fixed ignoring clicks on global animations after executing event actions
[rocksndiamonds.git] / src / tape.c
index abec7013f7b809c05a1eb6d29798b02a999e1c74..f75bc897e6f4579f1908050253b3ce1c0c2c3f01 100644 (file)
 #define TAPE_CTRL_ID_PAUSE                     3
 #define TAPE_CTRL_ID_RECORD                    4
 #define TAPE_CTRL_ID_PLAY                      5
+#define TAPE_CTRL_ID_INSERT_SOLUTION           6
+#define TAPE_CTRL_ID_PLAY_SOLUTION             7
 
-#define NUM_TAPE_BUTTONS                       6
+#define NUM_TAPE_BUTTONS                       8
 
 /* values for tape handling */
 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH                5
@@ -544,6 +546,8 @@ void TapeErase()
 
   tape.centered_player_nr_next = -1;
   tape.set_centered_player = FALSE;
+
+  tape.use_mouse = (level.game_engine_type == GAME_ENGINE_TYPE_MM);
 }
 
 static void TapeRewind()
@@ -596,18 +600,7 @@ void TapeStartRecording(int random_seed)
 
 static void TapeStartGameRecording()
 {
-  TapeStartRecording(level.random_seed);
-
-#if defined(NETWORK_AVALIABLE)
-  if (options.network)
-  {
-    SendToServer_StartPlaying();
-
-    return;
-  }
-#endif
-
-  InitGame();
+  StartGameActions(options.network, TRUE, level.random_seed);
 }
 
 static void TapeAppendRecording()
@@ -709,7 +702,7 @@ void TapeRecordAction(byte action_raw[MAX_PLAYERS])
   for (i = 0; i < MAX_PLAYERS; i++)
     action[i] = action_raw[i];
 
-  if (tape.set_centered_player)
+  if (!tape.use_mouse && tape.set_centered_player)
   {
     for (i = 0; i < MAX_PLAYERS; i++)
       if (tape.centered_player_nr_next == i ||
@@ -887,16 +880,19 @@ byte *TapePlayAction()
   tape.set_centered_player = FALSE;
   tape.centered_player_nr_next = -999;
 
-  for (i = 0; i < MAX_PLAYERS; i++)
+  if (!tape.use_mouse)
   {
-    if (action[i] & KEY_SET_FOCUS)
+    for (i = 0; i < MAX_PLAYERS; i++)
     {
-      tape.set_centered_player = TRUE;
-      tape.centered_player_nr_next =
-       (tape.centered_player_nr_next == -999 ? i : -1);
-    }
+      if (action[i] & KEY_SET_FOCUS)
+      {
+       tape.set_centered_player = TRUE;
+       tape.centered_player_nr_next =
+         (tape.centered_player_nr_next == -999 ? i : -1);
+      }
 
-    action[i] &= ~KEY_SET_FOCUS;
+      action[i] &= ~KEY_SET_FOCUS;
+    }
   }
 
   tape.delay_played++;
@@ -1083,7 +1079,7 @@ void TapeQuickLoad()
   }
 }
 
-void InsertSolutionTape()
+boolean InsertSolutionTape()
 {
   boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
                            level.native_sp_level->demo.is_available);
@@ -1092,18 +1088,37 @@ void InsertSolutionTape()
   {
     Request("No solution tape for this level!", REQ_CONFIRM);
 
-    return;
+    return FALSE;
   }
 
+  if (!TAPE_IS_STOPPED(tape))
+    TapeStop();
+
   // if tape recorder already contains a tape, remove it without asking
   TapeErase();
 
   LoadSolutionTape(level_nr);
 
+  DrawCompleteVideoDisplay();
+
   if (TAPE_IS_EMPTY(tape))
+  {
     Request("Loading solution tape for this level failed!", REQ_CONFIRM);
 
-  DrawCompleteVideoDisplay();
+    return FALSE;
+  }
+
+  return TRUE;
+}
+
+boolean PlaySolutionTape()
+{
+  if (!InsertSolutionTape())
+    return FALSE;
+
+  TapeStartGamePlaying();
+
+  return TRUE;
 }
 
 
@@ -1279,6 +1294,14 @@ static struct
   {
     IMG_GFX_TAPE_BUTTON_PLAY,          &tape.button.play,
     TAPE_CTRL_ID_PLAY,                 "play tape"
+  },
+  {
+    IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
+    TAPE_CTRL_ID_INSERT_SOLUTION,      "insert solution tape"
+  },
+  {
+    IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
+    TAPE_CTRL_ID_PLAY_SOLUTION,                "play solution tape"
   }
 };
 
@@ -1288,7 +1311,8 @@ void CreateTapeButtons()
 
   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
   {
-    struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
+    int graphic = tapebutton_info[i].graphic;
+    struct GraphicInfo *gfx = &graphic_info[graphic];
     struct XY *pos = tapebutton_info[i].pos;
     struct GadgetInfo *gi;
     int gd_x = gfx->src_x;
@@ -1298,6 +1322,7 @@ void CreateTapeButtons()
     int id = i;
 
     gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_IMAGE_ID, graphic,
                      GDI_INFO_TEXT, tapebutton_info[i].infotext,
                      GDI_X, VX + pos->x,
                      GDI_Y, VY + pos->y,
@@ -1351,7 +1376,7 @@ void MapTapeButtons()
     MapTapeWarpButton();
 
   if (tape.show_game_buttons)
-    MapGameButtons();
+    MapGameButtonsOnTape();
 }
 
 void UnmapTapeButtons()
@@ -1362,7 +1387,7 @@ void UnmapTapeButtons()
     UnmapGadget(tape_gadget[i]);
 
   if (tape.show_game_buttons)
-    UnmapGameButtons();
+    UnmapGameButtonsOnTape();
 }
 
 void RedrawTapeButtons()
@@ -1373,7 +1398,7 @@ void RedrawTapeButtons()
     RedrawGadget(tape_gadget[i]);
 
   if (tape.show_game_buttons)
-    RedrawGameButtons();
+    RedrawGameButtonsOnTape();
 
   // RedrawGadget() may have set REDRAW_ALL if buttons are defined off-area
   redraw_mask &= ~REDRAW_ALL;
@@ -1509,6 +1534,16 @@ static void HandleTapeButtonsExt(int id)
 
       break;
 
+    case TAPE_CTRL_ID_INSERT_SOLUTION:
+      InsertSolutionTape();
+
+      break;
+
+    case TAPE_CTRL_ID_PLAY_SOLUTION:
+      PlaySolutionTape();
+
+      break;
+
     default:
       break;
   }