ -44,6 +44,8 @@ extern boolean wait_for_vsync;
 
 /* forward declaration for internal use */
 static int getGraphicAnimationPhase(int, int, int);
+static void DrawGraphicAnimationShiftedThruMask(int, int, int, int, int,
+                                               int, int, int);
 static void UnmapToolButtons();
 static void HandleToolButtons(struct GadgetInfo *);
 
@@ -94,12 +96,6 @@ void BackToFront()
   if (redraw_mask & REDRAW_FIELD)
     redraw_mask &= ~REDRAW_TILES;
 
-  /*
-  if (redraw_mask & REDRAW_FIELD ||
-      (ScreenGfxPos && setup.soft_scrolling && game_status == PLAYING))
-    redraw_mask &= ~REDRAW_TILES;
-  */
-
   if (!redraw_mask)
     return;
 
@@ -110,12 +106,6 @@ void BackToFront()
 
   XSync(display, FALSE);
 
-  /*
-#ifdef MSDOS
-  wait_for_vsync = TRUE;
-#endif
-  */
-
   if (redraw_mask & REDRAW_ALL)
   {
     XCopyArea(display, backbuffer, window, gc,
@@ -326,26 +316,64 @@ void ClearWindow()
   redraw_mask |= REDRAW_FIELD;
 }
 
+int getFontWidth(int font_size, int font_type)
+{
+  return (font_size == FS_BIG ? FONT1_XSIZE :
+         font_size == FS_MEDIUM ? FONT6_XSIZE :
+         font_type == FC_SPECIAL1 ? FONT3_XSIZE :
+         font_type == FC_SPECIAL2 ? FONT4_XSIZE :
+         font_type == FC_SPECIAL3 ? FONT5_XSIZE :
+         FONT2_XSIZE);
+}
+
+int getFontHeight(int font_size, int font_type)
+{
+  return (font_size == FS_BIG ? FONT1_YSIZE :
+         font_size == FS_MEDIUM ? FONT6_YSIZE :
+         font_type == FC_SPECIAL1 ? FONT3_YSIZE :
+         font_type == FC_SPECIAL2 ? FONT4_YSIZE :
+         font_type == FC_SPECIAL3 ? FONT5_YSIZE :
+         FONT2_YSIZE);
+}
+
+void DrawInitText(char *text, int ypos, int color)
+{
+#ifdef USE_SDL_LIBRARY
+  if (sdl_window && sdl_pix[PIX_SMALLFONT])
+  {
+    SDLFillRectangle(sdl_window, 0, ypos, WIN_XSIZE, FONT2_YSIZE, 0x000000);
+    DrawTextExt(window, gc, (WIN_XSIZE - strlen(text) * FONT2_XSIZE)/2,
+               ypos,text,FS_SMALL,color);
+    SDL_Flip(sdl_window);
+  }
+#else
+  if (display && window && pix[PIX_SMALLFONT])
+  {
+    XFillRectangle(display, window, gc, 0, ypos, WIN_XSIZE, FONT2_YSIZE);
+    DrawTextExt(window, gc, (WIN_XSIZE - strlen(text) * FONT2_XSIZE)/2,
+               ypos,text,FS_SMALL,color);
+    XFlush(display);
+  }
+#endif
+}
+
 void DrawTextFCentered(int y, int font_type, char *format, ...)
 {
-  char buffer[FULL_SXSIZE / FONT3_XSIZE + 10];
-  int font_xsize;
+  char buffer[FULL_SXSIZE / FONT5_XSIZE + 10];
+  int font_width = getFontWidth(FS_SMALL, font_type);
   va_list ap;
 
-  font_xsize = (font_type < FC_SPECIAL1 ? FONT2_XSIZE :
-               font_type < FC_SPECIAL2 ? FONT3_XSIZE : FONT4_XSIZE);
-
   va_start(ap, format);
   vsprintf(buffer, format, ap);
   va_end(ap);
 
-  DrawText(SX + (SXSIZE - strlen(buffer) * font_xsize) / 2, SY + y,
+  DrawText(SX + (SXSIZE - strlen(buffer) * font_width) / 2, SY + y,
           buffer, FS_SMALL, font_type);
 }
 
 void DrawTextF(int x, int y, int font_type, char *format, ...)
 {
-  char buffer[FULL_SXSIZE / FONT3_XSIZE + 10];
+  char buffer[FULL_SXSIZE / FONT5_XSIZE + 10];
   va_list ap;
 
   va_start(ap, format);
@@ -372,25 +400,30 @@ void DrawTextExt(Drawable d, GC gc, int x, int y,
   int font_pixmap;
   boolean print_inverse = FALSE;
 
-  if (font_size != FS_SMALL && font_size != FS_BIG)
+  if (font_size != FS_SMALL && font_size != FS_BIG && font_size != FS_MEDIUM)
     font_size = FS_SMALL;
-  if (font_type < FC_RED || font_type > FC_SPECIAL2)
+  if (font_type < FC_RED || font_type > FC_SPECIAL3)
     font_type = FC_RED;
 
-  font_width = (font_size == FS_BIG ? FONT1_XSIZE :
-               font_type < FC_SPECIAL1 ? FONT2_XSIZE :
-               font_type < FC_SPECIAL2 ? FONT3_XSIZE : FONT4_XSIZE);
-  font_height = (font_size == FS_BIG ? FONT1_XSIZE :
-                font_type < FC_SPECIAL2 ? FONT2_XSIZE : FONT4_XSIZE);
-  font_pixmap = (font_size == FS_BIG ? PIX_BIGFONT : PIX_SMALLFONT);
-  font_start = (font_type * (font_size == FS_BIG ? FONT1_YSIZE : FONT2_YSIZE) *
+  font_width = getFontWidth(font_size, font_type);
+  font_height = getFontHeight(font_size, font_type);
+
+  font_pixmap = (font_size == FS_BIG ? PIX_BIGFONT :
+                font_size == FS_MEDIUM ? PIX_MEDIUMFONT :
+                PIX_SMALLFONT);
+  font_start = (font_type * (font_size == FS_BIG ? FONT1_YSIZE :
+                            font_size == FS_MEDIUM ? FONT6_YSIZE :
+                            FONT2_YSIZE) *
                FONT_LINES_PER_FONT);
 
+  if (font_type == FC_SPECIAL3)
+    font_start += (FONT4_YSIZE - FONT2_YSIZE) * FONT_LINES_PER_FONT;
+
   while (*text)
   {
     char c = *text++;
 
-    if (c == '~' && font_size == FS_SMALL && font_type <= FC_YELLOW)
+    if (c == '~' && font_size == FS_SMALL)
     {
       print_inverse = TRUE;
       continue;
@@ -424,8 +457,15 @@ void DrawTextExt(Drawable d, GC gc, int x, int y,
                  0, 0, font_width, font_height, dest_x, dest_y);
       }
       else
+      {
+#ifdef USE_SDL_LIBRARY
+       SDLCopyArea(sdl_pix[font_pixmap], sdl_window,
+                   src_x, src_y, font_width, font_height, dest_x, dest_y);
+#else
        XCopyArea(display, pix[font_pixmap], d, gc,
                  src_x, src_y, font_width, font_height, dest_x, dest_y);
+#endif
+      }
     }
 
     x += font_width;
@@ -443,10 +483,10 @@ void DrawAllPlayers()
 
 void DrawPlayerField(int x, int y)
 {
-  if (!IS_PLAYER(x,y))
+  if (!IS_PLAYER(x, y))
     return;
 
-  DrawPlayer(PLAYERINFO(x,y));
+  DrawPlayer(PLAYERINFO(x, y));
 }
 
 void DrawPlayer(struct PlayerInfo *player)
@@ -460,8 +500,7 @@ void DrawPlayer(struct PlayerInfo *player)
   int graphic, phase;
   boolean player_is_moving = (last_jx != jx || last_jy != jy ? TRUE : FALSE);
 
-  if (!player->active || player->gone ||
-      !IN_SCR_FIELD(SCREENX(last_jx), SCREENY(last_jy)))
+  if (!player->active || !IN_SCR_FIELD(SCREENX(last_jx), SCREENY(last_jy)))
     return;
 
 #if DEBUG
@@ -479,10 +518,6 @@ void DrawPlayer(struct PlayerInfo *player)
 
