added centering levels that are smaller than the playfield (MM engine)
[rocksndiamonds.git] / src / tape.c
index 8c1e059b15f7d49416749c66cfc5615715aa800b..447ce12c92367faa1ff10491ac8761d450fe693b 100644 (file)
@@ -37,6 +37,7 @@
 /* forward declaration for internal use */
 static void HandleTapeButtons(struct GadgetInfo *);
 static void TapeStopWarpForward();
+static float GetTapeLengthSecondsFloat();
 
 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
 
@@ -376,15 +377,18 @@ void DrawVideoDisplayCurrentState()
   {
     state |= VIDEO_STATE_PLAY_ON;
 
-    if (tape.deactivate_display)
-      state |= VIDEO_STATE_WARP2_ON;
-    else if (tape.warp_forward)
-      state |= VIDEO_STATE_WARP_ON;
-    else if (tape.fast_forward)
-      state |= VIDEO_STATE_FFWD_ON;
-
-    if (tape.pause_before_end)
-      state |= VIDEO_STATE_PBEND_ON;
+    if (!tape.pausing)
+    {
+      if (tape.deactivate_display)
+       state |= VIDEO_STATE_WARP2_ON;
+      else if (tape.warp_forward)
+       state |= VIDEO_STATE_WARP_ON;
+      else if (tape.fast_forward)
+       state |= VIDEO_STATE_FFWD_ON;
+
+      if (tape.pause_before_end)
+       state |= VIDEO_STATE_PBEND_ON;
+    }
   }
 
   // draw labels and symbols separately to prevent labels overlapping symbols
@@ -455,6 +459,46 @@ void TapeDeactivateDisplayOff(boolean redraw_display)
 }
 
 
+/* ========================================================================= */
+/* tape logging functions                                                    */
+/* ========================================================================= */
+
+void PrintTapeReplayProgress(boolean replay_finished)
+{
+  static unsigned int counter_last = -1;
+  unsigned int counter = Counter();
+  unsigned int counter_seconds  = counter / 1000;
+
+  if (!replay_finished)
+  {
+    unsigned int counter_delay = 50;
+
+    if (counter > counter_last + counter_delay)
+    {
+      PrintNoLog("\r");
+      PrintNoLog("Level %03d [%02d:%02d]: [%02d:%02d] - playing tape ... ",
+                level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
+                TapeTime / 60, TapeTime % 60);
+
+      counter_last = counter;
+    }
+  }
+  else
+  {
+    float tape_length_seconds = GetTapeLengthSecondsFloat();
+
+    PrintNoLog("\r");
+    Print("Level %03d [%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
+         level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
+         counter_seconds / 60, counter_seconds % 60, counter % 1000,
+         (float)counter / tape_length_seconds / 10,
+         tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
+
+    counter_last = -1;
+  }
+}
+
+
 /* ========================================================================= */
 /* tape control functions                                                    */
 /* ========================================================================= */
@@ -500,6 +544,8 @@ void TapeErase()
 
   tape.centered_player_nr_next = -1;
   tape.set_centered_player = FALSE;
+
+  tape.use_mouse = (level.game_engine_type == GAME_ENGINE_TYPE_MM);
 }
 
 static void TapeRewind()
@@ -552,18 +598,7 @@ void TapeStartRecording(int random_seed)
 
 static void TapeStartGameRecording()
 {
-  TapeStartRecording(level.random_seed);
-
-#if defined(NETWORK_AVALIABLE)
-  if (options.network)
-  {
-    SendToServer_StartPlaying();
-
-    return;
-  }
-#endif
-
-  InitGame();
+  StartGameActions(options.network, TRUE, level.random_seed);
 }
 
 static void TapeAppendRecording()
@@ -596,11 +631,11 @@ static void TapeAppendRecording()
 
 void TapeHaltRecording()
 {
-  if (!tape.recording)
-    return;
-
   tape.counter++;
-  tape.pos[tape.counter].delay = 0;
+
+  // initialize delay for next tape entry (to be able to continue recording)
+  if (tape.counter < MAX_TAPE_LEN)
+    tape.pos[tape.counter].delay = 0;
 
