changed interface for functions to auto-play tapes
[rocksndiamonds.git] / src / tape.c
index 51ac2f61c3d2c869c55863576e83d03cca1d29ad..c14b21694940eea6c63844c1bd0e2f25285d4623 100644 (file)
@@ -474,7 +474,7 @@ void TapeDeactivateDisplayOff(boolean redraw_display)
 struct AutoPlayInfo
 {
   LevelDirTree *leveldir;
-  boolean initialized;
+  boolean all_levelsets;
   int last_level_nr;
   int level_nr;
   int num_levels_played;
@@ -487,6 +487,26 @@ struct AutoPlayInfo
 
 static char tape_patch_info[MAX_OUTPUT_LINESIZE];
 
+static void PrintTapeReplayHeader(struct AutoPlayInfo *autoplay)
+{
+  PrintLine("=", 79);
+
+  if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+    Print("Automatically fixing level tapes\n");
+  else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+    Print("Automatically uploading level tapes\n");
+  else
+    Print("Automatically playing level tapes\n");
+
+  PrintLine("-", 79);
+  Print("Level series identifier: '%s'\n", autoplay->leveldir->identifier);
+  Print("Level series name:       '%s'\n", autoplay->leveldir->name);
+  Print("Level series author:     '%s'\n", autoplay->leveldir->author);
+  Print("Number of levels:        %d\n",   autoplay->leveldir->levels);
+  PrintLine("=", 79);
+  Print("\n");
+}
+
 static void PrintTapeReplayProgress(boolean replay_finished)
 {
   static unsigned int counter_last = -1;
@@ -527,6 +547,58 @@ static void PrintTapeReplayProgress(boolean replay_finished)
   }
 }
 
+static void PrintTapeReplaySummary(struct AutoPlayInfo *autoplay)
+{
+  char *autoplay_status =
+    (autoplay->num_levels_played == autoplay->num_levels_solved &&
+     autoplay->num_levels_played > 0 ? " OK " : "WARN");
+  int autoplay_percent =
+    (autoplay->num_levels_played ?
+     autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0);
+  int i;
+
+  Print("\n");
+  PrintLine("=", 79);
+  Print("Number of levels played: %d\n", autoplay->num_levels_played);
+  Print("Number of levels solved: %d (%d%%)\n", autoplay->num_levels_solved,
+       (autoplay->num_levels_played ?
+        autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0));
+  if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+    Print("Number of tapes fixed: %d\n", autoplay->num_tapes_patched);
+  PrintLine("-", 79);
+  Print("Summary (for automatic parsing by scripts):\n");
+
+  if (autoplay->tape_filename)
+  {
+    Print("TAPEFILE [%s] '%s', %d, %d, %d",
+         autoplay_status,
+         autoplay->leveldir->identifier,
+         autoplay->last_level_nr,
+         game.score_final,
+         game.score_time_final);
+  }
+  else
+  {
+    Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
+         autoplay_status,
+         autoplay->leveldir->identifier,
+         autoplay->num_levels_solved,
+         autoplay->num_levels_played,
+         autoplay_percent);
+
+    if (autoplay->num_levels_played != autoplay->num_levels_solved)
+    {
+      Print(", FAILED:");
+      for (i = 0; i < MAX_TAPES_PER_SET; i++)
+       if (autoplay->level_failed[i])
+         Print(" %03d", i);
+    }
+  }
+
+  Print("\n");
+  PrintLine("=", 79);
+}
+
 static FILE *tape_log_file;
 
 static void OpenTapeLogfile(void)
@@ -1331,7 +1403,7 @@ static void AutoPlayTapes_WaitForUpload(void)
   Print("- uploading score tape to score server - uploaded.\n");
 }
 
-void AutoPlayTapes(void)
+static void AutoPlayTapesExt(boolean initialize)
 {
   static struct AutoPlayInfo autoplay;
   static int patch_nr = 0;
@@ -1367,9 +1439,10 @@ void AutoPlayTapes(void)
 
     -1
   };
+  boolean init_level_set = FALSE;
   int i;
 
-  if (autoplay.initialized)
+  if (!initialize)
   {
     if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
     {
@@ -1450,6 +1523,15 @@ void AutoPlayTapes(void)
   }
   else
   {
+    if (strEqual(global.autoplay_leveldir, "ALL"))
+    {
+      autoplay.all_levelsets = TRUE;
+
+      // tape mass-uploading only allowed for private tapes
+      if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+       options.mytapes = TRUE;
+    }
+
     if ((global.autoplay_mode == AUTOPLAY_MODE_SAVE ||
         global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) &&
        !options.mytapes &&
@@ -1485,53 +1567,76 @@ void AutoPlayTapes(void)
       global.autoplay_all = FALSE;
     }
 
-    autoplay.leveldir = getTreeInfoFromIdentifier(leveldir_first,
-                                                 global.autoplay_leveldir);
+    if (autoplay.all_levelsets)
+    {
+      // start auto-playing first level set
+      autoplay.leveldir = getFirstValidTreeInfoEntry(leveldir_first);
+    }
+    else
+    {
+      // auto-play selected level set
+      autoplay.leveldir = getTreeInfoFromIdentifier(leveldir_first,
+                                                   global.autoplay_leveldir);
+    }
 
     if (autoplay.leveldir == NULL)
       Fail("no such level identifier: '%s'", global.autoplay_leveldir);
 
