#define TAPE_ACTION_BUTTON 2
#define TAPE_ACTION_UNUSED 3
+#define MAX_TAPE_ACTIONS 4
+
// some positions in the video tape control window
#define VIDEO_DISPLAY1_XPOS 5
#define VIDEO_DISPLAY1_YPOS 5
struct
{
- byte action[MAX_PLAYERS];
+ byte action[MAX_TAPE_ACTIONS];
byte delay;
} pos[MAX_TAPE_LEN];