improved handling of failed tape uploads to score server
[rocksndiamonds.git] / src / tape.c
index 0fc6c782478d68746c997e2625359ab2f9900cfe..2a1a3ec345e5b65e85279bae23234da2ed97f801 100644 (file)
@@ -1400,7 +1400,7 @@ static void AutoPlayTapes_SetScoreEntry(int score, int time)
   server_scores.uploaded = FALSE;
 }
 
-static void AutoPlayTapes_WaitForUpload(void)
+static boolean AutoPlayTapes_WaitForUpload(void)
 {
   unsigned int upload_delay = 0;
   unsigned int upload_delay_value = 10000;
@@ -1415,7 +1415,10 @@ static void AutoPlayTapes_WaitForUpload(void)
       PrintNoLog("\r");
       Print("- uploading score tape to score server - TIMEOUT.\n");
 
-      Fail("cannot upload score tape to score server");
+      if (program.headless)
+       Fail("cannot upload score tape to score server");
+
+      return FALSE;
     }
 
     UPDATE_BUSY_STATE();
@@ -1425,6 +1428,8 @@ static void AutoPlayTapes_WaitForUpload(void)
 
   PrintNoLog("\r");
   Print("- uploading score tape to score server - uploaded.\n");
+
+  return TRUE;
 }
 
 static int AutoPlayTapesExt(boolean initialize)
@@ -1464,7 +1469,9 @@ static int AutoPlayTapesExt(boolean initialize)
 
     -1
   };
+  LevelDirTree *leveldir_current_last = leveldir_current;
   boolean init_level_set = FALSE;
+  int level_nr_last = level_nr;
   int i;
 
   if (!initialize)
@@ -1533,7 +1540,7 @@ static int AutoPlayTapesExt(boolean initialize)
       // * solution tape may have native format (like Supaplex solution files)
 
       SaveScoreTape(level_nr);
-      SaveServerScore(level_nr);
+      SaveServerScore(level_nr, TRUE);
 
       AutoPlayTapes_WaitForUpload();
     }
@@ -1605,6 +1612,7 @@ static int AutoPlayTapesExt(boolean initialize)
         global.autoplay_level[tape.level_nr] = TRUE;
 
       global.autoplay_all = FALSE;
+      options.mytapes = FALSE;
     }
 
     if (autoplay.all_levelsets)
@@ -1660,6 +1668,41 @@ static int AutoPlayTapesExt(boolean initialize)
       init_level_set = FALSE;
     }
 
+    if (autoplay.all_levelsets && global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+    {
+      boolean skip_levelset = FALSE;
+
+      if (!directoryExists(getTapeDir(autoplay.leveldir->subdir)))
+      {
+       Print("No tape directory for this level set found -- skipping.\n");
+
+       skip_levelset = TRUE;
+      }
+
+      if (CheckTapeDirectoryUploadsComplete(autoplay.leveldir->subdir))
+      {
+       Print("All tapes for this level set already uploaded -- skipping.\n");
+
+       skip_levelset = TRUE;
+      }
+
+      if (skip_levelset)
+      {
+       PrintTapeReplaySummary(&autoplay);
+
+       // continue with next level set
+       autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
+
+       // all level sets processed
+       if (autoplay.leveldir == NULL)
+         break;
+
+       init_level_set = TRUE;
+
+       continue;
+      }
+    }
+
     if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
       level_nr = autoplay.level_nr++;
 
@@ -1673,6 +1716,9 @@ static int AutoPlayTapesExt(boolean initialize)
       if (!autoplay.all_levelsets)
        break;
 
+      if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+       MarkTapeDirectoryUploadsAsComplete(autoplay.leveldir->subdir);
+
       // continue with next level set
       autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
 
@@ -1694,6 +1740,16 @@ static int AutoPlayTapesExt(boolean initialize)
     if (!global.autoplay_all && !global.autoplay_level[level_nr])
       continue;
 
+    // speed things up in case of missing private tapes (skip loading level)
+    if (options.mytapes && !fileExists(getTapeFilename(level_nr)))
+    {
+      autoplay.num_tape_missing++;
+
+      Print("Tape %03d: (no tape found)\n", level_nr);
+
+      continue;
+    }
+
     TapeErase();
     TapeRewind();      // needed to reset "tape.auto_play_level_solved"
 
@@ -1800,20 +1856,7 @@ static int AutoPlayTapesExt(boolean initialize)
        autoplay.tape_filename = (options.mytapes ? getTapeFilename(level_nr) :
                                  getDefaultSolutionTapeFilename(level_nr));
 
-       boolean correct_info_chunk =
-         (!tape.no_info_chunk &&
-          strEqual(leveldir_current->identifier, tape.level_identifier) &&
-          level_nr == tape.level_nr);
-
-       if (!correct_info_chunk)
-       {
-         strncpy(tape.level_identifier, leveldir_current->identifier,
-                 MAX_FILENAME_LEN);
-         tape.level_identifier[MAX_FILENAME_LEN] = '\0';
-         tape.level_nr = level_nr;
-       }
-
-       if (!fileExists(autoplay.tape_filename) || !correct_info_chunk)
+       if (!fileExists(autoplay.tape_filename))
        {
          // non-standard or incorrect solution tape -- save to temporary file
          autoplay.tape_filename = getTemporaryTapeFilename();
@@ -1824,9 +1867,9 @@ static int AutoPlayTapesExt(boolean initialize)
        }
       }
 
-      SaveServerScoreFromFile(level_nr, autoplay.tape_filename);
+      SaveServerScoreFromFile(level_nr, TRUE, autoplay.tape_filename);
 
-      AutoPlayTapes_WaitForUpload();
+      boolean success = AutoPlayTapes_WaitForUpload();
 
       if (use_temporary_tape_file)
         unlink(autoplay.tape_filename);
@@ -1834,6 +1877,13 @@ static int AutoPlayTapesExt(boolean initialize)
       // required for uploading multiple tapes
       autoplay.tape_filename = NULL;
 
+      if (!success)
+      {
+       num_tapes = -num_tapes;
+
+       break;
+      }
+
       continue;
     }
 
@@ -1850,12 +1900,30 @@ static int AutoPlayTapesExt(boolean initialize)
     return num_tapes;
   }
 
+  if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+  {
+    Print("\n");
+    PrintLine("=", 79);
+
+    if (num_tapes >= 0)
+      Print("SUMMARY: %d tapes uploaded.\n", num_tapes);
+    else
+      Print("SUMMARY: Uploading tapes failed.\n");
+
+    PrintLine("=", 79);
+  }
+
   // clear timestamp for batch tape upload (required after interactive upload)
   global.autoplay_time = 0;
 
-  if (program.headless)
+  // exit if running headless or if visually auto-playing tapes
+  if (program.headless || global.autoplay_mode != AUTOPLAY_MODE_UPLOAD)
     CloseAllAndExit(0);
 
+  // when running interactively, restore last selected level set and number
+  leveldir_current = leveldir_current_last;
+  level_nr = level_nr_last;
+
   return num_tapes;
 }