fixed bug with broken tape display when pausing in ffwd/warp/etc. modes
[rocksndiamonds.git] / src / tape.c
index 0c389a6b85333b2216ed8d968d5e0d3bbe157f0c..a8ac4cea12a6d9974f541302ac0f85fb3e782abc 100644 (file)
@@ -45,99 +45,6 @@ static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
 /* video tape definitions                                                    */
 /* ========================================================================= */
 
-/* some positions in the video tape control window */
-#define VIDEO_DATE_LABEL_XPOS          (VIDEO_DISPLAY1_XPOS)
-#define VIDEO_DATE_LABEL_YPOS          (VIDEO_DISPLAY1_YPOS)
-#define VIDEO_DATE_LABEL_XSIZE         (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_LABEL_YSIZE         (VIDEO_DISPLAY_YSIZE)
-#define VIDEO_DATE_XPOS                        (VIDEO_DISPLAY1_XPOS + 2)
-#define VIDEO_DATE_YPOS                        (VIDEO_DISPLAY1_YPOS + 14)
-#define VIDEO_DATE_XSIZE               (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_YSIZE               16
-#define VIDEO_REC_LABEL_XPOS           (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_REC_LABEL_YPOS           (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_LABEL_XSIZE          20
-#define VIDEO_REC_LABEL_YSIZE          12
-#define VIDEO_REC_SYMBOL_XPOS          (VIDEO_DISPLAY2_XPOS + 20)
-#define VIDEO_REC_SYMBOL_YPOS          (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_SYMBOL_XSIZE         16
-#define VIDEO_REC_SYMBOL_YSIZE         16
-#define VIDEO_PLAY_LABEL_XPOS          (VIDEO_DISPLAY2_XPOS + 65)
-#define VIDEO_PLAY_LABEL_YPOS          (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_LABEL_XSIZE         22
-#define VIDEO_PLAY_LABEL_YSIZE         12
-#define VIDEO_PLAY_SYMBOL_XPOS         (VIDEO_DISPLAY2_XPOS + 52)
-#define VIDEO_PLAY_SYMBOL_YPOS         (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_SYMBOL_XSIZE                11
-#define VIDEO_PLAY_SYMBOL_YSIZE                13
-#define VIDEO_PAUSE_LABEL_XPOS         (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_PAUSE_LABEL_YPOS         (VIDEO_DISPLAY2_YPOS + 20)
-#define VIDEO_PAUSE_LABEL_XSIZE                35
-#define VIDEO_PAUSE_LABEL_YSIZE                8
-#define VIDEO_PAUSE_SYMBOL_XPOS                (VIDEO_DISPLAY2_XPOS + 35)
-#define VIDEO_PAUSE_SYMBOL_YPOS                (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PAUSE_SYMBOL_XSIZE       17
-#define VIDEO_PAUSE_SYMBOL_YSIZE       13
-#define VIDEO_TIME_XPOS                        (VIDEO_DISPLAY2_XPOS + 39)
-#define VIDEO_TIME_YPOS                        (VIDEO_DISPLAY2_YPOS + 14)
-#define VIDEO_TIME_XSIZE               50
-#define VIDEO_TIME_YSIZE               16
-
-/* some default values for tape labels and symbols */
-#define VIDEO_LABEL_XPOS               5
-#define VIDEO_LABEL_YPOS               42
-#define VIDEO_LABEL_XSIZE              40
-#define VIDEO_LABEL_YSIZE              28
-#define VIDEO_SYMBOL_XPOS              39
-#define VIDEO_SYMBOL_YPOS              42
-#define VIDEO_SYMBOL_XSIZE             56
-#define VIDEO_SYMBOL_YSIZE             13
-
-/* values for certain tape labels and symbols */
-#define VIDEO_FFWD_LABEL_XPOS          VIDEO_LABEL_XPOS
-#define VIDEO_FFWD_LABEL_YPOS          193
-#define VIDEO_FFWD_LABEL_XSIZE         VIDEO_LABEL_XSIZE
-#define VIDEO_FFWD_LABEL_YSIZE         VIDEO_LABEL_YSIZE
-#define VIDEO_FFWD_SYMBOL_XPOS         VIDEO_SYMBOL_XPOS
-#define VIDEO_FFWD_SYMBOL_YPOS         193
-#define VIDEO_FFWD_SYMBOL_XSIZE                27
-#define VIDEO_FFWD_SYMBOL_YSIZE                VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_PBEND_LABEL_XPOS         VIDEO_LABEL_XPOS
-#define VIDEO_PBEND_LABEL_YPOS         221
-#define VIDEO_PBEND_LABEL_XSIZE                VIDEO_LABEL_XSIZE
-#define VIDEO_PBEND_LABEL_YSIZE                VIDEO_LABEL_YSIZE
-#define VIDEO_PBEND_SYMBOL_XPOS                VIDEO_SYMBOL_XPOS
-#define VIDEO_PBEND_SYMBOL_YPOS                221
-#define VIDEO_PBEND_SYMBOL_XSIZE       27
-#define VIDEO_PBEND_SYMBOL_YSIZE       VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_WARP_LABEL_XPOS          VIDEO_LABEL_XPOS
