added flag to tape files to explicitly mark solution tapes
[rocksndiamonds.git] / src / tape.h
index b418ea33058a111bc78c92618c181bd4e6ef31a0..c4fba44dba2ba2351f33325e100a1a9f8b2838d2 100644 (file)
@@ -210,6 +210,7 @@ struct TapeInfo
   boolean quick_resume;
   boolean single_step;
   boolean changed;
+  boolean solved;
   boolean player_participates[MAX_PLAYERS];
   int num_participating_players;
   int centered_player_nr_next;
@@ -276,6 +277,7 @@ void TapeReplayAndPauseBeforeEnd(void);
 boolean hasSolutionTape(void);
 boolean InsertSolutionTape(void);
 boolean PlaySolutionTape(void);
+boolean PlayScoreTape(int);
 
 void UndoTape(void);
 void FixTape_ForceSinglePlayer(void);