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fixed crash bug caused by accessing invalid (off-playfield) array positions
[rocksndiamonds.git]
/
src
/
tools.c
diff --git
a/src/tools.c
b/src/tools.c
index 6a998afb360639bb7611ac472c06ff6b0c7bf497..9fe777c90e0f0b180ff7c6ea1936f83176fb11ae 100644
(file)
--- a/
src/tools.c
+++ b/
src/tools.c
@@
-1506,7
+1506,9
@@
int getGraphicAnimationFrameXY(int graphic, int lx, int ly)
return sync_frame % g->anim_frames;
}
return sync_frame % g->anim_frames;
}
- return getGraphicAnimationFrame(graphic, GfxFrame[lx][ly]);
+ int sync_frame = (IN_LEV_FIELD(lx, ly) ? GfxFrame[lx][ly] : -1);
+
+ return getGraphicAnimationFrame(graphic, sync_frame);
}
void getGraphicSourceBitmap(int graphic, int tilesize, Bitmap **bitmap)
}
void getGraphicSourceBitmap(int graphic, int tilesize, Bitmap **bitmap)