-#define VIDEO_WARP_LABEL_YPOS          165
-#define VIDEO_WARP_LABEL_XSIZE         VIDEO_LABEL_XSIZE
-#define VIDEO_WARP_LABEL_YSIZE         VIDEO_LABEL_YSIZE
-#define VIDEO_WARP_SYMBOL_XPOS         VIDEO_SYMBOL_XPOS
-#define VIDEO_WARP_SYMBOL_YPOS         165
-#define VIDEO_WARP_SYMBOL_XSIZE                27
-#define VIDEO_WARP_SYMBOL_YSIZE                VIDEO_SYMBOL_YSIZE
-#define VIDEO_WARP2_SYMBOL_XPOS                VIDEO_SYMBOL_XPOS
-#define VIDEO_WARP2_SYMBOL_YPOS                152
-#define VIDEO_WARP2_SYMBOL_XSIZE       27
-#define VIDEO_WARP2_SYMBOL_YSIZE       VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_1STEP_SYMBOL_XPOS                (VIDEO_SYMBOL_XPOS + 18)
-#define VIDEO_1STEP_SYMBOL_YPOS                139
-#define VIDEO_1STEP_SYMBOL_XSIZE       (VIDEO_SYMBOL_XSIZE - 18)
-#define VIDEO_1STEP_SYMBOL_YSIZE       VIDEO_SYMBOL_YSIZE
-
-#define PG_X3(x)                       (DOOR_GFX_PAGEX3 + (x))
-#define PG_X4(x)                       (DOOR_GFX_PAGEX4 + (x))
-#define PG_X5(x)                       (DOOR_GFX_PAGEX5 + (x))
-#define PG_X6(x)                       (DOOR_GFX_PAGEX6 + (x))
-
-#define PG_Y1(y)                       (DOOR_GFX_PAGEY1 + (y))
-#define PG_Y2(y)                       (DOOR_GFX_PAGEY2 + (y))
-
 #define VIDEO_INFO_OFF                 (VIDEO_STATE_DATE_OFF   |       \
                                         VIDEO_STATE_TIME_OFF   |       \
                                         VIDEO_STATE_FRAME_OFF)
@@ -145,6 +52,8 @@ static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
                                         VIDEO_STATE_REC_OFF    |       \
                                         VIDEO_STATE_PAUSE_OFF  |       \
                                         VIDEO_STATE_FFWD_OFF   |       \
+                                        VIDEO_STATE_WARP_OFF   |       \
+                                        VIDEO_STATE_WARP2_OFF  |       \
                                         VIDEO_STATE_PBEND_OFF  |       \
                                         VIDEO_STATE_1STEP_OFF)
 #define VIDEO_PRESS_OFF                        (VIDEO_PRESS_PLAY_OFF   |       \
@@ -163,6 +72,8 @@ static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
                                         VIDEO_STATE_REC_ON     |       \
                                         VIDEO_STATE_PAUSE_ON   |       \
                                         VIDEO_STATE_FFWD_ON    |       \
+                                        VIDEO_STATE_WARP_ON    |       \
+                                        VIDEO_STATE_WARP2_ON   |       \
                                         VIDEO_STATE_PBEND_ON   |       \
                                         VIDEO_STATE_1STEP_ON)
 #define VIDEO_PRESS_ON                 (VIDEO_PRESS_PLAY_ON    |       \
@@ -229,16 +140,16 @@ static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
       { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD,      &tape.symbol.fast_forward },
     },
     {
-      { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END,   &tape.label.pause_before_end  },
-      { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END,  &tape.symbol.pause_before_end },
+      { IMG_GFX_TAPE_LABEL_WARP_FORWARD,       &tape.label.warp_forward  },
+      { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD,      &tape.symbol.warp_forward },
     },
     {
       { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
     },
     {
-      { IMG_GFX_TAPE_LABEL_WARP_FORWARD,       &tape.label.warp_forward  },
-      { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD,      &tape.symbol.warp_forward },
+      { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END,   &tape.label.pause_before_end  },
+      { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END,  &tape.symbol.pause_before_end },
     },
     {
       { IMG_GFX_TAPE_LABEL_SINGLE_STEP,                &tape.label.single_step  },
@@ -445,6 +356,45 @@ void DrawVideoDisplaySymbol(unsigned int state)
   DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
 }
 
