moved code for fixing single-player tapes to separate function
[rocksndiamonds.git] / src / tape.h
index 341dca22e2c9aa3d937d4ed526af675c7c44b284..7b9c44f8681d8db6eaa15ff585b8668c4e8ffc0b 100644 (file)
@@ -257,6 +257,8 @@ boolean hasSolutionTape(void);
 boolean InsertSolutionTape(void);
 boolean PlaySolutionTape(void);
 
+void FixTape_ForceSinglePlayer(void);
+
 void AutoPlayTapes(void);
 void PatchTapes(void);