/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-2001 Artsoft Entertainment *
+* (c) 1995-2002 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
#include "network.h"
#include "tape.h"
-#if defined(PLATFORM_MSDOS)
-extern boolean wait_for_vsync;
-#endif
-
/* tool button identifiers */
#define TOOL_CTRL_ID_YES 0
#define TOOL_CTRL_ID_NO 1
else
graphic = GFX_MURPHY_GO_LEFT;
- graphic += getGraphicAnimationPhase(3, 2, ANIM_OSCILLATE);
+ graphic += getGraphicAnimationPhase(3, 2, ANIM_PINGPONG);
}
if (player->MovDir == MV_LEFT || player->MovDir == MV_RIGHT)
GFX2_SHIELD_PASSIVE);
DrawGraphicAnimationShiftedThruMask(sx, sy, sxx, syy, graphic,
- 3, 8, ANIM_OSCILLATE);
+ 3, 8, ANIM_PINGPONG);
}
if (player->Pushing && player->GfxPos)
{
int phase;
- if (mode == ANIM_OSCILLATE)
+ if (mode == ANIM_PINGPONG)
{
int max_anim_frames = 2 * frames - 2;
+
phase = (FrameCounter % (delay * max_anim_frames)) / delay;
phase = (phase < frames ? phase : max_anim_frames - phase);
}
if (mode == ANIM_REVERSE)
phase = -phase;
- return(phase);
+ return phase;
+}
+
+static int getNewGraphicAnimationFrame(int graphic)
+{
+ int frames = new_graphic_info[graphic].anim_frames;
+ int delay = new_graphic_info[graphic].anim_delay;
+ int mode = new_graphic_info[graphic].anim_mode;
+ int phase;
+
+ if (mode == ANIM_PINGPONG)
+ {
+ int max_anim_frames = 2 * frames - 2;
+
+ phase = (FrameCounter % (delay * max_anim_frames)) / delay;
+ phase = (phase < frames ? phase : max_anim_frames - phase);
+ }
+ else
+ phase = (FrameCounter % (delay * frames)) / delay;
+
+ if (mode == ANIM_REVERSE)
+ phase = (frames - 1) - phase;
+
+ return phase;
}
void DrawGraphicAnimationExt(int x, int y, int graphic,
}
}
+void DrawNewGraphicAnimationExt(int x, int y, int graphic, int mask_mode)
+{
+ int delay = new_graphic_info[graphic].anim_delay;
+
+ if (!(FrameCounter % delay) && IN_SCR_FIELD(SCREENX(x), SCREENY(y)))
+ {
+ int frame = getNewGraphicAnimationFrame(graphic);
+
+ if (mask_mode == USE_MASKING)
+ DrawNewGraphicThruMask(SCREENX(x), SCREENY(y), graphic, frame);
+ else
+ DrawNewGraphic(SCREENX(x), SCREENY(y), graphic, frame);
+ }
+}
+
void DrawGraphicAnimation(int x, int y, int graphic,
int frames, int delay, int mode)
{
DrawGraphicAnimationExt(x, y, graphic, frames, delay, mode, NO_MASKING);
}
+void DrawNewGraphicAnimation(int x, int y, int graphic)
+{
+ DrawNewGraphicAnimationExt(x, y, graphic, NO_MASKING);
+}
+
void DrawGraphicAnimationThruMask(int x, int y, int graphic,
int frames, int delay, int mode)
{
DrawGraphicShiftedThruMask(sx, sy, sxx, syy, graphic + phase, NO_CUTTING);
}
-void getGraphicSource(int graphic, int *bitmap_nr, int *x, int *y)
+void getGraphicSource(int graphic, Bitmap **bitmap, int *x, int *y)
{
- if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