+void DrawVideoDisplayCurrentState()
+{
+  int state = 0;
+
+  DrawVideoDisplay(VIDEO_STATE_OFF, 0);
+
+  if (tape.pausing)
+    state |= VIDEO_STATE_PAUSE_ON;
+
+  if (tape.recording)
+  {
+    state |= VIDEO_STATE_REC_ON;
+
+    if (tape.single_step)
+      state |= VIDEO_STATE_1STEP_ON;
+  }
+  else if (tape.playing)
+  {
+    state |= VIDEO_STATE_PLAY_ON;
+
+    if (!tape.pausing)
+    {
+      if (tape.deactivate_display)
+       state |= VIDEO_STATE_WARP2_ON;
+      else if (tape.warp_forward)
+       state |= VIDEO_STATE_WARP_ON;
+      else if (tape.fast_forward)
+       state |= VIDEO_STATE_FFWD_ON;
+
+      if (tape.pause_before_end)
+       state |= VIDEO_STATE_PBEND_ON;
+    }
+  }
+
+  // draw labels and symbols separately to prevent labels overlapping symbols
+  DrawVideoDisplayLabel(state);
+  DrawVideoDisplaySymbol(state);
+}
+
 void DrawCompleteVideoDisplay()
 {
   struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
@@ -454,8 +404,7 @@ void DrawCompleteVideoDisplay()
             gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
 
   /* draw tape buttons (forced) */
-  UnmapTapeButtons();
-  MapTapeButtons();
+  RedrawOrRemapTapeButtons();
 
   DrawVideoDisplay(VIDEO_ALL_OFF, 0);
 