   /* draw things in the field the player is leaving, if needed */
 
-  /*
-  if (last_jx != jx || last_jy != jy)
-  */
-
   if (player_is_moving)
   {
     if (Store[last_jx][last_jy] && IS_DRAWABLE(last_element))
@@ -490,7 +525,7 @@ void DrawPlayer(struct PlayerInfo *player)
       DrawLevelElement(last_jx, last_jy, Store[last_jx][last_jy]);
       DrawLevelFieldThruMask(last_jx, last_jy);
     }
-    else if (last_element == EL_DYNAMIT)
+    else if (last_element == EL_DYNAMITE_ACTIVE)
       DrawDynamite(last_jx, last_jy);
     else
       DrawLevelField(last_jx, last_jy);
@@ -519,12 +554,12 @@ void DrawPlayer(struct PlayerInfo *player)
 
   if (Store[jx][jy])
     DrawLevelElement(jx, jy, Store[jx][jy]);
-  else if (element != EL_DYNAMIT && element != EL_DYNABOMB)
+  else if (!IS_ACTIVE_BOMB(element))
     DrawLevelField(jx, jy);
 
   /* draw player himself */
 
-  if (game_emulation == EMU_SUPAPLEX)
+  if (game.emulation == EMU_SUPAPLEX)
   {
     static int last_dir = MV_LEFT;
     int action = (player->programmed_action ? player->programmed_action :
@@ -568,6 +603,8 @@ void DrawPlayer(struct PlayerInfo *player)
        graphic = GFX_MURPHY_GO_LEFT;
       else if (player->MovDir & (MV_UP | MV_DOWN) && last_dir == MV_RIGHT)
        graphic = GFX_MURPHY_GO_RIGHT;
+      else
+       graphic = GFX_MURPHY_GO_LEFT;
 
       graphic += getGraphicAnimationPhase(3, 2, ANIM_OSCILLATE);
     }
@@ -605,6 +642,15 @@ void DrawPlayer(struct PlayerInfo *player)
 
   DrawGraphicShiftedThruMask(sx, sy, sxx, syy, graphic, NO_CUTTING);
 
+  if (SHIELD_ON(player))
+  {
+    int graphic = (player->shield_active_time_left ? GFX2_SHIELD_ACTIVE :
+                  GFX2_SHIELD_PASSIVE);
+
+    DrawGraphicAnimationShiftedThruMask(sx, sy, sxx, syy, graphic,
+                                       3, 8, ANIM_OSCILLATE);
+  }
+
   if (player->Pushing && player->GfxPos)
   {
     int px = SCREENX(next_jx), py = SCREENY(next_jy);
@@ -618,7 +664,9 @@ void DrawPlayer(struct PlayerInfo *player)
       int element = Feld[next_jx][next_jy];
       int graphic = el2gfx(element);
 
-      if ((element == EL_FELSBROCKEN || element == EL_SP_ZONK) && sxx)
+      if ((element == EL_FELSBROCKEN ||
+          element == EL_SP_ZONK ||
+          element == EL_BD_ROCK) && sxx)
       {
        int phase = (player->GfxPos / (TILEX / 4));
 
@@ -632,13 +680,13 @@ void DrawPlayer(struct PlayerInfo *player)
     }
   }
 
-  /* draw things in front of player (EL_DYNAMIT or EL_DYNABOMB) */
+  /* draw things in front of player (active dynamite or dynabombs) */
 
-  if (element == EL_DYNAMIT || element == EL_DYNABOMB)
+  if (IS_ACTIVE_BOMB(element))
   {
     graphic = el2gfx(element);
 
-    if (element == EL_DYNAMIT)
+    if (element == EL_DYNAMITE_ACTIVE)
     {
       if ((phase = (96 - MovDelay[jx][jy]) / 12) > 6)
        phase = 6;
@@ -649,16 +697,12 @@ void DrawPlayer(struct PlayerInfo *player)
        phase = 7 - phase;
     }
 
-    if (game_emulation == EMU_SUPAPLEX)
+    if (game.emulation == EMU_SUPAPLEX)
       DrawGraphic(sx, sy, GFX_SP_DISK_RED);
     else
       DrawGraphicThruMask(sx, sy, graphic + phase);
   }
 
-  /*
-  if ((last_jx != jx || last_jy != jy) && last_element == EL_EXPLODING)
-  */
-
   if (player_is_moving && last_element == EL_EXPLODING)
   {
     int phase = Frame[last_jx][last_jy];
@@ -737,6 +781,17 @@ void DrawGraphicAnimationThruMask(int x, int y, int graphic,
   DrawGraphicAnimationExt(x, y, graphic, frames, delay, mode, USE_MASKING);
 }
 
+static void DrawGraphicAnimationShiftedThruMask(int sx, int sy,
+                                               int sxx, int syy,
+                                               int graphic,
+                                               int frames, int delay,
+                                               int mode)
+{
+  int phase = getGraphicAnimationPhase(frames, delay, mode);
+
+  DrawGraphicShiftedThruMask(sx, sy, sxx, syy, graphic + phase, NO_CUTTING);
+}
+
 void getGraphicSource(int graphic, int *pixmap_nr, int *x, int *y)
 {
   if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
@@ -746,13 +801,6 @@ void getGraphicSource(int graphic, int *pixmap_nr, int *x, int *y)
     *x = SX + (graphic % GFX_PER_LINE) * TILEX;
     *y = SY + (graphic / GFX_PER_LINE) * TILEY;
   }
-  else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
-  {
-    graphic -= GFX_START_ROCKSMORE;
-    *pixmap_nr = PIX_MORE;
-    *x = (graphic % MORE_PER_LINE) * TILEX;
-    *y = (graphic / MORE_PER_LINE) * TILEY;
-  }
   else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
   {
     graphic -= GFX_START_ROCKSHEROES;
@@ -760,6 +808,27 @@ void getGraphicSource(int graphic, int *pixmap_nr, int *x, int *y)
     *x = (graphic % HEROES_PER_LINE) * TILEX;
     *y = (graphic / HEROES_PER_LINE) * TILEY;
   }
+  else if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
+  {
+    graphic -= GFX_START_ROCKSSP;
+    *pixmap_nr = PIX_SP;
+    *x = (graphic % SP_PER_LINE) * TILEX;
+    *y = (graphic / SP_PER_LINE) * TILEY;
+  }
+  else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
+  {
+    graphic -= GFX_START_ROCKSDC;
+    *pixmap_nr = PIX_DC;
+    *x = (graphic % DC_PER_LINE) * TILEX;
+    *y = (graphic / DC_PER_LINE) * TILEY;
+  }
+  else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
+  {
+    graphic -= GFX_START_ROCKSMORE;
+    *pixmap_nr = PIX_MORE;
+    *x = (graphic % MORE_PER_LINE) * TILEX;
+    *y = (graphic / MORE_PER_LINE) * TILEY;
+  }
   else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
   {
     graphic -= GFX_START_ROCKSFONT;
@@ -770,7 +839,7 @@ void getGraphicSource(int graphic, int *pixmap_nr, int *x, int *y)
   }
   else
   {
-    *pixmap_nr = PIX_MORE;
+    *pixmap_nr = PIX_SP;
     *x = 0;
     *y = 0;
   }
@@ -793,56 +862,12 @@ void DrawGraphic(int x, int y, int graphic)
 
 void DrawGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
 {
-
-#if 1
-
   int pixmap_nr;
   int src_x, src_y;
 
   getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
   XCopyArea(display, pix[pixmap_nr], d, gc,
            src_x, src_y, TILEX, TILEY, x, y);
-
-#else
-
-  if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
-  {
-    graphic -= GFX_START_ROCKSSCREEN;
-    XCopyArea(display, pix[PIX_BACK], d, gc,
-             SX + (graphic % GFX_PER_LINE) * TILEX,
-             SY + (graphic / GFX_PER_LINE) * TILEY,
-             TILEX, TILEY, x, y);
-  }
-  else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
-  {
-    graphic -= GFX_START_ROCKSMORE;
-    XCopyArea(display, pix[PIX_MORE], d, gc,
-             (graphic % MORE_PER_LINE) * TILEX,
-             (graphic / MORE_PER_LINE) * TILEY,
-             TILEX, TILEY, x, y);
-  }
-  else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
-  {
-    graphic -= GFX_START_ROCKSHEROES;
-    XCopyArea(display, pix[PIX_HEROES], d, gc,
-             (graphic % HEROES_PER_LINE) * TILEX,
-             (graphic / HEROES_PER_LINE) * TILEY,
-             TILEX, TILEY, x, y);
-  }
-  else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
-  {
-    graphic -= GFX_START_ROCKSFONT;
-    XCopyArea(display, pix[PIX_BIGFONT], d, gc,
-             (graphic % FONT_CHARS_PER_LINE) * TILEX,
-             (graphic / FONT_CHARS_PER_LINE) * TILEY +
-             FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY,
-             TILEX, TILEY, x, y);
-  }
-  else
-    XFillRectangle(display, d, gc, x, y, TILEX, TILEY);
-
-#endif
-
 }
 
 void DrawGraphicThruMask(int x, int y, int graphic)
@@ -862,9 +887,6 @@ void DrawGraphicThruMask(int x, int y, int graphic)
 
 void DrawGraphicThruMaskExt(Drawable d, int dest_x, int dest_y, int graphic)
 {
-
-#if 1
-
   int tile = graphic;
   int pixmap_nr;
   int src_x, src_y;
@@ -878,46 +900,6 @@ void DrawGraphicThruMaskExt(Drawable d, int dest_x, int dest_y, int graphic)
   src_pixmap = pix[pixmap_nr];
   drawing_gc = clip_gc[pixmap_nr];
 