+ if (graphic >= 0 && graphic_info[graphic].bitmap != NULL)
+ {
+ *bitmap = graphic_info[graphic].bitmap;
+ *x = graphic_info[graphic].src_x;
+ *y = graphic_info[graphic].src_y;
+ }
+ else if (graphic >= GFX_START_ROCKSELEMENTS &&
+ graphic <= GFX_END_ROCKSELEMENTS)
{
- graphic -= GFX_START_ROCKSSCREEN;
- *bitmap_nr = PIX_BACK;
- *x = SX + (graphic % GFX_PER_LINE) * TILEX;
- *y = SY + (graphic / GFX_PER_LINE) * TILEY;
+ graphic -= GFX_START_ROCKSELEMENTS;
+ *bitmap = pix[PIX_ELEMENTS];
+ *x = (graphic % GFX_PER_LINE) * TILEX;
+ *y = (graphic / GFX_PER_LINE) * TILEY;
}
else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
{
graphic -= GFX_START_ROCKSHEROES;
- *bitmap_nr = PIX_HEROES;
+ *bitmap = pix[PIX_HEROES];
*x = (graphic % HEROES_PER_LINE) * TILEX;
*y = (graphic / HEROES_PER_LINE) * TILEY;
}
else if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
{
graphic -= GFX_START_ROCKSSP;
- *bitmap_nr = PIX_SP;
+ *bitmap = pix[PIX_SP];
*x = (graphic % SP_PER_LINE) * TILEX;
*y = (graphic / SP_PER_LINE) * TILEY;
}
else if (graphic >= GFX_START_ROCKSDC && graphic <= GFX_END_ROCKSDC)
{
graphic -= GFX_START_ROCKSDC;
- *bitmap_nr = PIX_DC;
+ *bitmap = pix[PIX_DC];
*x = (graphic % DC_PER_LINE) * TILEX;
*y = (graphic / DC_PER_LINE) * TILEY;
}
else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE)
{
graphic -= GFX_START_ROCKSMORE;
- *bitmap_nr = PIX_MORE;
+ *bitmap = pix[PIX_MORE];
*x = (graphic % MORE_PER_LINE) * TILEX;
*y = (graphic / MORE_PER_LINE) * TILEY;
}
else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
{
graphic -= GFX_START_ROCKSFONT;
- *bitmap_nr = PIX_BIGFONT;
+ *bitmap = pix[PIX_FONT_EM];
*x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
- *y = ((graphic / FONT_CHARS_PER_LINE) * TILEY +
- FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY);
+ *y = (graphic / FONT_CHARS_PER_LINE) * TILEY;
}
else
{
- *bitmap_nr = PIX_SP;
+ *bitmap = pix[PIX_SP];
*x = 0;
*y = 0;
}
void DrawGraphic(int x, int y, int graphic)
{
#if DEBUG
- if (!IN_SCR_FIELD(x,y))
+ if (!IN_SCR_FIELD(x, y))
{
- printf("DrawGraphic(): x = %d, y = %d, graphic = %d\n",x,y,graphic);
+ printf("DrawGraphic(): x = %d, y = %d, graphic = %d\n", x, y, graphic);
printf("DrawGraphic(): This should never happen!\n");
return;
}
#endif
- DrawGraphicExt(drawto_field, FX + x*TILEX, FY + y*TILEY, graphic);
- MarkTileDirty(x,y);
+ DrawGraphicExt(drawto_field, FX + x * TILEX, FY + y * TILEY, graphic);
+ MarkTileDirty(x, y);
+}
+
+void DrawNewGraphic(int x, int y, int graphic, int frame)
+{
+#if DEBUG
+ if (!IN_SCR_FIELD(x, y))
+ {
+ printf("DrawNewGraphic(): x = %d, y = %d, graphic = %d\n", x, y, graphic);
+ printf("DrawNewGraphic(): This should never happen!\n");
+ return;
+ }
+#endif
+
+ DrawNewGraphicExt(drawto_field, FX + x * TILEX, FY + y * TILEY,
+ graphic, frame);
+ MarkTileDirty(x, y);
}