@@ -509,6 +458,44 @@ void TapeDeactivateDisplayOff(boolean redraw_display)
 }
 
 
+/* ========================================================================= */
+/* tape logging functions                                                    */
+/* ========================================================================= */
+
+void PrintTapeReplayProgress(boolean replay_finished)
+{
+  static unsigned int counter_last = -1;
+  unsigned int counter = Counter();
+  unsigned int counter_seconds  = counter / 1000;
+
+  if (!replay_finished)
+  {
+    unsigned int counter_delay = 50;
+
+    if (counter > counter_last + counter_delay)
+    {
+      PrintNoLog("\r");
+      PrintNoLog("Level %03d [%02d:%02d]: [%02d:%02d] - playing tape ... ",
+                level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
+                TapeTime / 60, TapeTime % 60);
+
+      counter_last = counter;
+    }
+  }
+  else
+  {
+    PrintNoLog("\r");
+    Print("Level %03d [%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
+         level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
+         counter_seconds / 60, counter_seconds % 60, counter % 1000,
+         (float)counter / tape.length_seconds / 10,
+         tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
+
+    counter_last = -1;
+  }
+}
+
+
 /* ========================================================================= */
 /* tape control functions                                                    */
 /* ========================================================================= */
@@ -560,7 +547,7 @@ static void TapeRewind()
 {
   tape.counter = 0;
   tape.delay_played = 0;
-  tape.pause_before_death = FALSE;
+  tape.pause_before_end = FALSE;
   tape.recording = FALSE;
   tape.playing = FALSE;
   tape.fast_forward = FALSE;
@@ -629,7 +616,7 @@ static void TapeAppendRecording()
   tape.playing = FALSE;
   tape.fast_forward = FALSE;
   tape.warp_forward = FALSE;
-  tape.pause_before_death = FALSE;
+  tape.pause_before_end = FALSE;
   tape.deactivate_display = FALSE;
 
   // start recording
@@ -725,56 +712,48 @@ void TapeRecordAction(byte action_raw[MAX_PLAYERS])
   }
 }
 
-void TapeTogglePause(boolean toggle_manual)
+void TapeTogglePause(boolean toggle_mode)
 {
-  int state = 0;
+  if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
+  {
+    // continue playing in normal mode
+    tape.fast_forward = FALSE;
+    tape.warp_forward = FALSE;
+    tape.deactivate_display = FALSE;
+
+    tape.pause_before_end = FALSE;
+  }
 
   tape.pausing = !tape.pausing;
 
-  if (tape.single_step && toggle_manual)
+  if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
     tape.single_step = FALSE;
 
-  state |= VIDEO_STATE_PAUSE(tape.pausing);
-
-  if (tape.pause_before_death)
-    state |= VIDEO_STATE_PBEND(!tape.pausing);
-  else if (tape.fast_forward)
-    state |= VIDEO_STATE_FFWD(!tape.pausing);
+  DrawVideoDisplayCurrentState();
 
-  if (tape.playing)
-    state |= VIDEO_STATE_PLAY_ON;
-  else
-    state |= VIDEO_STATE_1STEP(tape.single_step);
-
-  DrawVideoDisplay(state, 0);
-
-  if (tape.warp_forward)
+  if (tape.deactivate_display)
   {
     if (tape.pausing)
-    {
       TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
-    }
     else
-    {
-      if (tape.deactivate_display)
-       TapeDeactivateDisplayOn();
+      TapeDeactivateDisplayOn();
+  }
 
-      DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
-    }
+  if (tape.quick_resume)
+  {
+    tape.quick_resume = FALSE;
 
-    if (tape.quick_resume)
-    {
-      tape.quick_resume = FALSE;
+    TapeStopWarpForward();
+    TapeAppendRecording();
 
-      TapeStopWarpForward();
-      TapeAppendRecording();
+    if (!CheckEngineSnapshotSingle())
+      SaveEngineSnapshotSingle();
 
-      if (!CheckEngineSnapshotSingle())
-       SaveEngineSnapshotSingle();
+    // restart step/move snapshots after quick loading tape
+    SaveEngineSnapshotToListInitial();
 
-      // restart step/move snapshots after quick loading tape
-      SaveEngineSnapshotToListInitial();
-    }
+    // do not map undo/redo buttons after quick loading tape
+    return;
   }
 
   if (setup.show_snapshot_buttons &&
@@ -841,15 +820,10 @@ byte *TapePlayAction()
   if (!tape.playing || tape.pausing)
     return NULL;
 
-  if (tape.pause_before_death)  // stop some seconds before end of tape
+  if (tape.pause_before_end)  // stop some seconds before end of tape
   {
     if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
     {
-      tape.fast_forward = FALSE;
-      tape.pause_before_death = FALSE;
-
-      DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, 0);
-
       TapeStopWarpForward();
       TapeTogglePause(TAPE_TOGGLE_MANUAL);
 