   tape.length = tape.counter;
   tape.length_frames = GetTapeLengthFrames();
@@ -609,7 +644,8 @@ void TapeHaltRecording()
 
 void TapeStopRecording()
 {
-  TapeHaltRecording();
+  if (tape.recording)
+    TapeHaltRecording();
 
   tape.recording = FALSE;
   tape.pausing = FALSE;
@@ -618,33 +654,10 @@ void TapeStopRecording()
   MapTapeEjectButton();
 }
 
-void TapeRecordAction(byte action_raw[MAX_PLAYERS])
+boolean TapeAddAction(byte action[MAX_PLAYERS])
 {
-  byte action[MAX_PLAYERS];
   int i;
 
-  if (!tape.recording)         /* (record action even when tape is paused) */
-    return;
-
-  if (tape.counter >= MAX_TAPE_LEN - 1)
-  {
-    TapeStopRecording();
-    return;
-  }
-
-  for (i = 0; i < MAX_PLAYERS; i++)
-    action[i] = action_raw[i];
-
-  if (tape.set_centered_player)
-  {
-    for (i = 0; i < MAX_PLAYERS; i++)
-      if (tape.centered_player_nr_next == i ||
-         tape.centered_player_nr_next == -1)
-       action[i] |= KEY_SET_FOCUS;
-
-    tape.set_centered_player = FALSE;
-  }
-
   if (tape.pos[tape.counter].delay > 0)                /* already stored action */
   {
     boolean changed_events = FALSE;
@@ -655,6 +668,9 @@ void TapeRecordAction(byte action_raw[MAX_PLAYERS])
 
     if (changed_events || tape.pos[tape.counter].delay >= 255)
     {
+      if (tape.counter >= MAX_TAPE_LEN - 1)
+       return FALSE;
+
       tape.counter++;
       tape.pos[tape.counter].delay = 0;
     }
@@ -669,6 +685,33 @@ void TapeRecordAction(byte action_raw[MAX_PLAYERS])
 
     tape.pos[tape.counter].delay++;
   }
+
+  return TRUE;
+}
+
+void TapeRecordAction(byte action_raw[MAX_PLAYERS])
+{
+  byte action[MAX_PLAYERS];
+  int i;
+
+  if (!tape.recording)         /* (record action even when tape is paused) */
+    return;
+
+  for (i = 0; i < MAX_PLAYERS; i++)
+    action[i] = action_raw[i];
+
+  if (!tape.use_mouse && tape.set_centered_player)
+  {
+    for (i = 0; i < MAX_PLAYERS; i++)
+      if (tape.centered_player_nr_next == i ||
+         tape.centered_player_nr_next == -1)
+       action[i] |= KEY_SET_FOCUS;
+
+    tape.set_centered_player = FALSE;
+  }
+
+  if (!TapeAddAction(action))
+    TapeStopRecording();
 }
 
 void TapeTogglePause(boolean toggle_mode)
@@ -835,16 +878,19 @@ byte *TapePlayAction()
   tape.set_centered_player = FALSE;
   tape.centered_player_nr_next = -999;
 
-  for (i = 0; i < MAX_PLAYERS; i++)
+  if (!tape.use_mouse)
   {
-    if (action[i] & KEY_SET_FOCUS)
+    for (i = 0; i < MAX_PLAYERS; i++)
     {
-      tape.set_centered_player = TRUE;
-      tape.centered_player_nr_next =
-       (tape.centered_player_nr_next == -999 ? i : -1);
-    }
+      if (action[i] & KEY_SET_FOCUS)
+      {
+       tape.set_centered_player = TRUE;
+       tape.centered_player_nr_next =
+         (tape.centered_player_nr_next == -999 ? i : -1);
+      }
 
