added initializing level data from level template if no level file exists
[rocksndiamonds.git] / src / tape.c
index e97dc086c5c2318771d48d50f78527e350ff0bba..8c1e059b15f7d49416749c66cfc5615715aa800b 100644 (file)
@@ -1112,7 +1112,7 @@ void AutoPlayTape()
     Print("Level %03d: ", level_nr);
 
     LoadLevel(level_nr);
-    if (level.no_valid_file)
+    if (level.no_level_file || level.no_valid_file)
     {
       Print("(no level)\n");
       continue;