#define VIDEO_STATE_TIME_OFF (1 << 8)
#define VIDEO_STATE_TIME_ON (1 << 9)
#define VIDEO_STATE_TIME (VIDEO_STATE_TIME_OFF | VIDEO_STATE_TIME_ON)
+#define VIDEO_STATE_FRAME_OFF (1 << 10)
+#define VIDEO_STATE_FRAME_ON (1 << 11)
+#define VIDEO_STATE_FRAME (VIDEO_STATE_FRAME_OFF | VIDEO_STATE_FRAME_ON)
-#define VIDEO_STATE_FFWD_OFF (1 << 10)
-#define VIDEO_STATE_FFWD_ON (1 << 11)
+#define VIDEO_STATE_FFWD_OFF (1 << 12)
+#define VIDEO_STATE_FFWD_ON (1 << 13)
#define VIDEO_STATE_FFWD (VIDEO_STATE_FFWD_OFF | VIDEO_STATE_FFWD_ON)
-#define VIDEO_STATE_PBEND_OFF (1 << 12)
-#define VIDEO_STATE_PBEND_ON (1 << 13)
+#define VIDEO_STATE_PBEND_OFF (1 << 14)
+#define VIDEO_STATE_PBEND_ON (1 << 15)
#define VIDEO_STATE_PBEND (VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PBEND_ON)
-#define VIDEO_STATE_WARP_OFF (1 << 14)
-#define VIDEO_STATE_WARP_ON (1 << 15)
+#define VIDEO_STATE_WARP_OFF (1 << 16)
+#define VIDEO_STATE_WARP_ON (1 << 17)
#define VIDEO_STATE_WARP (VIDEO_STATE_WARP_OFF | VIDEO_STATE_WARP_ON)
-#define VIDEO_STATE_WARP2_OFF (1 << 16)
-#define VIDEO_STATE_WARP2_ON (1 << 17)
+#define VIDEO_STATE_WARP2_OFF (1 << 18)
+#define VIDEO_STATE_WARP2_ON (1 << 19)
#define VIDEO_STATE_WARP2 (VIDEO_STATE_WARP_OFF | VIDEO_STATE_WARP_ON)
-#define VIDEO_STATE_1STEP_OFF (1 << 18)
-#define VIDEO_STATE_1STEP_ON (1 << 19)
+#define VIDEO_STATE_1STEP_OFF (1 << 20)
+#define VIDEO_STATE_1STEP_ON (1 << 21)
#define VIDEO_STATE_1STEP (VIDEO_STATE_1STEP_OFF | VIDEO_STATE_1STEP_ON)
-#define VIDEO_PRESS_PLAY_ON (1 << 20)
-#define VIDEO_PRESS_PLAY_OFF (1 << 21)
+#define VIDEO_PRESS_PLAY_ON (1 << 22)
+#define VIDEO_PRESS_PLAY_OFF (1 << 23)
#define VIDEO_PRESS_PLAY (VIDEO_PRESS_PLAY_OFF | VIDEO_PRESS_PLAY_ON)
-#define VIDEO_PRESS_REC_ON (1 << 22)
-#define VIDEO_PRESS_REC_OFF (1 << 23)
+#define VIDEO_PRESS_REC_ON (1 << 24)
+#define VIDEO_PRESS_REC_OFF (1 << 25)
#define VIDEO_PRESS_REC (VIDEO_PRESS_REC_OFF | VIDEO_PRESS_REC_ON)
-#define VIDEO_PRESS_PAUSE_ON (1 << 24)
-#define VIDEO_PRESS_PAUSE_OFF (1 << 25)
+#define VIDEO_PRESS_PAUSE_ON (1 << 26)
+#define VIDEO_PRESS_PAUSE_OFF (1 << 27)
#define VIDEO_PRESS_PAUSE (VIDEO_PRESS_PAUSE_OFF | VIDEO_PRESS_PAUSE_ON)
-#define VIDEO_PRESS_STOP_ON (1 << 26)
-#define VIDEO_PRESS_STOP_OFF (1 << 27)
+#define VIDEO_PRESS_STOP_ON (1 << 28)
+#define VIDEO_PRESS_STOP_OFF (1 << 29)
#define VIDEO_PRESS_STOP (VIDEO_PRESS_STOP_OFF | VIDEO_PRESS_STOP_ON)
-#define VIDEO_PRESS_EJECT_ON (1 << 28)
-#define VIDEO_PRESS_EJECT_OFF (1 << 29)
+#define VIDEO_PRESS_EJECT_ON (1 << 30)
+#define VIDEO_PRESS_EJECT_OFF (1 << 31)
#define VIDEO_PRESS_EJECT (VIDEO_PRESS_EJECT_OFF | VIDEO_PRESS_EJECT_ON)
/* tags to draw video display labels or symbols only */
struct TextPosInfo time_hh;
struct TextPosInfo time_mm;
struct TextPosInfo time_ss;
+
+ struct TextPosInfo frame;
};
struct TapeInfo
unsigned int date;
unsigned int counter;
unsigned int length;
+ unsigned int length_frames;
unsigned int length_seconds;
unsigned int delay_played;
boolean pause_before_death;
byte *TapePlayAction(void);
void TapeStop(void);
void TapeErase(void);
-unsigned int GetTapeLength(void);
+unsigned int GetTapeLengthFrames(void);
+unsigned int GetTapeLengthSeconds(void);
void TapeQuickSave(void);
void TapeQuickLoad(void);
void InsertSolutionTape(void);