@@ -857,27 +831,38 @@ byte *TapePlayAction()
     }
   }
 
-  if (update_video_display && !tape.deactivate_display)
-  {
-    if (tape.pause_before_death)
-      DrawVideoDisplayLabel(VIDEO_STATE_PBEND(update_draw_label_on));
-    else if (tape.fast_forward)
-      DrawVideoDisplayLabel(VIDEO_STATE_FFWD(update_draw_label_on));
-
-    if (tape.warp_forward)
-      DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
-  }
-
   if (tape.counter >= tape.length)     /* end of tape reached */
   {
     if (tape.warp_forward && !tape.auto_play)
+    {
+      TapeStopWarpForward();
       TapeTogglePause(TAPE_TOGGLE_MANUAL);
+    }
     else
+    {
       TapeStop();
+    }
 
     return NULL;
   }
 
+  if (update_video_display && !tape.deactivate_display)
+  {
+    int state = 0;
+
+    if (tape.warp_forward)
+      state |= VIDEO_STATE_WARP(update_draw_label_on);
+    else if (tape.fast_forward)
+      state |= VIDEO_STATE_FFWD(update_draw_label_on);
+
+    if (tape.pause_before_end)
+      state |= VIDEO_STATE_PBEND(update_draw_label_on);
+
+    // draw labels and symbols separately to prevent labels overlapping symbols
+    DrawVideoDisplayLabel(state);
+    DrawVideoDisplaySymbol(state);
+  }
+
   for (i = 0; i < MAX_PLAYERS; i++)
     action[i] = tape.pos[tape.counter].action[i];
 
@@ -910,6 +895,9 @@ byte *TapePlayAction()
     tape.delay_played = 0;
   }
 
+  if (tape.auto_play)
+    PrintTapeReplayProgress(FALSE);
+
   return action;
 }
 
@@ -947,45 +935,31 @@ unsigned int GetTapeLengthSeconds()
   return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
 }
 
-static void TapeStartWarpForward()
+static void TapeStartWarpForward(int mode)
 {
-  tape.warp_forward = TRUE;
+  tape.fast_forward = (mode & AUTOPLAY_FFWD);
+  tape.warp_forward = (mode & AUTOPLAY_WARP);
+  tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
 
-  if (!tape.fast_forward && !tape.pause_before_death)
-  {
-    tape.pausing = FALSE;
-    tape.pause_before_death = TRUE;
-    tape.deactivate_display = TRUE;
+  tape.pausing = FALSE;
 
+  if (tape.deactivate_display)
     TapeDeactivateDisplayOn();
 
-    DrawVideoDisplay(VIDEO_STATE_PBEND_ON, 0);
-    DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
-  }
-  else
-  {
-    DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
-  }
+  DrawVideoDisplayCurrentState();
 }
 
 static void TapeStopWarpForward()
 {
-  int state = VIDEO_STATE_PAUSE(tape.pausing);
-
-  if (tape.deactivate_display)
-    tape.pause_before_death = FALSE;
-
+  tape.fast_forward = FALSE;
   tape.warp_forward = FALSE;
   tape.deactivate_display = FALSE;
 
-  TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+  tape.pause_before_end = FALSE;
 
-  state |= VIDEO_STATE_WARP_OFF;
-  state |= (tape.pause_before_death ? VIDEO_STATE_PBEND_ON :
-           tape.fast_forward       ? VIDEO_STATE_FFWD_ON :
-           VIDEO_STATE_PLAY_ON);
+  TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
 
-  DrawVideoDisplay(state, 0);
+  DrawVideoDisplayCurrentState();
 }
 
 static void TapeSingleStep()
@@ -1078,7 +1052,7 @@ void TapeQuickLoad()
   if (!TAPE_IS_EMPTY(tape))
   {
     TapeStartGamePlaying();
-    TapeStartWarpForward();
+    TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
 
     tape.quick_resume = TRUE;
   }
@@ -1122,7 +1096,7 @@ void AutoPlayTape()
   if (autoplay_initialized)
   {
     /* just finished auto-playing tape */
-    printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
+    PrintTapeReplayProgress(TRUE);
 
     num_levels_played++;
 
