rnd-20040314-1-src
[rocksndiamonds.git] / src / tape.c
index 3a96d18312479c7785fafa2e4195d733dceec8a5..642ce5c399d814bac1b65a967fe35aa09b306390 100644 (file)
@@ -50,7 +50,7 @@ static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
 #define VIDEO_DATE_LABEL_YPOS  (VIDEO_DISPLAY1_YPOS)
 #define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE)
 #define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE)
-#define VIDEO_DATE_XPOS                (VIDEO_DISPLAY1_XPOS + 1)
+#define VIDEO_DATE_XPOS                (VIDEO_DISPLAY1_XPOS + 2)
 #define VIDEO_DATE_YPOS                (VIDEO_DISPLAY1_YPOS + 14)
 #define VIDEO_DATE_XSIZE       (VIDEO_DISPLAY_XSIZE)
 #define VIDEO_DATE_YSIZE       16
@@ -78,7 +78,7 @@ static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
 #define VIDEO_PAUSE_SYMBOL_YPOS        (VIDEO_DISPLAY2_YPOS)
 #define VIDEO_PAUSE_SYMBOL_XSIZE 17
 #define VIDEO_PAUSE_SYMBOL_YSIZE 13
-#define VIDEO_TIME_XPOS                (VIDEO_DISPLAY2_XPOS + 38)
+#define VIDEO_TIME_XPOS                (VIDEO_DISPLAY2_XPOS + 39)
 #define VIDEO_TIME_YPOS                (VIDEO_DISPLAY2_YPOS + 14)
 #define VIDEO_TIME_XSIZE       50
 #define VIDEO_TIME_YSIZE       16
@@ -168,7 +168,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value)
   {
     int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
 
-    BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
+    BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
               cx + VIDEO_REC_LABEL_XPOS,
               cy + VIDEO_REC_LABEL_YPOS,
               VIDEO_PBEND_LABEL_XSIZE,
@@ -177,7 +177,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value)
               VY + VIDEO_REC_LABEL_YPOS);
   }
 
-  for(i=0;i<10;i++)
+  for (i = 0; i < 10; i++)
   {
     if (state & (1<<i))
     {
@@ -189,7 +189,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value)
        cx = DOOR_GFX_PAGEX3;   /* i gerade => STATE_OFF / PRESS_ON */
 
       if (video_pos[pos][part_label][0] && value != VIDEO_DISPLAY_SYMBOL_ONLY)
-       BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
+       BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
                   cx + video_pos[pos][part_label][xpos],
                   cy + video_pos[pos][part_label][ypos],
                   video_pos[pos][part_label][xsize],
@@ -197,7 +197,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value)
                   VX + video_pos[pos][part_label][xpos],
                   VY + video_pos[pos][part_label][ypos]);
       if (video_pos[pos][part_symbol][0] && value != VIDEO_DISPLAY_LABEL_ONLY)
-       BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
+       BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
                   cx + video_pos[pos][part_symbol][xpos],
                   cy + video_pos[pos][part_symbol][ypos],
                   video_pos[pos][part_symbol][xsize],
@@ -211,7 +211,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value)
   {
     int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY2;
 
-    BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
+    BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
               cx + VIDEO_PLAY_SYMBOL_XPOS,
               cy + VIDEO_PLAY_SYMBOL_YPOS,
               VIDEO_PLAY_SYMBOL_XSIZE - 2,
@@ -224,7 +224,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value)
   {
     int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
 
-    BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
+    BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
               cx + VIDEO_PBEND_LABEL_XPOS,
               cy + VIDEO_PBEND_LABEL_YPOS,
               VIDEO_PBEND_LABEL_XSIZE,
@@ -239,12 +239,12 @@ void DrawVideoDisplay(unsigned long state, unsigned long value)
     int monat = (value/100) % 100;
     int jahr = (value/10000);
 
-    DrawText(VX+VIDEO_DATE_XPOS,VY+VIDEO_DATE_YPOS,
-            int2str(tag,2),FS_SMALL,FC_SPECIAL1);
-    DrawText(VX+VIDEO_DATE_XPOS+27,VY+VIDEO_DATE_YPOS,
-            monatsname[monat],FS_SMALL,FC_SPECIAL1);
-    DrawText(VX+VIDEO_DATE_XPOS+64,VY+VIDEO_DATE_YPOS,
-            int2str(jahr,2),FS_SMALL,FC_SPECIAL1);
+    DrawText(VX + VIDEO_DATE_XPOS, VY + VIDEO_DATE_YPOS,
+            int2str(tag, 2), FONT_TAPE_RECORDER);
+    DrawText(VX + VIDEO_DATE_XPOS + 27, VY + VIDEO_DATE_YPOS,
+            monatsname[monat], FONT_TAPE_RECORDER);
+    DrawText(VX + VIDEO_DATE_XPOS + 64, VY + VIDEO_DATE_YPOS,
+            int2str(jahr, 2), FONT_TAPE_RECORDER);
   }
 
   if (state & VIDEO_STATE_TIME_ON)
@@ -252,10 +252,10 @@ void DrawVideoDisplay(unsigned long state, unsigned long value)
     int min = value / 60;
     int sec = value % 60;
 