-#else
-
-  int src_x, src_y;
-  int tile = graphic;
-  Pixmap src_pixmap;
-  GC drawing_gc;
-
-  if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
-  {
-    src_pixmap = pix[PIX_BACK];
-    drawing_gc = clip_gc[PIX_BACK];
-    graphic -= GFX_START_ROCKSSCREEN;
-    src_x  = SX + (graphic % GFX_PER_LINE) * TILEX;
-    src_y  = SY + (graphic / GFX_PER_LINE) * TILEY;
-  }
-  else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
-  {
-    src_pixmap = pix[PIX_MORE];
-    drawing_gc = clip_gc[PIX_MORE];
-    graphic -= GFX_START_ROCKSMORE;
-    src_x  = (graphic % MORE_PER_LINE) * TILEX;
-    src_y  = (graphic / MORE_PER_LINE) * TILEY;
-  }
-  else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
-  {
-    src_pixmap = pix[PIX_HEROES];
-    drawing_gc = clip_gc[PIX_HEROES];
-    graphic -= GFX_START_ROCKSHEROES;
-    src_x  = (graphic % HEROES_PER_LINE) * TILEX;
-    src_y  = (graphic / HEROES_PER_LINE) * TILEY;
-  }
-  else
-  {
-    DrawGraphicExt(d, gc, dest_x,dest_y, graphic);
-    return;
-  }
-
-#endif
-
-
   if (tile_clipmask[tile] != None)
   {
     XSetClipMask(display, tile_clip_gc, tile_clipmask[tile]);
@@ -952,10 +934,24 @@ void getMiniGraphicSource(int graphic, Pixmap *pixmap, int *x, int *y)
     *x = MINI_GFX_STARTX + (graphic % MINI_GFX_PER_LINE) * MINI_TILEX;
     *y = MINI_GFX_STARTY + (graphic / MINI_GFX_PER_LINE) * MINI_TILEY;
   }
+  else if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
+  {
+    graphic -= GFX_START_ROCKSSP;
+    graphic -= ((graphic / SP_PER_LINE) * SP_PER_LINE) / 2;
+    *pixmap = pix[PIX_SP];
+    *x = MINI_SP_STARTX + (graphic % MINI_SP_PER_LINE) * MINI_TILEX;
+    *y = MINI_SP_STARTY + (graphic / MINI_SP_PER_LINE) * MINI_TILEY;
+  }
+  else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
+  {
+    graphic -= GFX_START_ROCKSDC;
+    *pixmap = pix[PIX_DC];
+    *x = MINI_DC_STARTX + (graphic % MINI_DC_PER_LINE) * MINI_TILEX;
+    *y = MINI_DC_STARTY + (graphic / MINI_DC_PER_LINE) * MINI_TILEY;
+  }
   else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
   {
     graphic -= GFX_START_ROCKSMORE;
-    graphic -= ((graphic / MORE_PER_LINE) * MORE_PER_LINE) / 2;
     *pixmap = pix[PIX_MORE];
     *x = MINI_MORE_STARTX + (graphic % MINI_MORE_PER_LINE) * MINI_TILEX;
     *y = MINI_MORE_STARTY + (graphic / MINI_MORE_PER_LINE) * MINI_TILEY;
@@ -970,56 +966,20 @@ void getMiniGraphicSource(int graphic, Pixmap *pixmap, int *x, int *y)
   }
   else
   {
-    *pixmap = pix[PIX_MORE];
-    *x = MINI_MORE_STARTX;
-    *y = MINI_MORE_STARTY;
+    *pixmap = pix[PIX_SP];
+    *x = MINI_SP_STARTX;
+    *y = MINI_SP_STARTY;
   }
 }
 
 void DrawMiniGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
 {
-
-#if 1
-
   Pixmap pixmap;
   int src_x, src_y;
 
   getMiniGraphicSource(graphic, &pixmap, &src_x, &src_y);
   XCopyArea(display, pixmap, d, gc,
            src_x, src_y, MINI_TILEX, MINI_TILEY, x, y);
-
-#else
-
-  if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
-  {
-    graphic -= GFX_START_ROCKSSCREEN;
-    XCopyArea(display, pix[PIX_BACK], d, gc,
-             MINI_GFX_STARTX + (graphic % MINI_GFX_PER_LINE) * MINI_TILEX,
-             MINI_GFX_STARTY + (graphic / MINI_GFX_PER_LINE) * MINI_TILEY,
-             MINI_TILEX, MINI_TILEY, x, y);
-  }
-  else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
-  {
-    graphic -= GFX_START_ROCKSMORE;
-    XCopyArea(display, pix[PIX_MORE], d, gc,
-             MINI_MORE_STARTX + (graphic % MINI_MORE_PER_LINE) * MINI_TILEX,
-             MINI_MORE_STARTY + (graphic / MINI_MORE_PER_LINE) * MINI_TILEY,
-             MINI_TILEX, MINI_TILEY, x, y);
-  }
-  else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
-  {
-    graphic -= GFX_START_ROCKSFONT;
-    XCopyArea(display, pix[PIX_SMALLFONT], d, gc,
-             (graphic % FONT_CHARS_PER_LINE) * FONT4_XSIZE,
-             (graphic / FONT_CHARS_PER_LINE) * FONT4_YSIZE +
-             FC_SPECIAL2 * FONT2_YSIZE * FONT_LINES_PER_FONT,
-             MINI_TILEX, MINI_TILEY, x, y);
-  }
-  else
-    XFillRectangle(display, d, gc, x, y, MINI_TILEX, MINI_TILEY);
-
-#endif
-
 }
 
 void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic,
@@ -1029,6 +989,7 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic,
   int cx = 0, cy = 0;
   int src_x, src_y, dest_x, dest_y;
   int tile = graphic;
+  int pixmap_nr;
   Pixmap src_pixmap;
   GC drawing_gc;
 
@@ -1102,32 +1063,12 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic,
       MarkTileDirty(x, y + SIGN(dy));
   }
 
-  if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
-  {
-    src_pixmap = pix[PIX_BACK];
-    drawing_gc = clip_gc[PIX_BACK];
-    graphic -= GFX_START_ROCKSSCREEN;
-    src_x  = SX + (graphic % GFX_PER_LINE) * TILEX + cx;
-    src_y  = SY + (graphic / GFX_PER_LINE) * TILEY + cy;
-  }
-  else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
-  {
-    src_pixmap = pix[PIX_MORE];
-    drawing_gc = clip_gc[PIX_MORE];
-    graphic -= GFX_START_ROCKSMORE;
-    src_x  = (graphic % MORE_PER_LINE) * TILEX + cx;
-    src_y  = (graphic / MORE_PER_LINE) * TILEY + cy;
-  }
-  else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
-  {
-    src_pixmap = pix[PIX_HEROES];
-    drawing_gc = clip_gc[PIX_HEROES];
-    graphic -= GFX_START_ROCKSHEROES;
-    src_x  = (graphic % HEROES_PER_LINE) * TILEX + cx;
-    src_y  = (graphic / HEROES_PER_LINE) * TILEY + cy;
-  }
-  else /* big font graphics currently not allowed (and not needed) */
-    return;
+  getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
+  src_pixmap = pix[pixmap_nr];
+  drawing_gc = clip_gc[pixmap_nr];
+
+  src_x += cx;
+  src_y += cy;
 
