return getBeltSwitchElementFromBeltNrAndBeltDirNr(belt_nr, belt_dir_nr);
}
+#if 1
+boolean getTeamMode_EM()
+{
+ return game.team_mode;
+}
+#else
int getNumActivePlayers_EM()
{
#if 1
return num_players;
#endif
}
+#endif
int getGameFrameDelay_EM(int native_em_game_frame_delay)
{