#define MAX_TAPE_LEN (1000 * FRAMES_PER_SECOND) // max.time x fps
// values for tape mouse actions
-#define TAPE_ACTION_LX 0
-#define TAPE_ACTION_LY 1
-#define TAPE_ACTION_BUTTON 2
-#define TAPE_ACTION_UNUSED 3
+#define TAPE_ACTION_LX (MAX_PLAYERS + 0)
+#define TAPE_ACTION_LY (MAX_PLAYERS + 1)
+#define TAPE_ACTION_BUTTON (MAX_PLAYERS + 2)
-#define MAX_TAPE_ACTIONS 4
+#define MAX_TAPE_ACTIONS (MAX_PLAYERS + 3)
// values for tape action events stored in tape file
#define TAPE_EVENTS_KEYS_ONLY 0