return getLevelFromScreenY_RND(y);
}
+int getScreenFieldSizeX(void)
+{
+ return (tape.playing ? tape.scr_fieldx : SCR_FIELDX);
+}
+
+int getScreenFieldSizeY(void)
+{
+ return (tape.playing ? tape.scr_fieldy : SCR_FIELDY);
+}
+
void DumpTile(int x, int y)
{
int sx = SCREENX(x);
BackToFront();
}
+static void PrepareEnvelopeRequestToScreen(Bitmap *bitmap, int sx, int sy,
+ int xsize, int ysize)
+{
+ if (!global.use_envelope_request ||
+ request.sort_priority <= 0)
+ return;
+
+ if (request.bitmap == NULL ||
+ xsize > request.xsize ||
+ ysize > request.ysize)
+ {
+ if (request.bitmap != NULL)
+ FreeBitmap(request.bitmap);
+
+ request.bitmap = CreateBitmap(xsize, ysize, DEFAULT_DEPTH);
+
+ SDL_Surface *surface = request.bitmap->surface;
+
+ if ((request.bitmap->surface_masked = SDLGetNativeSurface(surface)) == NULL)
+ Fail("SDLGetNativeSurface() failed");
+ }
+
+ BlitBitmap(bitmap, request.bitmap, sx, sy, xsize, ysize, 0, 0);
+
+ SDLFreeBitmapTextures(request.bitmap);
+ SDLCreateBitmapTextures(request.bitmap);
+
+ // set envelope request run-time values
+ request.sx = sx;
+ request.sy = sy;
+ request.xsize = xsize;
+ request.ysize = ysize;
+}
+
+void DrawEnvelopeRequestToScreen(int drawing_target, int drawing_stage)
+{
+ if (global.use_envelope_request &&
+ game.request_active_or_moving &&
+ request.sort_priority > 0 &&
+ drawing_target == DRAW_TO_SCREEN &&
+ drawing_stage == DRAW_GLOBAL_ANIM_STAGE_2)
+ {
+ BlitToScreen(request.bitmap, 0, 0, request.xsize, request.ysize,
+ request.sx, request.sy);
+ }
+}
+
static void setRequestBasePosition(int *x, int *y)
{
int sx_base, sy_base;
// store readily prepared envelope request for later use when animating
BlitBitmap(backbuffer, bitmap_db_store_2, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
+ PrepareEnvelopeRequestToScreen(bitmap_db_store_2, sx, sy, width, height);
+
if (text_door_style)
free(text_door_style);
}
}
}
+ PrepareEnvelopeRequestToScreen(backbuffer, dst_x, dst_y, width, height);
+
redraw_mask |= REDRAW_FIELD;
BackToFront();
#define MAX_REQUEST_LINE_FONT1_LEN 7
#define MAX_REQUEST_LINE_FONT2_LEN 10
-static int RequestHandleEvents(unsigned int req_state)
+static int RequestHandleEvents(unsigned int req_state, int draw_buffer_game)
{
boolean game_just_ended = (game_status == GAME_MODE_PLAYING &&
checkGameEnded());
if (game_just_ended)
{
- SetDrawtoField(draw_buffer_last);
+ SetDrawtoField(draw_buffer_game);
HandleGameActions();
BlitBitmap(drawto, bitmap_db_store_2, sx, sy, width, height, sx, sy);
}
}
+
+ PrepareEnvelopeRequestToScreen(drawto, sx, sy, width, height);
}
BackToFront();
static boolean RequestDoor(char *text, unsigned int req_state)
{
+ int draw_buffer_last = GetDrawtoField();
unsigned int old_door_state;
int max_request_line_len = MAX_REQUEST_LINE_FONT1_LEN;
int font_nr = FONT_TEXT_2;
SetDrawBackgroundMask(REDRAW_FIELD | REDRAW_DOOR_1);
// ---------- handle request buttons ----------
- result = RequestHandleEvents(req_state);
+ result = RequestHandleEvents(req_state, draw_buffer_last);
UnmapToolButtons();
static boolean RequestEnvelope(char *text, unsigned int req_state)
{
+ int draw_buffer_last = GetDrawtoField();
int result;
if (game_status == GAME_MODE_PLAYING)
SetDrawBackgroundMask(REDRAW_FIELD | REDRAW_DOOR_1);
// ---------- handle request buttons ----------
- result = RequestHandleEvents(req_state);
+ result = RequestHandleEvents(req_state, draw_buffer_last);
UnmapToolButtons();