@@ -1154,15 +1128,15 @@ void AutoPlayTape()
 
     autoplay_level_nr = autoplay_leveldir->first_level;
 
-    printf_line("=", 79);
-    printf("Automatically playing level tapes\n");
-    printf_line("-", 79);
-    printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
-    printf("Level series name:       '%s'\n", autoplay_leveldir->name);
-    printf("Level series author:     '%s'\n", autoplay_leveldir->author);
-    printf("Number of levels:        %d\n",   autoplay_leveldir->levels);
-    printf_line("=", 79);
-    printf("\n");
+    PrintLine("=", 79);
+    Print("Automatically playing level tapes\n");
+    PrintLine("-", 79);
+    Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
+    Print("Level series name:       '%s'\n", autoplay_leveldir->name);
+    Print("Level series author:     '%s'\n", autoplay_leveldir->author);
+    Print("Number of levels:        %d\n",   autoplay_leveldir->levels);
+    PrintLine("=", 79);
+    Print("\n");
 
     for (i = 0; i < MAX_TAPES_PER_SET; i++)
       level_failed[i] = FALSE;
@@ -1179,66 +1153,64 @@ void AutoPlayTape()
 
     TapeErase();
 
-    printf("Level %03d: ", level_nr);
-
     LoadLevel(level_nr);
-    if (level.no_valid_file)
+
+    if (level.no_level_file || level.no_valid_file)
     {
-      printf("(no level)\n");
+      Print("Level %03d: (no level)\n", level_nr);
+
       continue;
     }
 
 #if 0
     /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
-    printf("(only testing level)\n");
+    Print("Level %03d: (only testing level)\n", level_nr);
     continue;
 #endif
 
-    LoadSolutionTape(level_nr);
+    if (options.mytapes)
+      LoadTape(level_nr);
+    else
+      LoadSolutionTape(level_nr);
 
     if (tape.no_valid_file)
     {
       num_tape_missing++;
 
-      printf("(no tape)\n");
+      Print("Level %03d: (no tape)\n", level_nr);
 
       continue;
     }
 
-    printf("playing tape ... ");
+    InitCounter();
 
     TapeStartGamePlaying();
-
-    if (global.autoplay_mode == AUTOPLAY_FFWD)
-      tape.fast_forward = TRUE;
-
-    if (global.autoplay_mode != AUTOPLAY_PLAY)
-      TapeStartWarpForward();
+    TapeStartWarpForward(global.autoplay_mode);
 
     return;
   }
 
-  printf("\n");
-  printf_line("=", 79);
-  printf("Number of levels played: %d\n", num_levels_played);
-  printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
+  Print("\n");
+  PrintLine("=", 79);
+  Print("Number of levels played: %d\n", num_levels_played);
+  Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
         (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
-  printf_line("-", 79);
-  printf("Summary (for automatic parsing by scripts):\n");
-  printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
+  PrintLine("-", 79);
+  Print("Summary (for automatic parsing by scripts):\n");
+  Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
         autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
         (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
 
   if (num_levels_played != num_levels_solved)
   {
-    printf(", FAILED:");
+    Print(", FAILED:");
     for (i = 0; i < MAX_TAPES_PER_SET; i++)
       if (level_failed[i])
-       printf(" %03d", i);
+       Print(" %03d", i);
   }
 
-  printf("\n");
-  printf_line("=", 79);
+  Print("\n");
+  PrintLine("=", 79);
 
   CloseAllAndExit(0);
 }
@@ -1364,6 +1336,34 @@ void UnmapTapeButtons()
     UnmapGameButtons();
 }
 