-void DrawGraphicExt(DrawBuffer *bitmap, int x, int y, int graphic)
+void DrawGraphicExt(DrawBuffer *dst_bitmap, int x, int y, int graphic)
{
- int bitmap_nr;
+ Bitmap *src_bitmap;
int src_x, src_y;
- getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
- BlitBitmap(pix[bitmap_nr], bitmap, src_x, src_y, TILEX, TILEY, x, y);
+ getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
+ BlitBitmap(src_bitmap, dst_bitmap, src_x, src_y, TILEX, TILEY, x, y);
+}
+
+void DrawNewGraphicExt(DrawBuffer *dst_bitmap, int x, int y, int graphic,
+ int frame)
+{
+ Bitmap *src_bitmap = new_graphic_info[graphic].bitmap;
+ int src_x = new_graphic_info[graphic].src_x;
+ int src_y = new_graphic_info[graphic].src_y;
+
+ if (new_graphic_info[graphic].anim_vertical)
+ src_y += frame * TILEY;
+ else
+ src_x += frame * TILEX;
+
+ BlitBitmap(src_bitmap, dst_bitmap, src_x, src_y, TILEX, TILEY, x, y);
}
void DrawGraphicThruMask(int x, int y, int graphic)
{
#if DEBUG
- if (!IN_SCR_FIELD(x,y))
+ if (!IN_SCR_FIELD(x, y))
{
printf("DrawGraphicThruMask(): x = %d,y = %d, graphic = %d\n",x,y,graphic);
printf("DrawGraphicThruMask(): This should never happen!\n");
}
#endif
- DrawGraphicThruMaskExt(drawto_field, FX + x*TILEX, FY + y*TILEY, graphic);
- MarkTileDirty(x,y);
+ DrawGraphicThruMaskExt(drawto_field, FX + x * TILEX, FY + y *TILEY, graphic);
+ MarkTileDirty(x, y);
+}
+
+void DrawNewGraphicThruMask(int x, int y, int graphic, int frame)
+{
+#if DEBUG
+ if (!IN_SCR_FIELD(x, y))
+ {
+ printf("DrawGraphicThruMask(): x = %d,y = %d, graphic = %d\n",x,y,graphic);
+ printf("DrawGraphicThruMask(): This should never happen!\n");
+ return;
+ }
+#endif
+
+ DrawNewGraphicThruMaskExt(drawto_field, FX + x * TILEX, FY + y *TILEY,
+ graphic, frame);
+ MarkTileDirty(x, y);
}
void DrawGraphicThruMaskExt(DrawBuffer *d, int dest_x, int dest_y, int graphic)
{
int tile = graphic;
- int bitmap_nr;
int src_x, src_y;
Bitmap *src_bitmap;
GC drawing_gc;
if (graphic == GFX_LEERRAUM)
return;
- getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
- src_bitmap = pix[bitmap_nr];
- drawing_gc = pix[bitmap_nr]->stored_clip_gc;
+ getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
+ drawing_gc = src_bitmap->stored_clip_gc;
if (tile_clipmask[tile] != None)
{
#endif
#endif
- SetClipOrigin(src_bitmap, drawing_gc, dest_x-src_x, dest_y-src_y);
+ SetClipOrigin(src_bitmap, drawing_gc, dest_x - src_x, dest_y - src_y);
BlitBitmapMasked(src_bitmap, d,
src_x, src_y, TILEX, TILEY, dest_x, dest_y);
}
}
+void DrawNewGraphicThruMaskExt(DrawBuffer *d, int dest_x, int dest_y,
+ int graphic, int frame)
+{
+ Bitmap *src_bitmap = new_graphic_info[graphic].bitmap;
+ GC drawing_gc = src_bitmap->stored_clip_gc;
+ int src_x = new_graphic_info[graphic].src_x;
+ int src_y = new_graphic_info[graphic].src_y;
+
+ if (new_graphic_info[graphic].anim_vertical)
