rnd-20040612-2-src
[rocksndiamonds.git] / src / tape.c
index f39c09ec7fff453a585f929008695f5936cf844b..e6fbcdab528e3082dcaca4c7d1cd11b58986d8e0 100644 (file)
@@ -654,10 +654,16 @@ void TapeDeactivateDisplayOff(boolean redraw_display)
 /* tape control functions                                                    */
 /* ========================================================================= */
 
-void TapeErase()
+static void TapeSetDate()
 {
   time_t epoch_seconds = time(NULL);
-  struct tm *time = localtime(&epoch_seconds);
+  struct tm *now = localtime(&epoch_seconds);
+
+  tape.date = 10000 * (now->tm_year % 100) + 100 * now->tm_mon + now->tm_mday;
+}
+
+void TapeErase()
+{
   int i;
 
   tape.length = 0;
@@ -670,13 +676,14 @@ void TapeErase()
   tape.pos[tape.counter].delay = 0;
   tape.changed = TRUE;
 
-  tape.date = 10000*(time->tm_year % 100) + 100*time->tm_mon + time->tm_mday;
   tape.random_seed = InitRND(NEW_RANDOMIZE);
 
   tape.file_version = FILE_VERSION_ACTUAL;
   tape.game_version = GAME_VERSION_ACTUAL;
   tape.engine_version = level.game_version;
 
+  TapeSetDate();
+
 #if 0
   printf("::: tape.engine_version = level.game_version = %d \n",
         level.game_version);
@@ -727,7 +734,7 @@ static void TapeStartGameRecording()
 {
   TapeStartRecording();
 
-#if defined(PLATFORM_UNIX)
+#if defined(NETWORK_AVALIABLE)
   if (options.network)
     SendToServer_StartPlaying();
   else
@@ -749,7 +756,10 @@ static void TapeAppendRecording()
   tape.recording = TRUE;
   tape.changed = TRUE;
 
-  DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON,0);
+  TapeSetDate();
+
+  DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+  DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
 }
 
 void TapeHaltRecording()
@@ -766,8 +776,10 @@ void TapeHaltRecording()
 
 void TapeStopRecording()
 {
+#if 0
   if (!tape.recording)
     return;
+#endif
 
   TapeHaltRecording();
 
@@ -913,8 +925,10 @@ static void TapeStartGamePlaying()
 
 void TapeStopPlaying()
 {
+#if 0
   if (!tape.playing)
     return;
+#endif
 
   tape.playing = FALSE;
   tape.pausing = FALSE;
@@ -952,7 +966,7 @@ byte *TapePlayAction()
        DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
     }
 
-    if (TimePlayed > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
+    if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
     {
       TapeTogglePause(TAPE_TOGGLE_MANUAL);
       return NULL;
@@ -1142,6 +1156,23 @@ void TapeQuickSave()
 
 void TapeQuickLoad()
 {
+  char *filename = getTapeFilename(level_nr);
+
+  if (!fileExists(filename))
+  {
+    Request("No tape for this level !", REQ_CONFIRM);
+
+    return;
+  }
+
+  if (tape.recording && !Request("Stop recording and load tape ?",
+                                REQ_ASK | REQ_STAY_CLOSED))
+  {
+    OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
+
+    return;
+  }
+
   if (game_status == GAME_MODE_PLAYING || game_status == GAME_MODE_MAIN)
   {
     TapeStop();
@@ -1155,8 +1186,12 @@ void TapeQuickLoad()
 
       tape.quick_resume = TRUE;
     }
-    else
-      Request("No tape for this level !", REQ_CONFIRM);
+    else       /* this should not happen (basically checked above) */
+    {
+      int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
+
+      Request("No tape for this level !", REQ_CONFIRM | reopen_door);
+    }
   }
 }
 
@@ -1283,6 +1318,7 @@ void AutoPlayTape()
   printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
         autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
         (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
+
   if (num_levels_played != num_levels_solved)
   {
     printf(", FAILED:");
@@ -1290,6 +1326,7 @@ void AutoPlayTape()
       if (levels_failed[i])
        printf(" %03d", i);
   }
+
   printf("\n");
   printf_line("=", 79);
 
@@ -1537,9 +1574,15 @@ static void HandleTapeButtons(struct GadgetInfo *gi)
        }
        else                                    /* AUTO PAUSE -> NORMAL PLAY */
        {
+#if 1
+         if (tape.warp_forward)
+           TapeStopWarpForward();
+#else
+         tape.warp_forward = FALSE;
+#endif
          tape.fast_forward = FALSE;
          tape.pause_before_death = FALSE;
-         tape.warp_forward = FALSE;
+
 #if 1
          DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
 #else