-    DrawText(VX+VIDEO_TIME_XPOS,VY+VIDEO_TIME_YPOS,
-            int2str(min,2),FS_SMALL,FC_SPECIAL1);
-    DrawText(VX+VIDEO_TIME_XPOS+27,VY+VIDEO_TIME_YPOS,
-            int2str(sec,2),FS_SMALL,FC_SPECIAL1);
+    DrawText(VX + VIDEO_TIME_XPOS, VY + VIDEO_TIME_YPOS,
+            int2str(min, 2), FONT_TAPE_RECORDER);
+    DrawText(VX + VIDEO_TIME_XPOS + 27, VY + VIDEO_TIME_YPOS,
+            int2str(sec, 2), FONT_TAPE_RECORDER);
   }
 
   if (state & VIDEO_STATE_DATE)
@@ -268,10 +268,10 @@ void DrawVideoDisplay(unsigned long state, unsigned long value)
 
 void DrawCompleteVideoDisplay()
 {
-  BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
+  BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
             DOOR_GFX_PAGEX3, DOOR_GFX_PAGEY2,
             gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
-  BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
+  BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
             DOOR_GFX_PAGEX4 + VIDEO_CONTROL_XPOS,
             DOOR_GFX_PAGEY2 + VIDEO_CONTROL_YPOS,
             VIDEO_CONTROL_XSIZE, VIDEO_CONTROL_YSIZE,
@@ -302,6 +302,9 @@ void TapeErase()
   tape.length = 0;
   tape.counter = 0;
 
+  if (leveldir_current)
+    setString(&tape.level_identifier, leveldir_current->identifier);
+
   tape.level_nr = level_nr;
   tape.pos[tape.counter].delay = 0;
   tape.changed = TRUE;
@@ -313,7 +316,12 @@ void TapeErase()
   tape.game_version = GAME_VERSION_ACTUAL;
   tape.engine_version = level.game_version;
 
-  for(i=0; i<MAX_PLAYERS; i++)
+#if 0
+  printf("::: tape.engine_version = level.game_version = %d \n",
+        level.game_version);
+#endif
+
+  for (i = 0; i < MAX_PLAYERS; i++)
     tape.player_participates[i] = FALSE;
 }
 
@@ -363,7 +371,7 @@ static void TapeStartGameRecording()
   else
 #endif
   {
-    game_status = PLAYING;
+    game_status = GAME_MODE_PLAYING;
     StopAnimation();
     InitGame();
   }
@@ -412,8 +420,13 @@ void TapeRecordAction(byte action[MAX_PLAYERS])
 {
   int i;
 
+#if 1
+  if (!tape.recording)         /* record action even when tape is paused! */
+    return;
+#else
   if (!tape.recording || tape.pausing)
     return;
+#endif
 
   if (tape.counter >= MAX_TAPELEN - 1)
   {
@@ -421,11 +434,15 @@ void TapeRecordAction(byte action[MAX_PLAYERS])
     return;
   }
 
+#if 0
+  printf("::: %05d: recording action: %d\n", FrameCounter, action[0]);
+#endif
+
   if (tape.pos[tape.counter].delay > 0)                /* already stored action */
   {
     boolean changed_events = FALSE;
 
-    for(i=0; i<MAX_PLAYERS; i++)
+    for (i = 0; i < MAX_PLAYERS; i++)
       if (tape.pos[tape.counter].action[i] != action[i])
        changed_events = TRUE;
 
@@ -440,7 +457,12 @@ void TapeRecordAction(byte action[MAX_PLAYERS])
 
   if (tape.pos[tape.counter].delay == 0)       /* store new action */
   {
-    for(i=0; i<MAX_PLAYERS; i++)
+
+#if 0
+    printf("::: %05d: new sequence\n", FrameCounter);
+#endif
+
+    for (i = 0; i < MAX_PLAYERS; i++)
       tape.pos[tape.counter].action[i] = action[i];
 
     tape.pos[tape.counter].delay++;
@@ -478,7 +500,9 @@ void TapeTogglePause(boolean toggle_manual)
       tape.quick_resume = FALSE;
 