+ src_y += frame * TILEY;
+ else
+ src_x += frame * TILEX;
+
+ SetClipOrigin(src_bitmap, drawing_gc, dest_x - src_x, dest_y - src_y);
+ BlitBitmapMasked(src_bitmap, d, src_x, src_y, TILEX, TILEY, dest_x, dest_y);
+}
+
void DrawMiniGraphic(int x, int y, int graphic)
{
DrawMiniGraphicExt(drawto, SX + x*MINI_TILEX, SY + y*MINI_TILEY, graphic);
void getMiniGraphicSource(int graphic, Bitmap **bitmap, int *x, int *y)
{
- if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
+ if (graphic >= GFX_START_ROCKSELEMENTS && graphic <= GFX_END_ROCKSELEMENTS)
{
- graphic -= GFX_START_ROCKSSCREEN;
- *bitmap = pix[PIX_BACK];
+ graphic -= GFX_START_ROCKSELEMENTS;
+ *bitmap = pix[PIX_ELEMENTS];
*x = MINI_GFX_STARTX + (graphic % MINI_GFX_PER_LINE) * MINI_TILEX;
*y = MINI_GFX_STARTY + (graphic / MINI_GFX_PER_LINE) * MINI_TILEY;
}
else if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
{
graphic -= GFX_START_ROCKSSP;
- graphic -= ((graphic / SP_PER_LINE) * SP_PER_LINE) / 2;
*bitmap = pix[PIX_SP];
*x = MINI_SP_STARTX + (graphic % MINI_SP_PER_LINE) * MINI_TILEX;
*y = MINI_SP_STARTY + (graphic / MINI_SP_PER_LINE) * MINI_TILEY;
else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
{
graphic -= GFX_START_ROCKSFONT;
- *bitmap = pix[PIX_SMALLFONT];
- *x = (graphic % FONT_CHARS_PER_LINE) * FONT4_XSIZE;
- *y = ((graphic / FONT_CHARS_PER_LINE) * FONT4_YSIZE +
- FC_SPECIAL2 * FONT2_YSIZE * FONT_LINES_PER_FONT);
+ *bitmap = pix[PIX_FONT_EM];
+ *x = MINI_FONT_STARTX + (graphic % FONT_CHARS_PER_LINE) * FONT4_XSIZE;
+ *y = MINI_FONT_STARTY + (graphic / FONT_CHARS_PER_LINE) * FONT4_YSIZE;
}
else
{
int cx = 0, cy = 0;
int src_x, src_y, dest_x, dest_y;
int tile = graphic;
- int bitmap_nr;
Bitmap *src_bitmap;
GC drawing_gc;
MarkTileDirty(x, y + SIGN(dy));
}
- getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
- src_bitmap = pix[bitmap_nr];
- drawing_gc = pix[bitmap_nr]->stored_clip_gc;
+ getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
+ drawing_gc = src_bitmap->stored_clip_gc;
src_x += cx;
src_y += cy;
}
}
else
- BlitBitmap(pix[bitmap_nr], drawto_field,
+ BlitBitmap(src_bitmap, drawto_field,
src_x, src_y, width, height, dest_x, dest_y);
MarkTileDirty(x,y);
if (element == EL_PACMAN || element == EL_KAEFER || element == EL_FLIEGER)
{
- graphic += 4 * !phase2;
+ graphic += 1 * !phase2;
if (dir == MV_UP)
- graphic += 1;
+ graphic += 1 * 2;
else if (dir == MV_LEFT)
- graphic += 2;
+ graphic += 2 * 2;
else if (dir == MV_DOWN)
- graphic += 3;
+ graphic += 3 * 2;
}
else if (element == EL_SP_SNIKSNAK)
{
void ErdreichAnbroeckeln(int x, int y)
{
+ Bitmap *src_bitmap;
+ int src_x, src_y;
int i, width, height, cx,cy;
int ux = LEVELX(x), uy = LEVELY(y);
int element, graphic;
graphic = GFX_ERDENRAND;
+ getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
+