   dest_x = FX + x * TILEX + dx;
   dest_y = FY + y * TILEY + dy;
@@ -1212,23 +1153,23 @@ void DrawScreenElementExt(int x, int y, int dx, int dy, int element,
   {
     graphic = GFX2_SP_ELECTRON + getGraphicAnimationPhase(8, 2, ANIM_NORMAL);
   }
-  else if (element == EL_MAULWURF || element == EL_PINGUIN ||
+  else if (element == EL_MOLE || element == EL_PINGUIN ||
           element == EL_SCHWEIN || element == EL_DRACHE)
   {
     if (dir == MV_LEFT)
-      graphic = (element == EL_MAULWURF ? GFX_MAULWURF_LEFT :
+      graphic = (element == EL_MOLE ? GFX_MOLE_LEFT :
                 element == EL_PINGUIN ? GFX_PINGUIN_LEFT :
                 element == EL_SCHWEIN ? GFX_SCHWEIN_LEFT : GFX_DRACHE_LEFT);
     else if (dir == MV_RIGHT)
-      graphic = (element == EL_MAULWURF ? GFX_MAULWURF_RIGHT :
+      graphic = (element == EL_MOLE ? GFX_MOLE_RIGHT :
                 element == EL_PINGUIN ? GFX_PINGUIN_RIGHT :
                 element == EL_SCHWEIN ? GFX_SCHWEIN_RIGHT : GFX_DRACHE_RIGHT);
     else if (dir == MV_UP)
-      graphic = (element == EL_MAULWURF ? GFX_MAULWURF_UP :
+      graphic = (element == EL_MOLE ? GFX_MOLE_UP :
                 element == EL_PINGUIN ? GFX_PINGUIN_UP :
                 element == EL_SCHWEIN ? GFX_SCHWEIN_UP : GFX_DRACHE_UP);
     else
-      graphic = (element == EL_MAULWURF ? GFX_MAULWURF_DOWN :
+      graphic = (element == EL_MOLE ? GFX_MOLE_DOWN :
                 element == EL_PINGUIN ? GFX_PINGUIN_DOWN :
                 element == EL_SCHWEIN ? GFX_SCHWEIN_DOWN : GFX_DRACHE_DOWN);
 
@@ -1246,38 +1187,36 @@ void DrawScreenElementExt(int x, int y, int dx, int dy, int element,
   {
     graphic += !phase2;
   }
-  else if ((element == EL_FELSBROCKEN || element == EL_SP_ZONK ||
+  else if (element == EL_BALLOON)
+  {
+    graphic += phase4;
+  }
+  else if ((element == EL_FELSBROCKEN ||
+           element == EL_SP_ZONK ||
+           element == EL_BD_ROCK ||
            IS_GEM(element)) && !cut_mode)
   {
-    if (element == EL_FELSBROCKEN || element == EL_SP_ZONK)
-    {
-      if (dir == MV_LEFT)
-       graphic += (4 - phase4) % 4;
-      else if (dir == MV_RIGHT)
-       graphic += phase4;
-      else
-       graphic += phase2 * 2;
-    }
-    else if (element != EL_SP_INFOTRON)
-      graphic += phase2;
-
-    /*
-    if (element == EL_SP_ZONK)
+    if (uy >= lev_fieldy-1 || !IS_BELT(Feld[ux][uy+1]))
     {
-      if (dir == MV_LEFT)
-       graphic += (4 - phase4) % 4;
-      else if (dir == MV_RIGHT)
-       graphic += phase4;
-      else
-       graphic += phase2 * 2;
+      if (element == EL_FELSBROCKEN ||
+         element == EL_SP_ZONK ||
+         element == EL_BD_ROCK)
+      {
+       if (dir == MV_LEFT)
+         graphic += (4 - phase4) % 4;
+       else if (dir == MV_RIGHT)
+         graphic += phase4;
+       else
+         graphic += phase2 * 2;
+      }
+      else if (element != EL_SP_INFOTRON)
+       graphic += phase2;
     }
-    else if (element != EL_SP_INFOTRON)
-      graphic += phase2 * (element == EL_FELSBROCKEN ? 2 : 1);
-    */
-
   }
-  else if (element == EL_SIEB_LEER || element == EL_SIEB2_LEER ||
-          element == EL_SIEB_VOLL || element == EL_SIEB2_VOLL)
+  else if (element == EL_MAGIC_WALL_EMPTY ||
+          element == EL_MAGIC_WALL_BD_EMPTY ||
+          element == EL_MAGIC_WALL_FULL ||
+          element == EL_MAGIC_WALL_BD_FULL)
   {
     graphic += 3 + getGraphicAnimationPhase(4, 4, ANIM_REVERSE);
   }
@@ -1302,6 +1241,14 @@ void DrawScreenElementExt(int x, int y, int dx, int dy, int element,
     else if (rechts_massiv)
       graphic = GFX_MAUER_L;
   }
+  else if ((element == EL_INVISIBLE_STEEL ||
+           element == EL_UNSICHTBAR ||
+           element == EL_SAND_INVISIBLE) && game.light_time_left)
+  {
+    graphic = (element == EL_INVISIBLE_STEEL ? GFX_INVISIBLE_STEEL_ON :
+              element == EL_UNSICHTBAR ? GFX_UNSICHTBAR_ON :
+              GFX_SAND_INVISIBLE_ON);
+  }
 
   if (dx || dy)
     DrawGraphicShifted(x, y, dx, dy, graphic, cut_mode, mask_mode);
@@ -1365,7 +1312,10 @@ void ErdreichAnbroeckeln(int x, int y)
 
   element = Feld[ux][uy];
 
-  if (element == EL_ERDREICH)
+  if (element == EL_ERDREICH ||
+      element == EL_LANDMINE ||
+      element == EL_TRAP_INACTIVE ||
+      element == EL_TRAP_ACTIVE)
   {
     if (!IN_SCR_FIELD(x, y))
       return;
@@ -1383,7 +1333,10 @@ void ErdreichAnbroeckeln(int x, int y)
       else
        element = Feld[uxx][uyy];
 
-      if (element == EL_ERDREICH)
+      if (element == EL_ERDREICH ||
+         element == EL_LANDMINE ||
+         element == EL_TRAP_INACTIVE ||
+         element == EL_TRAP_ACTIVE)
        continue;
 
       if (i == 1 || i == 2)
@@ -1422,7 +1375,11 @@ void ErdreichAnbroeckeln(int x, int y)
       uxx = ux + xy[i][0];
       uyy = uy + xy[i][1];
 
-      if (!IN_LEV_FIELD(uxx, uyy) || Feld[uxx][uyy] != EL_ERDREICH ||
+      if (!IN_LEV_FIELD(uxx, uyy) ||
+         (Feld[uxx][uyy] != EL_ERDREICH &&
+          Feld[uxx][uyy] != EL_LANDMINE &&
+          Feld[uxx][uyy] != EL_TRAP_INACTIVE &&
+          Feld[uxx][uyy] != EL_TRAP_ACTIVE) ||
          !IN_SCR_FIELD(xx, yy))
        continue;
 
@@ -1487,13 +1444,13 @@ void DrawScreenField(int x, int y)
     boolean cut_mode = NO_CUTTING;
 
     if (Store[ux][uy] == EL_MORAST_LEER ||
-       Store[ux][uy] == EL_SIEB_LEER ||
-       Store[ux][uy] == EL_SIEB2_LEER ||
+       Store[ux][uy] == EL_MAGIC_WALL_EMPTY ||
+       Store[ux][uy] == EL_MAGIC_WALL_BD_EMPTY ||
        Store[ux][uy] == EL_AMOEBE_NASS)
       cut_mode = CUT_ABOVE;
     else if (Store[ux][uy] == EL_MORAST_VOLL ||
-            Store[ux][uy] == EL_SIEB_VOLL ||
-            Store[ux][uy] == EL_SIEB2_VOLL)
+            Store[ux][uy] == EL_MAGIC_WALL_FULL ||
+            Store[ux][uy] == EL_MAGIC_WALL_BD_FULL)
       cut_mode = CUT_BELOW;
 
     if (cut_mode == CUT_ABOVE)
@@ -1523,8 +1480,8 @@ void DrawScreenField(int x, int y)
                  MovDir[oldx][oldy] == MV_RIGHT);
 
     if (Store[oldx][oldy] == EL_MORAST_LEER ||
-       Store[oldx][oldy] == EL_SIEB_LEER ||
-       Store[oldx][oldy] == EL_SIEB2_LEER ||
+       Store[oldx][oldy] == EL_MAGIC_WALL_EMPTY ||
+       Store[oldx][oldy] == EL_MAGIC_WALL_BD_EMPTY ||
        Store[oldx][oldy] == EL_AMOEBE_NASS)
       cut_mode = CUT_ABOVE;
 
