improved handling of failed tape uploads to score server
[rocksndiamonds.git] / src / tape.c
index 03ecf68944bc6cec9726be31cd6e6ff808d70b49..2a1a3ec345e5b65e85279bae23234da2ed97f801 100644 (file)
@@ -1668,6 +1668,41 @@ static int AutoPlayTapesExt(boolean initialize)
       init_level_set = FALSE;
     }
 
+    if (autoplay.all_levelsets && global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+    {
+      boolean skip_levelset = FALSE;
+
+      if (!directoryExists(getTapeDir(autoplay.leveldir->subdir)))
+      {
+       Print("No tape directory for this level set found -- skipping.\n");
+
+       skip_levelset = TRUE;
+      }
+
+      if (CheckTapeDirectoryUploadsComplete(autoplay.leveldir->subdir))
+      {
+       Print("All tapes for this level set already uploaded -- skipping.\n");
+
+       skip_levelset = TRUE;
+      }
+
+      if (skip_levelset)
+      {
+       PrintTapeReplaySummary(&autoplay);
+
+       // continue with next level set
+       autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
+
+       // all level sets processed
+       if (autoplay.leveldir == NULL)
+         break;
+
+       init_level_set = TRUE;
+
+       continue;
+      }
+    }
+
     if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
       level_nr = autoplay.level_nr++;
 
@@ -1681,6 +1716,9 @@ static int AutoPlayTapesExt(boolean initialize)
       if (!autoplay.all_levelsets)
        break;
 
+      if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+       MarkTapeDirectoryUploadsAsComplete(autoplay.leveldir->subdir);
+
       // continue with next level set
       autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
 
@@ -1841,7 +1879,7 @@ static int AutoPlayTapesExt(boolean initialize)
 
       if (!success)
       {
-       num_tapes = -1;
+       num_tapes = -num_tapes;
 
        break;
       }