fixed inline function definitions
[rocksndiamonds.git] / src / tape.c
index bb0f08f8112ec4e065aa8ff28f2b2a4dab3e7e59..58159cc5cb35058e0f5ba8ec3f5de6b0f6db1cd1 100644 (file)
@@ -747,7 +747,9 @@ void TapeTogglePause(boolean toggle_manual)
     }
   }
 
-  if (CheckEngineSnapshotList())
+  if (setup.show_snapshot_buttons &&
+      game_status == GAME_MODE_PLAYING &&
+      CheckEngineSnapshotList())
   {
     if (tape.pausing)
       MapUndoRedoButtons();
@@ -1195,7 +1197,12 @@ void AutoPlayTape()
     printf("playing tape ... ");
 
     TapeStartGamePlaying();
-    TapeStartWarpForward();
+
+    if (global.autoplay_mode == AUTOPLAY_FFWD)
+      tape.fast_forward = TRUE;
+
+    if (global.autoplay_mode != AUTOPLAY_PLAY)
+      TapeStartWarpForward();
 
     return;
   }
@@ -1412,6 +1419,13 @@ static void HandleTapeButtonsExt(int id)
       break;
 
     case TAPE_CTRL_ID_PLAY:
+      if (tape.recording && tape.pausing)      /* PAUSE -> RECORD */
+      {
+       // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
+
+       TapeTogglePause(TAPE_TOGGLE_MANUAL);
+      }
+
       if (TAPE_IS_EMPTY(tape))
        break;