@@ -1609,24 +1566,6 @@ void DrawMiniElementOrWall(int sx, int sy, int scroll_x, int scroll_y)
 
     if (steel_position != -1)
       DrawMiniGraphic(sx, sy, border[steel_position][steel_type]);
-
-
-#if 0
-    if (x == -1 && y == -1)
-      DrawMiniGraphic(sx, sy, GFX_STEEL_UPPER_LEFT);
-    else if (x == lev_fieldx && y == -1)
-      DrawMiniGraphic(sx, sy, GFX_STEEL_UPPER_RIGHT);
-    else if (x == -1 && y == lev_fieldy)
-      DrawMiniGraphic(sx, sy, GFX_STEEL_LOWER_LEFT);
-    else if (x == lev_fieldx && y == lev_fieldy)
-      DrawMiniGraphic(sx, sy, GFX_STEEL_LOWER_RIGHT);
-    else if (x == -1 || x == lev_fieldx)
-      DrawMiniGraphic(sx, sy, GFX_STEEL_VERTICAL);
-    else if (y == -1 || y == lev_fieldy)
-      DrawMiniGraphic(sx, sy, GFX_STEEL_HORIZONTAL);
-#endif
-
-
   }
 }
 
@@ -1639,10 +1578,26 @@ void DrawMicroElement(int xpos, int ypos, int element)
 
   graphic = el2gfx(element);
 
-  if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
+  if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
+  {
+    graphic -= GFX_START_ROCKSSP;
+    graphic -= ((graphic / SP_PER_LINE) * SP_PER_LINE) / 2;
+    XCopyArea(display, pix[PIX_SP], drawto, gc,
+             MICRO_SP_STARTX + (graphic % MICRO_SP_PER_LINE) * MICRO_TILEX,
+             MICRO_SP_STARTY + (graphic / MICRO_SP_PER_LINE) * MICRO_TILEY,
+             MICRO_TILEX, MICRO_TILEY, xpos, ypos);
+  }
+  else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
+  {
+    graphic -= GFX_START_ROCKSDC;
+    XCopyArea(display, pix[PIX_DC], drawto, gc,
+             MICRO_DC_STARTX + (graphic % MICRO_DC_PER_LINE) * MICRO_TILEX,
+             MICRO_DC_STARTY + (graphic / MICRO_DC_PER_LINE) * MICRO_TILEY,
+             MICRO_TILEX, MICRO_TILEY, xpos, ypos);
+  }
+  else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
   {
     graphic -= GFX_START_ROCKSMORE;
-    graphic -= ((graphic / MORE_PER_LINE) * MORE_PER_LINE) / 2;
     XCopyArea(display, pix[PIX_MORE], drawto, gc,
              MICRO_MORE_STARTX + (graphic % MICRO_MORE_PER_LINE) *MICRO_TILEX,
              MICRO_MORE_STARTY + (graphic / MICRO_MORE_PER_LINE) *MICRO_TILEY,
@@ -1665,11 +1620,7 @@ void DrawLevel()
     for(y=BY1; y<=BY2; y++)
       DrawScreenField(x, y);
 
-  if (setup.soft_scrolling)
-    XCopyArea(display, fieldbuffer, backbuffer, gc,
-             FX, FY, SXSIZE, SYSIZE, SX, SY);
-
-  redraw_mask |= (REDRAW_FIELD | REDRAW_FROM_BACKBUFFER);
+  redraw_mask |= REDRAW_FIELD;
 }
 
 void DrawMiniLevel(int size_x, int size_y, int scroll_x, int scroll_y)
@@ -1687,9 +1638,6 @@ static void DrawMicroLevelExt(int xpos, int ypos, int from_x, int from_y)
 {
   int x, y;
 
-  /* determine border element for this level */
-  SetBorderElement();
-
   XFillRectangle(display, drawto, gc,
                 xpos, ypos, MICROLEV_XSIZE, MICROLEV_YSIZE);
 
@@ -1719,26 +1667,35 @@ static void DrawMicroLevelExt(int xpos, int ypos, int from_x, int from_y)
   redraw_mask |= REDRAW_MICROLEVEL;
 }
 
+#define MICROLABEL_EMPTY               0
+#define MICROLABEL_LEVEL_NAME          1
+#define MICROLABEL_CREATED_BY          2
+#define MICROLABEL_LEVEL_AUTHOR                3
+#define MICROLABEL_IMPORTED_FROM       4
+#define MICROLABEL_LEVEL_IMPORT_INFO   5
+
+#define MAX_MICROLABEL_SIZE            (SXSIZE / FONT4_XSIZE)
+
 static void DrawMicroLevelLabelExt(int mode)
 {
-  char label_text[100];
+  char label_text[MAX_MICROLABEL_SIZE + 1];
 
   XFillRectangle(display, drawto,gc,
                 SX, MICROLABEL_YPOS, SXSIZE, FONT4_YSIZE);
 
-  strcpy(label_text, (mode == 1 ? level.name :
-                     mode == 2 ? "created by" :
-                     mode == 3 ? level.author : ""));
+  strncpy(label_text, (mode == MICROLABEL_LEVEL_NAME ? level.name :
+                      mode == MICROLABEL_CREATED_BY ? "created by" :
+                      mode == MICROLABEL_LEVEL_AUTHOR ? level.author :
+                      mode == MICROLABEL_IMPORTED_FROM ? "imported from" :
+                      mode == MICROLABEL_LEVEL_IMPORT_INFO ?
+                      leveldir_current->imported_from : ""),
+         MAX_MICROLABEL_SIZE);
+  label_text[MAX_MICROLABEL_SIZE] = '\0';
 
   if (strlen(label_text) > 0)
   {
-    int size, lxpos, lypos;
-
-    label_text[SXSIZE / FONT4_XSIZE] = '\0';
-
-    size = strlen(label_text);
-    lxpos = SX + (SXSIZE - size * FONT4_XSIZE) / 2;
-    lypos = MICROLABEL_YPOS;
+    int lxpos = SX + (SXSIZE - strlen(label_text) * FONT4_XSIZE) / 2;
+    int lypos = MICROLABEL_YPOS;
 
     DrawText(lxpos, lypos, label_text, FS_SMALL, FC_SPECIAL2);
   }
@@ -1814,13 +1771,25 @@ void DrawMicroLevel(int xpos, int ypos, boolean restart)
   /* redraw micro level label, if needed */
   if (strcmp(level.name, NAMELESS_LEVEL_NAME) != 0 &&
       strcmp(level.author, ANONYMOUS_NAME) != 0 &&
-      strcmp(level.author, leveldir[leveldir_nr].name) != 0 &&
+      strcmp(level.author, leveldir_current->name) != 0 &&
       DelayReached(&label_delay, MICROLEVEL_LABEL_DELAY))
   {
-    label_counter = (label_counter + 1) % 23;
-    label_state = (label_counter >= 0 && label_counter <= 7 ? 1 :
-                  label_counter >= 9 && label_counter <= 12 ? 2 :
-                  label_counter >= 14 && label_counter <= 21 ? 3 : 0);
+    int max_label_counter = 23;
+
+    if (leveldir_current->imported_from != NULL)
+      max_label_counter += 14;
+
+    label_counter = (label_counter + 1) % max_label_counter;
+    label_state = (label_counter >= 0 && label_counter <= 7 ?
+                  MICROLABEL_LEVEL_NAME :
+                  label_counter >= 9 && label_counter <= 12 ?
+                  MICROLABEL_CREATED_BY :
+                  label_counter >= 14 && label_counter <= 21 ?
+                  MICROLABEL_LEVEL_AUTHOR :
+                  label_counter >= 23 && label_counter <= 26 ?
+                  MICROLABEL_IMPORTED_FROM :
+                  label_counter >= 28 && label_counter <= 35 ?
+                  MICROLABEL_LEVEL_IMPORT_INFO : MICROLABEL_EMPTY);
     DrawMicroLevelLabelExt(label_state);
   }
 }
@@ -1916,7 +1885,10 @@ boolean Request(char *text, unsigned int req_state)
            DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
 
