fixed bug with broken undo/redo buttons when using 'tape.show_game_buttons'
[rocksndiamonds.git] / src / tape.h
index cf6f4dfda9d046982b6f9ad148d97953770dafac..bc80f440b3ec191dd6f911caf1d1e01674fedd27 100644 (file)
@@ -232,6 +232,8 @@ void MapTapeEjectButton();
 void MapTapeWarpButton();
 void MapTapeButtons();
 void UnmapTapeButtons();
+void RedrawTapeButtons();
+void RedrawOrRemapTapeButtons();
 
 void HandleTapeButtonKeys(Key);