fixed handling of player at fake acid for EM engine
[rocksndiamonds.git] / src / tools.c
index 79c2bae71a65c82449c89f881ea05b29bcf63856..29254bb792c0ea0e776388ebcd36737fc4a54c05 100644 (file)
@@ -5882,6 +5882,39 @@ em_object_mapping_list[GAME_TILE_MAX + 1] =
     EL_EMC_FAKE_ACID,                  -1, -1
   },
 
+  {
+    Xfake_acid_1_player,               FALSE,  FALSE,
+    EL_EMC_FAKE_ACID,                  -1, -1
+  },
+  {
+    Xfake_acid_2_player,               FALSE,  FALSE,
+    EL_EMC_FAKE_ACID,                  -1, -1
+  },
+  {
+    Xfake_acid_3_player,               FALSE,  FALSE,
+    EL_EMC_FAKE_ACID,                  -1, -1
+  },
+  {
+    Xfake_acid_4_player,               FALSE,  FALSE,
+    EL_EMC_FAKE_ACID,                  -1, -1
+  },
+  {
+    Xfake_acid_5_player,               FALSE,  FALSE,
+    EL_EMC_FAKE_ACID,                  -1, -1
+  },
+  {
+    Xfake_acid_6_player,               FALSE,  FALSE,
+    EL_EMC_FAKE_ACID,                  -1, -1
+  },
+  {
+    Xfake_acid_7_player,               FALSE,  FALSE,
+    EL_EMC_FAKE_ACID,                  -1, -1
+  },
+  {
+    Xfake_acid_8_player,               FALSE,  FALSE,
+    EL_EMC_FAKE_ACID,                  -1, -1
+  },
+
   {
     Xgrass,                            TRUE,   FALSE,
     EL_EMC_GRASS,                      -1, -1
@@ -8774,6 +8807,14 @@ void InitGraphicInfo_EM(void)
                        i == Xfake_acid_6 ? 50 :
                        i == Xfake_acid_7 ? 60 :
                        i == Xfake_acid_8 ? 70 :
+                       i == Xfake_acid_1_player ? 0 :
+                       i == Xfake_acid_2_player ? 10 :
+                       i == Xfake_acid_3_player ? 20 :
+                       i == Xfake_acid_4_player ? 30 :
+                       i == Xfake_acid_5_player ? 40 :
+                       i == Xfake_acid_6_player ? 50 :
+                       i == Xfake_acid_7_player ? 60 :
+                       i == Xfake_acid_8_player ? 70 :
                        i == Xball_2 ? 7 :
                        i == Yball_2 ? j + 8 :
                        i == Yball_blank ? j + 1 :