   OpenDoor(DOOR_OPEN_1);
+
+#if 0
   ClearEventQueue();
+#endif
 
   if (!(req_state & REQUEST_WAIT_FOR))
     return(FALSE);
@@ -2230,15 +2202,7 @@ unsigned int MoveDoor(unsigned int door_state)
        redraw_mask |= REDRAW_DOOR_2;
       }
 
-
-
-#if 1
       BackToFront();
-#else
-      XCopyArea(display, drawto, window, gc, DX, DY, DXSIZE, DYSIZE, DX, DY);
-#endif
-
-
 
       if (game_status == MAINMENU)
        DoAnimation();
@@ -2253,7 +2217,25 @@ unsigned int MoveDoor(unsigned int door_state)
   if (door_state & DOOR_ACTION_2)
     door2 = door_state & DOOR_ACTION_2;
 
-  return(door1 | door2);
+  return (door1 | door2);
+}
+
+void DrawSpecialEditorDoor()
+{
+  /* draw bigger toolbox window */
+  XCopyArea(display, pix[PIX_DOOR], drawto, gc,
+           DOOR_GFX_PAGEX7, 0, 108, 56, EX - 4, EY - 12);
+
+  redraw_mask |= REDRAW_ALL;
+}
+
+void UndrawSpecialEditorDoor()
+{
+  /* draw normal tape recorder window */
+  XCopyArea(display, pix[PIX_BACK], drawto, gc,
+           562, 344, 108, 56, EX - 4, EY - 12);
+
+  redraw_mask |= REDRAW_ALL;
 }
 
 int ReadPixel(Drawable d, int x, int y)
@@ -2370,6 +2352,11 @@ static struct
   }
 };
 
+static void DoNotDisplayInfoText(void *ptr)
+{
+  return;
+}
+
 void CreateToolButtons()
 {
   int i;
@@ -2417,6 +2404,7 @@ void CreateToolButtons()
                      GDI_DECORATION_SHIFTING, 1, 1,
                      GDI_EVENT_MASK, event_mask,
                      GDI_CALLBACK_ACTION, HandleToolButtons,
+                     GDI_CALLBACK_INFO, DoNotDisplayInfoText,
                      GDI_END);
 
     if (gi == NULL)
@@ -2437,105 +2425,6 @@ static void UnmapToolButtons()
 static void HandleToolButtons(struct GadgetInfo *gi)
 {
   request_gadget_id = gi->custom_id;
-
-
-#if 0
-  int id = gi->custom_id;
-
-  if (game_status != PLAYING)
-    return;
-
-  switch (id)
-  {
-    case GAME_CTRL_ID_STOP:
-      if (AllPlayersGone)
-      {
-       CloseDoor(DOOR_CLOSE_1);
-       game_status = MAINMENU;
-       DrawMainMenu();
-       break;
-      }
-
-      if (Request("Do you really want to quit the game ?",
-                 REQ_ASK | REQ_STAY_CLOSED))
-      { 
-#ifndef MSDOS
-       if (options.network)
-         SendToServer_StopPlaying();
-       else
-#endif
-       {
-         game_status = MAINMENU;
-         DrawMainMenu();
-       }
-      }
-      else
-       OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
-      break;
-
-    case GAME_CTRL_ID_PAUSE:
-      if (options.network)
-      {
-#ifndef MSDOS
-       if (tape.pausing)
-         SendToServer_ContinuePlaying();
-       else
-         SendToServer_PausePlaying();
-#endif
-      }
-      else
-       TapeTogglePause();
-      break;
-
-    case GAME_CTRL_ID_PLAY:
-      if (tape.pausing)
-      {
-#ifndef MSDOS
-       if (options.network)
-         SendToServer_ContinuePlaying();
-       else
-#endif
-       {
-         tape.pausing = FALSE;
-         DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
-       }
-      }
-      break;
-
-    case SOUND_CTRL_ID_MUSIC:
-      if (setup.sound_music)
-      { 
-       setup.sound_music = FALSE;
-       FadeSound(background_loop[level_nr % num_bg_loops]);
-      }
-      else if (sound_loops_allowed)
-      { 
-       setup.sound = setup.sound_music = TRUE;
-       PlaySoundLoop(background_loop[level_nr % num_bg_loops]);
-      }
-      break;
-
-    case SOUND_CTRL_ID_LOOPS:
-      if (setup.sound_loops)
-       setup.sound_loops = FALSE;
-      else if (sound_loops_allowed)
-       setup.sound = setup.sound_loops = TRUE;
-      break;
-
-    case SOUND_CTRL_ID_SIMPLE:
-      if (setup.sound_simple)
-       setup.sound_simple = FALSE;
-      else if (sound_status==SOUND_AVAILABLE)
-       setup.sound = setup.sound_simple = TRUE;
-      break;
-
-    default:
-      break;
-  }
-#endif
-
-
-
 }
 