+void RedrawTapeButtons()
+{
+  int i;
+
+  for (i = 0; i < NUM_TAPE_BUTTONS; i++)
+    RedrawGadget(tape_gadget[i]);
+
+  if (tape.show_game_buttons)
+    RedrawGameButtons();
+
+  // RedrawGadget() may have set REDRAW_ALL if buttons are defined off-area
+  redraw_mask &= ~REDRAW_ALL;
+}
+
+void RedrawOrRemapTapeButtons()
+{
+  if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
+  {
+    // tape buttons already mapped
+    RedrawTapeButtons();
+  }
+  else
+  {
+    UnmapTapeButtons();
+    MapTapeButtons();
+  }
+}
+
 static void HandleTapeButtonsExt(int id)
 {
   if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
@@ -1395,35 +1395,32 @@ static void HandleTapeButtonsExt(int id)
     case TAPE_CTRL_ID_EXTRA:
       if (tape.playing)
       {
-       if (!tape.warp_forward)                 /* PLAY -> WARP FORWARD PLAY */
-       {
-         TapeStartWarpForward();
-       }
-       else if (tape.pausing)                  /* PAUSE -> WARP FORWARD PLAY */
-       {
-         TapeTogglePause(TAPE_TOGGLE_MANUAL);
-       }
-       else                                    /* WARP FORWARD PLAY -> PLAY */
-       {
-         TapeStopWarpForward();
-       }
+       tape.pause_before_end = !tape.pause_before_end;
+
+       DrawVideoDisplayCurrentState();
       }
       else if (tape.recording)
+      {
        TapeSingleStep();
+      }
 
       break;
 
     case TAPE_CTRL_ID_STOP:
       TapeStop();
+
       break;
 
     case TAPE_CTRL_ID_PAUSE:
       TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
       break;
 
     case TAPE_CTRL_ID_RECORD:
       if (TAPE_IS_STOPPED(tape))
+      {
        TapeStartGameRecording();
+      }
       else if (tape.pausing)
       {
        if (tape.playing)                       /* PLAY -> PAUSE -> RECORD */
@@ -1431,6 +1428,7 @@ static void HandleTapeButtonsExt(int id)
        else
          TapeTogglePause(TAPE_TOGGLE_MANUAL);
       }
+
       break;
 
     case TAPE_CTRL_ID_PLAY:
@@ -1452,45 +1450,34 @@ static void HandleTapeButtonsExt(int id)
       {
        if (tape.pausing)                       /* PAUSE -> PLAY */
        {
-         // continue playing in normal mode
-         tape.fast_forward = FALSE;
-         tape.warp_forward = FALSE;
-         tape.pause_before_death = FALSE;
-         tape.deactivate_display = FALSE;
-
-         TapeTogglePause(TAPE_TOGGLE_MANUAL);
+         TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
        }
-       else if (tape.warp_forward &&
-                !tape.fast_forward)            /* WARP FORWARD PLAY -> PLAY */
+       else if (!tape.fast_forward)            /* PLAY -> FFWD */
        {
-         TapeStopWarpForward();
+         tape.fast_forward = TRUE;
        }
-       else if (!tape.fast_forward)            /* PLAY -> FAST FORWARD PLAY */
+       else if (!tape.warp_forward)            /* FFWD -> WARP */
        {
-         tape.fast_forward = TRUE;
-
-         DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
+         tape.warp_forward = TRUE;
        }
-       else if (!tape.pause_before_death)      /* FFWD PLAY -> AUTO PAUSE */
+       else if (!tape.deactivate_display)      /* WARP -> WARP BLIND */
        {
-         tape.pause_before_death = TRUE;
-
-         DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
+         tape.deactivate_display = TRUE;
 
-         if (tape.warp_forward)
-           DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
+         TapeDeactivateDisplayOn();
        }
-       else                                    /* AUTO PAUSE -> NORMAL PLAY */
+       else                                    /* WARP BLIND -> PLAY */
        {
-         if (tape.warp_forward)
-           TapeStopWarpForward();
-
          tape.fast_forward = FALSE;
-         tape.pause_before_death = FALSE;
+         tape.warp_forward = FALSE;
+         tape.deactivate_display = FALSE;
 
-         DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
+         TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
        }
+
+       DrawVideoDisplayCurrentState();
       }
+
       break;
 
     default: