return getLevelFromScreenY_RND(y);
}
+int getScreenFieldSizeX(void)
+{
+ return (tape.playing ? tape.scr_fieldx : SCR_FIELDX);
+}
+
+int getScreenFieldSizeY(void)
+{
+ return (tape.playing ? tape.scr_fieldy : SCR_FIELDY);
+}
+
void DumpTile(int x, int y)
{
int sx = SCREENX(x);
#define MAX_REQUEST_LINE_FONT1_LEN 7
#define MAX_REQUEST_LINE_FONT2_LEN 10
-static int RequestHandleEvents(unsigned int req_state)
+static int RequestHandleEvents(unsigned int req_state, int draw_buffer_game)
{
boolean game_just_ended = (game_status == GAME_MODE_PLAYING &&
checkGameEnded());
if (game_just_ended)
{
- SetDrawtoField(draw_buffer_last);
+ SetDrawtoField(draw_buffer_game);
HandleGameActions();
static boolean RequestDoor(char *text, unsigned int req_state)
{
+ int draw_buffer_last = GetDrawtoField();
unsigned int old_door_state;
int max_request_line_len = MAX_REQUEST_LINE_FONT1_LEN;
int font_nr = FONT_TEXT_2;
SetDrawBackgroundMask(REDRAW_FIELD | REDRAW_DOOR_1);
// ---------- handle request buttons ----------
- result = RequestHandleEvents(req_state);
+ result = RequestHandleEvents(req_state, draw_buffer_last);
UnmapToolButtons();
static boolean RequestEnvelope(char *text, unsigned int req_state)
{
+ int draw_buffer_last = GetDrawtoField();
int result;
if (game_status == GAME_MODE_PLAYING)
SetDrawBackgroundMask(REDRAW_FIELD | REDRAW_DOOR_1);
// ---------- handle request buttons ----------
- result = RequestHandleEvents(req_state);
+ result = RequestHandleEvents(req_state, draw_buffer_last);
UnmapToolButtons();