changed order of tape controls
[rocksndiamonds.git] / src / tape.c
index bba4d4d297c31d5998a9e170aec333d1da2c4792..70e6272a60137df287a3ebc2975cadc02ca44b70 100644 (file)
@@ -229,16 +229,16 @@ static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
       { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD,      &tape.symbol.fast_forward },
     },
     {
-      { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END,   &tape.label.pause_before_end  },
-      { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END,  &tape.symbol.pause_before_end },
+      { IMG_GFX_TAPE_LABEL_WARP_FORWARD,       &tape.label.warp_forward  },
+      { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD,      &tape.symbol.warp_forward },
     },
     {
       { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
       { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
     },
     {
-      { IMG_GFX_TAPE_LABEL_WARP_FORWARD,       &tape.label.warp_forward  },
-      { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD,      &tape.symbol.warp_forward },
+      { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END,   &tape.label.pause_before_end  },
+      { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END,  &tape.symbol.pause_before_end },
     },
     {
       { IMG_GFX_TAPE_LABEL_SINGLE_STEP,                &tape.label.single_step  },
@@ -435,6 +435,16 @@ void DrawVideoDisplay(unsigned int state, unsigned int value)
   DrawVideoDisplay_DateTime(state, value);
 }
 
+void DrawVideoDisplayLabel(unsigned int state)
+{
+  DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
+}
+
+void DrawVideoDisplaySymbol(unsigned int state)
+{
+  DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
+}
+
 void DrawCompleteVideoDisplay()
 {
   struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
@@ -550,7 +560,7 @@ static void TapeRewind()
 {
   tape.counter = 0;
   tape.delay_played = 0;
-  tape.pause_before_death = FALSE;
+  tape.pause_before_end = FALSE;
   tape.recording = FALSE;
   tape.playing = FALSE;
   tape.fast_forward = FALSE;
@@ -615,11 +625,21 @@ static void TapeAppendRecording()
   if (!tape.playing || !tape.pausing)
     return;
 
-  tape.pos[tape.counter].delay = tape.delay_played;
+  // stop playing
   tape.playing = FALSE;
+  tape.fast_forward = FALSE;
+  tape.warp_forward = FALSE;
+  tape.pause_before_end = FALSE;
+  tape.deactivate_display = FALSE;
+
+  // start recording
   tape.recording = TRUE;
   tape.changed = TRUE;
 
+  // set current delay (for last played move)
+  tape.pos[tape.counter].delay = tape.delay_played;
+
+  // set current date
   TapeSetDateFromNow();
 
   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
@@ -709,34 +729,47 @@ void TapeTogglePause(boolean toggle_manual)
 {
   int state = 0;
 
-  if (tape.pause_before_death)
-    state |= VIDEO_STATE_PBEND_OFF;
-  else if (tape.fast_forward)
-    state |= VIDEO_STATE_FFWD_OFF;
-
   tape.pausing = !tape.pausing;
-  tape.fast_forward = FALSE;
-  tape.pause_before_death = FALSE;
 
   if (tape.single_step && toggle_manual)
     tape.single_step = FALSE;
 
-  state |= (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
+  state |= VIDEO_STATE_PAUSE(tape.pausing);
+
+  if (tape.pause_before_end)
+    state |= VIDEO_STATE_PBEND(!tape.pausing);
+  else if (tape.fast_forward)
+    state |= VIDEO_STATE_FFWD(!tape.pausing);
+
   if (tape.playing)
     state |= VIDEO_STATE_PLAY_ON;
   else
-    state |= (tape.single_step ? VIDEO_STATE_1STEP_ON : VIDEO_STATE_1STEP_OFF);
+    state |= VIDEO_STATE_1STEP(tape.single_step);
 
   DrawVideoDisplay(state, 0);
 
   if (tape.warp_forward)
   {
-    TapeStopWarpForward();
+    if (tape.pausing)
+    {
+      TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+    }
+    else if (tape.deactivate_display)
+    {
+      TapeDeactivateDisplayOn();
+
+      DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
+    }
+    else
+    {
+      DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
+    }
 
     if (tape.quick_resume)
     {
       tape.quick_resume = FALSE;
 
+      TapeStopWarpForward();
       TapeAppendRecording();
 
       if (!CheckEngineSnapshotSingle())
@@ -802,65 +835,39 @@ void TapeStopPlaying()
 
 byte *TapePlayAction()
 {
+  int update_delay = FRAMES_PER_SECOND / 2;
+  boolean update_video_display = (FrameCounter % update_delay == 0);
+  boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
   static byte action[MAX_PLAYERS];
   int i;
 
   if (!tape.playing || tape.pausing)
     return NULL;
 
-  if (tape.pause_before_death) /* stop 10 seconds before player gets killed */
+  if (tape.pause_before_end)  // stop some seconds before end of tape
   {
-    if (!(FrameCounter % 20))
-    {
-      if ((FrameCounter / 20) % 2)
-       DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
-      else
-       DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
-    }
-
-    if (tape.warp_forward)
-    {
-      if (tape.deactivate_display)
-       DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
-      else
-       DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
-    }
-
     if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
     {
+      tape.fast_forward = FALSE;
+      tape.pause_before_end = FALSE;
+
+      TapeStopWarpForward();
       TapeTogglePause(TAPE_TOGGLE_MANUAL);
 
       return NULL;
     }
   }
-  else if (tape.fast_forward)
-  {
-    if ((FrameCounter / 20) % 2)
-      DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY);
-    else
-      DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
-
-    if (tape.warp_forward)
-    {
-      if (tape.deactivate_display)
-       DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
-      else
-       DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
-    }
-  }
 
