rnd-20060816-1-src
[rocksndiamonds.git] / src / tape.c
index e8fb1b7e4d86410763c02faa029bb28a912b935d..9387b3a51b473f8b9eace6a001f32cd0fb46b034 100644 (file)
@@ -485,6 +485,9 @@ void TapeErase()
 
   for (i = 0; i < MAX_PLAYERS; i++)
     tape.player_participates[i] = FALSE;
+
+  tape.centered_player_nr_next = -1;
+  tape.set_centered_player = FALSE;
 }
 
 static void TapeRewind()
@@ -502,6 +505,9 @@ static void TapeRewind()
   tape.quick_resume = FALSE;
   tape.single_step = FALSE;
 
+  tape.centered_player_nr_next = -1;
+  tape.set_centered_player = FALSE;
+
   InitRND(tape.random_seed);
 }
 
@@ -536,14 +542,14 @@ static void TapeStartGameRecording()
 
 #if defined(NETWORK_AVALIABLE)
   if (options.network)
-    SendToServer_StartPlaying();
-  else
-#endif
   {
-    game_status = GAME_MODE_PLAYING;
-    StopAnimation();
-    InitGame();
+    SendToServer_StartPlaying();
+
+    return;
   }
+#endif
+
+  InitGame();
 }
 
 static void TapeAppendRecording()
@@ -585,8 +591,9 @@ void TapeStopRecording()
   MapTapeEjectButton();
 }
 
-void TapeRecordAction(byte action[MAX_PLAYERS])
+void TapeRecordAction(byte action_raw[MAX_PLAYERS])
 {
+  byte action[MAX_PLAYERS];
   int i;
 
   if (!tape.recording)         /* (record action even when tape is paused) */
@@ -598,6 +605,19 @@ void TapeRecordAction(byte action[MAX_PLAYERS])
     return;
   }
 
+  for (i = 0; i < MAX_PLAYERS; i++)
+    action[i] = action_raw[i];
+
+  if (tape.set_centered_player)
+  {
+    for (i = 0; i < MAX_PLAYERS; i++)
+      if (tape.centered_player_nr_next == i ||
+         tape.centered_player_nr_next == -1)
+       action[i] |= KEY_SET_FOCUS;
+
+    tape.set_centered_player = FALSE;
+  }
+
   if (tape.pos[tape.counter].delay > 0)                /* already stored action */
   {
     boolean changed_events = FALSE;
@@ -686,8 +706,6 @@ static void TapeStartGamePlaying()
 {
   TapeStartPlaying();
 
-  game_status = GAME_MODE_PLAYING;
-  StopAnimation();
   InitGame();
 }
 
@@ -778,6 +796,21 @@ byte *TapePlayAction()
   for (i = 0; i < MAX_PLAYERS; i++)
     action[i] = tape.pos[tape.counter].action[i];
 
+  tape.set_centered_player = FALSE;
+  tape.centered_player_nr_next = -999;
+
+  for (i = 0; i < MAX_PLAYERS; i++)
+  {
+    if (action[i] & KEY_SET_FOCUS)
+    {
+      tape.set_centered_player = TRUE;
+      tape.centered_player_nr_next =
+       (tape.centered_player_nr_next == -999 ? i : -1);
+    }
+
+    action[i] &= ~KEY_SET_FOCUS;
+  }
+
   tape.delay_played++;
   if (tape.delay_played >= tape.pos[tape.counter].delay)
   {