added saving tape without INFO chunk to temporary file before uploading
[rocksndiamonds.git] / src / tape.c
index a22fc9a54741013239ad7c63bf3a487c14237440..fc8f922b578cdda8001ce4acd65507a4aeeca8d6 100644 (file)
@@ -1579,15 +1579,16 @@ static int AutoPlayTapesExt(boolean initialize)
     {
       autoplay.tape_filename = global.autoplay_leveldir;
 
+      if (!fileExists(autoplay.tape_filename))
+       Fail("tape file '%s' does not exist", autoplay.tape_filename);
+
       LoadTapeFromFilename(autoplay.tape_filename);
 
       if (tape.no_valid_file)
-      {
-       if (!fileExists(autoplay.tape_filename))
-         Fail("tape file '%s' does not exist", autoplay.tape_filename);
-       else
-         Fail("cannot load tape file '%s'", autoplay.tape_filename);
-      }
+       Fail("cannot load tape file '%s'", autoplay.tape_filename);
+
+      if (tape.no_info_chunk)
+       Fail("cannot get levelset from tape file '%s'", autoplay.tape_filename);
 
       global.autoplay_leveldir = tape.level_identifier;
 
@@ -1791,7 +1792,8 @@ static int AutoPlayTapesExt(boolean initialize)
                                  getDefaultSolutionTapeFilename(level_nr));
 
        boolean correct_info_chunk =
-         (strEqual(leveldir_current->identifier, tape.level_identifier) &&
+         (!tape.no_info_chunk &&
+          strEqual(leveldir_current->identifier, tape.level_identifier) &&
           level_nr == tape.level_nr);
 
        if (!correct_info_chunk)