for(i=0; i<4; i++)
{
int uxx, uyy;
cy = (i == 3 ? TILEY - snip : 0);
}
- BlitBitmap(pix[PIX_BACK], drawto_field,
- SX + (graphic % GFX_PER_LINE) * TILEX + cx,
- SY + (graphic / GFX_PER_LINE) * TILEY + cy,
+ BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy,
width, height, FX + x * TILEX + cx, FY + y * TILEY + cy);
}
{
graphic = GFX_ERDENRAND;
+ getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
+
for(i=0; i<4; i++)
{
int xx, yy, uxx, uyy;
cy = (i==0 ? TILEY-snip : 0);
}
- BlitBitmap(pix[PIX_BACK], drawto_field,
- SX + (graphic % GFX_PER_LINE) * TILEX + cx,
- SY + (graphic / GFX_PER_LINE) * TILEY + cy,
+ BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy,
width, height, FX + xx * TILEX + cx, FY + yy * TILEY + cy);
MarkTileDirty(xx, yy);
if (graphic >= GFX_START_ROCKSSP && graphic <= GFX_END_ROCKSSP)
{
graphic -= GFX_START_ROCKSSP;
- graphic -= ((graphic / SP_PER_LINE) * SP_PER_LINE) / 2;
BlitBitmap(pix[PIX_SP], drawto,
MICRO_SP_STARTX + (graphic % MICRO_SP_PER_LINE) * MICRO_TILEX,
MICRO_SP_STARTY + (graphic / MICRO_SP_PER_LINE) * MICRO_TILEY,
MICRO_MORE_STARTY + (graphic / MICRO_MORE_PER_LINE)*MICRO_TILEY,
MICRO_TILEX, MICRO_TILEY, xpos, ypos);
}
+ else if (graphic >= GFX_CHAR_START && graphic <= GFX_CHAR_END)
+ {
+ graphic -= GFX_CHAR_START;
+ BlitBitmap(pix[PIX_FONT_EM], drawto,
+ MICRO_FONT_STARTX + (graphic % MICRO_GFX_PER_LINE)* MICRO_TILEX,
+ MICRO_FONT_STARTY + (graphic / MICRO_GFX_PER_LINE)* MICRO_TILEY,
+ MICRO_TILEX, MICRO_TILEY, xpos, ypos);
+ }
else
- BlitBitmap(pix[PIX_BACK], drawto,
+ BlitBitmap(pix[PIX_ELEMENTS], drawto,
MICRO_GFX_STARTX + (graphic % MICRO_GFX_PER_LINE) * MICRO_TILEX,
MICRO_GFX_STARTY + (graphic / MICRO_GFX_PER_LINE) * MICRO_TILEY,
MICRO_TILEX, MICRO_TILEY, xpos, ypos);
{
if (!(door_state & DOOR_NO_DELAY))
{
+ /* opening door sound has priority over simultaneously closing door */
if (door_state & (DOOR_OPEN_1 | DOOR_OPEN_2))
- PlaySoundStereo(SND_MENU_DOOR_OPENING, PSND_MAX_RIGHT);
- if (door_state & (DOOR_CLOSE_1 | DOOR_CLOSE_2))
- PlaySoundStereo(SND_MENU_DOOR_CLOSING, PSND_MAX_RIGHT);
+ PlaySoundStereo(SND_MENU_DOOR_OPENING, SOUND_MAX_RIGHT);
+ else if (door_state & (DOOR_CLOSE_1 | DOOR_CLOSE_2))
+ PlaySoundStereo(SND_MENU_DOOR_CLOSING, SOUND_MAX_RIGHT);
}
start = ((door_state & DOOR_NO_DELAY) ? DXSIZE : 0);
}
}
-int el2gfx(int element)
+int el2gfx_OLD(int element)
{
switch(element)
{
}
}
}
+
+int el2gfx(int element)
+{
+ int graphic_NEW = element_info[element].graphic;
+
+#if DEBUG
+ int graphic_OLD = el2gfx_OLD(element);
+
+ if (element >= MAX_ELEMENTS)
+ {
+ Error(ERR_WARN, "el2gfx: element == %d >= MAX_ELEMENTS", element);
+ }
+
+ if (graphic_NEW != graphic_OLD)
+ {
+ Error(ERR_WARN, "el2gfx: graphic_NEW (%d) != graphic_OLD (%d)",
+ graphic_NEW, graphic_OLD);
+ }
+#endif
+
+ return graphic_NEW;
+}