       TapeAppendRecording();
+#if 0
       TapeTogglePause(toggle_manual);
+#endif
     }
   }
 }
@@ -508,7 +532,7 @@ static void TapeStartGamePlaying()
 {
   TapeStartPlaying();
 
-  game_status = PLAYING;
+  game_status = GAME_MODE_PLAYING;
   StopAnimation();
   InitGame();
 }
@@ -563,7 +587,7 @@ byte *TapePlayAction()
     return NULL;
   }
 
-  for(i=0; i<MAX_PLAYERS; i++)
+  for (i = 0; i < MAX_PLAYERS; i++)
     action[i] = tape.pos[tape.counter].action[i];
 
   tape.delay_played++;
@@ -573,11 +597,22 @@ byte *TapePlayAction()
     tape.delay_played = 0;
   }
 
+#if 0
+  printf("::: %05d: replaying action: %d\n", FrameCounter, action[0]);
+#endif
+
   return action;
 }
 
 void TapeStop()
 {
+#if 0
+  if (tape.recording)
+    printf("::: stopped recording: %d\n", FrameCounter);
+  else if (tape.playing)
+    printf("::: stopped playing:   %d\n\n", FrameCounter);
+#endif
+
   TapeStopRecording();
   TapeStopPlaying();
 
@@ -588,8 +623,10 @@ void TapeStop()
     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
   }
 
+#if 0
   if (tape.auto_play)
     AutoPlayTape();    /* continue automatically playing next tape */
+#endif
 }
 
 unsigned int GetTapeLength()
@@ -600,7 +637,7 @@ unsigned int GetTapeLength()
   if (TAPE_IS_EMPTY(tape))
     return(0);
 
-  for(i=0;i<tape.length;i++)
+  for (i = 0; i < tape.length; i++)
     tape_length += tape.pos[i].delay;
 
   return(tape_length * GAME_FRAME_DELAY / 1000);
@@ -626,8 +663,13 @@ static void TapeStopIndexSearch()
   SetDrawDeactivationMask(REDRAW_NONE);
   audio.sound_deactivated = FALSE;
 
-  RedrawPlayfield(TRUE, 0,0,0,0);
-  DrawGameDoorValues();
+#if 1
+  if (game_status == GAME_MODE_PLAYING)
+#endif
+  {
+    RedrawPlayfield(TRUE, 0,0,0,0);
+    DrawGameDoorValues();
+  }
 }
 
 static void TapeSingleStep()
@@ -643,7 +685,7 @@ static void TapeSingleStep()
 
 void TapeQuickSave()
 {
-  if (game_status == PLAYING)
+  if (game_status == GAME_MODE_PLAYING)
   {
     if (tape.recording)
       TapeHaltRecording();     /* prepare tape for saving on-the-fly */
@@ -653,13 +695,13 @@ void TapeQuickSave()
     else
       SaveTape(tape.level_nr);
   }
-  else if (game_status == MAINMENU)
+  else if (game_status == GAME_MODE_MAIN)
     Request("No game that can be saved !", REQ_CONFIRM);
 }
 
 void TapeQuickLoad()
 {
-  if (game_status == PLAYING || game_status == MAINMENU)
+  if (game_status == GAME_MODE_PLAYING || game_status == GAME_MODE_MAIN)
   {
     TapeStop();
     TapeErase();
@@ -677,27 +719,46 @@ void TapeQuickLoad()
   }
 }
 
+void InsertSolutionTape()
+{
+  if (!TAPE_IS_EMPTY(tape))
+    return;
+
+  LoadSolutionTape(level_nr);
+
+  if (TAPE_IS_EMPTY(tape))
+    Request("No solution tape for this level !", REQ_CONFIRM);
+
+  DrawCompleteVideoDisplay();
+}
+
 
 /* ------------------------------------------------------------------------- *
  * tape autoplay functions
  * ------------------------------------------------------------------------- */
 
+#define MAX_NUM_AUTOPLAY_LEVELS                1000
+
 void AutoPlayTape()
 {
   static LevelDirTree *autoplay_leveldir = NULL;
   static boolean autoplay_initialized = FALSE;
   static int autoplay_level_nr = -1;
-  static int levels_played = 0;
-  static int levels_solved = 0;
+  static int num_levels_played = 0;
+  static int num_levels_solved = 0;
+  static boolean levels_failed[MAX_NUM_AUTOPLAY_LEVELS];
+  int i;
 
   if (autoplay_initialized)
   {
     /* just finished auto-playing tape */
     printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
 