-#if 0
-  /* !!! this makes things much slower !!! */
-  else if (tape.warp_forward)
+  if (update_video_display && !tape.deactivate_display)
   {
-    if ((FrameCounter / 20) % 2)
-      DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_LABEL_ONLY);
-    else
-      DrawVideoDisplay(VIDEO_STATE_WARP_OFF, VIDEO_DISPLAY_LABEL_ONLY);
+    if (tape.pause_before_end)
+      DrawVideoDisplayLabel(VIDEO_STATE_PBEND(update_draw_label_on));
+    else if (tape.fast_forward)
+      DrawVideoDisplayLabel(VIDEO_STATE_FFWD(update_draw_label_on));
 
-    DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+    if (tape.warp_forward)
+      DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
   }
-#endif
 
   if (tape.counter >= tape.length)     /* end of tape reached */
   {
@@ -945,35 +952,39 @@ static void TapeStartWarpForward()
 {
   tape.warp_forward = TRUE;
 
-  if (!tape.fast_forward && !tape.pause_before_death)
+  if (!tape.fast_forward && !tape.pause_before_end)
   {
     tape.pausing = FALSE;
+    tape.pause_before_end = TRUE;
     tape.deactivate_display = TRUE;
 
     TapeDeactivateDisplayOn();
-  }
 
-  if (tape.fast_forward || tape.pause_before_death)
-    DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+    DrawVideoDisplay(VIDEO_STATE_PBEND_ON, 0);
+    DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
+  }
   else
-    DrawVideoDisplay(VIDEO_STATE_WARP_ON, 0);
+  {
+    DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
+  }
 }
 
 static void TapeStopWarpForward()
 {
-  int state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
+  int state = VIDEO_STATE_PAUSE(tape.pausing);
+
+  if (tape.deactivate_display)
+    tape.pause_before_end = FALSE;
 
   tape.warp_forward = FALSE;
   tape.deactivate_display = FALSE;
 
   TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
 
-  if (tape.pause_before_death)
-    state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON;
-  else if (tape.fast_forward)
-    state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON;
-  else
-    state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON;
+  state |= VIDEO_STATE_WARP_OFF;
+  state |= (tape.pause_before_end ? VIDEO_STATE_PBEND_ON :
+           tape.fast_forward     ? VIDEO_STATE_FFWD_ON :
+           VIDEO_STATE_PLAY_ON);
 
   DrawVideoDisplay(state, 0);
 }
@@ -988,8 +999,7 @@ static void TapeSingleStep()
 
   tape.single_step = !tape.single_step;
 
-  DrawVideoDisplay((tape.single_step ? VIDEO_STATE_1STEP_ON :
-                   VIDEO_STATE_1STEP_OFF), 0);
+  DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
 }
 
 void TapeQuickSave()
@@ -1390,6 +1400,10 @@ static void HandleTapeButtonsExt(int id)
        {
          TapeStartWarpForward();
        }
+       else if (tape.pausing)                  /* PAUSE -> WARP FORWARD PLAY */
+       {
+         TapeTogglePause(TAPE_TOGGLE_MANUAL);
+       }
        else                                    /* WARP FORWARD PLAY -> PLAY */
        {
          TapeStopWarpForward();
@@ -1439,17 +1453,33 @@ static void HandleTapeButtonsExt(int id)
       {
        if (tape.pausing)                       /* PAUSE -> PLAY */
        {
+         // continue playing in normal mode
+         tape.fast_forward = FALSE;
+         tape.warp_forward = FALSE;
+         tape.pause_before_end = FALSE;
+         tape.deactivate_display = FALSE;
+
          TapeTogglePause(TAPE_TOGGLE_MANUAL);
        }
+       else if (tape.warp_forward &&
+                !tape.fast_forward)            /* WARP FORWARD PLAY -> PLAY */
+       {
+         TapeStopWarpForward();
+       }
        else if (!tape.fast_forward)            /* PLAY -> FAST FORWARD PLAY */
        {
          tape.fast_forward = TRUE;
+
          DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
        }
-       else if (!tape.pause_before_death)      /* FFWD PLAY -> AUTO PAUSE */
+       else if (!tape.pause_before_end)        /* FFWD PLAY -> AUTO PAUSE */
        {
-         tape.pause_before_death = TRUE;
+         tape.pause_before_end = TRUE;
+
          DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
+
+         if (tape.warp_forward)
+           DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
        }
        else                                    /* AUTO PAUSE -> NORMAL PLAY */
        {
@@ -1457,7 +1487,7 @@ static void HandleTapeButtonsExt(int id)
            TapeStopWarpForward();
 
          tape.fast_forward = FALSE;
-         tape.pause_before_death = FALSE;
+         tape.pause_before_end = FALSE;
 
          DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
        }