small cleanup for drawing tape recorder labels and symbols only
[rocksndiamonds.git] / src / tape.c
index db45fc76f63c8ea21409f7bff385a33f8bc1e750..d2a0b7495e9155a6a8c288133334ee55900bc750 100644 (file)
@@ -435,6 +435,16 @@ void DrawVideoDisplay(unsigned int state, unsigned int value)
   DrawVideoDisplay_DateTime(state, value);
 }
 
+void DrawVideoDisplayLabel(unsigned int state)
+{
+  DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
+}
+
+void DrawVideoDisplaySymbol(unsigned int state)
+{
+  DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
+}
+
 void DrawCompleteVideoDisplay()
 {
   struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
@@ -749,7 +759,7 @@ void TapeTogglePause(boolean toggle_manual)
       if (tape.deactivate_display)
        TapeDeactivateDisplayOn();
 
-      DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+      DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
     }
 
     if (tape.quick_resume)
@@ -822,14 +832,16 @@ void TapeStopPlaying()
 
 byte *TapePlayAction()
 {
+  int update_delay = FRAMES_PER_SECOND / 2;
+  boolean update_video_display = (FrameCounter % update_delay == 0);
+  boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
   static byte action[MAX_PLAYERS];
   int i;
 
   if (!tape.playing || tape.pausing)
     return NULL;
 
-  // stop some seconds before player gets killed
-  if (tape.pause_before_death)
+  if (tape.pause_before_death)  // stop some seconds before end of tape
   {
     if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
     {
@@ -845,55 +857,20 @@ byte *TapePlayAction()
     }
   }
 
-  if (!tape.deactivate_display)
+  if (update_video_display && !tape.deactivate_display)
   {
     if (tape.pause_before_death)
-    {
-      if (!(FrameCounter % 20))
-      {
-       if ((FrameCounter / 20) % 2)
-         DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
-       else
-         DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
-      }
-
-      if (tape.warp_forward)
-      {
-       if (tape.deactivate_display)
-         DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
-       else
-         DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
-      }
-    }
+      DrawVideoDisplayLabel(update_draw_label_on ?
+                           VIDEO_STATE_PBEND_ON :
+                           VIDEO_STATE_PBEND_OFF);
     else if (tape.fast_forward)
-    {
-      if ((FrameCounter / 20) % 2)
-       DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY);
-      else
-       DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
-
-      if (tape.warp_forward)
-      {
-       if (tape.deactivate_display)
-         DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
-       else
-         DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
-      }
-    }
-  }
-
-#if 0
-  /* !!! this makes things much slower !!! */
-  else if (tape.warp_forward)
-  {
-    if ((FrameCounter / 20) % 2)
-      DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_LABEL_ONLY);
-    else
-      DrawVideoDisplay(VIDEO_STATE_WARP_OFF, VIDEO_DISPLAY_LABEL_ONLY);
+      DrawVideoDisplayLabel(update_draw_label_on ?
+                           VIDEO_STATE_FFWD_ON :
+                           VIDEO_STATE_FFWD_OFF);
 
-    DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+    if (tape.warp_forward)
+      DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
   }
-#endif
 
   if (tape.counter >= tape.length)     /* end of tape reached */
   {
@@ -987,11 +964,11 @@ static void TapeStartWarpForward()
     TapeDeactivateDisplayOn();
 
     DrawVideoDisplay(VIDEO_STATE_PBEND_ON, 0);
-    DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+    DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
   }
   else
   {
-    DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+    DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
   }
 }
 
@@ -1498,12 +1475,17 @@ static void HandleTapeButtonsExt(int id)
        else if (!tape.fast_forward)            /* PLAY -> FAST FORWARD PLAY */
        {
          tape.fast_forward = TRUE;
+
          DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
        }
        else if (!tape.pause_before_death)      /* FFWD PLAY -> AUTO PAUSE */
        {
          tape.pause_before_death = TRUE;
+
          DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
+
+         if (tape.warp_forward)
+           DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
        }
        else                                    /* AUTO PAUSE -> NORMAL PLAY */
        {