-    levels_played++;
+    num_levels_played++;
     if (tape.auto_play_level_solved)
-      levels_solved++;
+      num_levels_solved++;
+    else if (level_nr >= 0 && level_nr < MAX_NUM_AUTOPLAY_LEVELS)
+      levels_failed[level_nr] = TRUE;
   }
   else
   {
@@ -721,16 +782,19 @@ void AutoPlayTape()
 
     autoplay_level_nr = autoplay_leveldir->first_level;
 
-    printf_line('=', 79);
+    printf_line("=", 79);
     printf("Automatically playing level tapes\n");
-    printf_line('-', 79);
+    printf_line("-", 79);
     printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
     printf("Level series name:       '%s'\n", autoplay_leveldir->name);
     printf("Level series author:     '%s'\n", autoplay_leveldir->author);
     printf("Number of levels:        %d\n",   autoplay_leveldir->levels);
-    printf_line('=', 79);
+    printf_line("=", 79);
     printf("\n");
 
+    for (i = 0; i < MAX_NUM_AUTOPLAY_LEVELS; i++)
+      levels_failed[i] = FALSE;
+
     autoplay_initialized = TRUE;
   }
 
@@ -743,14 +807,18 @@ void AutoPlayTape()
     printf("Level %03d: ", level_nr);
 
     LoadLevel(level_nr);
-    if (level.no_level_file)
+    if (level.no_valid_file)
     {
       printf("(no level)\n");
       continue;
     }
 
-    LoadTape(level_nr);
+    LoadSolutionTape(level_nr);
+#if 1
+    if (tape.no_valid_file)
+#else
     if (TAPE_IS_EMPTY(tape))
+#endif
     {
       printf("(no tape)\n");
       continue;
@@ -765,16 +833,24 @@ void AutoPlayTape()
   }
 
   printf("\n");
-  printf_line('=', 79);
-  printf("Number of levels played: %d\n", levels_played);
-  printf("Number of levels solved: %d (%d%%)\n", levels_solved,
-        levels_solved * 100 / levels_played);
-  printf_line('-', 79);
+  printf_line("=", 79);
+  printf("Number of levels played: %d\n", num_levels_played);
+  printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
+        (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
+  printf_line("-", 79);
   printf("Summary (for automatic parsing by scripts):\n");
-  printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)\n",
-        autoplay_leveldir->identifier, levels_solved, levels_played,
-        levels_solved * 100 / levels_played);
-  printf_line('=', 79);
+  printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
+        autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
+        (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
+  if (num_levels_played != num_levels_solved)
+  {
+    printf(", FAILED:");
+    for (i = 0; i < MAX_NUM_AUTOPLAY_LEVELS; i++)
+      if (levels_failed[i])
+       printf(" %03d", i);
+  }
+  printf("\n");
+  printf_line("=", 79);
 
   CloseAllAndExit(0);
 }
@@ -838,9 +914,9 @@ void CreateTapeButtons()
 {
   int i;
 
-  for (i=0; i<NUM_TAPE_BUTTONS; i++)
+  for (i = 0; i < NUM_TAPE_BUTTONS; i++)
   {
-    Bitmap *gd_bitmap = new_graphic_info[IMG_GLOBAL_DOOR].bitmap;
+    Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
     struct GadgetInfo *gi;
     int gd_xoffset, gd_yoffset;
     int gd_x1, gd_x2, gd_y;
@@ -883,7 +959,7 @@ void FreeTapeButtons()
 {
   int i;
 
-  for (i=0; i<NUM_TAPE_BUTTONS; i++)
+  for (i = 0; i < NUM_TAPE_BUTTONS; i++)
     FreeGadget(tape_gadget[i]);
 }
 
@@ -903,7 +979,7 @@ void MapTapeButtons()
 {
   int i;
 
-  for (i=0; i<NUM_TAPE_BUTTONS; i++)
+  for (i = 0; i < NUM_TAPE_BUTTONS; i++)
     if (i != TAPE_CTRL_ID_INDEX)
       MapGadget(tape_gadget[i]);
 
@@ -915,7 +991,7 @@ void UnmapTapeButtons()
 {
   int i;
 
-  for (i=0; i<NUM_TAPE_BUTTONS; i++)
+  for (i = 0; i < NUM_TAPE_BUTTONS; i++)
     UnmapGadget(tape_gadget[i]);
 }
 
@@ -923,7 +999,7 @@ static void HandleTapeButtons(struct GadgetInfo *gi)
 {
   int id = gi->custom_id;
 
-  if (game_status != MAINMENU && game_status != PLAYING)
+  if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
     return;
 
   switch (id)