-    action[i] &= ~KEY_SET_FOCUS;
+      action[i] &= ~KEY_SET_FOCUS;
+    }
   }
 
   tape.delay_played++;
@@ -854,11 +900,17 @@ byte *TapePlayAction()
     tape.delay_played = 0;
   }
 
+  if (tape.auto_play)
+    PrintTapeReplayProgress(FALSE);
+
   return action;
 }
 
 void TapeStop()
 {
+  if (tape.pausing)
+    TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
   TapeStopRecording();
   TapeStopPlaying();
 
@@ -891,6 +943,11 @@ unsigned int GetTapeLengthSeconds()
   return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
 }
 
+static float GetTapeLengthSecondsFloat()
+{
+  return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
+}
+
 static void TapeStartWarpForward(int mode)
 {
   tape.fast_forward = (mode & AUTOPLAY_FFWD);
@@ -1022,13 +1079,23 @@ void TapeQuickLoad()
 
 void InsertSolutionTape()
 {
-  if (!TAPE_IS_EMPTY(tape))
+  boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
+                           level.native_sp_level->demo.is_available);
+
+  if (!fileExists(getSolutionTapeFilename(level_nr)) && !level_has_tape)
+  {
+    Request("No solution tape for this level!", REQ_CONFIRM);
+
     return;
+  }
+
+  // if tape recorder already contains a tape, remove it without asking
+  TapeErase();
 
   LoadSolutionTape(level_nr);
 
   if (TAPE_IS_EMPTY(tape))
-    Request("No solution tape for this level!", REQ_CONFIRM);
+    Request("Loading solution tape for this level failed!", REQ_CONFIRM);
 
   DrawCompleteVideoDisplay();
 }
@@ -1052,7 +1119,7 @@ void AutoPlayTape()
   if (autoplay_initialized)
   {
     /* just finished auto-playing tape */
-    Print("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
+    PrintTapeReplayProgress(TRUE);
 
     num_levels_played++;
 
@@ -1109,18 +1176,18 @@ void AutoPlayTape()
 
     TapeErase();
 
-    Print("Level %03d: ", level_nr);
-
     LoadLevel(level_nr);
+
     if (level.no_level_file || level.no_valid_file)
     {
-      Print("(no level)\n");
+      Print("Level %03d: (no level)\n", level_nr);
+
       continue;
     }
 
 #if 0
     /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
-    Print("(only testing level)\n");
+    Print("Level %03d: (only testing level)\n", level_nr);
     continue;
 #endif
 
@@ -1133,12 +1200,12 @@ void AutoPlayTape()
     {
       num_tape_missing++;
 
-      Print("(no tape)\n");
+      Print("Level %03d: (no tape)\n", level_nr);
 
       continue;
     }
 
-    Print("playing tape ... ");
+    InitCounter();
 
     TapeStartGamePlaying();
     TapeStartWarpForward(global.autoplay_mode);
@@ -1278,7 +1345,7 @@ void MapTapeButtons()
     MapTapeWarpButton();
 
   if (tape.show_game_buttons)
-    MapGameButtons();
+    MapGameButtonsOnTape();
 }
 
 void UnmapTapeButtons()
@@ -1289,7 +1356,7 @@ void UnmapTapeButtons()
     UnmapGadget(tape_gadget[i]);
 
   if (tape.show_game_buttons)
-    UnmapGameButtons();
+    UnmapGameButtonsOnTape();
 }
 
 void RedrawTapeButtons()
@@ -1300,7 +1367,7 @@ void RedrawTapeButtons()
     RedrawGadget(tape_gadget[i]);
 
   if (tape.show_game_buttons)
-    RedrawGameButtons();
+    RedrawGameButtonsOnTape();
 
   // RedrawGadget() may have set REDRAW_ALL if buttons are defined off-area
   redraw_mask &= ~REDRAW_ALL;
@@ -1340,7 +1407,7 @@ static void HandleTapeButtonsExt(int id)
       else
       {
        if (tape.changed)
-         SaveTapeChecked(tape.level_nr);
+         SaveTapeChecked(level_nr);
 
        TapeErase();
       }