 int el2gfx(int element)
@@ -2558,25 +2447,25 @@ int el2gfx(int element)
     case EL_SPIELER3:          return GFX_SPIELER3;
     case EL_SPIELER4:          return GFX_SPIELER4;
     case EL_KAEFER:            return GFX_KAEFER;
-    case EL_KAEFER_R:          return GFX_KAEFER_R;
-    case EL_KAEFER_O:          return GFX_KAEFER_O;
-    case EL_KAEFER_L:          return GFX_KAEFER_L;
-    case EL_KAEFER_U:          return GFX_KAEFER_U;
+    case EL_KAEFER_RIGHT:      return GFX_KAEFER_RIGHT;
+    case EL_KAEFER_UP:         return GFX_KAEFER_UP;
+    case EL_KAEFER_LEFT:       return GFX_KAEFER_LEFT;
+    case EL_KAEFER_DOWN:       return GFX_KAEFER_DOWN;
     case EL_FLIEGER:           return GFX_FLIEGER;
-    case EL_FLIEGER_R:         return GFX_FLIEGER_R;
-    case EL_FLIEGER_O:         return GFX_FLIEGER_O;
-    case EL_FLIEGER_L:         return GFX_FLIEGER_L;
-    case EL_FLIEGER_U:         return GFX_FLIEGER_U;
+    case EL_FLIEGER_RIGHT:     return GFX_FLIEGER_RIGHT;
+    case EL_FLIEGER_UP:                return GFX_FLIEGER_UP;
+    case EL_FLIEGER_LEFT:      return GFX_FLIEGER_LEFT;
+    case EL_FLIEGER_DOWN:      return GFX_FLIEGER_DOWN;
     case EL_BUTTERFLY:         return GFX_BUTTERFLY;
-    case EL_BUTTERFLY_R:       return GFX_BUTTERFLY_R;
-    case EL_BUTTERFLY_O:       return GFX_BUTTERFLY_O;
-    case EL_BUTTERFLY_L:       return GFX_BUTTERFLY_L;
-    case EL_BUTTERFLY_U:       return GFX_BUTTERFLY_U;
+    case EL_BUTTERFLY_RIGHT:   return GFX_BUTTERFLY_RIGHT;
+    case EL_BUTTERFLY_UP:      return GFX_BUTTERFLY_UP;
+    case EL_BUTTERFLY_LEFT:    return GFX_BUTTERFLY_LEFT;
+    case EL_BUTTERFLY_DOWN:    return GFX_BUTTERFLY_DOWN;
     case EL_FIREFLY:           return GFX_FIREFLY;
-    case EL_FIREFLY_R:         return GFX_FIREFLY_R;
-    case EL_FIREFLY_O:         return GFX_FIREFLY_O;
-    case EL_FIREFLY_L:         return GFX_FIREFLY_L;
-    case EL_FIREFLY_U:         return GFX_FIREFLY_U;
+    case EL_FIREFLY_RIGHT:     return GFX_FIREFLY_RIGHT;
+    case EL_FIREFLY_UP:                return GFX_FIREFLY_UP;
+    case EL_FIREFLY_LEFT:      return GFX_FIREFLY_LEFT;
+    case EL_FIREFLY_DOWN:      return GFX_FIREFLY_DOWN;
     case EL_MAMPFER:           return GFX_MAMPFER;
     case EL_ROBOT:             return GFX_ROBOT;
     case EL_BETON:             return GFX_BETON;
@@ -2585,10 +2474,10 @@ int el2gfx(int element)
     case EL_MORAST_VOLL:       return GFX_MORAST_VOLL;
     case EL_TROPFEN:           return GFX_TROPFEN;
     case EL_BOMBE:             return GFX_BOMBE;
-    case EL_SIEB_INAKTIV:      return GFX_SIEB_INAKTIV;
-    case EL_SIEB_LEER:         return GFX_SIEB_LEER;
-    case EL_SIEB_VOLL:         return GFX_SIEB_VOLL;
-    case EL_SIEB_TOT:          return GFX_SIEB_TOT;
+    case EL_MAGIC_WALL_OFF:    return GFX_MAGIC_WALL_OFF;
+    case EL_MAGIC_WALL_EMPTY:  return GFX_MAGIC_WALL_EMPTY;
+    case EL_MAGIC_WALL_FULL:   return GFX_MAGIC_WALL_FULL;
+    case EL_MAGIC_WALL_DEAD:   return GFX_MAGIC_WALL_DEAD;
     case EL_SALZSAEURE:                return GFX_SALZSAEURE;
     case EL_AMOEBE_TOT:                return GFX_AMOEBE_TOT;
     case EL_AMOEBE_NASS:       return GFX_AMOEBE_NASS;
@@ -2599,7 +2488,7 @@ int el2gfx(int element)
     case EL_KOKOSNUSS:         return GFX_KOKOSNUSS;
     case EL_LIFE:              return GFX_LIFE;
     case EL_LIFE_ASYNC:                return GFX_LIFE_ASYNC;
-    case EL_DYNAMIT:           return GFX_DYNAMIT;
+    case EL_DYNAMITE_ACTIVE:   return GFX_DYNAMIT;
     case EL_BADEWANNE:         return GFX_BADEWANNE;
     case EL_BADEWANNE1:                return GFX_BADEWANNE1;
     case EL_BADEWANNE2:                return GFX_BADEWANNE2;
@@ -2620,12 +2509,12 @@ int el2gfx(int element)
     case EL_PFORTE2X:          return GFX_PFORTE2X;
     case EL_PFORTE3X:          return GFX_PFORTE3X;
     case EL_PFORTE4X:          return GFX_PFORTE4X;
-    case EL_DYNAMIT_AUS:       return GFX_DYNAMIT_AUS;
+    case EL_DYNAMITE_INACTIVE: return GFX_DYNAMIT_AUS;
     case EL_PACMAN:            return GFX_PACMAN;
-    case EL_PACMAN_R:          return GFX_PACMAN_R;
-    case EL_PACMAN_O:          return GFX_PACMAN_O;
-    case EL_PACMAN_L:          return GFX_PACMAN_L;
-    case EL_PACMAN_U:          return GFX_PACMAN_U;
+    case EL_PACMAN_RIGHT:      return GFX_PACMAN_RIGHT;
+    case EL_PACMAN_UP:         return GFX_PACMAN_UP;
+    case EL_PACMAN_LEFT:       return GFX_PACMAN_LEFT;
+    case EL_PACMAN_DOWN:       return GFX_PACMAN_DOWN;
     case EL_UNSICHTBAR:                return GFX_UNSICHTBAR;
     case EL_ERZ_EDEL:          return GFX_ERZ_EDEL;
     case EL_ERZ_DIAM:          return GFX_ERZ_DIAM;
@@ -2646,26 +2535,29 @@ int el2gfx(int element)
     case EL_ERZ_EDEL_ROT:      return GFX_ERZ_EDEL_ROT;
     case EL_ERZ_EDEL_LILA:     return GFX_ERZ_EDEL_LILA;
     case EL_MAMPFER2:          return GFX_MAMPFER2;
-    case EL_SIEB2_INAKTIV:     return GFX_SIEB2_INAKTIV;
-    case EL_SIEB2_LEER:                return GFX_SIEB2_LEER;
-    case EL_SIEB2_VOLL:                return GFX_SIEB2_VOLL;
-    case EL_SIEB2_TOT:         return GFX_SIEB2_TOT;
-    case EL_DYNABOMB:          return GFX_DYNABOMB;
+    case EL_MAGIC_WALL_BD_OFF: return GFX_MAGIC_WALL_BD_OFF;
+    case EL_MAGIC_WALL_BD_EMPTY:return GFX_MAGIC_WALL_BD_EMPTY;
+    case EL_MAGIC_WALL_BD_FULL:        return GFX_MAGIC_WALL_BD_FULL;
+    case EL_MAGIC_WALL_BD_DEAD:        return GFX_MAGIC_WALL_BD_DEAD;
+    case EL_DYNABOMB_ACTIVE_1: return GFX_DYNABOMB;
+    case EL_DYNABOMB_ACTIVE_2: return GFX_DYNABOMB;
+    case EL_DYNABOMB_ACTIVE_3: return GFX_DYNABOMB;
+    case EL_DYNABOMB_ACTIVE_4: return GFX_DYNABOMB;
     case EL_DYNABOMB_NR:       return GFX_DYNABOMB_NR;
     case EL_DYNABOMB_SZ:       return GFX_DYNABOMB_SZ;
     case EL_DYNABOMB_XL:       return GFX_DYNABOMB_XL;
     case EL_SOKOBAN_OBJEKT:    return GFX_SOKOBAN_OBJEKT;
     case EL_SOKOBAN_FELD_LEER: return GFX_SOKOBAN_FELD_LEER;
     case EL_SOKOBAN_FELD_VOLL: return GFX_SOKOBAN_FELD_VOLL;
-    case EL_MAULWURF:          return GFX_MAULWURF;
+    case EL_MOLE:              return GFX_MOLE;
     case EL_PINGUIN:           return GFX_PINGUIN;
     case EL_SCHWEIN:           return GFX_SCHWEIN;
     case EL_DRACHE:            return GFX_DRACHE;
     case EL_SONDE:             return GFX_SONDE;
-    case EL_PFEIL_L:           return GFX_PFEIL_L;
-    case EL_PFEIL_R:           return GFX_PFEIL_R;
-    case EL_PFEIL_O:           return GFX_PFEIL_O;
-    case EL_PFEIL_U:           return GFX_PFEIL_U;
+    case EL_PFEIL_LEFT:                return GFX_PFEIL_LEFT;
+    case EL_PFEIL_RIGHT:       return GFX_PFEIL_RIGHT;
+    case EL_PFEIL_UP:          return GFX_PFEIL_UP;
+    case EL_PFEIL_DOWN:                return GFX_PFEIL_DOWN;
     case EL_SPEED_PILL:                return GFX_SPEED_PILL;
     case EL_SP_TERMINAL_ACTIVE:        return GFX_SP_TERMINAL;