-    leveldir_current = autoplay.leveldir;
-
-    if (autoplay.leveldir->first_level < 0)
-      autoplay.leveldir->first_level = 0;
-    if (autoplay.leveldir->last_level >= MAX_TAPES_PER_SET)
-      autoplay.leveldir->last_level = MAX_TAPES_PER_SET - 1;
-
-    autoplay.level_nr = autoplay.leveldir->first_level;
-
-    PrintLine("=", 79);
-    if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
-      Print("Automatically fixing level tapes\n");
-    else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
-      Print("Automatically uploading level tapes\n");
-    else
-      Print("Automatically playing level tapes\n");
-    PrintLine("-", 79);
-    Print("Level series identifier: '%s'\n", autoplay.leveldir->identifier);
-    Print("Level series name:       '%s'\n", autoplay.leveldir->name);
-    Print("Level series author:     '%s'\n", autoplay.leveldir->author);
-    Print("Number of levels:        %d\n",   autoplay.leveldir->levels);
-    PrintLine("=", 79);
-    Print("\n");
-
-    for (i = 0; i < MAX_TAPES_PER_SET; i++)
-      autoplay.level_failed[i] = FALSE;
-
     // only private tapes may be modified
     if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
       options.mytapes = TRUE;
 
-    autoplay.initialized = TRUE;
+    init_level_set = TRUE;
   }
 
   while (1)
   {
+    if (init_level_set)
+    {
+      leveldir_current = autoplay.leveldir;
+
+      if (autoplay.leveldir->first_level < 0)
+       autoplay.leveldir->first_level = 0;
+      if (autoplay.leveldir->last_level >= MAX_TAPES_PER_SET)
+       autoplay.leveldir->last_level = MAX_TAPES_PER_SET - 1;
+
+      autoplay.level_nr = autoplay.leveldir->first_level;
+
+      autoplay.num_levels_played = 0;
+      autoplay.num_levels_solved = 0;
+      autoplay.num_tapes_patched = 0;
+      autoplay.num_tape_missing = 0;
+
+      for (i = 0; i < MAX_TAPES_PER_SET; i++)
+       autoplay.level_failed[i] = FALSE;
+
+      PrintTapeReplayHeader(&autoplay);
+
+      init_level_set = FALSE;
+    }
+
     if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
       level_nr = autoplay.level_nr++;
 
+    // check if all tapes for this level set have been processed
     if (level_nr > autoplay.leveldir->last_level)
-      break;
+    {
+      PrintTapeReplaySummary(&autoplay);
+
+      if (!autoplay.all_levelsets)
+       break;
+
+      // continue with next level set
+      autoplay.leveldir = getNextValidTreeInfoEntry(autoplay.leveldir);
+
+      // all level sets processed
+      if (autoplay.leveldir == NULL)
+       break;
+
+      init_level_set = TRUE;
+
+      continue;
+    }
 
     // set patch info (required for progress output)
     strcpy(tape_patch_info, "");
@@ -1543,6 +1648,7 @@ void AutoPlayTapes(void)
       continue;
 
     TapeErase();
+    TapeRewind();      // needed to reset "tape.auto_play_level_solved"
 
     LoadLevel(level_nr);
 
@@ -1682,55 +1788,17 @@ void AutoPlayTapes(void)
     return;
   }
 
-  char *autoplay_status =
-    (autoplay.num_levels_played == autoplay.num_levels_solved &&
-     autoplay.num_levels_played > 0 ? " OK " : "WARN");
-  int autoplay_percent =
-    (autoplay.num_levels_played ?
-     autoplay.num_levels_solved * 100 / autoplay.num_levels_played : 0);
-
-  Print("\n");
-  PrintLine("=", 79);
-  Print("Number of levels played: %d\n", autoplay.num_levels_played);
-  Print("Number of levels solved: %d (%d%%)\n", autoplay.num_levels_solved,
-       (autoplay.num_levels_played ?
-        autoplay.num_levels_solved * 100 / autoplay.num_levels_played : 0));
-  if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
-    Print("Number of tapes fixed: %d\n", autoplay.num_tapes_patched);
-  PrintLine("-", 79);
-  Print("Summary (for automatic parsing by scripts):\n");
-
-  if (autoplay.tape_filename)
-  {
-    Print("TAPEFILE [%s] '%s', %d, %d, %d",
-         autoplay_status,
-         autoplay.leveldir->identifier,
-         autoplay.last_level_nr,
-         game.score_final,
-         game.score_time_final);
-  }
-  else
-  {
-    Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
-         autoplay_status,
-         autoplay.leveldir->identifier,
-         autoplay.num_levels_solved,
-         autoplay.num_levels_played,
-         autoplay_percent);
-
-    if (autoplay.num_levels_played != autoplay.num_levels_solved)
-    {
-      Print(", FAILED:");
-      for (i = 0; i < MAX_TAPES_PER_SET; i++)
-       if (autoplay.level_failed[i])
-         Print(" %03d", i);
-    }
-  }
+  CloseAllAndExit(0);
+}
 
-  Print("\n");
-  PrintLine("=", 79);
+void AutoPlayTapes(void)
+{
+  AutoPlayTapesExt(TRUE);
+}
 
-  CloseAllAndExit(0);
+void AutoPlayTapesContinue(void)
+{
+  AutoPlayTapesExt(FALSE);
 }