added creating engine snapshots when using mouse click events
[rocksndiamonds.git] / src / tape.c
index ac96ef96aa09e4721dc7c6f3e181b2356bdb951f..9f815143eddb3c67a6430f6f603d6db9a35e0ad6 100644 (file)
@@ -894,10 +894,10 @@ byte *TapePlayAction(void)
     action[i] = tape.pos[tape.counter].action[i];
 
 #if DEBUG_TAPE_WHEN_PLAYING
-  Print("%05d", FrameCounter);
+  DebugContinued("", "%05d", FrameCounter);
   for (i = 0; i < MAX_TAPE_ACTIONS; i++)
-    Print("   %08x", action[i]);
-  Print("\n");
+    DebugContinued("", "   %08x", action[i]);
+  DebugContinued("tape:play", "\n");
 #endif
 
   tape.set_centered_player = FALSE;