     case EL_SP_BUG_ACTIVE:     return GFX_SP_BUG_ACTIVE;
@@ -2689,6 +2581,109 @@ int el2gfx(int element)
     case EL_EM_KEY_2:          return GFX_EM_KEY_2;
     case EL_EM_KEY_3:          return GFX_EM_KEY_3;
     case EL_EM_KEY_4:          return GFX_EM_KEY_4;
+    case EL_PEARL:             return GFX_PEARL;
+    case EL_CRYSTAL:           return GFX_CRYSTAL;
+    case EL_WALL_PEARL:                return GFX_WALL_PEARL;
+    case EL_WALL_CRYSTAL:      return GFX_WALL_CRYSTAL;
+    case EL_DOOR_WHITE:                return GFX_DOOR_WHITE;
+    case EL_DOOR_WHITE_GRAY:   return GFX_DOOR_WHITE_GRAY;
+    case EL_KEY_WHITE:         return GFX_KEY_WHITE;
+    case EL_SHIELD_PASSIVE:    return GFX_SHIELD_PASSIVE;
+    case EL_SHIELD_ACTIVE:     return GFX_SHIELD_ACTIVE;
+    case EL_EXTRA_TIME:                return GFX_EXTRA_TIME;
+    case EL_SWITCHGATE_OPEN:   return GFX_SWITCHGATE_OPEN;
+    case EL_SWITCHGATE_CLOSED: return GFX_SWITCHGATE_CLOSED;
+    case EL_SWITCHGATE_SWITCH_1:return GFX_SWITCHGATE_SWITCH_1;
+    case EL_SWITCHGATE_SWITCH_2:return GFX_SWITCHGATE_SWITCH_2;
+    case EL_BELT1_LEFT:                return GFX_BELT1_LEFT;
+    case EL_BELT1_MIDDLE:      return GFX_BELT1_MIDDLE;
+    case EL_BELT1_RIGHT:       return GFX_BELT1_RIGHT;
+    case EL_BELT1_SWITCH_LEFT: return GFX_BELT1_SWITCH_LEFT;
+    case EL_BELT1_SWITCH_MIDDLE:return GFX_BELT1_SWITCH_MIDDLE;
+    case EL_BELT1_SWITCH_RIGHT:        return GFX_BELT1_SWITCH_RIGHT;
+    case EL_BELT2_LEFT:                return GFX_BELT2_LEFT;
+    case EL_BELT2_MIDDLE:      return GFX_BELT2_MIDDLE;
+    case EL_BELT2_RIGHT:       return GFX_BELT2_RIGHT;
+    case EL_BELT2_SWITCH_LEFT: return GFX_BELT2_SWITCH_LEFT;
+    case EL_BELT2_SWITCH_MIDDLE:return GFX_BELT2_SWITCH_MIDDLE;
+    case EL_BELT2_SWITCH_RIGHT:        return GFX_BELT2_SWITCH_RIGHT;
+    case EL_BELT3_LEFT:                return GFX_BELT3_LEFT;
+    case EL_BELT3_MIDDLE:      return GFX_BELT3_MIDDLE;
+    case EL_BELT3_RIGHT:       return GFX_BELT3_RIGHT;
+    case EL_BELT3_SWITCH_LEFT: return GFX_BELT3_SWITCH_LEFT;
+    case EL_BELT3_SWITCH_MIDDLE:return GFX_BELT3_SWITCH_MIDDLE;
+    case EL_BELT3_SWITCH_RIGHT:        return GFX_BELT3_SWITCH_RIGHT;
+    case EL_BELT4_LEFT:                return GFX_BELT4_LEFT;
+    case EL_BELT4_MIDDLE:      return GFX_BELT4_MIDDLE;
+    case EL_BELT4_RIGHT:       return GFX_BELT4_RIGHT;
+    case EL_BELT4_SWITCH_LEFT: return GFX_BELT4_SWITCH_LEFT;
+    case EL_BELT4_SWITCH_MIDDLE:return GFX_BELT4_SWITCH_MIDDLE;
+    case EL_BELT4_SWITCH_RIGHT:        return GFX_BELT4_SWITCH_RIGHT;
+    case EL_LANDMINE:          return GFX_LANDMINE;
+    case EL_ENVELOPE:          return GFX_ENVELOPE;
+    case EL_LIGHT_SWITCH_OFF:  return GFX_LIGHT_SWITCH_OFF;
+    case EL_LIGHT_SWITCH_ON:   return GFX_LIGHT_SWITCH_ON;
+    case EL_SIGN_EXCLAMATION:  return GFX_SIGN_EXCLAMATION;
+    case EL_SIGN_RADIOACTIVITY:        return GFX_SIGN_RADIOACTIVITY;
+    case EL_SIGN_STOP:         return GFX_SIGN_STOP;
+    case EL_SIGN_WHEELCHAIR:   return GFX_SIGN_WHEELCHAIR;
+    case EL_SIGN_PARKING:      return GFX_SIGN_PARKING;
+    case EL_SIGN_ONEWAY:       return GFX_SIGN_ONEWAY;
+    case EL_SIGN_HEART:                return GFX_SIGN_HEART;
+    case EL_SIGN_TRIANGLE:     return GFX_SIGN_TRIANGLE;
+    case EL_SIGN_ROUND:                return GFX_SIGN_ROUND;
+    case EL_SIGN_EXIT:         return GFX_SIGN_EXIT;
+    case EL_SIGN_YINYANG:      return GFX_SIGN_YINYANG;
+    case EL_SIGN_OTHER:                return GFX_SIGN_OTHER;
+    case EL_MOLE_LEFT:         return GFX_MOLE_LEFT;
+    case EL_MOLE_RIGHT:                return GFX_MOLE_RIGHT;
+    case EL_MOLE_UP:           return GFX_MOLE_UP;
+    case EL_MOLE_DOWN:         return GFX_MOLE_DOWN;
+    case EL_STEEL_SLANTED:     return GFX_STEEL_SLANTED;
+    case EL_SAND_INVISIBLE:    return GFX_SAND_INVISIBLE;
+    case EL_DX_UNKNOWN_15:     return GFX_DX_UNKNOWN_15;
+    case EL_DX_UNKNOWN_42:     return GFX_DX_UNKNOWN_42;
+    case EL_TIMEGATE_OPEN:     return GFX_TIMEGATE_OPEN;
+    case EL_TIMEGATE_CLOSED:   return GFX_TIMEGATE_CLOSED;
+    case EL_TIMEGATE_SWITCH_ON:        return GFX_TIMEGATE_SWITCH;
+    case EL_TIMEGATE_SWITCH_OFF:return GFX_TIMEGATE_SWITCH;
+    case EL_BALLOON:           return GFX_BALLOON;
+    case EL_BALLOON_SEND_LEFT: return GFX_BALLOON_SEND_LEFT;
+    case EL_BALLOON_SEND_RIGHT:        return GFX_BALLOON_SEND_RIGHT;
+    case EL_BALLOON_SEND_UP:   return GFX_BALLOON_SEND_UP;
+    case EL_BALLOON_SEND_DOWN: return GFX_BALLOON_SEND_DOWN;
+    case EL_BALLOON_SEND_ANY:  return GFX_BALLOON_SEND_ANY;
+    case EL_EMC_STEEL_WALL_1:  return GFX_EMC_STEEL_WALL_1;
+    case EL_EMC_STEEL_WALL_2:  return GFX_EMC_STEEL_WALL_2;
+    case EL_EMC_STEEL_WALL_3:  return GFX_EMC_STEEL_WALL_3;
+    case EL_EMC_STEEL_WALL_4:  return GFX_EMC_STEEL_WALL_4;
+    case EL_EMC_WALL_1:                return GFX_EMC_WALL_1;
+    case EL_EMC_WALL_2:                return GFX_EMC_WALL_2;
+    case EL_EMC_WALL_3:                return GFX_EMC_WALL_3;
+    case EL_EMC_WALL_4:                return GFX_EMC_WALL_4;
+    case EL_EMC_WALL_5:                return GFX_EMC_WALL_5;
+    case EL_EMC_WALL_6:                return GFX_EMC_WALL_6;
+    case EL_EMC_WALL_7:                return GFX_EMC_WALL_7;
+    case EL_EMC_WALL_8:                return GFX_EMC_WALL_8;
+    case EL_TUBE_CROSS:                return GFX_TUBE_CROSS;
+    case EL_TUBE_VERTICAL:     return GFX_TUBE_VERTICAL;
+    case EL_TUBE_HORIZONTAL:   return GFX_TUBE_HORIZONTAL;
+    case EL_TUBE_VERT_LEFT:    return GFX_TUBE_VERT_LEFT;
+    case EL_TUBE_VERT_RIGHT:   return GFX_TUBE_VERT_RIGHT;
+    case EL_TUBE_HORIZ_UP:     return GFX_TUBE_HORIZ_UP;
+    case EL_TUBE_HORIZ_DOWN:   return GFX_TUBE_HORIZ_DOWN;
+    case EL_TUBE_LEFT_UP:      return GFX_TUBE_LEFT_UP;
+    case EL_TUBE_LEFT_DOWN:    return GFX_TUBE_LEFT_DOWN;
+    case EL_TUBE_RIGHT_UP:     return GFX_TUBE_RIGHT_UP;
+    case EL_TUBE_RIGHT_DOWN:   return GFX_TUBE_RIGHT_DOWN;
+    case EL_SPRING:            return GFX_SPRING;
+    case EL_SPRING_MOVING:     return GFX_SPRING;
+    case EL_TRAP_INACTIVE:     return GFX_TRAP_INACTIVE;
+    case EL_TRAP_ACTIVE:       return GFX_TRAP_ACTIVE;
+    case EL_BD_WALL:           return GFX_BD_WALL;
+    case EL_BD_ROCK:           return GFX_BD_ROCK;
+    case EL_DX_SUPABOMB:       return GFX_DX_SUPABOMB;
+    case EL_SP_MURPHY_CLONE:   return GFX_SP_MURPHY_CLONE;
 
     default:
     {
@@ -2699,10 +2694,10 @@ int el2gfx(int element)
        int nr_element = element - EL_SP_START;
        int gfx_per_line = 8;
        int nr_graphic =
-         (nr_element / gfx_per_line) * MORE_PER_LINE +
+         (nr_element / gfx_per_line) * SP_PER_LINE +
          (nr_element % gfx_per_line);
 
-       return GFX_START_ROCKSMORE + nr_graphic;
+       return GFX_START_ROCKSSP + nr_graphic;
       }
       else
        return -1;